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{{Chapter Infobox | {{Chapter Infobox | ||
|title=Light Scatters | |title=Light Scatters | ||
|image= | |image=[[File:Cm fe14b 14.png|200px]] | ||
|game={{FE14}} | |game={{FE14}} | ||
|location=Border Walls | |location=Border Walls | ||
|boss=[[Daniela]] | |boss=[[Daniela]] | ||
|previous=[[Another Hope]] | |||
|next=[[Wolfskin Peak]] | |||
}} | }} | ||
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose> | |||
{{Quote|How sad of you to have come all this way to be butchered by me!|Daniela}} | {{Quote|How sad of you to have come all this way to be butchered by me!|Daniela}} | ||
'''Light Scatters''' (Japanese: {{ | '''Light Scatters''' (Japanese: {{hl|柔く光り散りて|Yawaku hikari chirite}} ''A Soft Light Scatters'') is the fourteenth chapter of the ''Birthright'' campaign in {{FE14}}. In this chapter, [[Corrin]] and his/her army assault the frontier wall of the [[Nohr]] kingdom. | ||
==Plot== | ==Plot== | ||
{{main|Light Scatters/Script}} | {{main|Light Scatters/Script}} | ||
Gathered in Cheve Underground, where the Nohr resistance took quarters, the royals of Hoshido happily reunite with [[Ryoma]]. [[Scarlet]], the resistance's leader, learns only now that her allies are the Hoshidan royals, as Ryoma had joined her under cover to judge the group. Scarlet assures many in the resistance have ties with Hoshido, herself being the granddaughter of one of king [[Sumeragi]]'s servants. Having taken arms to follow in her grandfather's steps, Scarlet asks to join the Hoshidan army and Ryoma gladly accepts, though he warns the others that even if Cheve's resistance has peaceful intents toward Hoshido, other rebel groups might not. The conversation is interrupted by a crash, and outside the resistance is overwhelmed by Nohr troops even though the place was supposed to be secret. [[Azura]] suggests there is still a | Gathered in Cheve Underground, where the Nohr resistance took quarters, the royals of Hoshido happily reunite with [[Ryoma]]. [[Scarlet]], the resistance's leader, learns only now that her allies are the Hoshidan royals, as Ryoma had joined her under cover to judge the group. Scarlet assures many in the resistance have ties with Hoshido, herself being the granddaughter of one of king [[Sumeragi]]'s servants. Having taken arms to follow in her grandfather's steps, Scarlet asks to join the Hoshidan army and Ryoma gladly accepts, though he warns the others that even if Cheve's resistance has peaceful intents toward Hoshido, other rebel groups might not. The conversation is interrupted by a crash, and outside the resistance is overwhelmed by Nohr troops even though the place was supposed to be secret. [[Azura]] suggests there is still a traitor among them, which surprises Corrin, stating that [[Dark Reunion|what happened with]] [[Zola]] had ended, but Azura is doubtful and asks how else could this have happened, leaving Corrin in shock. Ryoma orders a retreat along a secret path leading straight to Nohr territory, but Scarlet says they are not ready for that mission. Ryoma states that running from the enemy won't bring an end to the war and they must confront [[Garon]] directly and wanting to take the enemy by surprise by launching a counterattack against Garon himself. Though skeptical and unwilling to abandon her troops, Scarlet decides to stick with the Hoshidan. As they reach the walls of Nohr and its defenders, Corrin bolsters the army's fighting spirit. | ||
After the Nohr have been routed, Ryoma guides the army to a nearby wood to pass the night, stressing that they are now in enemy territory and should be ever vigilant for the reinforcements Garon will send. That night, a sleepless Corrin sights Azura singing [[Lost in Thoughts All Alone|her song]] while walking around a lake and decides to watch her from a distance, in case she might faint like in Cheve. When she approaches, Azura seems distant and refuses to talk about the song and its powers. {{ | After the Nohr have been routed, Ryoma guides the army to a nearby wood to pass the night, stressing that they are now in enemy territory and should be ever vigilant for the reinforcements Garon will send. That night, a sleepless Corrin sights Azura singing [[Lost in Thoughts All Alone|her song]] while walking around a lake and decides to watch her from a distance, in case she might faint like in Cheve. When she approaches, Azura seems distant and refuses to talk about the song and its powers. {{h|She then briefly collapses in pain again, with purple marks crawling on her.|Cutscene: ''Curse of Void''}} She then reveals to Corrin that the blood they share, combined with her medallion, let her infuse magical effects into the song, at the price of her own suffering. Even then, she assures Corrin she is ready to sing and suffer to see Garon defeated and urges him/her to not hesitate to have her use the song. Corrin reluctantly accepts. | ||
===Summary=== | ===Summary=== | ||
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|tab2=Hard | |tab2=Hard | ||
|tab3=Lunatic | |tab3=Lunatic | ||
|content1={{ | |content1={{ChapData | ||
|victory=Defeat [[Daniela]] | |victory=Defeat [[Daniela]] | ||
|defeat=Corrin dies{{ | |defeat=[[Corrin]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}} | ||
|ally= | |ally=1–14 | ||
|enemy=16{{ | |enemy=16{{h|+17|Reinforcements}} | ||
|map= | |map={{Tab | ||
|tab1=Initial | |tab1=Initial | ||
|tab2=Reinforcements | |tab2=Reinforcements | ||
|content1=< | |content1=<div>[[File:Cm fe14b 14.png]]</div> | ||
|content2=< | |content2=<div>[[File:Cm fe14b 14 reinforcements.png]]</div> | ||
}} | }} | ||
|col=25 | |||
|row=30 | |||
}} | }} | ||
|content2={{ | |content2={{ChapData | ||
|victory=Defeat [[Daniela]] | |victory=Defeat [[Daniela]] | ||
|defeat=Corrin dies{{ | |defeat=[[Corrin]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}} | ||
|ally= | |ally=1–14 | ||
|enemy=33{{ | |enemy=33{{h|+21|Reinforcements}} | ||
|map= | |map={{Tab | ||
|tab1=Initial | |tab1=Initial | ||
|tab2=Reinforcements | |tab2=Reinforcements | ||
|content1=< | |content1=<div>[[File:Cm fe14b 14 h.png]]</div> | ||
|content2=< | |content2=<div>[[File:Cm fe14b 14 h reinforcements.png]]</div> | ||
}} | }} | ||
|col=25 | |||
|row=30 | |||
}} | }} | ||
|content3={{ | |content3={{ChapData | ||
|victory=Defeat [[Daniela]] | |victory=Defeat [[Daniela]] | ||
|defeat=Corrin dies{{ | |defeat=[[Corrin]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}} | ||
|ally= | |ally=1–14 | ||
|enemy=37{{ | |enemy=37{{h|+21|Reinforcements}} | ||
|map= | |map={{Tab | ||
|tab1=Initial | |tab1=Initial | ||
|tab2=Reinforcements | |tab2=Reinforcements | ||
|content1=< | |content1=<div>[[File:Cm fe14b 14 l.png]]</div> | ||
|content2=< | |content2=<div>[[File:Cm fe14b 14 l reinforcements.png]]</div> | ||
}} | }} | ||
|col=25 | |||
|row=30 | |||
}} | }} | ||
}} | }} | ||
===Character data=== | ===Character data=== | ||
{{ChapChars | {{ChapChars | ||
|game#=14 | |game#=14 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Daniela | |name=Daniela | ||
|portrait=[[File:Small portrait daniela fe14.png]] | |portrait=[[File:Small portrait daniela fe14.png]] | ||
|class=Strategist | |class=Strategist | ||
|HP=33 | |HP={{h|33|Normal/Hard}}/{{h|38|Lunatic}} | ||
|lv=6 | |lv=6 | ||
|recruitment method=[[Capture]] and persuade in the [[Prison]]}} | |recruitment method=[[Capture]] and persuade in the [[Prison]] | ||
| | }} | ||
| | |forced1=corrin {{#var:A}} | ||
| | |forced1article=Corrin | ||
| | |return1=kaze | ||
| | |return2=rinkah | ||
| | |return3=sakura | ||
| | |return4=azura | ||
| | |return5={{#switch:{{#var:A}}|m=felicia|f=jakob}} | ||
| | |return6=hana | ||
| | |return7=subaki | ||
| | |return8=saizo | ||
| | |return9=orochi | ||
| | |return10=silas | ||
| | |return11=hinoka | ||
| | |return12=azama | ||
| | |return13=setsuna | ||
| | |return14=hayato | ||
| | |return15=oboro | ||
| | |return16=hinata | ||
| | |return17=takumi | ||
| | |return18=kagero | ||
| | |return19=reina | ||
| | |return20=kaden | ||
| | |return21=ryoma | ||
|return22=scarlet | |||
}} | }} | ||
<small>Note: Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. The returning characters list does not include any characters recruitable in [[paralogue]]s or [[Downloadable content in Fire Emblem Fates|xenologue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small> | <small>Note: Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. The returning characters list does not include any characters recruitable in [[paralogue]]s or [[Downloadable content in Fire Emblem Fates|xenologue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small> | ||
Line 108: | Line 115: | ||
|item1image=lance | |item1image=lance | ||
|obtain1=Dropped by enemy [[Benny]] | |obtain1=Dropped by enemy [[Benny]] | ||
|item2=Wakizashi | |item2=Wakizashi | ||
|item2image=katana | |item2image=katana | ||
|obtain2=Dropped by enemy [[Paladin]] | |obtain2=Dropped by enemy [[Paladin]] | ||
|item3=Silver Naginata | |item3=Silver Naginata | ||
|item3image=naginata | |item3image=naginata | ||
|obtain3=Dropped by enemy [[Paladin]] | |obtain3=Dropped by enemy [[Paladin]] | ||
|itemlast=Bolt Axe | |itemlast=Bolt Axe | ||
|itemlastimage=axe | |itemlastimage=axe | ||
Line 139: | Line 143: | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Lunatic | |tab3=Lunatic | ||
|content1={{ | |content1={{ChapUnitHdr|type=Enemy|platform=3ds02}} | ||
|platform=3ds02 | {{ChapUnitCellFE14 | ||
| | |name=[[Daniela]] | ||
| | |class=Strategist | ||
| | |version=daniela | ||
|#1= | |lv=6 | ||
| | |#=1 | ||
|hp=33 | |||
| | |str=5 | ||
|mag=14 | |||
| | |skill=17 | ||
| | |spd=16 | ||
| | |lck=23 | ||
| | |def=14 | ||
| | |res=15 | ||
| | |inventory={{Item|14|Ragnarok|image=tome}}<br>{{Item|14|Savage Blow}} | ||
| | }} | ||
| | {{ChapUnitCellFE14 | ||
| | |name=[[Benny]] | ||
| | |class=Knight | ||
| | |version=benny | ||
| | |lv=15 | ||
|#=1 | |||
| | |hp=31 | ||
| | |str=15{{h|+4|Granted by Pair Up with Charlotte}} | ||
| | |mag=0 | ||
| | |skill=15 | ||
| | |spd=6{{h|+2|Granted by Pair Up with Charlotte}} | ||
|lck=12 | |||
| | |def=19 | ||
| | |res=10 | ||
| | |inventory={{Item|14|Beast Killer|image=lance|type=drop}} • {{Item|14|Javelin|image=lance}}<br>{{Item|14|Fierce Mien}} • {{Item|14|Natural Cover}} | ||
| | |notes=Lead unit of [[pair up]] with [[Charlotte]]. | ||
| | }} | ||
{{ChapUnitCellFE14 | |||
| | |name=[[Charlotte]] | ||
| | |class=Fighter | ||
|version=charlotte | |||
|lv=10 | |||
|#=1 | |||
| | |hp=33 | ||
|str=15{{h|+2|Granted by Pair Up with Benny}} | |||
| | |mag=0 | ||
| | |skill=10 | ||
| | |spd=13 | ||
| | |lck=9 | ||
| | |def=8{{h|+4|Granted by Pair Up with Benny}} | ||
| | |res=2 | ||
| | |mov=5 | ||
| | |inventory={{Item|14|Steel Axe|image=axe}}<br>{{Item|14|Unmask}} • {{Item|14|Gamble}} | ||
| | |notes=Supporting unit of [[pair up]] with [[Benny]]. | ||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Paladin | |||
|lv=2 | |||
|#=1 | |||
| | |hp=36 | ||
| | |str=16 | ||
| | |mag=1 | ||
|# | |skill=16 | ||
| | |spd=16 | ||
| | |lck=10 | ||
| | |def=16 | ||
| | |res=16 | ||
| | |mov=8 | ||
| | |inventory={{Item|14|Steel Sword|image=sword}} • {{Item|14|Wakizashi|image=katana|type=drop}} | ||
| | |notes=• Cannot use the Wakizashi as his sword level is {{Sword14}} C, too low to use it.<br>• Begins moving unprovoked on turn 4. | ||
| | }} | ||
| | {{ChapUnitCellFE14 | ||
| | |name=[[Nohr]]ian | ||
| | |class=Cavalier | ||
|# | |lv=14 | ||
| | |#=4 | ||
| | |hp=26 | ||
| | |str=11 | ||
| | |mag=0 | ||
| | |skill=11 | ||
| | |spd=10 | ||
| | |lck=7 | ||
| | |def=12 | ||
| | |res=9 | ||
| | |mov=7 | ||
| | |inventory={{Item|14|Steel Lance|image=lance}} | ||
| | |notes=• The southeastern two begin moving unprovoked on turn 2.<br>• The northwestern two begin moving unprovoked on turn 4. | ||
}} | |||
{{ChapUnitCellFE14 | |||
| | |name=[[Nohr]]ian | ||
| | |class=Paladin | ||
| | |lv=2 | ||
|# | |#=1 | ||
| | |hp=36 | ||
| | |str=16 | ||
| | |mag=1 | ||
| | |skill=16 | ||
| | |spd=16 | ||
| | |lck=10 | ||
| | |def=16 | ||
|- | |res=16 | ||
|mov=8 | |||
| | |inventory={{Item|14|Javelin|image=lance}} • {{Item|14|Silver Naginata|image=naginata|type=drop}} | ||
| | |notes=• Cannot use the Silver Naginata as his lance level is {{Lance14}} D, too low to use it.<br>• Begins moving unprovoked on turn 2. | ||
|# | }} | ||
| | {{ChapUnitCellFE14 | ||
|name=[[Nohr]]ian | |||
|class=Outlaw | |||
|lv=14 | |||
|#=5 | |||
|hp=24 | |||
|str=7 | |||
|mag=1 | |||
|skill=10 | |||
|spd=15 | |||
|lck=4 | |||
|def=6 | |||
|res=11 | |||
|mov=5 | |||
|inventory={{Item|14|Steel Bow|image=bow}} | |||
|notes=• The center-northern one and the southern two immediately begin moving unprovoked.<br>• The outer northern two begin moving unprovoked on turn 3. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Knight | |||
|lv=14 | |||
|#=2 | |||
|hp=29 | |||
|str=13 | |||
|mag=0 | |||
|skill=11 | |||
|spd=6 | |||
|lck=7 | |||
|def=15 | |||
|res=5 | |||
|mov=4 | |||
|inventory={{Item|14|Steel Lance|image=lance}} | |||
|notes=Immediately begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=General | |||
|lv=2 | |||
|#=4 | |||
|hp=41 | |||
|str=22 | |||
|mag=0 | |||
|skill=18 | |||
|spd=8 | |||
|lck=10 | |||
|def=24 | |||
|res=12 | |||
|mov=5 | |||
|inventory={{Item|14|Steel Lance|image=lance}} | |||
|notes=Will not move until provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Knight | |||
|lv=14 | |||
|#=2 | |||
|hp=29 | |||
|str=13 | |||
|mag=0 | |||
|skill=11 | |||
|spd=6 | |||
|lck=7 | |||
|def=15 | |||
|res=5 | |||
|mov=4 | |||
|inventory={{Item|14|Steel Lance|image=lance}} | |||
|notes=Will not move until provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Berserker | |||
|lv=2 | |||
|#=2 | |||
|hp=44 | |||
|str=24 | |||
|mag=0 | |||
|skill=17 | |||
|spd=20 | |||
|lck=3 | |||
|def=12 | |||
|res=5 | |||
|mov=6 | |||
|inventory={{Item|14|Steel Axe|image=axe}} | |||
|notes=Will not move until provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Berserker | |||
|lv=2 | |||
|#=1 | |||
|hp=44 | |||
|str=24 | |||
|mag=0 | |||
|skill=17 | |||
|spd=20 | |||
|lck=3 | |||
|def=12 | |||
|res=5 | |||
|mov=6 | |||
|inventory={{Item|14|Bolt Axe|image=axe|type=drop}} | |||
|notes=Will not move until provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Fighter | |||
|lv=14 | |||
|#=2 | |||
|hp=29 | |||
|str=14 | |||
|mag=0 | |||
|skill=13 | |||
|spd=12 | |||
|lck=4 | |||
|def=9 | |||
|res=5 | |||
|mov=5 | |||
|inventory={{Item|14|Steel Axe|image=axe}} | |||
|notes=Will not move until provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Mercenary | |||
|lv=14 | |||
|#=1 | |||
|hp=26 | |||
|str=12 | |||
|mag=0 | |||
|skill=14 | |||
|spd=13 | |||
|lck=6 | |||
|def=11 | |||
|res=7 | |||
|mov=5 | |||
|inventory={{Item|14|Steel Sword|image=sword}} | |||
|notes=Will not move until provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Hero | |||
|lv=2 | |||
|#=1 | |||
|hp=38 | |||
|str=16 | |||
|mag=0 | |||
|skill=23 | |||
|spd=17 | |||
|lck=9 | |||
|def=16 | |||
|res=10 | |||
|mov=6 | |||
|inventory={{Item|14|Steel Axe|image=axe}} • {{Item|14|Steel Sword|image=sword}} | |||
|notes=Will not move until provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Outlaw | |||
|lv=14 | |||
|#=4 | |||
|hp=24 | |||
|str=7 | |||
|mag=1 | |||
|skill=10 | |||
|spd=15 | |||
|lck=4 | |||
|def=6 | |||
|res=11 | |||
|mov=5 | |||
|inventory={{Item|14|Steel Bow|image=bow}} | |||
|notes=Will not move until provoked. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Daniela]] | |||
|class=Strategist | |||
|version=daniela | |||
|lv=6 | |||
|#=1 | |||
|hp=33 | |||
|str=5 | |||
|mag=14 | |||
|skill=17 | |||
|spd=16 | |||
|lck=23 | |||
|def=14 | |||
|res=15 | |||
|inventory={{Item|14|Ragnarok|image=tome}}<br>{{Item|14|Savage Blow}} | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Benny]] | |||
|class=Knight | |||
|version=benny | |||
|lv=15 | |||
|#=1 | |||
|hp=31 | |||
|str=15{{h|+4|Granted by Pair Up with Charlotte}} | |||
|mag=0 | |||
|skill=15 | |||
|spd=6{{h|+2|Granted by Pair Up with Charlotte}} | |||
|lck=12 | |||
|def=19 | |||
|res=10 | |||
|inventory={{Item|14|Beast Killer|image=lance|type=drop}} • {{Item|14|Javelin|image=lance}}<br>{{Item|14|Fierce Mien}} • {{Item|14|Natural Cover}} | |||
|notes=Lead unit of [[pair up]] with [[Charlotte]]. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Charlotte]] | |||
|class=Fighter | |||
|version=charlotte | |||
|lv=10 | |||
|#=1 | |||
|hp=33 | |||
|str=15{{h|+2|Granted by Pair Up with Benny}} | |||
|mag=0 | |||
|skill=10 | |||
|spd=13 | |||
|lck=9 | |||
|def=8{{h|+4|Granted by Pair Up with Benny}} | |||
|res=2 | |||
|mov=5 | |||
|inventory={{Item|14|Steel Axe|image=axe}}<br>{{Item|14|Unmask}} • {{Item|14|Gamble}} | |||
|notes=Supporting unit of [[pair up]] with [[Benny]]. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Knight | |||
|lv=14 | |||
|#=2 | |||
|hp=29 | |||
|str=15 | |||
|mag=0 | |||
|skill=11 | |||
|spd=6 | |||
|lck=7 | |||
|def=15 | |||
|res=5 | |||
|inventory={{Item|14|Steel Lance|image=lance}} • {{Item|14|Javelin|image=lance}} | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Paladin | |||
|lv=2 | |||
|#=1 | |||
|hp=36 | |||
|str=18 | |||
|mag=1 | |||
|skill=16 | |||
|spd=16 | |||
|lck=10 | |||
|def=18 | |||
|res=16 | |||
|mov=8 | |||
|inventory={{Item|14|Steel Sword|image=sword}} • {{Item|14|Wakizashi|image=katana|type=drop}} | |||
|notes=• Cannot use the Wakizashi as his sword level is {{Sword14}} C, too low to use it.<br>• Begins moving unprovoked on turn 4. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Cavalier | |||
|lv=14 | |||
|#=6 | |||
|hp=26 | |||
|str=13 | |||
|mag=0 | |||
|skill=11 | |||
|spd=10 | |||
|lck=7 | |||
|def=12 | |||
|res=9 | |||
|mov=7 | |||
|inventory={{Item|14|Steel Sword|image=sword}} | |||
|notes=• The southwestern two begin moving unprovoked on turn 2.<br>• The northwestern two begin moving unprovoked on turn 3.<br>• The northeastern two begin moving unprovoked on turn 4. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Paladin | |||
|lv=2 | |||
|#=2 | |||
|hp=36 | |||
|str=18 | |||
|mag=1 | |||
|skill=16 | |||
|spd=16 | |||
|lck=10 | |||
|def=18 | |||
|res=16 | |||
|mov=8 | |||
|inventory={{Item|14|Steel Lance|image=lance}} • {{Item|14|Javelin|image=lance}} | |||
|notes=• The eastern one begins moving unprovoked on turn 3.<br>• The western one begins moving unprovoked on turn 4. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Cavalier | |||
|lv=14 | |||
|#=8 | |||
|hp=26 | |||
|str=13 | |||
|mag=0 | |||
|skill=11 | |||
|spd=10 | |||
|lck=7 | |||
|def=12 | |||
|res=9 | |||
|mov=7 | |||
|inventory={{Item|14|Steel Lance|image=lance}} | |||
|notes=• The southeastern three begin moving unprovoked on turn 2.<br>• The northeastern two begin moving unprovoked on turn 3.<br>• The northwestern three begin moving unprovoked on turn 4. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Paladin | |||
|lv=2 | |||
|#=1 | |||
|hp=36 | |||
|str=18 | |||
|mag=1 | |||
|skill=16 | |||
|spd=16 | |||
|lck=10 | |||
|def=18 | |||
|res=16 | |||
|mov=8 | |||
|inventory={{Item|14|Javelin|image=lance}} • {{Item|14|Silver Naginata|image=naginata|type=drop}} | |||
|notes=• Cannot use the Silver Naginata as his lance level is {{Lance14}} C, too low to use it.<br>• Begins moving unprovoked on turn 2. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Paladin | |||
|lv=2 | |||
|#=1 | |||
|hp=36 | |||
|str=18 | |||
|mag=1 | |||
|skill=16 | |||
|spd=16 | |||
|lck=10 | |||
|def=18 | |||
|res=16 | |||
|mov=8 | |||
|inventory={{Item|14|Steel Lance|image=lance}} | |||
|notes=Begins moving unprovoked on turn 2. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Paladin | |||
|lv=2 | |||
|#=1 | |||
|hp=36 | |||
|str=18 | |||
|mag=1 | |||
|skill=16 | |||
|spd=16 | |||
|lck=10 | |||
|def=18 | |||
|res=16 | |||
|mov=8 | |||
|inventory={{Item|14|Steel Sword|image=sword}} • {{Item|14|Steel Lance|image=lance}} | |||
|notes=Begins moving unprovoked on turn 3. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Outlaw | |||
|lv=14 | |||
|#=5 | |||
|hp=24 | |||
|str=9 | |||
|mag=1 | |||
|skill=10 | |||
|spd=15 | |||
|lck=4 | |||
|def=6 | |||
|res=11 | |||
|mov=5 | |||
|inventory={{Item|14|Steel Bow|image=bow}} | |||
|notes=• The center-northern one and the southern two immediately begin moving unprovoked.<br>• The outer northern two begin moving unprovoked on turn 3. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Knight | |||
|lv=14 | |||
|#=3 | |||
|hp=29 | |||
|str=15 | |||
|mag=0 | |||
|skill=11 | |||
|spd=6 | |||
|lck=7 | |||
|def=15 | |||
|res=5 | |||
|mov=4 | |||
|inventory={{Item|14|Steel Lance|image=lance}} | |||
|notes=Immediately begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=General | |||
|lv=2 | |||
|#=4 | |||
|hp=41 | |||
|str=24 | |||
|mag=0 | |||
|skill=18 | |||
|spd=8 | |||
|lck=10 | |||
|def=26 | |||
|res=12 | |||
|mov=5 | |||
|inventory={{Item|14|Steel Lance|image=lance}} | |||
|notes=Will not move until provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Knight | |||
|lv=14 | |||
|#=2 | |||
|hp=29 | |||
|str=15 | |||
|mag=0 | |||
|skill=11 | |||
|spd=6 | |||
|lck=7 | |||
|def=15 | |||
|res=5 | |||
|inventory={{Item|14|Steel Lance|image=lance}} • {{Item|14|Javelin|image=lance}} | |||
|notes=Will not move until provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Berserker | |||
|lv=2 | |||
|#=2 | |||
|hp=44 | |||
|str=26 | |||
|mag=0 | |||
|skill=19 | |||
|spd=20 | |||
|lck=3 | |||
|def=12 | |||
|res=5 | |||
|mov=6 | |||
|inventory={{Item|14|Steel Axe|image=axe}} | |||
|notes=Will not move until provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Berserker | |||
|lv=2 | |||
|#=1 | |||
|hp=44 | |||
|str=26 | |||
|mag=0 | |||
|skill=19 | |||
|spd=20 | |||
|lck=3 | |||
|def=12 | |||
|res=5 | |||
|mov=6 | |||
|inventory={{Item|14|Bolt Axe|image=axe|type=drop}} | |||
|notes=Will not move until provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Fighter | |||
|lv=14 | |||
|#=4 | |||
|hp=29 | |||
|str=16 | |||
|mag=0 | |||
|skill=13 | |||
|spd=12 | |||
|lck=4 | |||
|def=9 | |||
|res=5 | |||
|mov=5 | |||
|inventory={{Item|14|Steel Axe|image=axe}} | |||
|notes=Will not move until provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Mercenary | |||
|lv=14 | |||
|#=1 | |||
|hp=26 | |||
|str=12 | |||
|mag=0 | |||
|skill=14 | |||
|spd=13 | |||
|lck=6 | |||
|def=11 | |||
|res=7 | |||
|mov=5 | |||
|inventory={{Item|14|Steel Sword|image=sword}} | |||
|notes=Will not move until provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Hero | |||
|lv=2 | |||
|#=1 | |||
|hp=38 | |||
|str=18 | |||
|mag=0 | |||
|skill=23 | |||
|spd=19 | |||
|lck=9 | |||
|def=16 | |||
|res=10 | |||
|mov=6 | |||
|inventory={{Item|14|Steel Axe|image=axe}} • {{Item|14|Steel Sword|image=sword}} | |||
|notes=Will not move until provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Outlaw | |||
|lv=14 | |||
|#=6 | |||
|hp=24 | |||
|str=9 | |||
|mag=1 | |||
|skill=10 | |||
|spd=15 | |||
|lck=4 | |||
|def=6 | |||
|res=11 | |||
|mov=5 | |||
|inventory={{Item|14|Steel Bow|image=bow}} | |||
|notes=Will not move until provoked. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Daniela]] | |||
|class=Strategist | |||
|version=daniela | |||
|lv=6 | |||
|#=1 | |||
|hp=38 | |||
|str=5 | |||
|mag=14 | |||
|skill=17 | |||
|spd=16 | |||
|lck=23 | |||
|def=14 | |||
|res=15 | |||
|inventory={{Item|14|Ragnarok|image=tome}}<br>{{Item|14|Savage Blow}} | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Benny]] | |||
|class=Knight | |||
|version=benny | |||
|lv=15 | |||
|#=1 | |||
|hp=36 | |||
|str=15{{h|+4|Granted by Pair Up with Charlotte}} | |||
|mag=0 | |||
|skill=15 | |||
|spd=6{{h|+2|Granted by Pair Up with Charlotte}} | |||
|lck=12 | |||
|def=19 | |||
|res=10 | |||
|inventory={{Item|14|Beast Killer|image=lance|type=drop}} • {{Item|14|Javelin|image=lance}}<br>{{Item|14|Fierce Mien}} • {{Item|14|Natural Cover}} | |||
|notes=Lead unit of [[pair up]] with [[Charlotte]]. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Charlotte]] | |||
|class=Fighter | |||
|version=charlotte | |||
|lv=10 | |||
|#=1 | |||
|hp=38 | |||
|str=15{{h|+2|Granted by Pair Up with Benny}} | |||
|mag=0 | |||
|skill=10 | |||
|spd=13 | |||
|lck=9 | |||
|def=8{{h|+4|Granted by Pair Up with Benny}} | |||
|res=2 | |||
|mov=5 | |||
|inventory={{Item|14|Steel Axe|image=axe}}<br>{{Item|14|Unmask}} • {{Item|14|Gamble}} | |||
|notes=Supporting unit of [[pair up]] with [[Benny]]. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Knight | |||
|lv=14 | |||
|#=2 | |||
|hp=32 | |||
|str=15 | |||
|mag=0 | |||
|skill=11 | |||
|spd=6 | |||
|lck=7 | |||
|def=15 | |||
|res=5 | |||
|inventory={{Item|14|Steel Lance|image=lance}} • {{Item|14|Javelin|image=lance}} | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Paladin | |||
|lv=2 | |||
|#=1 | |||
|hp=39 | |||
|str=18 | |||
|mag=1 | |||
|skill=16 | |||
|spd=16 | |||
|lck=10 | |||
|def=18 | |||
|res=16 | |||
|mov=8 | |||
|inventory={{Item|14|Steel Sword|image=sword}} • {{Item|14|Wakizashi|image=katana|type=drop}} | |||
|notes=Begins moving unprovoked on turn 4. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Cavalier | |||
|lv=14 | |||
|#=9 | |||
|hp=29 | |||
|str=13 | |||
|mag=0 | |||
|skill=11 | |||
|spd=10 | |||
|lck=7 | |||
|def=12 | |||
|res=9 | |||
|mov=7 | |||
|inventory={{Item|14|Steel Sword|image=sword}} | |||
|notes=• The southwestern three begin moving unprovoked on turn 2.<br>• The northwestern three begin moving unprovoked on turn 3.<br>• The northeastern three begin moving unprovoked on turn 4. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Paladin | |||
|lv=2 | |||
|#=2 | |||
|hp=39 | |||
|str=18 | |||
|mag=1 | |||
|skill=16 | |||
|spd=16 | |||
|lck=10 | |||
|def=18 | |||
|res=16 | |||
|mov=8 | |||
|inventory={{Item|14|Steel Lance|image=lance}} • {{Item|14|Javelin|image=lance}} | |||
|notes=• The eastern one begins moving unprovoked on turn 3.<br>• The western one begins moving unprovoked on turn 4. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Cavalier | |||
|lv=14 | |||
|#=9 | |||
|hp=29 | |||
|str=13 | |||
|mag=0 | |||
|skill=11 | |||
|spd=10 | |||
|lck=7 | |||
|def=12 | |||
|res=9 | |||
|mov=7 | |||
|inventory={{Item|14|Steel Lance|image=lance}} | |||
|notes=• The southeastern three begin moving unprovoked on turn 2.<br>• The northeastern two begin moving unprovoked on turn 3.<br>• The northwestern three begin moving unprovoked on turn 4. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Paladin | |||
|lv=2 | |||
|#=1 | |||
|hp=39 | |||
|str=18 | |||
|mag=1 | |||
|skill=16 | |||
|spd=16 | |||
|lck=10 | |||
|def=18 | |||
|res=16 | |||
|mov=8 | |||
|inventory={{Item|14|Javelin|image=lance}} • {{Item|14|Silver Naginata|image=naginata|type=drop}} | |||
|notes=Begins moving unprovoked on turn 2. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Paladin | |||
|lv=2 | |||
|#=1 | |||
|hp=39 | |||
|str=18 | |||
|mag=1 | |||
|skill=16 | |||
|spd=16 | |||
|lck=10 | |||
|def=18 | |||
|res=16 | |||
|mov=8 | |||
|inventory={{Item|14|Steel Lance|image=lance}} | |||
|notes=Begins moving unprovoked on turn 2. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Paladin | |||
|lv=2 | |||
|#=1 | |||
|hp=39 | |||
|str=18 | |||
|mag=1 | |||
|skill=16 | |||
|spd=16 | |||
|lck=10 | |||
|def=18 | |||
|res=16 | |||
|mov=8 | |||
|inventory={{Item|14|Steel Sword|image=sword}} • {{Item|14|Steel Lance|image=lance}} | |||
|notes=Begins moving unprovoked on turn 3. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Outlaw | |||
|lv=14 | |||
|#=5 | |||
|hp=27 | |||
|str=9 | |||
|mag=1 | |||
|skill=10 | |||
|spd=15 | |||
|lck=4 | |||
|def=6 | |||
|res=11 | |||
|mov=5 | |||
|inventory={{Item|14|Steel Bow|image=bow}} | |||
|notes=• The center-northern one and the southern two immediately begin moving unprovoked.<br>• The outer northern two begin moving unprovoked on turn 3. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Knight | |||
|lv=14 | |||
|#=3 | |||
|hp=32 | |||
|str=15 | |||
|mag=0 | |||
|skill=11 | |||
|spd=6 | |||
|lck=7 | |||
|def=15 | |||
|res=5 | |||
|mov=4 | |||
|inventory={{Item|14|Steel Lance|image=lance}} | |||
|notes=Immediately begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=General | |||
|lv=2 | |||
|#=4 | |||
|hp=44 | |||
|str=24 | |||
|mag=0 | |||
|skill=18 | |||
|spd=8 | |||
|lck=10 | |||
|def=26 | |||
|res=12 | |||
|mov=5 | |||
|inventory={{Item|14|Steel Lance|image=lance}} | |||
|notes=Will not move until provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Knight | |||
|lv=14 | |||
|#=2 | |||
|hp=32 | |||
|str=15 | |||
|mag=0 | |||
|skill=11 | |||
|spd=6 | |||
|lck=7 | |||
|def=15 | |||
|res=5 | |||
|mov=4 | |||
|inventory={{Item|14|Steel Lance|image=lance}} • {{Item|14|Javelin|image=lance}} | |||
|notes=Will not move until provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Berserker | |||
|lv=2 | |||
|#=2 | |||
|hp=47 | |||
|str=26 | |||
|mag=0 | |||
|skill=19 | |||
|spd=20 | |||
|lck=3 | |||
|def=12 | |||
|res=5 | |||
|mov=5 | |||
|inventory={{Item|14|Steel Axe|image=axe}} | |||
|notes=Will not move until provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Berserker | |||
|lv=2 | |||
|#=1 | |||
|hp=47 | |||
|str=26 | |||
|mag=0 | |||
|skill=19 | |||
|spd=20 | |||
|lck=3 | |||
|def=12 | |||
|res=5 | |||
|mov=5 | |||
|inventory={{Item|14|Bolt Axe|image=axe|type=drop}} | |||
|notes=Will not move until provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Fighter | |||
|lv=14 | |||
|#=4 | |||
|hp=32 | |||
|str=16 | |||
|mag=0 | |||
|skill=13 | |||
|spd=12 | |||
|lck=4 | |||
|def=9 | |||
|res=5 | |||
|mov=5 | |||
|inventory={{Item|14|Steel Axe|image=axe}} | |||
|notes=Will not move until provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Mercenary | |||
|lv=14 | |||
|#=1 | |||
|hp=29 | |||
|str=12 | |||
|mag=0 | |||
|skill=14 | |||
|spd=13 | |||
|lck=6 | |||
|def=11 | |||
|res=7 | |||
|mov=5 | |||
|inventory={{Item|14|Steel Sword|image=sword}} | |||
|notes=Will not move until provoked. | |||
}} | }} | ||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
| | |class=Hero | ||
| | |lv=2 | ||
| | |#=1 | ||
|hp=41 | |||
|str=18 | |||
|mag=0 | |||
|skill=23 | |||
|spd=19 | |||
|lck=9 | |||
|def=16 | |||
|# | |res=10 | ||
| | |mov=6 | ||
|inventory={{Item|14|Steel Axe|image=axe}} • {{Item|14|Steel Sword|image=sword}} | |||
| | |notes=Will not move until provoked. | ||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitCellFE14 | |||
| | |name=[[Nohr]]ian | ||
|class=Outlaw | |||
| | |lv=14 | ||
| | |#=6 | ||
|# | |hp=27 | ||
|str=9 | |||
| | |mag=1 | ||
|skill=10 | |||
| | |spd=15 | ||
|lck=4 | |||
|def=6 | |||
| | |res=11 | ||
| | |mov=5 | ||
|inventory={{Item|14|Steel Bow|image=bow}} | |||
| | |notes=Will not move until provoked. | ||
|last=y | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
}} | }} | ||
Line 520: | Line 1,145: | ||
===Boss data=== | ===Boss data=== | ||
{{main|Daniela}} | {{main|Daniela}} | ||
{{Tab | {{Tab | ||
Line 527: | Line 1,151: | ||
|content1={{BossStats FE14 | |content1={{BossStats FE14 | ||
|portrait=[[File:Small portrait daniela fe14.png]] | |portrait=[[File:Small portrait daniela fe14.png]] | ||
|sprite=strategist daniela enemy | |||
|class=Strategist | |class=Strategist | ||
|lv=6 | |lv=6 | ||
Line 537: | Line 1,162: | ||
|def=14 | |def=14 | ||
|res=15 | |res=15 | ||
|inventory={{Item|14|Ragnarok|image=tome}} | |inventory={{Item|14|Ragnarok|image=tome}} | ||
|skills={{Item|14|Savage Blow}} | |skills={{Item|14|Savage Blow}} | ||
Line 545: | Line 1,169: | ||
|content2={{BossStats FE14 | |content2={{BossStats FE14 | ||
|portrait=[[File:Small portrait daniela fe14.png]] | |portrait=[[File:Small portrait daniela fe14.png]] | ||
|sprite=strategist daniela enemy | |||
|class=Strategist | |class=Strategist | ||
|lv=6 | |lv=6 | ||
Line 555: | Line 1,180: | ||
|def=14 | |def=14 | ||
|res=15 | |res=15 | ||
|inventory={{Item|14|Ragnarok|image=tome}} | |inventory={{Item|14|Ragnarok|image=tome}} | ||
|skills={{Item|14|Savage Blow}} | |skills={{Item|14|Savage Blow}} | ||
|to=B | |to=B | ||
|st=A | |st=A | ||
}} | }} | ||
}} | }} | ||
Line 644: | Line 1,191: | ||
*On Normal mode, using all three Dragon Veins will drop all the Outlaw, Knight and Mercenary reinforcements to 1 HP, the Hero reinforcement and the boss under 10 HP, and the Berserker and General reinforcements under 20 HP. As units in the castle don't move unless baited, risk/experience gain can be maximized by using two Dragon Veins before taking on the weakened enemy units. | *On Normal mode, using all three Dragon Veins will drop all the Outlaw, Knight and Mercenary reinforcements to 1 HP, the Hero reinforcement and the boss under 10 HP, and the Berserker and General reinforcements under 20 HP. As units in the castle don't move unless baited, risk/experience gain can be maximized by using two Dragon Veins before taking on the weakened enemy units. | ||
*The Generals in the second part of the map are resilient and powerful units who can prove difficult to kill and dangerous to bait. The [[Armorslayer]] obtained during [[A Vow Upheld]], the [[Sting Shuriken]] equipped by [[Kagero]] and [[Takumi]]'s [[Fujin Yumi]] (if he was recruited during [[Ninja Village]]) are useful weapons against these enemies. [[Scarlet]]'s high base Def score make her a good bait, though players wanting to get their experience for other units should unequip her Killer Axe as it can easily kill these enemies. Scarlet should not be used to bait the central Berserker however, as his Bolt Axe deals magic damage which Scarlet has poor base Resistance against. | *The Generals in the second part of the map are resilient and powerful units who can prove difficult to kill and dangerous to bait. The [[Armorslayer]] obtained during [[A Vow Upheld]], the [[Sting Shuriken]] equipped by [[Kagero]] and [[Takumi]]'s [[Fujin Yumi]] (if he was recruited during [[Ninja Village]]) are useful weapons against these enemies. [[Scarlet]]'s high base Def score make her a good bait, though players wanting to get their experience for other units should unequip her Killer Axe as it can easily kill these enemies. Scarlet should not be used to bait the central Berserker however, as his Bolt Axe deals magic damage which Scarlet has poor base Resistance against. | ||
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==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Light Scatters | |eng-name=Light Scatters | ||
| | |jpn-name={{h|柔く光り散りて|Yawaku hikari chirite}} | ||
|jpn-mean=A Soft Light Scatters | |||
| | |span-name=La luz se expande | ||
|span-mean=The light expands | |||
|fren-name=Lumière voilée | |fren-name=Lumière voilée | ||
|fren-mean=Veiled Light | |fren-mean=Veiled Light | ||
|ger-name=Licht breitet sich aus | |||
|ger-mean=Light spreads out | |||
|ger-name= | |ital-name=Luce dispersa | ||
|ger-mean= | |ital-mean=Scattered light | ||
|ital-name= | |kor-name={{h|부드러운 빛을 뿌리고|Budeureoun bicheul ppurigo}} | ||
|ital-mean= | |kor-mean=Soft light scatters | ||
|kor-name= | |||
|kor-mean= | |||
}} | }} | ||
Latest revision as of 21:19, 9 November 2023
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“ | How sad of you to have come all this way to be butchered by me! | ” | — Daniela |
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Light Scatters (Japanese: 柔く光り散りて A Soft Light Scatters) is the fourteenth chapter of the Birthright campaign in Fire Emblem Fates. In this chapter, Corrin and his/her army assault the frontier wall of the Nohr kingdom.
Plot
- Main article:
Light Scatters/Script
Gathered in Cheve Underground, where the Nohr resistance took quarters, the royals of Hoshido happily reunite with Ryoma. Scarlet, the resistance's leader, learns only now that her allies are the Hoshidan royals, as Ryoma had joined her under cover to judge the group. Scarlet assures many in the resistance have ties with Hoshido, herself being the granddaughter of one of king Sumeragi's servants. Having taken arms to follow in her grandfather's steps, Scarlet asks to join the Hoshidan army and Ryoma gladly accepts, though he warns the others that even if Cheve's resistance has peaceful intents toward Hoshido, other rebel groups might not. The conversation is interrupted by a crash, and outside the resistance is overwhelmed by Nohr troops even though the place was supposed to be secret. Azura suggests there is still a traitor among them, which surprises Corrin, stating that what happened with Zola had ended, but Azura is doubtful and asks how else could this have happened, leaving Corrin in shock. Ryoma orders a retreat along a secret path leading straight to Nohr territory, but Scarlet says they are not ready for that mission. Ryoma states that running from the enemy won't bring an end to the war and they must confront Garon directly and wanting to take the enemy by surprise by launching a counterattack against Garon himself. Though skeptical and unwilling to abandon her troops, Scarlet decides to stick with the Hoshidan. As they reach the walls of Nohr and its defenders, Corrin bolsters the army's fighting spirit.
After the Nohr have been routed, Ryoma guides the army to a nearby wood to pass the night, stressing that they are now in enemy territory and should be ever vigilant for the reinforcements Garon will send. That night, a sleepless Corrin sights Azura singing her song while walking around a lake and decides to watch her from a distance, in case she might faint like in Cheve. When she approaches, Azura seems distant and refuses to talk about the song and its powers. She then briefly collapses in pain again, with purple marks crawling on her. She then reveals to Corrin that the blood they share, combined with her medallion, let her infuse magical effects into the song, at the price of her own suffering. Even then, she assures Corrin she is ready to sing and suffer to see Garon defeated and urges him/her to not hesitate to have her use the song. Corrin reluctantly accepts.
Summary
Corrin and his/her group at last reconnect with Ryoma in Cheve. Reunited, everyone pledges to combine their efforts and try to restore peace to the world.
Chapter data
Normal Hard Lunatic
Character data
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New units
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Required characters
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Available characters
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Note: Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. The returning characters list does not include any characters recruitable in paralogues or xenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.
Item data
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Event tile data
There are no event tiles during the events of the chapter. When returning to the area for skirmishes, the following event tiles appear:
- Column 3, row 22: in the middle right forest
- Column 21, row 4: in front of the right stairs
Dragon Vein data
The Dragon Veins in this chapter are stated to have the effect "Trigger a landslide to damage all enemies". The two veins make boulders fall on the entirety of the upper fortified section of the map (dealing 10 damages in Normal mode), and hurt only enemy units. They are located as follows:
- Column 11, row 11: On the left, at the entrance of the fortified section of the map
- Column 13, row 14: At the entrance of the fortified section of the map, initially occupied by Benny and Charlotte
- Column 15, row 11: On the right, at the entrance of the fortified section of the map
Enemy data
Normal Hard Lunatic
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Reinforcements
- When the enemy army falls below 10 units, a large garrison of forces shown above will appear within the fortress.
Boss data
- Main article:
Daniela
Normal/Hard Lunatic
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
- On Normal mode, using all three Dragon Veins will drop all the Outlaw, Knight and Mercenary reinforcements to 1 HP, the Hero reinforcement and the boss under 10 HP, and the Berserker and General reinforcements under 20 HP. As units in the castle don't move unless baited, risk/experience gain can be maximized by using two Dragon Veins before taking on the weakened enemy units.
- The Generals in the second part of the map are resilient and powerful units who can prove difficult to kill and dangerous to bait. The Armorslayer obtained during A Vow Upheld, the Sting Shuriken equipped by Kagero and Takumi's Fujin Yumi (if he was recruited during Ninja Village) are useful weapons against these enemies. Scarlet's high base Def score make her a good bait, though players wanting to get their experience for other units should unequip her Killer Axe as it can easily kill these enemies. Scarlet should not be used to bait the central Berserker however, as his Bolt Axe deals magic damage which Scarlet has poor base Resistance against.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Light Scatters |
-- |
Japanese |
柔く光り散りて |
A Soft Light Scatters |
Spanish |
La luz se expande |
The light expands |
French |
Lumière voilée |
Veiled Light |
German |
Licht breitet sich aus |
Light spreads out |
Italian |
Luce dispersa |
Scattered light |
Korean |
부드러운 빛을 뿌리고 |
Soft light scatters |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References
← Another Hope • | Light Scatters | • Wolfskin Peak → |
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