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Great Flame: Difference between revisions

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'''Great Flame''' (Japanese: {{hl|神炎のブレス|Kamien no buresu}} ''Divine Flame Breath'') is a weapon [[breath]] [[Skills|skill]] which debuted in {{FEH}}. It is the personal weapon of [[Myrrh]], and if the user's defense is significantly higher than the enemy's, the enemy cannot follow-up attack. If the enemy is ranged, damage is calculated using whichever of the enemy's defensive stats is lower.
'''Great Flame''' (Japanese: {{hl|神炎のブレス|Shin'en no buresu}} ''Divine Flame Breath'') is a weapon [[breath]] [[Skills|skill]] which debuted in {{FEH}}. It is the personal weapon of [[Myrrh]], and if the user's defense is significantly higher than the enemy's, the enemy cannot follow-up attack. If the enemy is ranged, damage is calculated using whichever of the enemy's defensive stats is lower.


==Stats==
==Stats==
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{{Names
{{Names
|eng-name=Great Flame
|eng-name=Great Flame
|jap-name={{h|神炎のブレス|Kamien no buresu}}
|jap-name={{h|神炎のブレス|Shin'en no buresu}}
|jap-mean=Divine Flame Breath
|jap-mean=Divine Flame Breath
|span-name=Gran llama
|span-name=Gran llama

Revision as of 02:28, 6 August 2021

Great Flame

Is feh great flame.png
The Dragonstone Myrrh uses when Great Flame is equipped in Heroes.


Grants Atk+3. If unit's Def - foe's Def ≥ 5, foe can't make a follow-up attack. If foe's range = 2, damage calculated using the lower of foe's Def or Res.

Type(s)

Weapon (Breath)

Game(s)

Heroes

Great Flame (Japanese: 神炎のブレス Divine Flame Breath) is a weapon breath skill which debuted in Fire Emblem Heroes. It is the personal weapon of Myrrh, and if the user's defense is significantly higher than the enemy's, the enemy cannot follow-up attack. If the enemy is ranged, damage is calculated using whichever of the enemy's defensive stats is lower.

Stats

Game Icon Level Might Weight Hit Crit Range Uses Worth WEXP Other effects and notes
Heroes
(Unrefined)
Is feh skill weapon.png Breaths 5★ 16 -- -- -- 1 -- 400 SP -- +3 Attack when equipped. If user's Defense is 5 or more higher than enemy's, enemy cannot follow-up attack. If target is a ranged unit, attack deals damage based on whichever of the enemy's Defense or Resistance is the lower value.
Heroes
(Refined: +Effect)
Is feh wpn great flame refined.png Breaths 5★ 16 -- -- -- 1 -- 400 SP
500 Arena Medal
200 Divine Dew
-- +3 Attack when equipped. If user's Defense is 1 or more higher than enemy's, enemy cannot follow-up attack. If target is a ranged unit, attack deals damage based on whichever of the enemy's Defense or Resistance is the lower value.
Grants +3 HP.
If user has 25% or higher HP and is within two spaces of an ally at start of combat, boosts user's Attack, Speed, Defense, and Resistance by +5 each during combat and neutralizes any effect that guarantees target a follow-up strike.
Heroes
(Refined: +Atk)
Is feh wpn atk refined.png Breaths 5★ 18 -- -- -- 1 -- 400 SP
500 Arena Medal
200 Divine Dew
-- +3 Attack when equipped. If user's Defense is 1 or more higher than enemy's, enemy cannot follow-up attack. If target is a ranged unit, attack deals damage based on whichever of the enemy's Defense or Resistance is the lower value.
Grants +5 HP.
Heroes
(Refined: +Spd)
Is feh wpn spd refined.png Breaths 5★ 16 -- -- -- 1 -- 400 SP
500 Arena Medal
200 Divine Dew
-- +3 Attack when equipped. If user's Defense is 1 or more higher than enemy's, enemy cannot follow-up attack. If target is a ranged unit, attack deals damage based on whichever of the enemy's Defense or Resistance is the lower value.
Grants +5 HP and +3 Speed.
Heroes
(Refined: +Def)
Is feh wpn def refined.png Breaths 5★ 16 -- -- -- 1 -- 400 SP
500 Arena Medal
200 Divine Dew
-- +3 Attack when equipped. If user's Defense is 1 or more higher than enemy's, enemy cannot follow-up attack. If target is a ranged unit, attack deals damage based on whichever of the enemy's Defense or Resistance is the lower value.
Grants +5 HP and +4 Defense.
Heroes
(Refined: +Res)
Is feh wpn res refined.png Breaths 5★ 16 -- -- -- 1 -- 400 SP
500 Arena Medal
200 Divine Dew
-- +3 Attack when equipped. If user's Defense is 1 or more higher than enemy's, enemy cannot follow-up attack. If target is a ranged unit, attack deals damage based on whichever of the enemy's Defense or Resistance is the lower value.
Grants +5 HP and +4 Resistance.

Availability

Heroes

Units Myrrh: Great Dragon

Trivia

  • Great Flame is the first breath weapon in Heroes that gives its wielder a custom dragonstone, one that is tinted green.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Great Flame

--

Spanish

Gran llama

Great flame

French

Grande flamme

Great flame

German

Erzflamme

Ore Flame

Italian

Grande fiamma

Great flame

Portuguese
(Brazil)

Grande chama

Great flame

Traditional Chinese

神炎吐息

Divine flame breath

Gallery

See also

Breath skills in Heroes
Basic breath skills Fire BreathFire Breath+Flametongue
Breath skills with secondary effects Arcane GrimaBlackfire BreathDark BreathDragon's StoneGlittering BreathLantern BreathLight BreathLightning BreathNew-Sun StonePale BreathSerenity BreathSurprise BreathUmbra BurstWater Breath
Personal breath skills Astral BreathAurora BreathAwoken BreathBreath of BlightBreath of FlameBreath of FogBrutal BreathChilled BreathDazzling BreathDemonic BreathDew DragonstoneDivine BreathDivine MistDivine One's ArtsDraconic RageDragon's FistDusk DragonstoneEerie ScriptureEnveloping BreathEternal BreathEthereal BreathEverliving BreathExpirationFaithful BreathFell BreathFlamelick BreathFrost BreathFrostbite BreathFrostfire BreathGhostly LanternsGloom BreathGodly BreathGreat FlameLilac-Jade BreathLoving BreathMonarch's StoneMoonless BreathMoonlight StoneMoonstrike BreathNurturing BreathOracle's BreathPrimordial BreathPurifying BreathRazing BreathRemote BreathRevealing BreathRuinous FrostSavage BreathScalding BreathShadow BreathSilent BreathSilent PowerSnow's GraceSpirit BreathStarlight StoneSublime SurgeSummer's BreathSun DragonstoneTwin DivinestoneVallastoneWitch BreathWizened BreathZephyr Breath