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Unused content in Fire Emblem Echoes: Shadows of Valentia

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Numerous pieces of unused content have been found within the game data of Fire Emblem Echoes: Shadows of Valentia.[1]

Text


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There are several text strings and even whole files left over from Fates, mostly because Echoes is built from the same engine as Fates. Most of the text is pretty standard fare though.

Gameplay changes

Lunatic Mode may have been planned, as it is referenced in the menu text; alternatively it was merely leftover text from Fates. On a related note, there is no description for Phoenix Mode, but there is a toggle in the debug menu (perhaps for game testing).

There may have been additional sub-quests planned. Distant Realm, the final quest, is number 40, but there are slightly less than 40 quests. Number 1 was related to Ham, 8 was “Kingdom of Dead”, 18 was “Get me out of here!”, 34 was “Beloved Lance” and 37-39 simply do not exist.

It seems there were plans for many additional Renown bonuses. These include victory bonus, adversity bonus, turn bonus, skirmish bonus, progression bonus, StreetPass bonus and aggregate turn and flat bonuses for each Act. Each map has a turn count for the turn bonus, but it’s always set to 0.

Items

Alcoholic provisions cannot be consumed by anyone in all versions of the game, but it was initially planned for characters over 20 to be able to consume such items. Perhaps it was changed due to ratings or to prevent underage characters being handicapped.

Despite that, all characters have an unseen age stat used to check if they can consume alcohol, rather than a simple “yes/no” flag. In general, only playable characters have ages, but a select few NPCs/enemies also have ages for unknown reasons.

Gallery

Skills

Several unused skills are present in the game's code. While almost all of them work perfectly, Speculum and Counter doesn't have any visible effects during combat and Wrath is the only one lacking any function, despite its description claiming it increases critical rate when HP is at or below 50%.[2]

width=55px style="Template:Roundtl; border:none"|Icon Skill name Effect Activation Capacity width=250px style="Template:Roundtr; border:none"|Notes
style="Template:Roundbl; border:none; background-color:#222222" rowspan="2" | -- Speculum Reflects magical damage dealt to user back at caster. -- -- style="Template:Roundbr; border:none; background-color:#222222" | 20 SP, -3 HP
style="Template:Roundbl; border:none; background-color:#222222" rowspan="2" | -- Counter Reflects physical damage dealt to user back at caster. -- -- style="Template:Roundbr; border:none; background-color:#222222" | --
style="Template:Roundbl; border:none; background-color:#222222" rowspan="2" | -- Wrath No effect 0% -- style="Template:Roundbr; border:none; background-color:#222222" | While its description claims it increases critical rate when HP is at or below 50%, it is not actually coded to do anything.
style="Template:Roundbl; border:none; background-color:#222222" rowspan="2" | -- Lethality ?? ?? -- style="Template:Roundbr; border:none; background-color:#222222" | ??
style="Template:Roundbl; border:none; background-color:#222222" rowspan="2" | -- Aegis ?? ?? -- style="Template:Roundbr; border:none; background-color:#222222" | ??
style="Template:Roundbl; border:none; background-color:#222222" rowspan="2" | -- Vantage ?? ?? -- style="Template:Roundbr; border:none; background-color:#222222" | ??
style="Template:Roundbl; border:none; background-color:#222222" rowspan="2" | -- Paragon ?? ?? -- style="Template:Roundbr; border:none; background-color:#222222" | ??
style="Template:Roundbl; border:none; background-color:#222222" rowspan="2" | -- Charm ?? ?? -- style="Template:Roundbr; border:none; background-color:#222222" | ??
style="Template:Roundbl; border:none; background-color:#222222" rowspan="2" | -- Pass ?? ?? -- style="Template:Roundbr; border:none; background-color:#222222" | ??
style="Template:Roundbl; border:none; background-color:#222222" rowspan="2" | -- Halve Swords ?? ?? -- style="Template:Roundbr; border:none; background-color:#222222" | ??
style="Template:Roundbl; border:none; background-color:#222222" rowspan="2" | -- Halve Axes ?? ?? -- style="Template:Roundbr; border:none; background-color:#222222" | ??
style="Template:Roundbl; border:none; background-color:#222222" rowspan="2" | -- Halve Lances ?? ?? -- style="Template:Roundbr; border:none; background-color:#222222" | ??

Other leftovers


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Graphics

Character portraits

Liprica (Celica’s mother) and Lima IV (Celica’s father) have placeholder portraits. Maybe they would’ve appeared in a memory scene? By the way, the placeholder portraits are all of Rinea, with slightly more subdued colouring. Somebody in the team obvious liked her!

There is also a curious portrait for “Young Grima”, which looks identical to a generic Necrodragon. Likewise, could this have been intended for a (final) memory scene, possibly detailing Forneus’s experiments? That said, there are no other hints of Forneus to be found.

Funnily, there is a dialogue portrait for Silque when she’s sleeping on the ground before Alm speaks to her in Act 1. Since sleeping Silque appears in the “adventure” part, she needs to have a matching portrait for dialogue, which is what you see above.

Moving on, there are generic portraits for almost every human class, even though not all of them appear as generic units on the battlefield. Some that do only appear as Specters or Masks and these variants have slightly different (zombified) portraits.

From what we can tell, unused portraits include Villager (both genders), female Paladin, female Gold Knight, Pegasus Knight, Falcon Knight, Cleric, Sage, female Mage and Priestess. A couple of these portraits show up during village/base conversations, but not the full-size battle ones. Saint is an exception in that it has a village portrait, but not a battle one (although it does have a spectral version). Fighter and Hero (Alm’s classes) have portraits too, but upon closer inspection, they’re the standard Rinea placeholders.

Adventure Sprites

As we vaguely touched on with sleeping Silque, many characters who appear in dialogue or battle also have a matching full-body adventure sprite, which is used when exploring villages and buildings etc.

[Show slideshow] Alm (Young) Alm (Young) Barth Barth Berkut (Act 5) Berkut (Act 5) Berkut Berkut Blake Blake Celica (Young) Celica (Young) Conrad (Young) Conrad (Young) Desaix Desaix Dolth Dolth Duma Duma Faye (Young) Faye (Young) Fernand Fernand Garth Garth Gazelle Gazelle Gray (Young) Gray (Young) Grieth Grieth Kliff (Young) Kliff (Young) Mila Mila Nuibaba Nuibaba Rinea (Act 5) Rinea (Act 5) Rinea Rinea Rudolf Rudolf Slayde Slayde Tatarrah Tatarrah Tobin (Young) Tobin (Young) [Show slideshow] Arcanist Arcanist Balor Balor Baron Baron Bonewalker Bonewalker Bow Knight Bow Knight Cantor Cantor Deathgoyle Deathgoyle Deimos Deimos Dracul Dracul Dread Fighter Dread Fighter Duma's Apostle Duma's Apostle Entombed Entombed Fafnir Fafnir Falcon Knight Falcon Knight Fiend Fiend Gargoyle Gargoyle Garuda Garuda Gold Knight (F) Gold Knight (F) Gold Knight Gold Knight Guardian Guardian Knight Knight Lich Lich Mage (F) Mage (F) Mage (M) Mage (M) Mila's Servant Mila's Servant Mogall Mogall Necrodragon Necrodragon Paladin (F) Paladin (F) Paladin Paladin Pegasus Knight Pegasus Knight Revenant Revenant Sniper Sniper Titan Titan Vestal Vestal White Dragon White Dragon Witch Witch This extends to quite a lot of characters who you’d never expect to meet outside of battle such as Fernand, Berkut, Rinea, Rudolf, heck, even a bunch of minor bosses and generic foes–and even Terrors. If only they released these images in high resolution!

Map Sprites

[Show slideshow] Boy Boy Girl Girl Villager (F) Villager (F) [Show slideshow] Boy Boy Fighter Fighter Hero Hero Mage (F) Mage (F) Mage (M) Mage (M) Priestess (Cel.) Priestess (Cel.) Princess Princess Saint Saint Every human class in the game features Illusion and Mask map sprite variants. Most are used, but some such as for Fighter, Hero and Princess are not. Most likely they are simply fail-safes in case a developer ever wanted to quickly add an Illusion or Mask version to a map. [Show slideshow] Corrin (F) Corrin (F) Corrin (M) Corrin (M) Ike Ike Lucina Lucina Marth Marth Robin Robin Roy Roy Interestingly, the amiibo characters have non-Illusion versions of their map sprites. You can see the “normal” version of Marth’s map sprite from the pin collection set included in the Western Limited Edition of the game. Likewise, this is probably nothing more than a fail-safe.

Characters


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Playable characters

Berkut and Fernand have almost full playable character data, despite being unplayable in the main story.

This includes unique battle, eating, level up, death/retreat and post-battle mourning quotes, all of which are fully voiced in Japanese and English. The only things they don’t have are playable growth rates, character endings and preferences for provisions.

While Fernand is playable in the Rise of the Deliverance DLC, he cannot level up and his mourning quotes can’t trigger.

What may have happened is that the pair were intended to be playable early on, but the developers eventually decided against it. This is implied by Fernand’s character labels being marked as “Enemy Fernand”, suggesting a non-enemy (playable) Fernand once existed.

Besides Fernand, the enemy versions of Deen, Sonia, Delthea and Zeke are explicitly labelled in a similar manner. Other enemies in the game do not have “enemy” in their label, since it’s redundant. This includes Berkut, which could mean he was chosen to be an enemy before Fernand.

Non-playable characters

Despite being replaced by Berkut at Rigel’s Border during Act 4, Shizas’s unit data still remains for the most part, as a Level 1 Gold Knight with the exact stats as in Gaiden. However, he does not have a name, portrait or animations so he wouldn’t be able to appear in-game properly.

Gallery

Sound and music


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References

Fire Emblem Echoes: Shadows of Valentia
Playable characters Alm's Party AlmClairCliveDeltheaFayeForsythGrayKliffLukasLuthierMathildaMycenPythonSilqueTatianaTobinZeke
Celica's Party AtlasBoeyCatriaCelicaConradDeenEstFayeGennyJesseKamuiKliffLeonMaeNomahPallaSaberSonyaValbar
DLC EmmaRandalShadeYuzu
Non-playable characters HalcyonIrmaMassenaMilaPeddlers
Bosses ArgentumAurumBarthBerkutBlakeBrigand BossCerberusThe CreationDeenDeltheaDesaixDolthDumaFernandGarthGarciaGazelleGharnGriethHadesHestiaJamilJarth*JedahJeromeLawsonMagnusMarlaMikhailMuellerNaberiusNuibabaRineaRudolfSlaydeSonyaTatarrahWolffXaizorZaksonZeke
Background characters ForneusLima IVLiprica
Regalia and personal weapons Beloved ZofiaFalchionGradivusMercuriusParthiaRoyal Sword
Acts and Battles Prologue Alm and Celica
Act 1 1: Ram Woods Battle • 2: Fleecer's Forest Battle • 3: Thieves' Shrine • 4: Storming of Ram Valley • 5: Attack on the Southern Outpost • 6: First Battle of Southern Zofia • 7: Second Battle of Southern Zofia • 8: Deliverance Hideout • 9: Liberation of Zofia Castle
Act 2 1: Skirmish • 2: First Pirate Raid • 3: Second Pirate Raid • 4: Assault on the Pirate Throne • 5: Third Pirate Raid • 6: Beast Hunt • 7: Seabound Shrine • 8: Fourth Pirate Raid • 9: Fifth Pirate Raid • 10: Zofia Castle Battle
Act 3 Alm 1: Northern Zofia Battle • 2: First Battle of Zofia Forest • 3: Forest Crossroads Battle • 4: Siege of Desaix's Fortress • 5: Second Battle of Zofia Forest • 6: Sylvan Shrine • 7: Forest Northside Battle • 8: Retaking of the Sluice Gate
Celica 1: Zofian Coast Battle • 2: Skirmish • 3: Attack on the Desert Stronghold • 4N: Northern Desert Battle • 4S: Southern Desert Battle • 5: Attack on Grieth's Citadel • 6: Storming of the Valley Approach • 7: Dragon Shrine • 8: Liberation of the Temple of Mila
Act 4 Alm 1: Border Battle • 2: Rigel Forest Battle • 3: Fear Mountain Battle • 4: Fear Mountain Shrine • 5: Siege of Nuibaba's Abode • 6: Rigel Plains Battle • 7: Fight at the Dragon's Maw • 8: Rigel Falls Battle • 9: Secret Shrine • 10: Attack on the Last Bastion • 11: Attack on Rigel Castle
Celica 1: Dead Man's Mire Battle • 2: Skirmish • 3: Attack on Dolth Keep • 4: Lost Treescape • 5: Storming of Duma Gate • 6: The Swamps of Duma Battle • 7: Duma Tower
Act 5 1: Duma Temple • 2: The Final Battle
Act 6 1: Archanea Seaway 2 Battle • 2: Archanea Seaway 4 Battle • 3: Archanea Seaway 6 Battle • 4: Thabes Labyrinth
amiibo Duma's OrdealsMila's Ordeals
DLC The Astral TempleThe Inner SanctumBand of BandagesLords of the GraveWretches and RichesWealth Before HealthAltar of the DestrierAltar of the TitanAltar of the SkylordAltar of the SorceressAltar of the FaerieAltar of the OgreAltar of the MarksmanAltar of the SavantAltar of the QueenAltar of the King • 1: Battle of Zofia Harbor • 2: Outpost Rescue • 3: Flight from the Ruins • 4: Siege of Zofia CastleCipher Legends ICipher Legends IIMila's Bounty 1Mila's Bounty 2Mila's Bounty 3Mila's Bounty 4Mila's Bounty 5
Locations ValentiaRigel (Fear Mountain ShrineSecret ShrineLost TreescapeDuma TowerDuma Temple) • Zofia (Deliverance HideoutDragon ShrineNovisRamSylvan ShrineTemple of MilaSeabound ShrineThieves' Shrine) • ArchaneaThabes
Groups, objects and concepts Death MasksBook of Valentian RevelationsDeliveranceMila ShrineMila's TurnwheelTerrors
Lists Base conversationsActsCharactersClasses (Class change) • ItemsScriptsSidequestsSkillsSupportsWeapons
Related topics Ancient LettersName chartDownloadable content • Other games (GaidenShadow DragonNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound TestTimelineWorld map
Preliminary data and content
Pre-release information Shadow Dragon & the Blade of LightGaidenMystery of the EmblemGenealogy of the Holy WarThracia 776The Binding BladeThe Blazing BladeThe Sacred StonesPath of RadianceRadiant DawnShadow DragonNew Mystery of the EmblemAwakeningFatesTokyo Mirage Sessions ♯FEEchoes: Shadows of ValentiaHeroesWarriorsThree HousesWarriors: Three HopesEngage
Unused content Shadow Dragon & the Blade of LightGaidenMystery of the EmblemGenealogy of the Holy WarThracia 776The Binding BladeThe Blazing BladeThe Sacred StonesPath of RadianceRadiant DawnShadow DragonNew Mystery of the EmblemAwakeningFatesTokyo Mirage Sessions ♯FEEchoes: Shadows of ValentiaHeroesWarriorsThree HousesWarriors: Three HopesEngage
Pre-release builds The Blazing Blade pre-release build 0206The Blazing Blade pre-release build 0219The Sacred Stones pre-release build 040531_2253
Other Fire Emblem 64Fire Emblem Wii