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Instant Lance: Difference between revisions
Thecornerman (talk | contribs) m (Text replacement - "\[\[[Ll]ance \(weapon\)\|([Ll])ance\]\]" to "$1ance") |
Thecornerman (talk | contribs) m (Text replacement - "\|refcost=([^\n]+)↵\|notes" to "|refcost=$1 |inherit=n |notes") |
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{{ | {{Item Infobox | ||
|image=[[File:Is feh instant lance.png]] | |image=[[File:Is feh instant lance.png]] | ||
|caption=The Instant Lance as it appears in {{title|Heroes}}. | |caption=The Instant Lance as it appears in {{title|Heroes}}. | ||
|type=[[Lance]] | |||
|type= | |||
|first={{title|Heroes}} | |first={{title|Heroes}} | ||
}} | }} | ||
'''Instant Lance''' (Japanese: {{hl|瞬撃の槍|Shungeki no yari}} ''Instant Attack Lance'') is a weapon [[Skills|skill]] in the [[lance]] category which debuted in {{FEH}}. | '''Instant Lance''' (Japanese: {{hl|瞬撃の槍|Shungeki no yari}} ''Instant Attack Lance'') is a weapon [[Skills|skill]] in the [[lance]] category which debuted in {{FEH}}. When its user initiates combat, Instant Lance boosts their [[attack (stat)|attack]] and [[defense]] and denies the foe's [[follow-up attack]]s. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |skill=Instant Lance | ||
| | |type=Lance | ||
| | |mt=10 | ||
| | |rng=1 | ||
| | |sp=200 | ||
|pre=[[Steel Lance]] | |||
|notes=If user initiates combat, grants +4 each to [[attack (stat)|attack]] and [[defense]] during combat and foe cannot make [[follow-up attack]]s. | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|skill=Instant Lance+ | |||
|refine=Unrefined | |||
|type=Lance | |||
|mt=14 | |||
|rng=1 | |||
|sp=300 | |||
|pre=[[Instant Lance]] | |||
|notes=If user initiates combat, grants +4 each to [[attack (stat)|attack]] and [[defense]] during combat and foe cannot make [[follow-up attack]]s. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Instant Lance+ | |||
|refine=Atk | |||
|type=Lance | |||
|mt=16 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user initiates combat, grants +4 each to [[attack (stat)|attack]] and [[defense]] during combat and foe cannot make [[follow-up attack]]s.<br>Grants +5 [[HP]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Instant Lance+ | |||
|refine=Spd | |||
|type=Lance | |||
|mt=14 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user initiates combat, grants +4 each to [[attack (stat)|attack]] and [[defense]] during combat and foe cannot make [[follow-up attack]]s.<br>Grants +5 [[HP]] and +3 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Instant Lance+ | |||
|refine=Def | |||
|type=Lance | |||
|mt=14 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user initiates combat, grants +4 each to [[attack (stat)|attack]] and [[defense]] during combat and foe cannot make [[follow-up attack]]s.<br>Grants +5 [[HP]] and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Instant Lance+ | |||
|refine=Res | |||
|type=Lance | |||
|mt=14 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user initiates combat, grants +4 each to [[attack (stat)|attack]] and [[defense]] during combat and foe cannot make [[follow-up attack]]s.<br>Grants +5 [[HP]] and +4 [[resistance]]. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=+ | ||
| | |||
}} | }} | ||
==== | |||
{{ | ==Flavor text== | ||
| | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
|game={{title|Heroes}} | |||
|english=If unit initiates combat, grants Atk/Def+4<br>during combat and foe cannot make a<br>follow-up attack. | |||
|japanese=自分から攻撃した時、戦闘中の攻撃、守備+4<br>かつ、敵は追撃不可 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
Line 92: | Line 105: | ||
|ital-name=Lancia rapida | |ital-name=Lancia rapida | ||
|ital-mean=Quick lance | |ital-mean=Quick lance | ||
|por | |por-name=Lança imediata | ||
|por | |por-mean=Immediate lance | ||
|ch-trad-name={{h|瞬擊之槍|shùn jī zhī qiāng}} | |ch-trad-name={{h|瞬擊之槍|shùn jī zhī qiāng}} | ||
|ch-trad-mean=Quick strike lance | |ch-trad-mean=Quick strike lance |
Latest revision as of 13:33, 8 November 2023
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Instant Lance (Japanese: 瞬撃の槍 Instant Attack Lance) is a weapon skill in the lance category which debuted in Fire Emblem Heroes. When its user initiates combat, Instant Lance boosts their attack and defense and denies the foe's follow-up attacks.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Instant Lance) |
10 | 1 | 200 | -- | Steel Lance | -- | ✓ | If user initiates combat, grants +4 each to attack and defense during combat and foe cannot make follow-up attacks. | ||
Heroes (Instant Lance+; refine: Unrefined) |
14 | 1 | 300 | -- | Instant Lance | -- | ✓ | If user initiates combat, grants +4 each to attack and defense during combat and foe cannot make follow-up attacks. | ||
Heroes (Instant Lance+; refine: +Atk) |
16 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user initiates combat, grants +4 each to attack and defense during combat and foe cannot make follow-up attacks. Grants +5 HP. | ||
Heroes (Instant Lance+; refine: +Spd) |
14 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user initiates combat, grants +4 each to attack and defense during combat and foe cannot make follow-up attacks. Grants +5 HP and +3 speed. | ||
Heroes (Instant Lance+; refine: +Def) |
14 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user initiates combat, grants +4 each to attack and defense during combat and foe cannot make follow-up attacks. Grants +5 HP and +4 defense. | ||
Heroes (Instant Lance+; refine: +Res) |
14 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user initiates combat, grants +4 each to attack and defense during combat and foe cannot make follow-up attacks. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Instant Lance | Instant Lance+ | |
Unit (★★★) | Fernand: Traitorous Knight | — |
Unit (★★★★★) | Melady: Crimson Rider | Fernand: Traitorous Knight • Melady: Crimson Rider |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | If unit initiates combat, grants Atk/Def+4
during combat and foe cannot make a follow-up attack. |
自分から攻撃した時、戦闘中の攻撃、守備+4
かつ、敵は追撃不可 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Instant Lance |
-- |
Japanese |
瞬撃の槍 |
Instant Attack Lance; references the "impact" series of skills (i.e. Sturdy Impact, Mirror Impact, etc.), both having 瞬撃 ("Instant Attack") in their respective names. |
Spanish |
Lanza fugaz |
Fleeting lance |
French |
Lance vive |
Brisk lance |
German |
Sekundenlanze |
Seconds Lance |
Italian |
Lancia rapida |
Quick lance |
Portuguese |
Lança imediata |
Immediate lance |
Traditional Chinese |
瞬擊之槍 |
Quick strike lance |
Gallery
The Instant Lance as it appears in Heroes.