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Candy Cane (lance): Difference between revisions
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{{ | {{Item Infobox | ||
|name=Candy Cane | |name=Candy Cane | ||
|image=[[File:Is feh candy cane.png]] | |image=[[File:Is feh candy cane.png]] | ||
|caption=The Candy Cane as it appears in {{title|Heroes}}. | |caption=The Candy Cane as it appears in {{title|Heroes}}. | ||
|type=[[Lance]] | |||
|type= | |first={{title|Heroes}} | ||
| | |||
}} | }} | ||
'''Candy Cane''' (Japanese: {{hl|キャンディケイン|Kyandikein}} ''Candy Cane'') is a weapon [[Skills|skill]] in the [[ | '''Candy Cane''' (Japanese: {{hl|キャンディケイン|Kyandikein}} ''Candy Cane'') is a weapon [[Skills|skill]] in the [[lance]] category which debuted in {{FEH}}. When its user is near allies, Candy Cane boosts its user's [[attack (stat)|attack]] and [[defense]] and reduces the foe's special cooldown charge. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
|skill=Candy Cane | |||
|type=Lance | |||
|mt=10 | |||
|rng=1 | |||
|sp=200 | |||
| | |pre=[[Steel Lance]] | ||
|notes=If user is within 2 spaces of an ally, grants +5 each to user's [[attack (stat)|attack]] and [[defense]] and inflicts −1 special cooldown charge to foe per attack during combat. | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|skill=Candy Cane+ | |||
|refine=Unrefined | |||
|type=Lance | |||
|mt=14 | |||
|rng=1 | |||
|sp=300 | |||
|pre=[[Candy Cane (lance)|Candy Cane]] | |||
|notes=If user is within 2 spaces of an ally, grants +5 each to user's [[attack (stat)|attack]] and [[defense]] and inflicts −1 special cooldown charge to foe per attack during combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Candy Cane+ | |||
|refine=Atk | |||
|type=Lance | |||
|mt=16 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user is within 2 spaces of an ally, grants +5 each to user's [[attack (stat)|attack]] and [[defense]] and inflicts −1 special cooldown charge to foe per attack during combat.<br>Grants +5 [[HP]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Candy Cane+ | |||
|refine=Spd | |||
|type=Lance | |||
|mt=14 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user is within 2 spaces of an ally, grants +5 each to user's [[attack (stat)|attack]] and [[defense]] and inflicts −1 special cooldown charge to foe per attack during combat.<br>Grants +5 [[HP]] and +3 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Candy Cane+ | |||
|refine=Def | |||
|type=Lance | |||
|mt=14 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user is within 2 spaces of an ally, grants +5 each to user's [[attack (stat)|attack]] and [[defense]] and inflicts −1 special cooldown charge to foe per attack during combat.<br>Grants +5 [[HP]] and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Candy Cane+ | |||
|refine=Res | |||
|type=Lance | |||
|mt=14 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user is within 2 spaces of an ally, grants +5 each to user's [[attack (stat)|attack]] and [[defense]] and inflicts −1 special cooldown charge to foe per attack during combat.<br>Grants +5 [[HP]] and +4 [[resistance]]. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |skill=Candy Cane | ||
| | |tiers=+ | ||
| | |||
}} | }} | ||
==== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}} | ||
|english=If unit is within 2 spaces of an ally, grants<br>Atk/Def+5 to unit during combat and inflicts<br>Special cooldown charge -1 on foe per attack.<br>(Only highest value applied. Does not stack.) | |||
|japanese=周囲2マス以内に味方がいる時、<br>戦闘中、自身の攻撃、守備+5<br>かつ、敵の奥義発動カウント変動量-1<br>(同系統効果複数時、最大値適用) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
Line 93: | Line 107: | ||
|ital-name=Caramella | |ital-name=Caramella | ||
|ital-mean=Candy | |ital-mean=Candy | ||
|por | |por-name=Doce bengala | ||
|por | |por-mean=Sweet cane | ||
|ch-trad-name={{h|拐杖糖|guǎizhàng táng}} | |ch-trad-name={{h|拐杖糖|guǎizhàng táng}} | ||
|ch-trad-mean=Candy cane | |ch-trad-mean=Candy cane | ||
Line 107: | Line 121: | ||
*[[Reindeer Bow]] | *[[Reindeer Bow]] | ||
*[[Tannenbaton]] | *[[Tannenbaton]] | ||
{{NavLanceH}} | {{NavLanceH}} |
Latest revision as of 13:34, 8 November 2023
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Candy Cane (Japanese: キャンディケイン Candy Cane) is a weapon skill in the lance category which debuted in Fire Emblem Heroes. When its user is near allies, Candy Cane boosts its user's attack and defense and reduces the foe's special cooldown charge.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Candy Cane) |
10 | 1 | 200 | -- | Steel Lance | -- | ✓ | If user is within 2 spaces of an ally, grants +5 each to user's attack and defense and inflicts −1 special cooldown charge to foe per attack during combat. | ||
Heroes (Candy Cane+; refine: Unrefined) |
14 | 1 | 300 | -- | Candy Cane | -- | ✓ | If user is within 2 spaces of an ally, grants +5 each to user's attack and defense and inflicts −1 special cooldown charge to foe per attack during combat. | ||
Heroes (Candy Cane+; refine: +Atk) |
16 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user is within 2 spaces of an ally, grants +5 each to user's attack and defense and inflicts −1 special cooldown charge to foe per attack during combat. Grants +5 HP. | ||
Heroes (Candy Cane+; refine: +Spd) |
14 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user is within 2 spaces of an ally, grants +5 each to user's attack and defense and inflicts −1 special cooldown charge to foe per attack during combat. Grants +5 HP and +3 speed. | ||
Heroes (Candy Cane+; refine: +Def) |
14 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user is within 2 spaces of an ally, grants +5 each to user's attack and defense and inflicts −1 special cooldown charge to foe per attack during combat. Grants +5 HP and +4 defense. | ||
Heroes (Candy Cane+; refine: +Res) |
14 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user is within 2 spaces of an ally, grants +5 each to user's attack and defense and inflicts −1 special cooldown charge to foe per attack during combat. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Candy Cane | Candy Cane+ | |
Unit (★★★★) | Hilda: Holiday Layabout | — |
Unit (★★★★★) | — | Hilda: Holiday Layabout |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | If unit is within 2 spaces of an ally, grants
Atk/Def+5 to unit during combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) |
周囲2マス以内に味方がいる時、
戦闘中、自身の攻撃、守備+5 かつ、敵の奥義発動カウント変動量-1 (同系統効果複数時、最大値適用) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Candy Cane |
-- |
Japanese |
キャンディケイン |
Candy Cane |
Spanish |
Bastón azúcar |
Sugar staff |
French |
Sucre d'orge |
Barley sugar |
German |
Zuckerstange |
Candy Cane |
Italian |
Caramella |
Candy |
Portuguese |
Doce bengala |
Sweet cane |
Traditional Chinese |
拐杖糖 |
Candy cane |
Gallery
The Candy Cane as it appears in Heroes.