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Sable Lance: Difference between revisions

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{{Skill Infobox
{{Item Infobox
|name=Sable Lance
|image=[[File:Is feh sable lance.png]]
|image=[[File:Is feh sable lance.png]]
|caption=The Sable Lance as it appears in {{title|Heroes}}.
|caption=The Sable Lance as it appears in {{title|Heroes}}.
|help_text=
|type=[[Lance]]
|type=Offensive ([[Lance (weapon)|Lance]])
|bearer=[[Sirius]]
|games=
|first={{title|Heroes}}
*{{title|Heroes}}
}}
}}


'''Sable Lance''' <!--(Japanese: {{hl|???|???}} ''???'')--> is an offensive [[Skills|skill]] in the [[Lance (weapon)|lance]] category which debuted in {{FEH}}.  It is a [[personal weapon]] of [[Sirius]]. Sable Lance is a skill that, in addition to accelerating the cooldown of its user's special skills, also boosts its user's stats during combat when its user is not adjacent to any allies.
'''Sable Lance''' (Japanese: {{hl|黒騎の孤槍|Kuroki no ko yari}} ''Black knight's lone lance'') is a weapon [[Skills|skill]] in the [[lance]] category which debuted in {{FEH}}; it is a [[personal weapon]] of [[Sirius]]. Sable Lance reduces the cooldown count of its user's special skills and boosts their stats during combat when they are not adjacent to any allies.
__toc__
{{clear}}


==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|gameo={{title|Heroes}}
{{WeaponDataCell FEH
|spriteo=[[File:Is feh skill offense.png|20px]]
|refine=Unrefined
|ranko={{LanceFEH}} 5{{star}}
|type=Lance
|mto=16
|mt=16
|wto=--
|rng=1
|hito=--
|sp=400
|crto=--
|pre=[[Silver Lance]]
|rngo=1
|inherit=n
|useso=Infinite
|notes=Grants −1&nbsp;special cooldown count.<br>If user is not adjacent to an ally, grants +4 each to user's [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] during combat.
|wortho=???<!--400--> SP
|wexo=--
|noteso=Accelerates Special trigger (cooldown count-1).<br>Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by +4 each during combat when not adjacent to an ally.
}}
}}
{{WeaponDataCell FEH
|refine=Effect
|type=Lance
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or is not adjacent to an ally, grants +4 each to user's [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] and neutralizes effects that guarantee foe's [[follow-up attack]]s or prevent user's follow-up attacks during combat.<br>Grants +3&nbsp;[[HP]].<br>If user's HP ≥ 25% at start of combat, grants +&NoBreak;([number of spaces from start position of unit that initiated combat × 2] + 4; maximum:&nbsp;10) each to user's attack, speed, defense, and resistance during combat and foe's first attack deals −30%&nbsp;damage.
}}
{{WeaponDataCell FEH
|refine=Atk
|type=Lance
|mt=18
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or is not adjacent to an ally, grants +4 each to user's [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] and neutralizes effects that guarantee foe's [[follow-up attack]]s or prevent user's follow-up attacks during combat.<br>Grants +5&nbsp;[[HP]].
}}
{{WeaponDataCell FEH
|refine=Spd
|type=Lance
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or is not adjacent to an ally, grants +4 each to user's [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] and neutralizes effects that guarantee foe's [[follow-up attack]]s or prevent user's follow-up attacks during combat.<br>Grants +5&nbsp;[[HP]] and +3&nbsp;speed.
}}
{{WeaponDataCell FEH
|refine=Def
|type=Lance
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or is not adjacent to an ally, grants +4 each to user's [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] and neutralizes effects that guarantee foe's [[follow-up attack]]s or prevent user's follow-up attacks during combat.<br>Grants +5&nbsp;[[HP]] and +4&nbsp;defense.
}}
{{WeaponDataCell FEH
|refine=Res
|type=Lance
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants −1&nbsp;special cooldown count.<br>If user initiates combat or is not adjacent to an ally, grants +4 each to user's [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] and neutralizes effects that guarantee foe's [[follow-up attack]]s or prevent user's follow-up attacks during combat.<br>Grants +5&nbsp;[[HP]] and +4&nbsp;resistance.
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability}}
|method=Units
 
|data=[[Sirius|Sirius: Mysterious Knight]]
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Unrefined)</small>
|english=Accelerates Special trigger (cooldown count-1).<br>If unit is not adjacent to an ally, grants<br>Atk/Spd/Def/Res+4 during combat.
|japanese=奥義が発動しやすい(発動カウント-1)<br>周囲1マス以内に味方がいない時、<br>戦闘中、攻撃、速さ、守備、魔防+4
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined)</small>
|english=Accelerates Special trigger (cooldown count-1).<br>If unit initiates combat or is not adjacent to an<br>ally, grants Atk/Spd/Def/Res+4 to unit and<br>neutralizes effects that guarantee foe's<br>follow-up attacks and effects that prevent<br>unit's follow-up attacks during combat.
|japanese=奥義が発動しやすい(発動カウント-1)<br><br>自分から攻撃した時、または、<br>周囲1マス以内に味方がいない時、<br>戦闘中、攻撃、速さ、守備、魔防+4、<br>敵の絶対追撃を無効、かつ、自分の追撃不可を無効
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined: +effect)</small>
|english=At start of combat, if unit's HP ≥ 25%, grants<br>Atk/Spd/Def/Res+X to unit during combat<br>(X = number of spaces from start position to<br>end position of whoever initiated combat × 2,<br>+ 4; max 10), and reduces damage from foe's<br>first attack by 30%.
|japanese=戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、攻撃、速さ、守備、魔防+4、<br>さらに、攻撃、速さ、守備、魔防が、<br>攻撃した側(自分からなら自分、敵からなら敵)の<br>移動前と移動後のマスの距離(最大3)×2だけ増加、<br>最初に受けた攻撃のダメージを30%軽減
}}
}}
 
{{DescriptionFtr}}
<!--
==Trivia==
==Trivia==
 
-->
 
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Sable Lance
|eng-name=Sable Lance
|eng-mean=
|eng-mean=Refers to the name of the [[Sable Order]].
|jap-name=<!--{{hover|???|???}}-->
|jpn-name={{h|黒騎の孤槍|Kuroki no ko yari}}
|jap-mean=
|jpn-mean=Black knight's lone lance
|span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.  If the Spanish name is not the same between the NoA and NoE regions, use span-sp-name/span-sp-mean for the NoE region and span-la-name/span-la-mean for the NoA region.-->
|span-name=Lanza ópalo
|span-mean=
|span-mean=Opal lance
|span-sp-name=<!--Use this and span-sp-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoE Spanish name.  If the Spanish name is the same between the NoA and NoE regions, use span-name and span-mean instead.-->
|fren-name=Lance noire
|span-sp-mean=
|fren-mean=Black lance
|span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name.  If the Spanish name is the same between the NoA and NoE regions, use span-name and span-mean instead.-->
|ger-name=Schwarze Lanze
|span-la-mean=
|ger-mean=Black Lance
|fren-name=
|ital-name=Lancia Zibellino
|fren-mean=
|ital-mean=Sable lance
|ger-name=
|por-name=Lança vil
|ger-mean=
|por-mean=Vile lance
|ital-name=
|ch-trad-name={{h|黑騎的孤槍|hēi qí de gū qiāng}}
|ital-mean=
|ch-trad-mean=Black knight's lone lance
|por-br-name=
|por-br-mean=
|ch-trad-name=<!--{{hover|???|Mandarin: ???; Cantonese: ???}}-->
|ch-trad-mean=
}}
}}


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Is feh sable lance.png|The Sable Lance as it appears in {{title|Heroes}}.
Is feh sable lance.png|The Sable Lance as it appears in {{title|Heroes}}.
</gallery>
</gallery>
 
<!--
==See also==
==See also==
 
-->
 
{{NavLanceH}}
{{NavLanceH}}

Latest revision as of 03:08, 14 September 2023

Sable Lance

Is feh sable lance.png
The Sable Lance as it appears in Heroes.

Type

Lance

Wielder(s)

Sirius

First game

Heroes

Sable Lance (Japanese: 黒騎の孤槍 Black knight's lone lance) is a weapon skill in the lance category which debuted in Fire Emblem Heroes; it is a personal weapon of Sirius. Sable Lance reduces the cooldown count of its user's special skills and boosts their stats during combat when they are not adjacent to any allies.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(refine: Unrefined)
Is feh skill weapon.png Lances 16 1 400 -- Silver Lance -- Grants −1 special cooldown count.
If user is not adjacent to an ally, grants +4 each to user's attack, speed, defense, and resistance during combat.
Heroes
(refine: +Effect)
Is feh wpn sable lance refined.png Lances 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants −1 special cooldown count.
If user initiates combat or is not adjacent to an ally, grants +4 each to user's attack, speed, defense, and resistance and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat.
Grants +3 HP.
If user's HP ≥ 25% at start of combat, grants +⁠([number of spaces from start position of unit that initiated combat × 2] + 4; maximum: 10) each to user's attack, speed, defense, and resistance during combat and foe's first attack deals −30% damage.
Heroes
(refine: +Atk)
Is feh wpn atk refined.png Lances 18 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants −1 special cooldown count.
If user initiates combat or is not adjacent to an ally, grants +4 each to user's attack, speed, defense, and resistance and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat.
Grants +5 HP.
Heroes
(refine: +Spd)
Is feh wpn spd refined.png Lances 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants −1 special cooldown count.
If user initiates combat or is not adjacent to an ally, grants +4 each to user's attack, speed, defense, and resistance and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat.
Grants +5 HP and +3 speed.
Heroes
(refine: +Def)
Is feh wpn def refined.png Lances 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants −1 special cooldown count.
If user initiates combat or is not adjacent to an ally, grants +4 each to user's attack, speed, defense, and resistance and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat.
Grants +5 HP and +4 defense.
Heroes
(refine: +Res)
Is feh wpn res refined.png Lances 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants −1 special cooldown count.
If user initiates combat or is not adjacent to an ally, grants +4 each to user's attack, speed, defense, and resistance and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks during combat.
Grants +5 HP and +4 resistance.

Availability

Heroes

Method Data
Unit (★★★★★) Sirius: Mysterious Knight

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Unrefined)
Accelerates Special trigger (cooldown count-1).
If unit is not adjacent to an ally, grants
Atk/Spd/Def/Res+4 during combat.
奥義が発動しやすい(発動カウント-1)
周囲1マス以内に味方がいない時、
戦闘中、攻撃、速さ、守備、魔防+4
Heroes
(Refined)
Accelerates Special trigger (cooldown count-1).
If unit initiates combat or is not adjacent to an
ally, grants Atk/Spd/Def/Res+4 to unit and
neutralizes effects that guarantee foe's
follow-up attacks and effects that prevent
unit's follow-up attacks during combat.
奥義が発動しやすい(発動カウント-1)

自分から攻撃した時、または、
周囲1マス以内に味方がいない時、
戦闘中、攻撃、速さ、守備、魔防+4、
敵の絶対追撃を無効、かつ、自分の追撃不可を無効
Heroes
(Refined: +effect)
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+X to unit during combat
(X = number of spaces from start position to
end position of whoever initiated combat × 2,
+ 4; max 10), and reduces damage from foe's
first attack by 30%.
戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ、守備、魔防+4、
さらに、攻撃、速さ、守備、魔防が、
攻撃した側(自分からなら自分、敵からなら敵)の
移動前と移動後のマスの距離(最大3)×2だけ増加、
最初に受けた攻撃のダメージを30%軽減

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Sable Lance

Refers to the name of the Sable Order.

Japanese

黒騎の孤槍

Black knight's lone lance

Spanish

Lanza ópalo

Opal lance

French

Lance noire

Black lance

German

Schwarze Lanze

Black Lance

Italian

Lancia Zibellino

Sable lance

Portuguese

Lança vil

Vile lance

Traditional Chinese

黑騎的孤槍

Black knight's lone lance

Gallery

Lance skills in Heroes
Basic lance skills Iron LanceSilver LanceSteel Lance
Lance skills with secondary effects Allied LanceArcane LúinArcane QiangBarrier LanceBerkut's LanceBrave LanceCandy CaneCarrot LanceCarrot-Tip SpearCasa BlancaCourtly CandleDefier's LanceDeft HarpoonFiresweep LanceFirst BiteFlashing CarrotFlowing LanceGilt ForkGuard LanceHare's LanceHarmonic LanceHeavy SpearInstant LanceIt's Curtains...Killer LanceKumo NaginataLofty BlossomsLuncheon LanceNabata LanceNinja NaginataNinja YariPiercing TributeProtection PikeRein LanceReprisal LanceRidersbaneSapphire LanceShell LanceShellpoint LanceSlaying LanceSlaying SpearSpirited SpearSpringy LanceSteadfast LanceStout LanceTannenboom!TridentUmbra BurstUp-Front LanceUnbound LanceVanguardVulture LanceWagasa
Regalia and personal lance skills Airborne SpearApotheosis SpearAreadbharAzure LanceBereft LanceBinding ReginleifBlack Yule LanceBreaker LanceBridal SunflowerBright NaginataBull SpearChon'sin SprigCommand LanceCordelia's LanceCoyote's LanceCursed LanceDark Royal SpearDauntless LanceDaybreak LanceDivine Sea SpearDreaming SpearDryblade LanceEffie's LanceEarthly Gáe BolgFensalirFirelight LanceFlame LanceFlingster SpearFlorina's LanceFlower LanceForager NaginataFrelian LanceGáe BolgGeirskögulGeirdrifulGolden NaginataGradivusGuarding LanceHeartbeat LanceHeired GungnirHewn LanceHinoka's SpearHoly GradivusHotshot LanceHreiðmarrHrímfaxiHyperion LanceIcy MaltetIlian Merc LanceInseverable SpearInspirited SpearJolly Jade LanceKnightly LanceKriemhildLance BreidablikLance of FreliaLance of HeroicsLeiptrLordly LanceLoyal GreatlanceLoyalty SpearLúinMaltetMasked LanceMirage FeatherMoon GradivusNinis's Ice LanceNoble LanceOboro's SpearObsidian LancePanther LancePenitent LancePeri's LancePrized LanceProdigy PolearmPure-Wing SpearQueenslanceReginleifRevenger LanceRhomphaiaRighteous LanceSable LanceScarlet SpearScythe of SarielSea-Sear LanceShanna's LanceSiegmundSilesse FrostSol LanceSpear of AssalSpear of ShadowStarpoint LanceSteady LanceStoutheart LanceSurfer's SpadeSworn LanceThorn LanceThracia KinglanceTri-Edge LanceValbar's LanceVengeful LanceVerðandiVeteran LanceVidofnirWeighted LanceWhitedown SpearWhitewing LanceWhitewing SpearWing-Lifted SpearWorldly Lance