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Land of Sorrow (Gaiden)/Duma Tower: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (→‎Character data: Corrected Celica's portrait)
m (Text replacement - "\b([Aa])ct (\d+)" to "$1ct $2")
 
(20 intermediate revisions by 5 users not shown)
Line 5: Line 5:
|image=[[File:Cm fe02 duma tower exterior.png|200px]]
|image=[[File:Cm fe02 duma tower exterior.png|200px]]
|location=[[Duma Tower]]
|location=[[Duma Tower]]
|previous=[[Land of Sorrow (Gaiden)/The Swamps of Duma Battle|The Swamps of Duma Battle]]
|next=[[Together to the End/Duma Temple|Duma Temple]]
}}
}}
{{Quote|The tower is massive... Oppressive. Like Duma's power given form. What lies beyond the quest for ever-greater power? Perhaps that answer lies at the tower's peak.|[[Celica]]}}
{{Quote|The tower is massive... Oppressive. Like Duma's power given form. What lies beyond the quest for ever-greater power? Perhaps that answer lies at the tower's peak.|[[Celica]]}}
Line 18: Line 20:
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Celica]] dies
|defeat=[[Celica]] dies
|ally={{hover|6|Battle #1}}<br>{{hover|5|Battle #2}}<br>{{hover|4|Battle #3}}
|ally={{h|6|Battle #1}}<br>{{h|5|Battle #2}}<br>{{h|4|Battle #3}}
|enemy={{hover|6|Battle #1}}<br>{{hover|4|Battle #2}}<br>{{hover|4|Battle #3}}
|enemy={{h|6|Battle #1}}<br>{{h|4|Battle #2}}<br>{{h|4|Battle #3}}
|map=<br>{{Tab
|map=<br>{{Tab
|tab1=Battle #1
|tab1=Battle #1
Line 33: Line 35:
|defeat=[[Celica]] dies
|defeat=[[Celica]] dies
|ally=10
|ally=10
|enemy={{hover|Varies|The player can avoid fights at their choice, so the number of enemies they face will be different for each playthrough of the dungeon}}<br>{{hover|8|Fixed encounter with the Fiend on floor 1}}<br>{{hover|8|Fixed encounter with the Necrodragon on floor 2}}<br>{{hover|10|Fixed encounter with the Bow Knight on floor 3}}<br>{{hover|15|Fixed encounter with the Mogall on floor 4}}{{hover|+reinforcements|number may vary}}
|enemy={{h|Varies|The player can avoid fights at their choice, so the number of enemies they face will be different for each playthrough of the dungeon}}<br>{{h|8|Fixed encounter with the Fiend on floor 1}}<br>{{h|8|Fixed encounter with the Necrodragon on floor 2}}<br>{{h|10|Fixed encounter with the Bow Knight on floor 3}}<br>{{h|15|Fixed encounter with the Mogall on floor 4}}{{h|+reinforcements|number may vary}}
|col=15
|row=16
}}
}}
}}
}}
Line 45: Line 49:
|content1={{ChapChars
|content1={{ChapChars
|game#=02
|game#=02
|return1=celica 02
|forced1=celica 02
|return1article=Celica
|forced1article=Celica
|return2=mae
|return1=mae
|return3=boey
|return2=boey
|return4=genny
|return3=genny
|return5=saber
|return4=saber
|return6=valbar
|return5=valbar
|return7=kamui
|return6=kamui
|return8=leon
|return7=leon
|return9=palla
|return8=palla
|return10=catria
|return9=catria
|return11=atlas
|return10=atlas
|return12=jesse
|return11=jesse
|return13=sonya
|return12=sonya
|return14=deen
|return13=deen
|return15=est
|return13article=Deen (Gaiden)
|return16=nomah
|return14=est
|return15=nomah
}}
}}
|content2={{ChapChars
|content2={{ChapChars
|game#=15
|game#=15
|return1=celica 02
|forced1=celica 02
|return1article=celica
|forced1article=Celica
|return2=mae
|return1=mae
|return3=boey
|return2=boey
|return4=genny
|return3=genny
|return5=saber
|return4=saber
|return6=valbar
|return5=valbar
|return7=kamui
|return6=kamui
|return8=leon
|return7=leon
|return9=palla
|return8=palla
|return10=catria
|return9=catria
|return11=atlas
|return10=atlas
|return12=jesse
|return11=jesse
|return13=sonya
|return12=sonya
|return14=deen
|return13=deen
|return15=est
|return13article=Deen (Gaiden)
|return16=nomah
|return14=est
|return17=conrad
|return15=nomah
|return16=conrad
}}
}}
}}
}}
Line 440: Line 446:
|res=14
|res=14
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Thunder|link=Thunder (tome)|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|inventory=--<br>{{Item|15|Thunder|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|last=y
|last=y
}}
}}
Line 488: Line 494:
|res=14
|res=14
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Thunder|link=Thunder (tome)|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|inventory=--<br>{{Item|15|Thunder|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|last=y
|last=y
}}
}}
Line 572: Line 578:
|res=11
|res=11
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Lance|link=Lance (NES)|image=lance forecast}} • {{Item|15|Heavy Armor|image=skill class}}
|inventory=--<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}} • {{Item|15|Heavy Armor|image=skill class}}
|notes=Begins moving unprovoked on turn 3, or if it or a nearby [[Dread Fighter]] is provoked.
|notes=Begins moving unprovoked on turn 3, or if it or a nearby [[Dread Fighter]] is provoked.
}}
}}
Line 586: Line 592:
|lck=0
|lck=0
|def=11
|def=11
|res=6{{hover|+5|Granted by Resistance +5}}
|res=6{{h|+5|Granted by Resistance +5}}
|mov=7
|mov=7
|inventory=--<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
|inventory=--<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
Line 615: Line 621:
|#=1
|#=1
|hp=51
|hp=51
|atk=28{{hover|+3|Granted by Javelin}}
|atk=28{{h|+3|Granted by Javelin}}
|skill=8
|skill=8
|spd=4{{hover|-2|Penalized by Javelin}}
|spd=4{{h|−2|Penalized by Javelin}}
|lck=0
|lck=0
|def=25
|def=25
Line 631: Line 637:
|#=2
|#=2
|hp=41
|hp=41
|atk=18{{hover|+4|Granted by Steel Sword}}
|atk=18{{h|+4|Granted by Steel Sword}}
|skill=19
|skill=19
|spd=21{{hover|-1|Penalized by Steel Sword}}
|spd=21{{h|−1|Penalized by Steel Sword}}
|lck=0
|lck=0
|def=13
|def=13
|res=6{{hover|+5|Granted by Resistance +5}}
|res=6{{h|+5|Granted by Resistance +5}}
|mov=7
|mov=7
|inventory={{Item|15|Steel Sword}}<br>{{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
|inventory={{Item|15|Steel Sword}}<br>{{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
Line 662: Line 668:
|#=2
|#=2
|hp=39
|hp=39
|atk=17{{hover|+4|Granted by Steel Sword}}
|atk=17{{h|+4|Granted by Steel Sword}}
|skill=18
|skill=18
|spd=20{{hover|-1|Penalized by Steel Sword}}
|spd=20{{h|−1|Penalized by Steel Sword}}
|lck=0
|lck=0
|def=12
|def=12
|res=6{{hover|+5|Granted by Resistance +5}}
|res=6{{h|+5|Granted by Resistance +5}}
|mov=7
|mov=7
|inventory={{Item|15|Steel Sword}}<br>{{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
|inventory={{Item|15|Steel Sword}}<br>{{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
Line 678: Line 684:
The [[Necrodragon]] encounter is a fixed encounter which must be fought in order to progress through the tower.
The [[Necrodragon]] encounter is a fixed encounter which must be fought in order to progress through the tower.


The [[Fafnir (class)|Fafnir]] encounter is a rare encounter that only has a 10% chance of appearing after certain requirements have been met. It may appear starting from Act 4.
The [[Fafnir (class)|Fafnir]] encounter is a rare encounter that only has a 10% chance of appearing after certain requirements have been met. It may appear starting from Act&nbsp;4.
{{Tab
{{Tab
|width=100%
|width=100%
Line 809: Line 815:
|#=2
|#=2
|hp=43
|hp=43
|atk=18{{hover|+13|Granted by Shadow Sword}}
|atk=18{{h|+13|Granted by Shadow Sword}}
|skill=7
|skill=7
|spd=6{{hover|-5|Penalized by Shadow Sword}}
|spd=6{{h|−5|Penalized by Shadow Sword}}
|lck=0
|lck=0
|def=13
|def=13
|res=4
|res=4
|mov=5
|mov=5
|inventory={{Item|15|Shadow Sword}}<br>{{Item|15|Bone Sword|image=monster forecast}} • {{Item|15|Lifetaker|image=skill sword}}{{hover|*|Granted by Shadow Sword}} • {{Item|15|Hex|image=skill sword}}{{hover|*|Granted by Shadow Sword}}
|inventory={{Item|15|Shadow Sword}}<br>{{Item|15|Bone Sword|image=monster forecast}} • {{Item|15|Lifetaker|image=skill sword}}{{h|*|Granted by Shadow Sword}} • {{Item|15|Hex|image=skill sword}}{{h|*|Granted by Shadow Sword}}
|last=y
|last=y
}}
}}
Line 842: Line 848:
|#=2
|#=2
|hp=49
|hp=49
|atk=21{{hover|+13|Granted by Shadow Sword}}
|atk=21{{h|+13|Granted by Shadow Sword}}
|skill=10
|skill=10
|spd=8{{hover|-5|Penalized by Shadow Sword}}
|spd=8{{h|−5|Penalized by Shadow Sword}}
|lck=0
|lck=0
|def=15
|def=15
|res=4
|res=4
|mov=5
|mov=5
|inventory={{Item|15|Shadow Sword}}<br>{{Item|15|Bone Sword|image=monster forecast}} • {{Item|15|Lifetaker|image=skill sword}}{{hover|*|Granted by Shadow Sword}} • {{Item|15|Hex|image=skill sword}}{{hover|*|Granted by Shadow Sword}}
|inventory={{Item|15|Shadow Sword}}<br>{{Item|15|Bone Sword|image=monster forecast}} • {{Item|15|Lifetaker|image=skill sword}}{{h|*|Granted by Shadow Sword}} • {{Item|15|Hex|image=skill sword}}{{h|*|Granted by Shadow Sword}}
|last=y
|last=y
}}
}}
Line 935: Line 941:
|res=6
|res=6
|mov=8
|mov=8
|inventory=--<br>{{Item|15|Bow|link=Bow (NES)|image=bow forecast}} • {{Item|15|Bowrange +2|image=skill class}}
|inventory=--<br>{{Item|15|Bow|link=Bow (Famicom)|image=bow forecast}} • {{Item|15|Bowrange +2|image=skill class}}
|notes=Begins moving unprovoked on turn 4.
|notes=Begins moving unprovoked on turn 4.
}}
}}
Line 1,009: Line 1,015:
|#=1
|#=1
|hp=51
|hp=51
|atk=21{{hover|+3|Granted by Steel Bow}}
|atk=21{{h|+3|Granted by Steel Bow}}
|skill=13
|skill=13
|spd=11{{hover|-3|Penalized by Steel Bow}}
|spd=11{{h|−3|Penalized by Steel Bow}}
|lck=0
|lck=0
|def=13
|def=13
|res=6
|res=6
|mov=8
|mov=8
|inventory={{Item|15|Steel Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{hover|*|Granted by Steel Bow}}
|inventory={{Item|15|Steel Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{h|*|Granted by Steel Bow}}
|notes=Begins moving unprovoked on turn 4.
|notes=Begins moving unprovoked on turn 4.
}}
}}
Line 1,156: Line 1,162:
The [[Bow Knight]] encounter is a fixed encounter which must be fought in order to progress through the tower.
The [[Bow Knight]] encounter is a fixed encounter which must be fought in order to progress through the tower.


The [[Guardian]] encounter is a rare encounter that only has a 10% chance of appearing after certain requirements have been met. It may appear starting from Act 4.
The [[Guardian]] encounter is a rare encounter that only has a 10% chance of appearing after certain requirements have been met. It may appear starting from Act&nbsp;4.


Floor 3 includes all possible [[Arcanist]] encounters from floor 1 as well as the following:
Floor 3 includes all possible [[Arcanist]] encounters from floor 1 as well as the following:
Line 1,178: Line 1,184:
|#=1
|#=1
|hp=39
|hp=39
|atk=17{{hover|+2|Granted by Iron Sword}}
|atk=17{{h|+2|Granted by Iron Sword}}
|skill=18
|skill=18
|spd=20
|spd=20
|lck=0
|lck=0
|def=12
|def=12
|res=6{{hover|+5|Granted by Resistance +5}}
|res=6{{h|+5|Granted by Resistance +5}}
|mov=7
|mov=7
|inventory={{Item|15|Iron Sword}}<br>{{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
|inventory={{Item|15|Iron Sword}}<br>{{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
Line 1,193: Line 1,199:
|#=2
|#=2
|hp=35
|hp=35
|atk=14{{hover|+2|Granted by Iron Bow}}
|atk=14{{h|+2|Granted by Iron Bow}}
|skill=8
|skill=8
|spd=8{{hover|-2|Penalized by Iron Bow}}
|spd=8{{h|−2|Penalized by Iron Bow}}
|lck=0
|lck=0
|def=8
|def=8
|res=2
|res=2
|mov=5
|mov=5
|inventory={{Item|15|Iron Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{hover|*|Granted by Iron Bow}}
|inventory={{Item|15|Iron Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{h|*|Granted by Iron Bow}}
|last=y
|last=y
}}
}}
Line 1,211: Line 1,217:
|#=1
|#=1
|hp=42
|hp=42
|atk=19{{hover|+4|Granted by Steel Sword}}
|atk=19{{h|+4|Granted by Steel Sword}}
|skill=20
|skill=20
|spd=22{{hover|-1|Penalized by Steel Sword}}
|spd=22{{h|−1|Penalized by Steel Sword}}
|lck=0
|lck=0
|def=13
|def=13
|res=6{{hover|+5|Granted by Resistance +5}}
|res=6{{h|+5|Granted by Resistance +5}}
|mov=7
|mov=7
|inventory={{Item|15|Steel Sword}}<br>{{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
|inventory={{Item|15|Steel Sword}}<br>{{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
Line 1,226: Line 1,232:
|#=2
|#=2
|hp=41
|hp=41
|atk=17{{hover|+3|Granted by Steel Bow}}
|atk=17{{h|+3|Granted by Steel Bow}}
|skill=11
|skill=11
|spd=10{{hover|-3|Penalized by Steel Bow}}
|spd=10{{h|−3|Penalized by Steel Bow}}
|lck=0
|lck=0
|def=10
|def=10
|res=2
|res=2
|mov=5
|mov=5
|inventory={{Item|15|Steel Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{hover|*|Granted by Steel Bow}}
|inventory={{Item|15|Steel Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{h|*|Granted by Steel Bow}}
|last=y
|last=y
}}
}}
Line 1,244: Line 1,250:
|#=1
|#=1
|hp=39
|hp=39
|atk=17{{hover|+2|Granted by Iron Sword}}
|atk=17{{h|+2|Granted by Iron Sword}}
|skill=18
|skill=18
|spd=20
|spd=20
|lck=0
|lck=0
|def=12
|def=12
|res=6{{hover|+5|Granted by Resistance +5}}
|res=6{{h|+5|Granted by Resistance +5}}
|mov=7
|mov=7
|inventory={{Item|15|Iron Sword}}<br>{{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
|inventory={{Item|15|Iron Sword}}<br>{{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
Line 1,259: Line 1,265:
|#=1
|#=1
|hp=42
|hp=42
|atk=19{{hover|+2|Granted by Iron Lance}}
|atk=19{{h|+2|Granted by Iron Lance}}
|skill=8
|skill=8
|spd=13
|spd=13
Line 1,274: Line 1,280:
|#=1
|#=1
|hp=42
|hp=42
|atk=23{{hover|+3|Granted by Javelin}}
|atk=23{{h|+3|Granted by Javelin}}
|skill=7
|skill=7
|spd=5{{hover|-2|Penalized by Javelin}}
|spd=5{{h|−2|Penalized by Javelin}}
|lck=0
|lck=0
|def=19
|def=19
Line 1,292: Line 1,298:
|#=1
|#=1
|hp=42
|hp=42
|atk=19{{hover|+4|Granted by Steel Sword}}
|atk=19{{h|+4|Granted by Steel Sword}}
|skill=20
|skill=20
|spd=22{{hover|-1|Penalized by Steel Sword}}
|spd=22{{h|−1|Penalized by Steel Sword}}
|lck=0
|lck=0
|def=13
|def=13
|res=6{{hover|+5|Granted by Resistance +5}}
|res=6{{h|+5|Granted by Resistance +5}}
|mov=7
|mov=7
|inventory={{Item|15|Steel Sword}}<br>{{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
|inventory={{Item|15|Steel Sword}}<br>{{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
Line 1,307: Line 1,313:
|#=1
|#=1
|hp=47
|hp=47
|atk=21{{hover|+4|Granted by Steel Lance}}
|atk=21{{h|+4|Granted by Steel Lance}}
|skill=10
|skill=10
|spd=15{{hover|-1|Penalized by Steel Lance}}
|spd=15{{h|−1|Penalized by Steel Lance}}
|lck=0
|lck=0
|def=16
|def=16
Line 1,322: Line 1,328:
|#=1
|#=1
|hp=47
|hp=47
|atk=25{{hover|+3|Granted by Javelin}}
|atk=25{{h|+3|Granted by Javelin}}
|skill=9
|skill=9
|spd=6{{hover|-2|Penalized by Javelin}}
|spd=6{{h|−2|Penalized by Javelin}}
|lck=0
|lck=0
|def=21
|def=21
Line 1,342: Line 1,348:
|atk=17
|atk=17
|skill=18
|skill=18
|spd=20{{hover|-1|Penalized by Iron Shield}}
|spd=20{{h|−1|Penalized by Iron Shield}}
|lck=0
|lck=0
|def=12{{hover|+4|Granted by Iron Shield}}
|def=12{{h|+4|Granted by Iron Shield}}
|res=6{{hover|+5|Granted by Resistance +5}}
|res=6{{h|+5|Granted by Resistance +5}}
|mov=7
|mov=7
|inventory={{Item|15|Iron Shield}}<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
|inventory={{Item|15|Iron Shield}}<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
Line 1,377: Line 1,383:
|res=14
|res=14
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Fire|link=Fire (tome)|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|inventory=--<br>{{Item|15|Fire|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 1,392: Line 1,398:
|res=14
|res=14
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Thunder|link=Thunder (tome)|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|inventory=--<br>{{Item|15|Thunder|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|last=y
|last=y
}}
}}
Line 1,405: Line 1,411:
|atk=19
|atk=19
|skill=20
|skill=20
|spd=22{{hover|-1|Penalized by Iron Shield}}
|spd=22{{h|−1|Penalized by Iron Shield}}
|lck=0
|lck=0
|def=13{{hover|+4|Granted by Iron Shield}}
|def=13{{h|+4|Granted by Iron Shield}}
|res=6{{hover|+5|Granted by Resistance +5}}
|res=6{{h|+5|Granted by Resistance +5}}
|mov=7
|mov=7
|inventory={{Item|15|Iron Shield}}<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
|inventory={{Item|15|Iron Shield}}<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
Line 1,440: Line 1,446:
|res=14
|res=14
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Fire|link=Fire (tome)|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|inventory=--<br>{{Item|15|Fire|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 1,455: Line 1,461:
|res=14
|res=14
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Thunder|link=Thunder (tome)|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|inventory=--<br>{{Item|15|Thunder|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|last=y
|last=y
}}
}}
Line 1,466: Line 1,472:
|#=1
|#=1
|hp=45
|hp=45
|atk=18{{hover|+2|Granted by Iron Bow}}
|atk=18{{h|+2|Granted by Iron Bow}}
|skill=10
|skill=10
|spd=9{{hover|-2|Penalized by Iron Bow}}
|spd=9{{h|−2|Penalized by Iron Bow}}
|lck=0
|lck=0
|def=11
|def=11
|res=6
|res=6
|mov=8
|mov=8
|inventory={{Item|15|Iron Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{hover|*|Granted by Iron Bow}}
|inventory={{Item|15|Iron Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{h|*|Granted by Iron Bow}}
|notes=Begins moving unprovoked on turn 4, or if he or a nearby [[Bonewalker]] is provoked.
|notes=Begins moving unprovoked on turn 4, or if he or a nearby [[Bonewalker]] is provoked.
}}
}}
Line 1,489: Line 1,495:
|res=6
|res=6
|mov=8
|mov=8
|inventory=--<br>{{Item|15|Bow|link=Bow (NES)|image=bow forecast}} • {{Item|15|Bowrange +2|image=skill class}}
|inventory=--<br>{{Item|15|Bow|link=Bow (Famicom)|image=bow forecast}} • {{Item|15|Bowrange +2|image=skill class}}
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 1,512: Line 1,518:
|#=2
|#=2
|hp=49
|hp=49
|atk=21{{hover|+4|Granted by Steel Sword}}
|atk=21{{h|+4|Granted by Steel Sword}}
|skill=10
|skill=10
|spd=8{{hover|-1|Penalized by Steel Sword}}
|spd=8{{h|−1|Penalized by Steel Sword}}
|lck=0
|lck=0
|def=15
|def=15
Line 1,530: Line 1,536:
|atk=21
|atk=21
|skill=10
|skill=10
|spd=8{{hover|-2|Penalized by Steel Shield}}
|spd=8{{h|−2|Penalized by Steel Shield}}
|lck=0
|lck=0
|def=15{{hover|+5|Granted by Steel Shield}}
|def=15{{h|+5|Granted by Steel Shield}}
|res=4
|res=4
|mov=5
|mov=5
Line 1,562: Line 1,568:
|#=1
|#=1
|hp=51
|hp=51
|atk=21{{hover|+5|Granted by Silver Bow}}
|atk=21{{h|+5|Granted by Silver Bow}}
|skill=13
|skill=13
|spd=11{{hover|-4|Penalized by Silver Bow}}
|spd=11{{h|−4|Penalized by Silver Bow}}
|lck=0
|lck=0
|def=13
|def=13
|res=6
|res=6
|mov=8
|mov=8
|inventory={{Item|15|Silver Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{hover|*|Granted by Silver Bow}}
|inventory={{Item|15|Silver Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{h|*|Granted by Silver Bow}}
|notes=Begins moving unprovoked on turn 3, or if he or a nearby [[Bonewalker]] is provoked.
|notes=Begins moving unprovoked on turn 3, or if he or a nearby [[Bonewalker]] is provoked.
}}
}}
Line 1,578: Line 1,584:
|#=2
|#=2
|hp=46
|hp=46
|atk=19{{hover|+2|Granted by Iron Bow}}
|atk=19{{h|+2|Granted by Iron Bow}}
|skill=11
|skill=11
|spd=10{{hover|-2|Penalized by Iron Bow}}
|spd=10{{h|−2|Penalized by Iron Bow}}
|lck=0
|lck=0
|def=12
|def=12
|res=6
|res=6
|mov=8
|mov=8
|inventory={{Item|15|Iron Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{hover|*|Granted by Iron Bow}}
|inventory={{Item|15|Iron Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{h|*|Granted by Iron Bow}}
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 1,608: Line 1,614:
|#=2
|#=2
|hp=52
|hp=52
|atk=25{{hover|+8|Granted by Silver Sword}}
|atk=25{{h|+8|Granted by Silver Sword}}
|skill=12
|skill=12
|spd=10{{hover|-2|Penalized by Silver Sword}}
|spd=10{{h|−2|Penalized by Silver Sword}}
|lck=0
|lck=0
|def=17
|def=17
Line 1,624: Line 1,630:
|#=1
|#=1
|hp=52
|hp=52
|atk=25{{hover|+13|Granted by Shadow Sword}}
|atk=25{{h|+13|Granted by Shadow Sword}}
|skill=12
|skill=12
|spd=10{{hover|-5|Penalized by Shadow Sword}}
|spd=10{{h|−5|Penalized by Shadow Sword}}
|lck=0
|lck=0
|def=17
|def=17
|res=4
|res=4
|mov=5
|mov=5
|inventory={{Item|15|Shadow Sword}}<br>{{Item|15|Bone Sword|image=monster forecast}} • {{Item|15|Lifetaker|image=skill sword}}{{hover|*|Granted by Shadow Sword}} • {{Item|15|Hex|image=skill sword}}{{hover|*|Granted by Shadow Sword}}
|inventory={{Item|15|Shadow Sword}}<br>{{Item|15|Bone Sword|image=monster forecast}} • {{Item|15|Lifetaker|image=skill sword}}{{h|*|Granted by Shadow Sword}} • {{Item|15|Hex|image=skill sword}}{{h|*|Granted by Shadow Sword}}
|notes=Begins moving unprovoked on turn 3, or if it, the [[Silver Bow]] [[Bow Knight]], or a [[Silver Sword]] Bonewalker is provoked.
|notes=Begins moving unprovoked on turn 3, or if it, the [[Silver Bow]] [[Bow Knight]], or a [[Silver Sword]] Bonewalker is provoked.
}}
}}
Line 1,640: Line 1,646:
|#=2
|#=2
|hp=52
|hp=52
|atk=25{{hover|+4|Granted by Steel Sword}}
|atk=25{{h|+4|Granted by Steel Sword}}
|skill=12
|skill=12
|spd=10{{hover|-1|Penalized by Steel Sword}}
|spd=10{{h|−1|Penalized by Steel Sword}}
|lck=0
|lck=0
|def=17
|def=17
Line 1,665: Line 1,671:
|res=7
|res=7
|mov=5
|mov=5
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Lance|link=Lance (NES)|image=lance forecast}}
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}} • {{Item|15|Heavy Armor|image=skill class}}{{h|*|Hidden}}
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 1,680: Line 1,686:
|res=5
|res=5
|mov=8
|mov=8
|inventory=--<br>{{Item|15|Lance|link=Lance (NES)|image=lance forecast}}
|inventory=--<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 1,710: Line 1,716:
|res=2
|res=2
|mov=5
|mov=5
|inventory=--<br>{{Item|15|Bow|link=Bow (NES)|image=bow forecast}} • {{Item|15|Bowrange +2|image=skill class}}
|inventory=--<br>{{Item|15|Bow|link=Bow (Famicom)|image=bow forecast}} • {{Item|15|Bowrange +2|image=skill class}}
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 1,725: Line 1,731:
|res=9
|res=9
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Fire|link=Fire (tome)|image=black magic}} • {{Item|15|Sagittae|image=black magic}} • {{Item|15|Recover|image=white magic}} • {{Item|15|Discipline|image=skill class}}
|inventory=--<br>{{Item|15|Fire|image=black magic}} • {{Item|15|Sagittae|image=black magic}} • {{Item|15|Recover|image=white magic}} • {{Item|15|Discipline|image=skill class}}
|last=y
|last=y
}}
}}
Line 1,743: Line 1,749:
|res=8
|res=8
|mov=5
|mov=5
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Lance|link=Lance (NES)|image=lance forecast}}
|inventory={{Item|15|Silver Purse|type=drop}}<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}} • {{Item|15|Heavy Armor|image=skill class}}{{h|*|Hidden}}
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 1,758: Line 1,764:
|res=6
|res=6
|mov=8
|mov=8
|inventory=--<br>{{Item|15|Lance|link=Lance (NES)|image=lance forecast}}
|inventory=--<br>{{Item|15|Lance|link=Lance (Famicom)|image=lance forecast}}
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 1,788: Line 1,794:
|res=2
|res=2
|mov=5
|mov=5
|inventory=--<br>{{Item|15|Bow|link=Bow (NES)|image=bow forecast}} • {{Item|15|Bowrange +2|image=skill class}}
|inventory=--<br>{{Item|15|Bow|link=Bow (Famicom)|image=bow forecast}} • {{Item|15|Bowrange +2|image=skill class}}
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 1,803: Line 1,809:
|res=9
|res=9
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Fire|link=Fire (tome)|image=black magic}} • {{Item|15|Sagittae|image=black magic}} • {{Item|15|Recover|image=white magic}} • {{Item|15|Discipline|image=skill class}}
|inventory=--<br>{{Item|15|Fire|image=black magic}} • {{Item|15|Sagittae|image=black magic}} • {{Item|15|Recover|image=white magic}} • {{Item|15|Discipline|image=skill class}}
|last=y
|last=y
}}
}}
Line 1,812: Line 1,818:
The [[Mogall]] encounter is a fixed encounter which must be fought in order to progress through the tower.
The [[Mogall]] encounter is a fixed encounter which must be fought in order to progress through the tower.


The [[Balor]] encounter is a rare encounter that only has a 10% chance of appearing after certain requirements have been met. It may only appear starting from [[Together to the End|Act 5]].
The [[Balor]] encounter is a rare encounter that only has a 10% chance of appearing after certain requirements have been met. It may only appear starting from [[Together to the End|Act&nbsp;5]].


Floor 4 includes all possible [[Arcanist]] encounters from the floor 1, the first [[Gargoyle]] encounter from floor 2, and the third [[Dread Fighter]] encounter from floor 3, as well as the following:
Floor 4 includes all possible [[Arcanist]] encounters from floor 1, the first [[Gargoyle]] encounter from floor 2, and the third [[Dread Fighter]] encounter from floor 3, as well as the following:
{{Tab
{{Tab
|width=100%
|width=100%
Line 1,843: Line 1,849:
|res=9
|res=9
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Miasma|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{hover|*|Bonewalker variant}} • {{Item|15|Incarnation|image=skill class}}
|inventory=--<br>{{Item|15|Miasma|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{h|*|Bonewalker variant}} • {{Item|15|Incarnation|image=skill class}}
|notes=Does not move.
|notes=Does not move.
}}
}}
Line 1,857: Line 1,863:
|lck=0
|lck=0
|def=12
|def=12
|res=6{{hover|+5|Granted by Resistance +5}}
|res=6{{h|+5|Granted by Resistance +5}}
|mov=7
|mov=7
|inventory=--<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
|inventory=--<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
Line 1,874: Line 1,880:
|res=14
|res=14
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Fire|link=Fire (tome)|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|inventory=--<br>{{Item|15|Fire|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|last=y
|last=y
}}
}}
Line 1,910: Line 1,916:
|res=9
|res=9
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Miasma|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{hover|*|Bonewalker variant}} • {{Item|15|Incarnation|image=skill class}}
|inventory=--<br>{{Item|15|Miasma|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{h|*|Bonewalker variant}} • {{Item|15|Incarnation|image=skill class}}
|notes=Does not move.
|notes=Does not move.
}}
}}
Line 1,924: Line 1,930:
|lck=0
|lck=0
|def=13
|def=13
|res=6{{hover|+5|Granted by Resistance +5}}
|res=6{{h|+5|Granted by Resistance +5}}
|mov=7
|mov=7
|inventory=--<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
|inventory=--<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
Line 1,941: Line 1,947:
|res=14
|res=14
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Fire|link=Fire (tome)|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|inventory=--<br>{{Item|15|Fire|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|last=y
|last=y
}}
}}
Line 1,977: Line 1,983:
|res=9
|res=9
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Miasma|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{hover|*|Revenant variant}} • {{Item|15|Incarnation|image=skill class}}
|inventory=--<br>{{Item|15|Miasma|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{h|*|Revenant variant}} • {{Item|15|Incarnation|image=skill class}}
|notes=Does not move.
|notes=Does not move.
}}
}}
Line 1,986: Line 1,992:
|#=1
|#=1
|hp=42
|hp=42
|atk=19{{hover|+3|Granted by Javelin}}
|atk=19{{h|+3|Granted by Javelin}}
|skill=8
|skill=8
|spd=13{{hover|-2|Penalized by Javelin}}
|spd=13{{h|−2|Penalized by Javelin}}
|lck=0
|lck=0
|def=14
|def=14
Line 2,008: Line 2,014:
|res=9
|res=9
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Fire|link=Fire (tome)|image=black magic}} • {{Item|15|Sagittae|image=black magic}} • {{Item|15|Recover|image=white magic}} • {{Item|15|Discipline|image=skill class}}
|inventory=--<br>{{Item|15|Fire|image=black magic}} • {{Item|15|Sagittae|image=black magic}} • {{Item|15|Recover|image=white magic}} • {{Item|15|Discipline|image=skill class}}
|last=y
|last=y
}}
}}
Line 2,044: Line 2,050:
|res=9
|res=9
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Miasma|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{hover|*|Revenant variant}} • {{Item|15|Incarnation|image=skill class}}
|inventory=--<br>{{Item|15|Miasma|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{h|*|Revenant variant}} • {{Item|15|Incarnation|image=skill class}}
|notes=Does not move.
|notes=Does not move.
}}
}}
Line 2,053: Line 2,059:
|#=1
|#=1
|hp=47
|hp=47
|atk=21{{hover|+3|Granted by Javelin}}
|atk=21{{h|+3|Granted by Javelin}}
|skill=10
|skill=10
|spd=15{{hover|-2|Penalized by Javelin}}
|spd=15{{h|−2|Penalized by Javelin}}
|lck=0
|lck=0
|def=16
|def=16
Line 2,068: Line 2,074:
|#=2
|#=2
|hp=33
|hp=33
|atk=14{{hover|+4|Granted by Steel Lance}}
|atk=14{{h|+4|Granted by Steel Lance}}
|skill=7
|skill=7
|spd=10{{hover|-1|Penalized by Steel Lance}}
|spd=10{{h|−1|Penalized by Steel Lance}}
|lck=0
|lck=0
|def=10
|def=10
Line 2,090: Line 2,096:
|res=10
|res=10
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Fire|link=Fire (tome)|image=black magic}} • {{Item|15|Sagittae|image=black magic}} • {{Item|15|Recover|image=white magic}} • {{Item|15|Discipline|image=skill class}}
|inventory=--<br>{{Item|15|Fire|image=black magic}} • {{Item|15|Sagittae|image=black magic}} • {{Item|15|Recover|image=white magic}} • {{Item|15|Discipline|image=skill class}}
|last=y
|last=y
}}
}}
Line 2,126: Line 2,132:
|res=9
|res=9
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Mire|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{hover|*|Gargoyle variant}} • {{Item|15|Incarnation|image=skill class}}
|inventory=--<br>{{Item|15|Mire|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{h|*|Gargoyle variant}} • {{Item|15|Incarnation|image=skill class}}
|notes=Does not move.
|notes=Does not move.
}}
}}
Line 2,135: Line 2,141:
|#=2
|#=2
|hp=35
|hp=35
|atk=14{{hover|+2|Granted by Iron Bow}}
|atk=14{{h|+2|Granted by Iron Bow}}
|skill=8
|skill=8
|spd=8{{hover|-2|Penalized by Iron Bow}}
|spd=8{{h|−2|Penalized by Iron Bow}}
|lck=0
|lck=0
|def=8
|def=8
|res=2
|res=2
|mov=5
|mov=5
|inventory={{Item|15|Iron Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{hover|*|Granted by Iron Bow}}
|inventory={{Item|15|Iron Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{h|*|Granted by Iron Bow}}
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 2,193: Line 2,199:
|res=9
|res=9
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Mire|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{hover|*|Gargoyle variant}} • {{Item|15|Incarnation|image=skill class}}
|inventory=--<br>{{Item|15|Mire|image=black magic}} • {{Item|15|Conjure|image=white magic}}{{h|*|Gargoyle variant}} • {{Item|15|Incarnation|image=skill class}}
|notes=Does not move.
|notes=Does not move.
}}
}}
Line 2,202: Line 2,208:
|#=2
|#=2
|hp=37
|hp=37
|atk=15{{hover|+3|Granted by Steel Bow}}
|atk=15{{h|+3|Granted by Steel Bow}}
|skill=9
|skill=9
|spd=8{{hover|-3|Penalized by Steel Bow}}
|spd=8{{h|−3|Penalized by Steel Bow}}
|lck=0
|lck=0
|def=8
|def=8
|res=2
|res=2
|mov=5
|mov=5
|inventory={{Item|15|Steel Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{hover|*|Granted by Steel Bow}}
|inventory={{Item|15|Steel Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{h|*|Granted by Steel Bow}}
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 2,253: Line 2,259:
|#=3
|#=3
|hp=44
|hp=44
|atk=24{{hover|+4|Granted by Steel Lance}}
|atk=24{{h|+4|Granted by Steel Lance}}
|skill=6
|skill=6
|spd=3{{hover|-1|Penalized by Steel Lance}}
|spd=3{{h|−1|Penalized by Steel Lance}}
|lck=0
|lck=0
|def=21
|def=21
Line 2,290: Line 2,296:
|res=14
|res=14
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Thunder|link=Thunder (tome)|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|inventory=--<br>{{Item|15|Thunder|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|last=y
|last=y
}}
}}
Line 2,301: Line 2,307:
|#=1
|#=1
|hp=49
|hp=49
|atk=27{{hover|+8|Granted by Silver Lance}}
|atk=27{{h|+8|Granted by Silver Lance}}
|skill=8
|skill=8
|spd=4{{hover|-2|Penalized by Silver Lance}}
|spd=4{{h|−2|Penalized by Silver Lance}}
|lck=0
|lck=0
|def=24
|def=24
Line 2,316: Line 2,322:
|#=2
|#=2
|hp=49
|hp=49
|atk=27{{hover|+4|Granted by Steel Lance}}
|atk=27{{h|+4|Granted by Steel Lance}}
|skill=8
|skill=8
|spd=4{{hover|-1|Penalized by Steel Lance}}
|spd=4{{h|−1|Penalized by Steel Lance}}
|lck=0
|lck=0
|def=24
|def=24
Line 2,353: Line 2,359:
|res=14
|res=14
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Thunder|link=Thunder (tome)|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|inventory=--<br>{{Item|15|Thunder|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|last=y
|last=y
}}
}}
Line 2,396: Line 2,402:
|#=2
|#=2
|hp=44
|hp=44
|atk=24{{hover|+3|Granted by Javelin}}
|atk=24{{h|+3|Granted by Javelin}}
|skill=6
|skill=6
|spd=3{{hover|-2|Penalized by Javelin}}
|spd=3{{h|−2|Penalized by Javelin}}
|lck=0
|lck=0
|def=21
|def=21
Line 2,412: Line 2,418:
|#=1
|#=1
|hp=35
|hp=35
|atk=14{{hover|+3|Granted by Steel Bow}}
|atk=14{{h|+3|Granted by Steel Bow}}
|skill=8
|skill=8
|spd=8{{hover|-3|Penalized by Steel Bow}}
|spd=8{{h|−3|Penalized by Steel Bow}}
|lck=0
|lck=0
|def=8
|def=8
|res=2
|res=2
|mov=5
|mov=5
|inventory={{Item|15|Steel Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{hover|*|Granted by Steel Bow}}
|inventory={{Item|15|Steel Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{h|*|Granted by Steel Bow}}
|notes=Begins moving unprovoked on turn 8, or if he or a [[Fiend]] is provoked.
|notes=Begins moving unprovoked on turn 8, or if he or a [[Fiend]] is provoked.
}}
}}
Line 2,433: Line 2,439:
|lck=0
|lck=0
|def=12
|def=12
|res=6{{hover|+5|Granted by Resistance +5}}
|res=6{{h|+5|Granted by Resistance +5}}
|mov=7
|mov=7
|inventory=--<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
|inventory=--<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
Line 2,450: Line 2,456:
|res=14
|res=14
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Thunder|link=Thunder (tome)|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|inventory=--<br>{{Item|15|Thunder|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 2,474: Line 2,480:
|#=1
|#=1
|hp=42
|hp=42
|atk=19{{hover|+2|Granted by Iron Lance}}
|atk=19{{h|+2|Granted by Iron Lance}}
|skill=8
|skill=8
|spd=13
|spd=13
Line 2,490: Line 2,496:
|#=1
|#=1
|hp=47
|hp=47
|atk=20{{hover|+13|Granted by Shadow Sword}}
|atk=20{{h|+13|Granted by Shadow Sword}}
|skill=9
|skill=9
|spd=7{{hover|-5|Penalized by Shadow Sword}}
|spd=7{{h|−5|Penalized by Shadow Sword}}
|lck=0
|lck=0
|def=14
|def=14
|res=4
|res=4
|mov=5
|mov=5
|inventory={{Item|15|Shadow Sword}}<br>{{Item|15|Bone Sword|image=monster forecast}} • {{Item|15|Lifetaker|image=skill sword}}{{hover|*|Granted by Shadow Sword}} • {{Item|15|Hex|image=skill sword}}{{hover|*|Granted by Shadow Sword}}
|inventory={{Item|15|Shadow Sword}}<br>{{Item|15|Bone Sword|image=monster forecast}} • {{Item|15|Lifetaker|image=skill sword}}{{h|*|Granted by Shadow Sword}} • {{Item|15|Hex|image=skill sword}}{{h|*|Granted by Shadow Sword}}
|notes=Begins moving unprovoked on turn 4, or if it, a [[Gargoyle]], the [[Gold Knight]], or the other Bonewalker is provoked.
|notes=Begins moving unprovoked on turn 4, or if it, a [[Gargoyle]], the [[Gold Knight]], or the other Bonewalker is provoked.
}}
}}
Line 2,506: Line 2,512:
|#=1
|#=1
|hp=47
|hp=47
|atk=20{{hover|+5|Granted by Brave Sword}}
|atk=20{{h|+5|Granted by Brave Sword}}
|skill=9
|skill=9
|spd=7
|spd=7
Line 2,575: Line 2,581:
|#=2
|#=2
|hp=47
|hp=47
|atk=26{{hover|+3|Granted by Javelin}}
|atk=26{{h|+3|Granted by Javelin}}
|skill=7
|skill=7
|spd=4{{hover|-2|Penalized by Javelin}}
|spd=4{{h|−2|Penalized by Javelin}}
|lck=0
|lck=0
|def=23
|def=23
Line 2,591: Line 2,597:
|#=1
|#=1
|hp=38
|hp=38
|atk=16{{hover|+5|Granted by Silver Bow}}
|atk=16{{h|+5|Granted by Silver Bow}}
|skill=10
|skill=10
|spd=9{{hover|-4|Penalized by Silver Bow}}
|spd=9{{h|−4|Penalized by Silver Bow}}
|lck=0
|lck=0
|def=9
|def=9
|res=2
|res=2
|mov=5
|mov=5
|inventory={{Item|15|Silver Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{hover|*|Granted by Silver Bow}}
|inventory={{Item|15|Silver Bow}}<br>{{Item|15|Bowrange +2|image=skill class}} • {{Item|15|Anti-Fliers|image=skill bow}}{{h|*|Granted by Silver Bow}}
|notes=Begins moving unprovoked on turn 6, or if he or a [[Fiend]] is provoked.
|notes=Begins moving unprovoked on turn 6, or if he or a [[Fiend]] is provoked.
}}
}}
Line 2,628: Line 2,634:
|lck=0
|lck=0
|def=13
|def=13
|res=6{{hover|+5|Granted by Resistance +5}}
|res=6{{h|+5|Granted by Resistance +5}}
|mov=7
|mov=7
|inventory=--<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
|inventory=--<br>{{Item|15|Sword|link=Sword (Gaiden)|image=sword forecast}} • {{Item|15|Resistance +5|image=skill class}} • {{Item|15|Apotrope|image=skill class}}
Line 2,645: Line 2,651:
|res=14
|res=14
|mov=4
|mov=4
|inventory=--<br>{{Item|15|Thunder|link=Thunder (tome)|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
|inventory=--<br>{{Item|15|Thunder|image=black magic}} • {{Item|15|Teleportation|image=skill personal}}
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 2,669: Line 2,675:
|#=1
|#=1
|hp=45
|hp=45
|atk=20{{hover|+4|Granted by Steel Lance}}
|atk=20{{h|+4|Granted by Steel Lance}}
|skill=9
|skill=9
|spd=14{{hover|-1|Penalized by Steel Lance}}
|spd=14{{h|−1|Penalized by Steel Lance}}
|lck=0
|lck=0
|def=15
|def=15
Line 2,685: Line 2,691:
|#=1
|#=1
|hp=49
|hp=49
|atk=21{{hover|+13|Granted by Shadow Sword}}
|atk=21{{h|+13|Granted by Shadow Sword}}
|skill=10
|skill=10
|spd=8{{hover|-5|Penalized by Shadow Sword}}
|spd=8{{h|−5|Penalized by Shadow Sword}}
|lck=0
|lck=0
|def=15
|def=15
|res=4
|res=4
|mov=5
|mov=5
|inventory={{Item|15|Shadow Sword}}<br>{{Item|15|Bone Sword|image=monster forecast}} • {{Item|15|Lifetaker|image=skill sword}}{{hover|*|Granted by Shadow Sword}} • {{Item|15|Hex|image=skill sword}}{{hover|*|Granted by Shadow Sword}}
|inventory={{Item|15|Shadow Sword}}<br>{{Item|15|Bone Sword|image=monster forecast}} • {{Item|15|Lifetaker|image=skill sword}}{{h|*|Granted by Shadow Sword}} • {{Item|15|Hex|image=skill sword}}{{h|*|Granted by Shadow Sword}}
|notes=Begins moving unprovoked on turn 3, or if it, a [[Gargoyle]], the [[Gold Knight]], or the other Bonewalker is provoked.
|notes=Begins moving unprovoked on turn 3, or if it, a [[Gargoyle]], the [[Gold Knight]], or the other Bonewalker is provoked.
}}
}}
Line 2,701: Line 2,707:
|#=1
|#=1
|hp=49
|hp=49
|atk=21{{hover|+5|Granted by Brave Sword}}
|atk=21{{h|+5|Granted by Brave Sword}}
|skill=10
|skill=10
|spd=8
|spd=8
Line 2,775: Line 2,781:
|res=8
|res=8
|mov=6
|mov=6
|inventory=--<br>{{Item|15|Axe|link=Axe (NES)|image=axe forecast}}
|inventory=--<br>{{Item|15|Axe|link=Axe (Famicom)|image=axe forecast}}
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 2,856: Line 2,862:
|res=9
|res=9
|mov=6
|mov=6
|inventory=--<br>{{Item|15|Axe|link=Axe (NES)|image=axe forecast}}
|inventory=--<br>{{Item|15|Axe|link=Axe (Famicom)|image=axe forecast}}
}}
}}
{{ChapUnitCellFE15
{{ChapUnitCellFE15
Line 2,896: Line 2,902:


==Strategy==
==Strategy==
{{sectstub}}
{{strategy}}
Welcome to the final dungeon of Celica's route. There's a Mila idol in the basement if you need to promote anyone, and the pots are prone to dropping Silver Marks that can be farmed for last-minute weapon upgrades. As usual, you can sneak past most enemies, but there are four fixed encounters. Note that exiting the tower will cause the fixed enemies to respawn; however, visiting the Mila idol is fine.
 
The Fiend is accompanied by Arcanists and Dread Fighters. Hunter's Volley is your best friend here.
 
The Necrodragons are accompanied by some Gargoyles and a Bow Knight. This is nothing you haven't dealt with before - just lure the Bow Knight in with your own bowman and mow the rest down on turn 2.
 
The Bow Knight battle has you swarmed by Bow Knights, Bone Walkers, and a couple of Necrodragons. You are very likely to be overrun - Genny's Invoke is a godsend for drawing fire away from your units and giving you some breathing room.
 
The Mogall battle is easy once you kill the Dread Fighter, Sniper, and Gold Knight. The Mogalls are pests who have great Speed and the ability to multiply, but have poor mobility and damage. Your Snipers and Bow Knights can use Hunter's Volley from outside their range to obliterate them.
 
'''Be warned that crossing the threshold to the tower's aerie is the point of no return for Celica's half of the game. You cannot do anything on the aerie except talk to Jedah and end Act&nbsp;4 for her. You will not be able to control Celica's army again until the final battle, you cannot visit the east half of Valentia or promote Celica's units until the post-game, and Alessio's sidequest chain will be left permanently incomplete if it has not been finished.''' Make sure you're ready before going up those stairs.
 
Map Turn Count: 2<br>Game Turn Count: 269 (Fiend battle)
 
Map Turn Count: 2<br>Game Turn Count: 271 (Necrodragon battle)
 
Map Turn Count: 3<br>Game Turn Count: 274 (Bow Knight battle)
 
Map Turn Count: 5<br>Game Turn Count: 279 (Mogall battle)
 
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Echoes: Shadows of Valentia}}
|english=Seat of the Duma<br>Faithful. No records<br>remain of why this<br>ancient towering<br>spire was originally<br>constructed.
|japanese=ドーマ教団の本拠地。<br>何らかの目的をもって<br>古の時代に建設された<br>神の名を冠する<br>巨大な塔。
}}
{{DescriptionFtr}}
<!--
<!--
==Trivia==
==Trivia==
-->
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Duma Tower
|eng-name=Duma Tower
|eng-mean=--
|eng-fan-name=Tower of Doma
|eng-fan-name=Tower of Doma
|eng-fan-mean=Used in the ''Gaiden'' [[fan translation]].
|eng-fan-mean=Used in the ''Gaiden'' [[fan translation]].
|jap-name={{hover|ドーマの塔|Dōma no tō}}
|jpn-name={{h|ドーマの塔|Dōma no tō}}
|jap-mean=Officially romanized as '''Doma'''; literally "Doma's Tower" or "Tower of Doma". In ''Gaiden'', it is spelled with hiragana as {{hover|ドーマの塔|Dōma no tō}}.
|jpn-mean=Officially romanized as '''Doma'''; literally "Doma's Tower" or "Tower of Doma". In ''Gaiden'', it is spelled with hiragana as {{hl|ドーマのとう|Dōma no tō}}.
|span-name=Torre de Duma
|span-name=Torre de Duma
|span-mean=Tower of Duma
|span-mean=Tower of Duma
Line 2,918: Line 2,952:
|dut-name=Duma-toren
|dut-name=Duma-toren
|dut-mean=Duma tower
|dut-mean=Duma tower
|ch-simp-name={{hover|多玛之塔|Duōmǎ zhī tǎ}}
|por-name=Torre de Duma
|por-mean=Tower of Duma; used in the "Way of the Heart" [[Lost Lore]] event in {{FEH}}.
|ch-simp-name={{h|多玛之塔|Duōmǎ zhī tǎ}}
|ch-simp-mean=Tower of Duoma
|ch-simp-mean=Tower of Duoma
|ch-trad-name={{hover|多瑪之塔|Duōmǎ zhī tǎ}}
|ch-trad-name={{h|多瑪之塔|Duōmǎ zhī tǎ}}
|ch-trad-mean=Tower of Duoma
|ch-trad-mean=Tower of Duoma
}}
}}

Latest revision as of 21:48, 28 March 2024

For additional information on the location, see Duma Tower.
Duma Tower

Cm fe02 duma tower exterior.png

Location

Duma Tower

Previous chapter(s)

The Swamps of Duma Battle

Next chapter(s)

Duma Temple

The tower is massive... Oppressive. Like Duma's power given form. What lies beyond the quest for ever-greater power? Perhaps that answer lies at the tower's peak.
— Celica

Duma Tower (Japanese: ドーマの塔 Doma) is the final map of the fourth act of Celica's route in Fire Emblem Gaiden and Fire Emblem Echoes: Shadows of Valentia.

Map data

Gaiden Echoes: Shadows of Valentia

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Celica dies 10 {{{partner}}} {{{other}}} Varies
8
8
10
15+reinforcements
Map dimensions:
15 columns by 16 rows

Character data

Gaiden Echoes: Shadows of Valentia

Characters
New units

None

Required characters
Celica 02 ​
Available characters
Mae ​Boey ​Genny ​Saber ​Valbar ​Kamui ​Leon ​Palla ​Catria ​Atlas ​Jesse ​Sonya ​Deen ​Est ​Nomah ​Conrad ​

Item data

Items
Name Obtainment Method
Is 3ds03 silver purse++.png Silver Purse++ In the western chest on the first floor
Is 3ds03 ladyblade.png Ladyblade In the eastern chest on the first floor
Is 3ds03 mana herbs.png Mana Herbs Examine in the Mila shrine
Is 3ds03 duma moss.png Duma Moss Examine in the Mila shrine
Is 3ds03 cog.png Cog In a chest on the second floor

Sacred spring data

Gaiden Shadows of Valentia

Sacred spring stats
Location Uses Lion statue
Floor 1 2 Speed
Floor 1 2 Luck
Floor 2 Infinite Cures all Fatigue for entire party
Floor 2 2 Skill
Floor 3 2 HP
Floor 4 2 Defense
Floor 4 2 Attack

Enemy data

Gaiden

Battle #1 Battle #2 Battle #3

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma nes02 fiend enemy.gif Fiend Fiend 5 1 46 24 8 6 0 20 7 4 --
--
Ma nes02 dread fighter enemy.gif Dread Fighter Dread Fighter 1 3 36 15 16 18 0 11 15 7 --
--
Ma nes02 arcanist enemy.gif Arcanist Arcanist 3 2 31 9 4 5 0 6 8 4 --
RecoverMire
--

Echoes: Shadows of Valentia

Floor 1

The Fiend encounter is a fixed encounter which must be fought in order to progress through the tower.

Arcanist #1, Normal Arcanist #1, Hard Arcanist #2, Normal Arcanist #2, Hard Arcanist #3, Normal Arcanist #3, Hard Fiend, Normal Fiend, Hard

Enemy Units
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 arcanist enemy.gif Duma Faithful Arcanist 10 1 37 12 8 8 0 9 8 4 --
Mire Fortify
--
Ma 3ds03 arcanist enemy.gif Duma Faithful Arcanist 7 2 34 11 6 7 0 8 8 4 --
Mire Recover
--
Ma 3ds03 arcanist enemy.gif Duma Faithful Arcanist 5 2 32 10 5 6 0 7 8 4 --
Miasma Recover
--
Floor 2

The Necrodragon encounter is a fixed encounter which must be fought in order to progress through the tower.

The Fafnir encounter is a rare encounter that only has a 10% chance of appearing after certain requirements have been met. It may appear starting from Act 4.

Gargoyle #1, Normal Gargoyle #1, Hard Gargoyle #2, Normal Gargoyle #2, Hard Gargoyle #3, Normal Gargoyle #3, Hard Necrodragon, Normal Necrodragon, Hard Fafnir, Normal Fafnir, Hard

Enemy Units
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 gargoyle enemy.gif Terrors Gargoyle 18 1 45 16 12 18 0 12 8 7 --
Scythe Eerie Screech
--
Ma 3ds03 revenant enemy.gif Terrors Revenant 20 2 52 15 9 7 0 5 0 4 --
Venin Claws
--
Ma 3ds03 revenant enemy.gif Terrors Revenant 20 2 52 15 9 7 0 5 0 4 --
Numbing Claws
--
Floor 3

The Bow Knight encounter is a fixed encounter which must be fought in order to progress through the tower.

The Guardian encounter is a rare encounter that only has a 10% chance of appearing after certain requirements have been met. It may appear starting from Act 4.

Floor 3 includes all possible Arcanist encounters from floor 1 as well as the following:

Dread Fighter #1, Normal Dread Fighter #1, Hard Dread Fighter #2, Normal Dread Fighter #2, Hard Dread Fighter #3, Normal Dread Fighter #3, Hard Bow Knight, Normal Bow Knight, Hard Guardian, Normal Guardian, Hard

Enemy Units
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 dread fighter enemy.gif Specters Dread Fighter 5 1 39 17+2 18 20 0 12 6+5 7 Iron Sword
Resistance +5 Apotrope
--
Ma 3ds03 sniper enemy.gif Specters Sniper 5 2 35 14+2 8 8−2 0 8 2 5 Iron Bow
Bowrange +2 Anti-Fliers*
--
Floor 4

The Mogall encounter is a fixed encounter which must be fought in order to progress through the tower.

The Balor encounter is a rare encounter that only has a 10% chance of appearing after certain requirements have been met. It may only appear starting from Act 5.

Floor 4 includes all possible Arcanist encounters from floor 1, the first Gargoyle encounter from floor 2, and the third Dread Fighter encounter from floor 3, as well as the following:

Cantor #1, Normal Cantor #1, Hard Cantor #2, Normal Cantor #2, Hard Cantor #3, Normal Cantor #3, Hard Fiend, Normal Fiend, Hard Mogall, Normal Mogall, Hard Balor, Normal Balor, Hard

Enemy Units
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 cantor enemy.gif Duma Faithful Cantor 8 1 40 16 11 11 0 9 9 4 --
Miasma Conjure* Incarnation
Does not move.
Ma 3ds03 dread fighter enemy.gif Specters Dread Fighter 5 1 39 17 18 20 0 12 6+5 7 --
Sword Resistance +5 Apotrope
--
Ma 3ds03 witch enemy.gif Duma Faithful Witch 8 3 28 14 14 10 0 6 14 4 --
Fire Teleportation
--
Reinforcements
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 bonewalker enemy.gif Duma Faithful Bonewalker 18 Varies 47 20 9 7 0 14 4 5 --
Bone Sword
Conjured by the Cantor.

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Welcome to the final dungeon of Celica's route. There's a Mila idol in the basement if you need to promote anyone, and the pots are prone to dropping Silver Marks that can be farmed for last-minute weapon upgrades. As usual, you can sneak past most enemies, but there are four fixed encounters. Note that exiting the tower will cause the fixed enemies to respawn; however, visiting the Mila idol is fine.

The Fiend is accompanied by Arcanists and Dread Fighters. Hunter's Volley is your best friend here.

The Necrodragons are accompanied by some Gargoyles and a Bow Knight. This is nothing you haven't dealt with before - just lure the Bow Knight in with your own bowman and mow the rest down on turn 2.

The Bow Knight battle has you swarmed by Bow Knights, Bone Walkers, and a couple of Necrodragons. You are very likely to be overrun - Genny's Invoke is a godsend for drawing fire away from your units and giving you some breathing room.

The Mogall battle is easy once you kill the Dread Fighter, Sniper, and Gold Knight. The Mogalls are pests who have great Speed and the ability to multiply, but have poor mobility and damage. Your Snipers and Bow Knights can use Hunter's Volley from outside their range to obliterate them.

Be warned that crossing the threshold to the tower's aerie is the point of no return for Celica's half of the game. You cannot do anything on the aerie except talk to Jedah and end Act 4 for her. You will not be able to control Celica's army again until the final battle, you cannot visit the east half of Valentia or promote Celica's units until the post-game, and Alessio's sidequest chain will be left permanently incomplete if it has not been finished. Make sure you're ready before going up those stairs.

Map Turn Count: 2
Game Turn Count: 269 (Fiend battle)

Map Turn Count: 2
Game Turn Count: 271 (Necrodragon battle)

Map Turn Count: 3
Game Turn Count: 274 (Bow Knight battle)

Map Turn Count: 5
Game Turn Count: 279 (Mogall battle)

Flavor text

Game Text
(English)
Text
(Japanese)
Echoes: Shadows of Valentia
Seat of the Duma
Faithful. No records
remain of why this
ancient towering
spire was originally
constructed.
ドーマ教団の本拠地。
何らかの目的をもって
古の時代に建設された
神の名を冠する
巨大な塔。

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Duma Tower

--

English
(unofficial)

Tower of Doma

Used in the Gaiden fan translation.

Japanese

ドーマの塔

Officially romanized as Doma; literally "Doma's Tower" or "Tower of Doma". In Gaiden, it is spelled with hiragana as ドーマのとう.

Spanish

Torre de Duma

Tower of Duma

French

Tour de Duma

Tower of Duma

German

Turm des Duma

Tower of Duma

Italian

Torre di Duma

Tower of Duma

Dutch

Duma-toren

Duma tower

Portuguese

Torre de Duma

Tower of Duma; used in the "Way of the Heart" Lost Lore event in Fire Emblem Heroes.

Simplified Chinese

多玛之塔

Tower of Duoma

Traditional Chinese

多瑪之塔

Tower of Duoma

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


←  The Swamps of Duma Battle • Duma Tower •  Duma Temple →
Fire Emblem Gaiden
Playable characters AlmAtlasBoeyCatriaCelicaClairCliveDeenDeltheaEstForsythGennyGrayJesseKamuiKliffLeonLukasLuthierMaeMathildaMycenNomahPallaPythonSaberSilqueSonyaTatianaTobinValbarZeke
Non-playable characters HalcyonIrmaMassena
Bosses BarthBlakeDeenDeltheaDesaixDolthDumaGarciaGarthGazelleGharnGriethHestiaJamilJedahJeromeLawsonMagnusMarlaMikhailMuellerNuibabaRudolfShizasSlaydeSonyaTatarrahWolffXaizorZaksonZeke
Background characters Lima IVLipricaMila
Personal weapons FalchionRoyal Sword
Acts and Battles Act 1 1: Ram Woods Battle • 2: Fleecer's Forest Battle • 3: Thieves' Shrine • 4: Storming of Ram Valley • 5: Attack on the Southern Outpost • 6: First Battle of Southern Zofia • 7: Second Battle of Southern Zofia • 8: Deliverance Hideout • 9: Liberation of Zofia Castle
Act 2 1: Skirmish • 2: First Pirate Raid • 3: Second Pirate Raid • 4: Assault on the Pirate Throne • 5: Third Pirate Raid • 6: Beast Hunt • 7: Seabound Shrine • 8: Fourth Pirate Raid • 9: Fifth Pirate Raid
Act 3 Alm 1: Northern Zofia Battle • 2: First Battle of Zofia Forest • 3: Forest Crossroads Battle • 4: Siege of Desaix's Fortress • 5: Second Battle of Zofia Forest • 6: Sylvan Shrine • 7: Forest Northside Battle • 8: Retaking of the Sluice Gate
Celica 1: Zofian Coast Battle • 2: Skirmish • 3: Attack on the Desert Stronghold • 4N: Northern Desert Battle • 4S: Southern Desert Battle • 5: Attack on Grieth's Citadel • 6: Storming of the Valley Approach • 7: Dragon Shrine • 8: Liberation of the Temple of Mila
Act 4 Alm 1: Border Battle • 2: Rigel Forest Battle • 3: Fear Mountain Battle • 4: Fear Mountain Shrine • 5: Siege of Nuibaba's Abode • 6: Rigel Plains Battle • 7: Fight at the Dragon's Maw • 8: Rigel Falls Battle • 9: Secret Shrine • 10: Attack on the Last Bastion • 11: Attack on Rigel Castle
Celica 1: Dead Man's Mire Battle • 2: Skirmish • 3: Attack on Dolth Keep • 4: Lost Treescape • 5: Storming of Duma Gate • 6: The Swamps of Duma Battle • 7: Duma Tower
Act 5 1: Duma Temple • 2: The Final Battle
Locations ValentiaMila ShrinesNovisRigel (Fear Mountain ShrineLost TreescapeDuma Tower) • Zofia (Ram)
Groups, objects and concepts DeliveranceMonsters
Lists ActsCharactersClasses (Class change) • ItemsScriptsWeapons
Related topics Manga adaptationName chart • Other games (Shadow Dragon & the Blade of LightAwakeningEchoes: Shadows of Valentia) • Sound Test ModeTimelineUnused contentWorld map
Fire Emblem Echoes: Shadows of Valentia
Playable characters Alm's Party AlmClairCliveDeltheaFayeForsythGrayKliffLukasLuthierMathildaMycenPythonSilqueTatianaTobinZeke
Celica's Party AtlasBoeyCatriaCelicaConradDeenEstFayeGennyJesseKamuiKliffLeonMaeNomahPallaSaberSonyaValbar
DLC EmmaRandalShadeYuzu
Non-playable characters HalcyonIrmaMassenaMilaPeddlers
Bosses ArgentumAurumBarthBerkutBlakeBrigand BossCerberusThe CreationDeenDeltheaDesaixDolthDumaFernandGarthGarciaGazelleGharnGriethHadesHestiaJamilJarth*JedahJeromeLawsonMagnusMarlaMikhailMuellerNaberiusNuibabaRineaRudolfSlaydeSonyaTatarrahWolffXaizorZaksonZeke
Background characters ForneusLima IVLiprica
Regalia and personal weapons Beloved ZofiaFalchionGradivusMercuriusParthiaRoyal Sword
Acts and Battles Prologue Alm and Celica
Act 1 1: Ram Woods Battle • 2: Fleecer's Forest Battle • 3: Thieves' Shrine • 4: Storming of Ram Valley • 5: Attack on the Southern Outpost • 6: First Battle of Southern Zofia • 7: Second Battle of Southern Zofia • 8: Deliverance Hideout • 9: Liberation of Zofia Castle
Act 2 1: Skirmish • 2: First Pirate Raid • 3: Second Pirate Raid • 4: Assault on the Pirate Throne • 5: Third Pirate Raid • 6: Beast Hunt • 7: Seabound Shrine • 8: Fourth Pirate Raid • 9: Fifth Pirate Raid • 10: Zofia Castle Battle
Act 3 Alm 1: Northern Zofia Battle • 2: First Battle of Zofia Forest • 3: Forest Crossroads Battle • 4: Siege of Desaix's Fortress • 5: Second Battle of Zofia Forest • 6: Sylvan Shrine • 7: Forest Northside Battle • 8: Retaking of the Sluice Gate
Celica 1: Zofian Coast Battle • 2: Skirmish • 3: Attack on the Desert Stronghold • 4N: Northern Desert Battle • 4S: Southern Desert Battle • 5: Attack on Grieth's Citadel • 6: Storming of the Valley Approach • 7: Dragon Shrine • 8: Liberation of the Temple of Mila
Act 4 Alm 1: Border Battle • 2: Rigel Forest Battle • 3: Fear Mountain Battle • 4: Fear Mountain Shrine • 5: Siege of Nuibaba's Abode • 6: Rigel Plains Battle • 7: Fight at the Dragon's Maw • 8: Rigel Falls Battle • 9: Secret Shrine • 10: Attack on the Last Bastion • 11: Attack on Rigel Castle
Celica 1: Dead Man's Mire Battle • 2: Skirmish • 3: Attack on Dolth Keep • 4: Lost Treescape • 5: Storming of Duma Gate • 6: The Swamps of Duma Battle • 7: Duma Tower
Act 5 1: Duma Temple • 2: The Final Battle
Act 6 1: Archanea Seaway 2 Battle • 2: Archanea Seaway 4 Battle • 3: Archanea Seaway 6 Battle • 4: Thabes Labyrinth
amiibo Duma's OrdealsMila's Ordeals
DLC The Astral TempleThe Inner SanctumBand of BandagesLords of the GraveWretches and RichesWealth Before HealthAltar of the DestrierAltar of the TitanAltar of the SkylordAltar of the SorceressAltar of the FaerieAltar of the OgreAltar of the MarksmanAltar of the SavantAltar of the QueenAltar of the King • 1: Battle of Zofia Harbor • 2: Outpost Rescue • 3: Flight from the Ruins • 4: Siege of Zofia CastleCipher Legends ICipher Legends IIMila's Bounty 1Mila's Bounty 2Mila's Bounty 3Mila's Bounty 4Mila's Bounty 5
Locations ValentiaRigel (Fear Mountain ShrineSecret ShrineLost TreescapeDuma TowerDuma Temple) • Zofia (Deliverance HideoutDragon ShrineNovisRamSylvan ShrineTemple of MilaSeabound ShrineThieves' Shrine) • ArchaneaThabes
Groups, objects and concepts Death MasksBook of Valentian RevelationsDeliveranceMila ShrineMila's TurnwheelTerrors
Lists Base conversationsActsCharactersClasses (Class change) • ItemsScriptsSidequestsSkillsSupportsWeapons
Related topics Ancient LettersName chartDownloadable content • Other games (GaidenShadow DragonNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound TestTimelineWorld map