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{{Chapter Infobox | |||
{{Chapter Infobox | |||
|image=[[File:Cm fe06 11A.png|200px]] | |image=[[File:Cm fe06 11A.png|200px]] | ||
|location=[[Mount Eburacum]] | |location=[[Mount Eburacum|Eburacum Mines]] | ||
|new units=[[ | |new units=[[Larum]], [[Thea]], [[Klein]], [[Echidna]] | ||
|boss=[[Orlo]] | |boss=[[Orlo]] | ||
|previous=[[Western Resistance]] | |||
|next=[[The True Enemy]] | |||
}} | }} | ||
{{quote| I want to help the people here. Even if it means that | |||
'''The Hero of the West''' (Japanese: {{ | {{quote|I want to help the people here. Even if it means that we'll be going against Etruria...|[[Roy]]}} | ||
'''The Hero of the West''' (Japanese: {{hl|西方の勇者|Seihō no yūsha}} ''Hero of the west'') is Chapter 11A of {{FE6}}; the player gets this for their eleventh chapter if they visited the village that gives the player a [[Killer Bow]] in [[The Misty Isles|Chapter 9]] and thus went north toward Mount Eburacum. | |||
==Plot== | ==Plot== | ||
{{main|The Hero of the West/Script}} | {{main|The Hero of the West/Script}} | ||
[[Roy]]'s Lycian Army arrives at Eburacum to support the resistance force of the Western Isles. During his trip, Roy sends a letter to Cecilia to inform her of the situation. Meanwhile, the overseer of the Eburacum mine – Bishop [[Orlo]] of the Elimine Church – speaks with [[Melady]], who has arrived in search of Princess [[Guinivere]]. He informs her that he has no information about the princess's location. However, after Melady leaves, Orlo consults with his soldiers and reveals that he knows Guinivere is in Aquileia, the Etrurian capital. He also knows that the sudden death of Prince [[Myrddin]] was an assassination and that High Chancellor [[Roartz]] was involved in. The soldier he talks to then tells him that he knows where the leader of the resistance is hiding, and Orlo orders him to attack that place immediately. | |||
In the meantime, Roy's army prepares for battle. Roy thinks it best to wait for General Cecilia's response, but he is pushed into action when he learns that the local Etrurian troops are attacking a village. With no time for Roy to waste, the battle begins. | |||
At the start of the battle, [[Galle]] and Melady fly in and discuss Princess Guinivere's whereabouts. Melady admits that she has no leads and apologizes to Galle for roping him into this, but he does not mind and says he will ask [[Narcian]] for help. Melady brings up the fact it was Narcian who prevented Galle from becoming Wyvern General by arguing that Galle was not a [[Bern]] native and therefore did not deserve the position, but Galle does not mind, as he feels grateful for what he already possesses. After this interaction, Galle and Melady leave the area. | |||
Later, [[Klein]] and [[Thea]] arrive in the south-east, each with a contingent of troops. Klein had been sent by Lord [[Arcardo]] to deal with the Lycian Army, which had supposedly betrayed Etruria. He has a brief conversation with Thea about their siblings, then orders Thea to be careful before sending her off. Thea later returns to the battlefield to strike from the north-west, but before she can order a charge, one of her soldiers tells her there are rumors of Etrurians finding their group disposable. Thea pays no heed to the rumors, as she trusts that Commander Klein would not simply sacrifice her and her [[Pegasus Knight]]s. | |||
Soon after, [[Echidna]] is cornered in one of the villages, and orders the villagers to rush to safety as she starts fighting the surrounding enemies. Not long afterward, Orlo wonders why his forces have not dealt with Echidna yet, only to learn that the resistance has received the Lycian Army's help. However, he also learns that Lord Arcardo now officially wants Roy and his army dead, and that he has sent reinforcements. | |||
[[ | |||
and | |||
to | |||
the | |||
Clarine or Roy can talk to Klein, convincing him that Etruria is exploiting the villagers, prompting Klein to join the Lycian Army. Then, Klein or Shanna can convince Thea to switch sides as well. Additionally, [[Larum]] can talk to Echidna, confirming her survival, and Echidna joins the Lycian Army, because their causes align. | |||
==Chapter | Once Orlo and his army are defeated, Roy meets with [[Elffin]], a member of the resistance force. Elffin tests Roy by telling him that Lords Arcardo and Roartz may have lured the Lycian Army away from Lycia on purpose, and that they are cooperating with Bern. However, Roy realizes that the people of the Western Isles have nobody else to rely on, while [[Pherae]] and all of [[Lycia]] have [[Eliwood]] and Cecilia defending them. Therefore, he chooses to stay on the Western Isles, and by making that decision, he passes Elffin's test of level-headedness. Next, Roy plans to head to Juteaux, the capital of the Western Isles and the center of the local corruption. | ||
{{ | |||
|victory=Seize the | ==Chapter data== | ||
{{Tab | |||
|tab1=Normal | |||
|tab2=Hard | |||
|content1={{ChapData | |||
|victory=Seize the castle gate | |||
|defeat=[[Roy]] dies | |defeat=[[Roy]] dies | ||
|ally= | |ally=1–12{{h|+4|Upon Larum, Klein, Thea, and Echidna being recruited}} | ||
|other={{ | |other=0{{h|+10|Reinforcements}}{{h|−2|Upon Echidna being recruited, and potentially upon Thea being recruited}} | ||
|enemy=22{{ | |enemy=22{{h|+30|Reinforcements}}{{h|−10|Upon Klein being recruited, and Thea becoming an NPC or being recruited}} | ||
|map=[[File:Cm fe06 11A.png]] | |map=[[File:Cm fe06 11A.png]] | ||
}} | |||
|content2={{ChapData | |||
|victory=Seize the castle gate | |||
|defeat=[[Roy]] dies | |||
|ally=1–12{{h|+4|Upon Larum, Klein, Thea, and Echidna being recruited}} | |||
|other=0{{h|+10|Reinforcements}}{{h|−2|Upon Echidna being recruited, and potentially upon Thea being recruited}} | |||
|enemy=22{{h|+37|Reinforcements}}{{h|−10|Upon Klein being recruited, and Thea becoming an NPC or being recruited}} | |||
|map=[[File:Cm fe06 11A.png]] | |||
}} | |||
}} | }} | ||
===Character | ===Character data=== | ||
{{ChapChars | {{ChapChars | ||
|game#=06 | |game#=06 | ||
|newunit1={{NewUnit | |||
| newunit1 = {{NewUnit | |name=Larum | ||
| name = | |portrait=[[File:portrait larum fe06.png]] | ||
| portrait = [[File:portrait | |class=Dancer | ||
| class = Dancer | |HP=14 | ||
| HP = 14 | |lv=2 | ||
| lv = 2 | |inventory={{Item|6|Vulnerary}} | ||
| recruitment method = Automatically | |recruitment method=Automatically from turn 1 | ||
}} | }} | ||
| newunit2 = {{NewUnit | |newunit2={{NewUnit | ||
| name = | |name=Klein | ||
| portrait = [[File:portrait | |portrait=[[File:portrait klein fe06.png]] | ||
| class = | |class=Sniper | ||
| HP = | |HP=27 | ||
| lv = | |lv=1 | ||
| recruitment method = | |inventory={{Item|6|Silver Bow}}<br>{{Item|6|White Gem}} | ||
|recruitment method=Enemy, talk to with [[Roy]] or [[Clarine]] | |||
}} | }} | ||
| newunit3 = {{NewUnit | |newunit3={{NewUnit | ||
| name = | |name=Thea | ||
| portrait = [[File:portrait | |portrait=[[File:portrait thea fe06.png]] | ||
| class = | |class=Pegasus Knight | ||
| HP = | |HP=22 | ||
| lv = | |lv=8 | ||
| recruitment method = | |inventory={{Item|6|Slim Lance}}<br>{{Item|6|Javelin}} | ||
|recruitment method=Enemy, talk to with [[Klein]], or talk to with [[Shanna]] before and after recruiting Klein<br><small>(Shanna cannot talk to Thea if Klein is dead. If Klein was already recruited first, then Thea will turn into an NPC instead.)</small> | |||
}} | }} | ||
| newunit4 = {{NewUnit | |newunit4={{NewUnit | ||
| name = | |name=Echidna | ||
| portrait = [[File:portrait | |portrait=[[File:portrait echidna fe06.png]] | ||
| class = Hero | |class=Hero | ||
| HP = 35 | |HP=35 | ||
| lv = 1 | |lv=1 | ||
| recruitment method = | |inventory={{Item|6|Steel Axe}} | ||
|recruitment method=NPC, talk to with [[Larum]] | |||
}} | |||
|forced1=roy | |||
|return1=marcus | |||
|return2=alen | |||
|return3=bors | |||
|return4=wolt | |||
|return5=lance | |||
|return5article=Lance (character) | |||
|return6=merlinus | |||
|return7=elen | |||
|return8=ward | |||
|return8article=Ward (character) | |||
|return9=lot | |||
|return10=dieck | |||
|return11=shanna | |||
|return12=chad | |||
|return13=lugh | |||
|return14=clarine | |||
|return15=rutger | |||
|return16=saul | |||
|return17=dorothy | |||
|return18=sue | |||
|return19=zelot | |||
|return20=trec | |||
|return21=noah | |||
|return22=astolfo | |||
|return23=lilina | |||
|return24=gwendolyn | |||
|return25=barthe | |||
|return26=ogier | |||
|return27=fir | |||
|return28=sin | |||
|return29=geese | |||
|return30=gonzalez | |||
}} | }} | ||
===Item | ===Item data=== | ||
{{ChapItems | {{ChapItems | ||
|platform=gba | |platform=gba | ||
|item1=Restore | |item1=White Gem | ||
| | |obtain1=Steal from [[Klein]] or recruit him | ||
| | |item2=Restore | ||
| | |obtain2=Visit southwestern [[village]] | ||
| | |item3=Dragonshield | ||
| | |obtain3=Visit middle southwestern [[village]] | ||
| | |item4=Orion's Bolt | ||
| | |obtain4=Visit southwestern-most [[village]] | ||
| | |item5=Axereaver | ||
| | |obtain5=Visit middle southern [[village]] | ||
| | |item6=Sleep | ||
| | |item6article=Sleep (staff) | ||
| | |obtain6=Visit southeastern [[village]] | ||
| | |item7=5000G | ||
| | |item7article=Gold | ||
| | |item7image=Gold | ||
| | |obtain7=Visit middle-most [[village]] | ||
| | |item8=Speedwings | ||
| | |obtain8=Visit middle northern [[village]] | ||
| | |item9=Angelic Robe | ||
| | |obtain9=Visit northeastern [[village]] | ||
| | |item10=Hero Crest | ||
| | |obtain10=At end of chapter if all [[village]]s were visited | ||
|item11=Orion's Bolt | |||
|obtain11=At end of chapter if all of [[Klein]]'s soldiers survived | |||
|itemlast=Elysian Whip | |itemlast=Elysian Whip | ||
|obtainlast=At end of chapter if all of [[Thea]]'s soldiers survived | |obtainlast=At end of chapter if all of [[Thea]]'s soldiers survived | ||
}} | }} | ||
===Shop | ===Shop data=== | ||
{{ChapShop GBA | |||
|lance1=Slim Lance | |||
|lacost1=450 | |||
|lance2=Iron Lance | |||
|lacost2=360 | |||
|lance3=Steel Lance | |||
|lacost3=480 | |||
|lance4=Javelin | |||
|lacost4=400 | |||
|axe1=Iron Axe | |||
|axcost1=270 | |||
|axe2=Steel Axe | |||
|axcost2=360 | |||
|axe3=Killer Axe | |||
|axcost3=1,000 | |||
|axe4=Hand Axe | |||
|axcost4=300 | |||
|axe5=Hammer | |||
|axcost5=800 | |||
|bow1=Iron Bow | |||
|bocost1=540 | |||
|bow2=Steel Bow | |||
|bocost2=720 | |||
|anima1=Fire | |||
|ancost1=420 | |||
|anima2=Thunder | |||
|ancost2=500 | |||
|light1=Lightning | |||
|licost1=540 | |||
|staff1=Heal | |||
|stcost1=600 | |||
|item1=Vulnerary | |||
|itcost1=300 | |||
|item2=Antitoxin | |||
|itcost2=450 | |||
|item3=Door Key | |||
|itcost3=50 | |||
|item4=Chest Key | |||
|itcost4=1,500 | |||
}} | |||
===Enemy data=== | |||
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | |||
{{Tab | {{Tab | ||
| | |width=100% | ||
| | |tab1=Normal | ||
| | |tab2=Hard | ||
| | |content1={{ChapUnitHdr|type=Enemy|platform=gba}} | ||
| | {{ChapUnitCellGBA | ||
| | |name=[[Orlo]] | ||
{{ | |class=Bishop | ||
|lv=8 | |||
|#=1 | |||
|hp=34 | |||
|str=15 | |||
|skill=11 | |||
|spd=10 | |||
|lck=10 | |||
{{ | |def=9 | ||
|res=17 | |||
|con=7 | |||
|mov=6 | |||
|inventory={{Item|6|Divine}} | |||
|notes=Does not move; stands on the [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|gate]], the chapter's seize point. | |||
}} | |||
{{ | {{ChapUnitCellGBA | ||
|name=Eburacum | |||
|class=Fighter | |||
|lv=13 | |||
|#=1 | |||
|hp=28~32 | |||
|str=10~13 | |||
|skill=5~7 | |||
{{ | |spd=7~9 | ||
|lck=1~3 | |||
|def=3~5 | |||
|res=1~2 | |||
{{ | |con=11 | ||
{{ | |mov=5 | ||
|inventory={{Item|6|Steel Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
{ | |name=Eburacum | ||
|class=Fighter | |||
|lv=14 | |||
{{ | |#=2 | ||
|hp=29~33 | |||
|str=11~14 | |||
|skill=5~8 | |||
|spd=7~9 | |||
|lck=1~3 | |||
|def=3~5 | |||
|res=1~2 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} | |||
|notes=• The southwest one moves to attack units in range.<br>• The northeast one begins moving unprovoked when he can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Fighter | |||
|lv=13 | |||
|#=1 | |||
|hp=28~32 | |||
|str=10~13 | |||
|skill=5~7 | |||
|spd=7~9 | |||
|lck=1~3 | |||
|def=3~5 | |||
|res=1~2 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Archer | |||
|lv=13 | |||
|#=1 | |||
|hp=25~28 | |||
|str=7~9 | |||
|skill=7~9 | |||
|spd=6~8 | |||
|lck=3~5 | |||
|def=4~6 | |||
|res=1~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Shaman | |||
|lv=14 | |||
|#=1 | |||
|hp=21~24 | |||
|str=7~10 | |||
|skill=4~6 | |||
|spd=5~7 | |||
|lck=2~3 | |||
|def=3~4 | |||
|res=8~10 | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|6|Flux}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Fighter | |||
|lv=15 | |||
|#=3 | |||
|hp=30~34 | |||
|str=11~14 | |||
|skill=6~8 | |||
|spd=7~9 | |||
|lck=1~3 | |||
|def=3~5 | |||
|res=1~2 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} | |||
|notes=The northern one begins moving when he can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Fighter | |||
|lv=14 | |||
|#=1 | |||
|hp=29~33 | |||
|str=11~14 | |||
|skill=5~8 | |||
|spd=7~9 | |||
|lck=1~3 | |||
|def=3~5 | |||
|res=1~2 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Iron Axe}} • {{Item|6|Hand Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Archer | |||
|lv=15 | |||
|#=1 | |||
|hp=26~30 | |||
|str=8~10 | |||
|skill=7~10 | |||
|spd=6~9 | |||
|lck=4~6 | |||
|def=4~6 | |||
|res=1~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
|notes=Begins moving unprovoked when he can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Fighter | |||
|lv=14 | |||
|#=2 | |||
|hp=29~33 | |||
|str=11~14 | |||
|skill=5~8 | |||
|spd=7~9 | |||
|lck=1~3 | |||
|def=3~5 | |||
|res=1~2 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Hand Axe}} | |||
|notes=Begins moving unprovoked when he can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Fighter | |||
|lv=15 | |||
|#=1 | |||
|hp=30~34 | |||
|str=11~14 | |||
|skill=6~8 | |||
|spd=7~9 | |||
|lck=1~3 | |||
|def=3~5 | |||
|res=1~2 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}} | |||
|notes=Begins moving unprovoked when he can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Archer | |||
|lv=14 | |||
|#=1 | |||
|hp=25~29 | |||
|str=7~10 | |||
|skill=7~9 | |||
|spd=6~8 | |||
|lck=3~6 | |||
|def=4~6 | |||
|res=1~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Killer Bow}} | |||
|notes=Begins moving unprovoked when he can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Shaman | |||
|lv=16 | |||
|#=2 | |||
|hp=22~25 | |||
|str=8~11 | |||
|skill=5~7 | |||
|spd=5~8 | |||
|lck=2~4 | |||
|def=3~4 | |||
|res=8~11 | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|6|Flux}} | |||
|notes=The right one moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Archer | |||
|lv=14 | |||
|#=1 | |||
|hp=25~29 | |||
|str=7~10 | |||
|skill=7~9 | |||
|spd=6~8 | |||
|lck=3~6 | |||
|def=4~6 | |||
|res=1~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Archer | |||
|lv=14 | |||
|#=2 | |||
|hp=25~29 | |||
|str=7~10 | |||
|skill=7~9 | |||
|spd=6~8 | |||
|lck=3~6 | |||
|def=4~6 | |||
|res=1~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Longbow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Fighter | |||
|lv=15 | |||
|#=1 | |||
|hp=30~34 | |||
|str=11~14 | |||
|skill=6~8 | |||
|spd=7~9 | |||
|lck=1~3 | |||
|def=3~5 | |||
|res=1~2 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Hand Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Fighter | |||
|lv=16 | |||
|#=1 | |||
|hp=31~35 | |||
|str=12~15 | |||
|skill=6~8 | |||
|spd=7~10 | |||
|lck=1~3 | |||
|def=3~5 | |||
|res=1~2 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Poleax}} | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=[[Klein]] | |||
|class=Sniper | |||
|lv=1 | |||
|#=1 | |||
|hp=27 | |||
|str=13 | |||
|skill=13 | |||
|spd=11 | |||
|lck=10 | |||
|def=8 | |||
|res=6 | |||
|con=7 | |||
|mov=6 | |||
|inventory={{Item|6|Silver Bow}} • {{Item|6|White Gem}} | |||
|notes=20% of the time, does not do anything. Otherwise, moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Klein's | |||
|class=Archer | |||
|lv=14 | |||
|#=3 | |||
|hp=25~29 | |||
|str=7~10 | |||
|skill=7~9 | |||
|spd=6~8 | |||
|lck=3~6 | |||
|def=4~6 | |||
|res=1~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
|notes=Becomes an NPC when [[Klein]] is recruited. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Klein's | |||
|class=Archer | |||
|lv=15 | |||
|#=1 | |||
|hp=26~30 | |||
|str=8~10 | |||
|skill=7~10 | |||
|spd=6~9 | |||
|lck=4~6 | |||
|def=4~6 | |||
|res=1~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
|notes=Becomes an NPC when [[Klein]] is recruited. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=14 | |||
|#=5 | |||
|hp=29~32 | |||
|str=10~13 | |||
|skill=4~6 | |||
|spd=7~8 | |||
|lck=1~3 | |||
|def=4~5 | |||
|res=1~2 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}} | |||
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=15 | |||
|#=5 | |||
|hp=30~33 | |||
|str=11~13 | |||
|skill=4~6 | |||
|spd=7~9 | |||
|lck=1~3 | |||
|def=4~5 | |||
|res=1~2 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} | |||
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Thea]] | |||
|class=Pegasus Knight | |||
|lv=8 | |||
|#=1 | |||
|hp=22 | |||
|str=6 | |||
|skill=8 | |||
|spd=11 | |||
|lck=3 | |||
|def=7 | |||
|res=6 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|6|Slim Lance}} • {{Item|6|Javelin}} | |||
|notes=• 20% of the time, does not do anything. Otherwise, moves to attack units unprovoked.<br>• Becomes an NPC if Shanna talks to her after Klein is recruited but not before. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Thea's | |||
|class=Pegasus Knight | |||
|lv=6 | |||
|#=2 | |||
|hp=16~18 | |||
|str=5~6 | |||
|skill=6~8 | |||
|spd=6~8 | |||
|lck=1~2 | |||
|def=3~4 | |||
|res=3~4 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|6|Iron Lance}} • {{Item|6|Javelin}} | |||
|notes=Becomes an NPC when [[Thea]] becomes one or is recruited. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Thea's | |||
|class=Pegasus Knight | |||
|lv=6 | |||
|#=2 | |||
|hp=16~18 | |||
|str=5~6 | |||
|skill=6~8 | |||
|spd=6~8 | |||
|lck=1~2 | |||
|def=3~4 | |||
|res=3~4 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|6|Steel Lance}} | |||
|notes=Becomes an NPC when [[Thea]] becomes one or is recruited. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Fighter | |||
|lv=17 | |||
|#=1 | |||
|hp=31~36 | |||
|str=12~15 | |||
|skill=6~9 | |||
|spd=8~10 | |||
|lck=2~3 | |||
|def=4~5 | |||
|res=1~2 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Hand Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Fighter | |||
|lv=15 | |||
|#=2 | |||
|hp=30~34 | |||
|str=11~14 | |||
|skill=6~8 | |||
|spd=7~9 | |||
|lck=1~3 | |||
|def=3~5 | |||
|res=1~2 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Hand Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Cavalier | |||
|lv=19 | |||
|#=1 | |||
|hp=31~36 | |||
|str=10~13 | |||
|skill=8~11 | |||
|spd=9~11 | |||
|lck=4~7 | |||
|def=8~10 | |||
|res=1~3 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|6|Killer Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Cavalier | |||
|lv=15 | |||
|#=3 | |||
|hp=29~32 | |||
|str=9~11 | |||
|skill=6~9 | |||
|spd=8~10 | |||
|lck=3~5 | |||
|def=7~9 | |||
|res=1~2 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|6|Iron Lance}} • {{Item|6|Javelin}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Cavalier | |||
|lv=14 | |||
|#=2 | |||
|hp=28~31 | |||
|str=8~11 | |||
|skill=6~8 | |||
|spd=8~10 | |||
|lck=3~5 | |||
|def=7~9 | |||
|res=1~2 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|6|Iron Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Cavalier | |||
|lv=14 | |||
|#=1 | |||
|hp=28~31 | |||
|str=8~11 | |||
|skill=6~8 | |||
|spd=8~10 | |||
|lck=3~5 | |||
|def=7~9 | |||
|res=1~2 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|6|Iron Lance}} • {{Item|6|Javelin}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=[[Orlo]] | |||
|class=Bishop | |||
|lv=8 | |||
|#=1 | |||
|hp=37~39 | |||
|str=17~19 | |||
|skill=12~14 | |||
|spd=11~13 | |||
|lck=13~15 | |||
|def=9~10 | |||
|res=20~22 | |||
|con=7 | |||
|mov=6 | |||
|inventory={{Item|6|Divine}} | |||
|notes=Does not move; stands on the [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Fighter | |||
|lv=13 | |||
|#=1 | |||
|hp=34~41 | |||
|str=14~19 | |||
|skill=7~11 | |||
|spd=9~13 | |||
|lck=2~5 | |||
|def=4~7 | |||
|res=1~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Fighter | |||
|lv=14 | |||
|#=2 | |||
|hp=35~42 | |||
|str=15~20 | |||
|skill=7~12 | |||
|spd=9~13 | |||
|lck=2~5 | |||
|def=4~7 | |||
|res=1~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} | |||
|notes=• The southwest one moves to attack units in range.<br>• The northeast one begins moving unprovoked when he can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Fighter | |||
|lv=13 | |||
|#=1 | |||
|hp=34~41 | |||
|str=14~19 | |||
|skill=7~11 | |||
|spd=9~13 | |||
|lck=2~5 | |||
|def=4~7 | |||
|res=1~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Archer | |||
|lv=13 | |||
|#=1 | |||
|hp=30~36 | |||
|str=9~13 | |||
|skill=10~14 | |||
|spd=8~12 | |||
|lck=5~9 | |||
|def=5~8 | |||
|res=1~4 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Shaman | |||
|lv=14 | |||
|#=1 | |||
|hp=24~30 | |||
|str=10~16 | |||
|skill=6~10 | |||
|spd=7~11 | |||
|lck=3~6 | |||
|def=3~6 | |||
|res=10~14 | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|6|Flux}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Fighter | |||
|lv=15 | |||
|#=3 | |||
|hp=36~43 | |||
|str=15~20 | |||
|skill=8~12 | |||
|spd=9~13 | |||
|lck=2~5 | |||
|def=4~7 | |||
|res=1~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} | |||
|notes=The northern one begins moving when he can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Fighter | |||
|lv=14 | |||
|#=1 | |||
|hp=35~42 | |||
|str=15~20 | |||
|skill=7~12 | |||
|spd=9~13 | |||
|lck=2~5 | |||
|def=4~7 | |||
|res=1~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Iron Axe}} • {{Item|6|Hand Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Archer | |||
|lv=15 | |||
|#=1 | |||
|hp=31~38 | |||
|str=10~14 | |||
|skill=10~15 | |||
|spd=8~13 | |||
|lck=6~10 | |||
|def=5~8 | |||
|res=1~4 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
|notes=Begins moving unprovoked when he can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Fighter | |||
|lv=14 | |||
|#=2 | |||
|hp=35~42 | |||
|str=15~20 | |||
|skill=7~12 | |||
|spd=9~13 | |||
|lck=2~5 | |||
|def=4~7 | |||
|res=1~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Hand Axe}} | |||
|notes=Begins moving unprovoked when he can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Fighter | |||
|lv=15 | |||
|#=1 | |||
|hp=36~43 | |||
|str=15~20 | |||
|skill=8~12 | |||
|spd=9~13 | |||
|lck=2~5 | |||
|def=4~7 | |||
|res=1~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}} | |||
|notes=Begins moving unprovoked when he can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Archer | |||
|lv=14 | |||
|#=1 | |||
|hp=30~37 | |||
|str=9~14 | |||
|skill=10~14 | |||
|spd=8~12 | |||
|lck=5~10 | |||
|def=5~8 | |||
|res=1~4 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Killer Bow}} | |||
|notes=Begins moving unprovoked when he can attack a unit within two turns. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Shaman | |||
|lv=16 | |||
|#=2 | |||
|hp=25~31 | |||
|str=11~17 | |||
|skill=7~11 | |||
|spd=7~12 | |||
|lck=3~7 | |||
|def=3~6 | |||
|res=10~15 | |||
|con=5 | |||
|mov=5 | |||
|inventory={{Item|6|Flux}} | |||
|notes=The right one moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Archer | |||
|lv=14 | |||
|#=1 | |||
|hp=30~37 | |||
|str=9~14 | |||
|skill=10~14 | |||
|spd=8~12 | |||
|lck=5~10 | |||
|def=5~8 | |||
|res=1~4 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Archer | |||
|lv=14 | |||
|#=2 | |||
|hp=30~37 | |||
|str=9~14 | |||
|skill=10~14 | |||
|spd=8~12 | |||
|lck=5~10 | |||
|def=5~8 | |||
|res=1~4 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Longbow}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Fighter | |||
|lv=15 | |||
|#=1 | |||
|hp=36~43 | |||
|str=15~20 | |||
|skill=8~12 | |||
|spd=9~13 | |||
|lck=2~5 | |||
|def=4~7 | |||
|res=1~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Hand Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Fighter | |||
|lv=16 | |||
|#=1 | |||
|hp=37~44 | |||
|str=16~20 | |||
|skill=8~12 | |||
|spd=9~14 | |||
|lck=2~5 | |||
|def=4~7 | |||
|res=1~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Poleax}} | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=[[Klein]] | |||
|class=Sniper | |||
|lv=1 | |||
|#=1 | |||
|hp=32~34 | |||
|str=15~17 | |||
|skill=15~17 | |||
|spd=12~14 | |||
|lck=12~14 | |||
|def=9~10 | |||
|res=7~8 | |||
|con=7 | |||
|mov=6 | |||
|inventory={{Item|6|Silver Bow}} • {{Item|6|White Gem}} | |||
|notes=20% of the time, does not do anything. Otherwise, moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Klein's | |||
|class=Archer | |||
|lv=14 | |||
|#=3 | |||
|hp=30~37 | |||
|str=9~14 | |||
|skill=10~14 | |||
|spd=8~12 | |||
|lck=5~10 | |||
|def=5~8 | |||
|res=1~4 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
|notes=Becomes an NPC when [[Klein]] is recruited. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Klein's | |||
|class=Archer | |||
|lv=15 | |||
|#=1 | |||
|hp=31~38 | |||
|str=10~14 | |||
|skill=10~15 | |||
|spd=8~13 | |||
|lck=6~10 | |||
|def=5~8 | |||
|res=1~4 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
|notes=Becomes an NPC when [[Klein]] is recruited. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=14 | |||
|#=5 | |||
|hp=35~41 | |||
|str=13~19 | |||
|skill=6~10 | |||
|spd=8~11 | |||
|lck=2~5 | |||
|def=4~7 | |||
|res=1~4 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} • {{Item|6|Hand Axe}} | |||
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=15 | |||
|#=5 | |||
|hp=35~41 | |||
|str=13~19 | |||
|skill=6~10 | |||
|spd=8~11 | |||
|lck=2~5 | |||
|def=4~7 | |||
|res=1~4 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} | |||
|notes=Moves to raid [[village]]s, then moves to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Thea]] | |||
|class=Pegasus Knight | |||
|lv=8 | |||
|#=1 | |||
|hp=27~29 | |||
|str=8~10 | |||
|skill=11~13 | |||
|spd=14~16 | |||
|lck=5~7 | |||
|def=7~9 | |||
|res=7~9 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|6|Slim Lance}} • {{Item|6|Javelin}} | |||
|notes=• 20% of the time, does not do anything. Otherwise, moves to attack units unprovoked.<br>• Becomes an NPC if Shanna talks to her after Klein is recruited but not before. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Thea's | |||
|class=Pegasus Knight | |||
|lv=6 | |||
|#=2 | |||
|hp=21~25 | |||
|str=7~10 | |||
|skill=9~13 | |||
|spd=9~13 | |||
|lck=3~6 | |||
|def=3~6 | |||
|res=4~7 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|6|Iron Lance}} • {{Item|6|Javelin}} | |||
|notes=Becomes an NPC when [[Thea]] becomes one or is recruited. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Thea's | |||
|class=Pegasus Knight | |||
|lv=6 | |||
|#=2 | |||
|hp=21~25 | |||
|str=7~10 | |||
|skill=9~13 | |||
|spd=9~13 | |||
|lck=3~6 | |||
|def=3~6 | |||
|res=4~7 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|6|Steel Lance}} | |||
|notes=Becomes an NPC when [[Thea]] becomes one or is recruited. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Fighter | |||
|lv=17 | |||
|#=1 | |||
|hp=37~45 | |||
|str=16~20 | |||
|skill=8~13 | |||
|spd=10~14 | |||
|lck=3~5 | |||
|def=5~7 | |||
|res=1~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Hand Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Fighter | |||
|lv=15 | |||
|#=2 | |||
|hp=36~43 | |||
|str=15~20 | |||
|skill=8~12 | |||
|spd=9~13 | |||
|lck=2~5 | |||
|def=4~7 | |||
|res=1~4 | |||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Hand Axe}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Cavalier | |||
|lv=19 | |||
|#=1 | |||
|hp=36~44 | |||
|str=12~17 | |||
|skill=11~16 | |||
|spd=11~14 | |||
|lck=6~11 | |||
|def=9~12 | |||
|res=1~5 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|6|Killer Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Cavalier | |||
|lv=15 | |||
|#=6 | |||
|hp=34~40 | |||
|str=11~15 | |||
|skill=9~14 | |||
|spd=10~13 | |||
|lck=5~9 | |||
|def=8~11 | |||
|res=1~4 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|6|Iron Lance}} • {{Item|6|Javelin}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Cavalier | |||
|lv=14 | |||
|#=4 | |||
|hp=33~39 | |||
|str=10~15 | |||
|skill=9~13 | |||
|spd=10~13 | |||
|lck=5~9 | |||
|def=8~11 | |||
|res=1~4 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|6|Iron Lance}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Eburacum | |||
|class=Cavalier | |||
|lv=14 | |||
|#=2 | |||
|hp=33~39 | |||
|str=10~15 | |||
|skill=9~13 | |||
|spd=10~13 | |||
|lck=5~9 | |||
|def=8~11 | |||
|res=1~4 | |||
|con=9 | |||
|mov=7 | |||
|inventory={{Item|6|Iron Lance}} • {{Item|6|Javelin}} | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Roberts]] | |||
|class=Paladin | |||
|lv=1 | |||
|#=1 | |||
|hp=47~55 | |||
|str=16~21 | |||
|skill=13~19 | |||
|spd=12~16 | |||
|lck=11~16 | |||
|def=11~16 | |||
|res=6~10 | |||
|con=11 | |||
|mov=8 | |||
|inventory={{Item|6|Silver Lance}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
}} | |||
====Reinforcements==== | |||
*Enemy phase of turn 5 | |||
**[[Klein]] and 4 [[Archer]]s—three at level 14, one level 15—from the southwest forests | |||
*Enemy phase of turn 6 if [[Orlo]] is alive, and of turns 12–15 | |||
**1 [[Brigand]] with a [[Steel Axe]] and a [[Hand Axe]] from the upper west cave | |||
**1 [[Brigand]] with a [[Steel Axe]] from the lower west cave | |||
*Enemy phase of turn 7 | |||
**[[Thea]] and 4 [[Pegasus Knight]]s—two with [[Steel Lance]]s, two with [[Iron Lance]]s and [[Javelin]]s | |||
*Enemy phase of turn 8 | |||
**3 [[Fighter]]s—one at level 17, two at level 15—from around the house east of the arena | |||
*Enemy phase of turn 10 if Orlo is alive | |||
**7 [[Cavalier]]s—one with a [[Killer Lance]], four with [[Iron Lance]]s and [[Javelin]]s, two with [[Iron Lance]]s—from the northwest part of the map | |||
*Enemy phase of turn 14 if Orlo is alive (Hard Mode only) | |||
**[[Roberts]] and 6 [[Cavalier]]s—four with [[Iron Lance]]s and [[Javelin]]s, two with [[Iron Lance]]s—from the southeast forests | |||
===NPC data=== | |||
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | |||
{{Tab | |||
|width=100% | |||
|tab1=Normal | |||
|tab2=Hard | |||
|content1={{ChapUnitHdr|type=NPC|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Klein's | |||
|class=Archer | |||
|type=other | |||
|lv=14 | |||
|#=3 | |||
|hp=25~29 | |||
|str=7~10 | |||
|skill=7~9 | |||
|spd=6~8 | |||
|lck=3~6 | |||
|def=4~6 | |||
|res=1~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
|notes=• Initially an enemy.<br>• Moves to escape to northwest of the gate. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Klein's | |||
|class=Archer | |||
|type=other | |||
|lv=15 | |||
|#=1 | |||
|hp=26~30 | |||
|str=8~10 | |||
|skill=7~10 | |||
|spd=6~9 | |||
|lck=4~6 | |||
|def=4~6 | |||
|res=1~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
|notes=• Initially an enemy.<br>• Moves to escape to northwest of the gate. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Thea]] | |||
|class=Pegasus Knight | |||
|type=other | |||
|lv=8 | |||
|#=1 | |||
|hp=22 | |||
|str=6 | |||
|skill=8 | |||
|spd=11 | |||
|lck=3 | |||
|def=7 | |||
|res=6 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|6|Slim Lance}} • {{Item|6|Javelin}} | |||
|notes=• Initially an enemy.<br>• Randomly either moves unprovoked or moves only to attack units in range each turn.<!--triangleattack.com states ~10% chance of the latter; same AI setting in FE7 and 8 would be 20%, but may have changed between games--> | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Thea's | |||
|class=Pegasus Knight | |||
|type=other | |||
|lv=6 | |||
|#=2 | |||
|hp=16~18 | |||
|str=5~6 | |||
|skill=6~8 | |||
|spd=6~8 | |||
|lck=1~2 | |||
|def=3~4 | |||
|res=3~4 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|6|Iron Lance}} • {{Item|6|Javelin}} | |||
|notes=• Initially an enemy.<br>• When [[Thea]] is recruited, moves to escape to northwest of the gate. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Thea's | |||
|class=Pegasus Knight | |||
|type=other | |||
|lv=6 | |||
|#=2 | |||
|hp=16~18 | |||
|str=5~6 | |||
|skill=6~8 | |||
|spd=6~8 | |||
|lck=1~2 | |||
|def=3~4 | |||
|res=3~4 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|6|Steel Lance}} | |||
|notes=• Initially an enemy.<br>• When [[Thea]] is recruited, moves to escape to northwest of the gate. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Echidna]] | |||
|class=Hero | |||
|version=female | |||
|type=other | |||
|lv=1 | |||
|#=1 | |||
|hp=35 | |||
|str=13 | |||
|skill=19 | |||
|spd=18 | |||
|lck=6 | |||
|def=8 | |||
|res=7 | |||
|con=9 | |||
|mov=6 | |||
|inventory={{Item|6|Steel Axe}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=NPC|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Klein's | |||
|class=Archer | |||
|type=other | |||
|lv=14 | |||
|#=3 | |||
|hp=30~37 | |||
|str=9~14 | |||
|skill=10~14 | |||
|spd=8~12 | |||
|lck=5~10 | |||
|def=5~8 | |||
|res=1~4 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
|notes=• Initially an enemy.<br>• Moves to escape to northwest of the gate. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Klein's | |||
|class=Archer | |||
|type=other | |||
|lv=15 | |||
|#=1 | |||
|hp=31~38 | |||
|str=10~14 | |||
|skill=10~15 | |||
|spd=8~13 | |||
|lck=6~10 | |||
|def=5~8 | |||
|res=1~4 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Bow}} | |||
|notes=• Initially an enemy.<br>• Moves to escape to northwest of the gate. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Thea]] | |||
|class=Pegasus Knight | |||
|type=other | |||
|lv=8 | |||
|#=1 | |||
|hp=27~29 | |||
|str=8~10 | |||
|skill=11~13 | |||
|spd=14~16 | |||
|lck=5~7 | |||
|def=7~9 | |||
|res=7~9 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|6|Slim Lance}} • {{Item|6|Javelin}} | |||
|notes=• Initially an enemy.<br>• Randomly either moves unprovoked or moves only to attack units in range each turn.<!--triangleattack.com states ~10% chance of the latter; same AI setting in FE7 and 8 would be 20%, but may have changed between games--> | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Thea's | |||
|class=Pegasus Knight | |||
|type=other | |||
|lv=6 | |||
|#=2 | |||
|hp=21~25 | |||
|str=7~10 | |||
|skill=9~13 | |||
|spd=9~13 | |||
|lck=3~6 | |||
|def=3~6 | |||
|res=4~7 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|6|Iron Lance}} • {{Item|6|Javelin}} | |||
|notes=• Initially an enemy.<br>• When [[Thea]] is recruited, moves to escape to northwest of the gate. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Thea's | |||
|class=Pegasus Knight | |||
|type=other | |||
|lv=6 | |||
|#=2 | |||
|hp=21~25 | |||
|str=7~10 | |||
|skill=9~13 | |||
|spd=9~13 | |||
|lck=3~6 | |||
|def=3~6 | |||
|res=4~7 | |||
|con=5 | |||
|mov=7 | |||
|inventory={{Item|6|Steel Lance}} | |||
|notes=• Initially an enemy.<br>• When [[Thea]] is recruited, moves to escape to northwest of the gate. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=[[Echidna]] | |||
|class=Hero | |||
|version=female | |||
|type=other | |||
|lv=1 | |||
|#=1 | |||
|hp=35 | |||
|str=13 | |||
|skill=19 | |||
|spd=18 | |||
|lck=6 | |||
|def=8 | |||
|res=7 | |||
|con=9 | |||
|mov=6 | |||
|inventory={{Item|6|Steel Axe}} | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
{{ | |||
}} | }} | ||
=== | ====Reinforcements==== | ||
*When [[Klein]] is recruited | |||
**4 [[Archer]]s that arrive with Klein switch from enemies to NPCs | |||
*When [[Shanna]] talks to [[Thea]] after Klein is recruited but not before | |||
**Thea switches from an enemy to an NPC | |||
*When Thea is recruited or becomes an NPC | |||
**4 [[Pegasus Knight]]s that arrive with Thea switch from enemies to NPCs | |||
*Enemy phase of turn 8 | |||
**[[Echidna]] from the house east of the arena | |||
===Boss | ===Boss data=== | ||
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''<ref>{{cite web|url=https://fe6.triangleattack.com/chapters/the_hero_of_the_west|title=The Hero of the West|site=triangleattack.com|retrieved=December 24, 2020}}</ref> | |||
{{Main|Orlo}} | {{Main|Orlo}} | ||
{{Tab | {{Tab | ||
|tab1= | |tab1=Normal | ||
|tab2= | |tab2=Hard | ||
|content1={{BossStats | |content1={{BossStats FE6 | ||
|portrait=[[File:Portrait orlo fe06.png]] | |portrait=[[File:Portrait orlo fe06.png]] | ||
|sprite=bishop enemy | |||
|class=Bishop | |class=Bishop | ||
|lv=8 | |lv=8 | ||
|HP=34 | |HP=34 | ||
Line 465: | Line 1,538: | ||
|con=7 | |con=7 | ||
|aid=6 | |aid=6 | ||
|inventory | |inventory={{Item|6|Divine}} | ||
|li=y | |||
|st= | |st=y | ||
}} | }} | ||
|content2={{BossStats | |content2={{BossStats FE6 | ||
|portrait=[[File:Portrait orlo fe06.png]] | |portrait=[[File:Portrait orlo fe06.png]] | ||
|sprite=bishop enemy | |||
|class=Bishop | |class=Bishop | ||
|lv=8 | |lv=8 | ||
|HP= | |HP=37~39 | ||
|mag= | |mag=17~19 | ||
|skill= | |skill=12~14 | ||
|spd= | |spd=11~13 | ||
|luck= | |luck=13~15 | ||
|def=10 | |def=9~10 | ||
|res= | |res=20~22 | ||
|move=6 | |move=6 | ||
|con=7 | |con=7 | ||
|aid=6 | |aid=6 | ||
|inventory | |inventory={{Item|6|Divine}} | ||
|li=y | |||
|st= | |st=y | ||
}} | |||
}} | }} | ||
{{Main|Roberts}} | |||
{{BossStats FE6 | |||
|portrait=[[File:Portrait roberts fe06.png]] | |||
|sprite=paladin enemy | |||
|class=Paladin | |||
|lv=1 | |||
|HP=47~55 | |||
|str=16~21 | |||
|skill=13~19 | |||
|spd=12~16 | |||
|luck=11~16 | |||
|def=11~16 | |||
|res=6~10 | |||
|move=8 | |||
|con=11 | |||
|aid=14 | |||
|inventory={{Item|6|Silver Lance}} | |||
|sw=y | |||
|la=y | |||
|ax=y | |||
}} | }} | ||
==Strategy== | ==Strategy== | ||
{{ | {{strategy}} | ||
This chapter can be challenging, especially if you're aiming to collect every item. Deploy your strongest and highest-level units, ideally those with high mobility and powerful weapons. Utilize [[Larum]] to give your units an extra move during your turn. You have multiple strategies at your disposal. One involves using [[Shanna]] to rescue a strong sword-user. Move her slightly, refresh her with Larum, and then drop the sword-user near houses 7 or 8. Have this unit clear out nearby enemies, wait in the forest, and visit the houses to prevent them from being destroyed by reinforcements. | |||
Alternatively, use [[Marcus]] and [[Zealot]]. Since they can't be carried by Shanna, send them along with two other fast units to destroy the weak wall above, near house 7. These walls have 100HP, so equip your most powerful weapons like [[Javelin]]s and [[Hand Axe]]s to take them down in two or three turns. Your remaining units should move downward to visit the villages, preferably taking the shorter right path. Be aware of when reinforcements will appear. [[Klein]] and [[Thea]] are among these reinforcements. Klein is easier to recruit with [[Clarine]] due to her high movement, although [[Roy]] can also speak to him. Once recruited, his [[Archer]] squad will turn into allied units. | |||
Thea and her [[Pegasus Knight]]s appears on turn 7 armed with Javelins. To recruit her, try not to have any unit within her range. Alternatively, position a high-defense unit at the top of the map to attract her attention, but ensure this unit is unarmed. Then have Klein (or Shanna) talk to Thea. Be cautious about staying where you started, as more reinforcements arrive on turn 10. Also, the game might randomly decide whether Klein and Thea move, so you may need to restart the chapter or lure them with your units if needed. | |||
Note that the villages near the mountain caves (5 and 8) will be destroyed on turn 7 unless you visit them. If you recruit Thea and Klein but don't move them, they may attack the boss and get killed. Lastly, [[Echidna]] appears between houses 6 and 7 on a green square during turn 8, along with three enemy fighters. Her stats are not very strong, and you must talk to her with Larum to recruit her. It's not a significant loss if she dies. | |||
In summary, focus on high-mobility and strong units, be aware of reinforcements, and act quickly to visit all houses and recruit all characters. If you don't, you may miss out on valuable items and potential allies. | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Hero of the West | |||
|eng-mean=Used in [[Unused content in Fire Emblem: The Blazing Blade#The Binding Blade data transfer leftovers|leftover text from the data transfer menu]] in the English version of {{FE7}}. | |||
|eng-fan-name=•The Hero of the West<br>•The Hero of the Western isles | |eng-fan-name=•The Hero of the West<br>•The Hero of the Western isles | ||
|eng-fan-mean= The title refers to Roy and how he frees the inhabitants of Eburacum (in the Western Isles) from slavery.<br>Alternatively, it could also | |eng-fan-mean= The title refers to Roy and how he frees the inhabitants of Eburacum (in the Western Isles) from slavery.<br>Alternatively, it could also refer to Echidna | ||
| | |jpn-name={{h|西方の勇者|Seihō no yūsha}} | ||
| | |jpn-mean=Hero of the west | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
{{ | <gallery> | ||
Cm fe06 11A.png|Map of the chapter | |||
</gallery> | |||
{{refbar}} | |||
{{ChapterNav | {{ChapterNav | ||
|prechapter = Western Resistance | |prechapter=Western Resistance | ||
|nextchapter=The True Enemy | |||
|nextchapter = The True Enemy | |||
}} | }} | ||
{{Nav6}} | {{Nav6}} | ||
{{DEFAULTSORT:Hero of the West, The}} | |||
[[Category:Chapters of Fire Emblem: The Binding Blade]] | [[Category:Chapters of Fire Emblem: The Binding Blade]] |
Latest revision as of 21:16, 28 March 2024
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“ | I want to help the people here. Even if it means that we'll be going against Etruria... | ” | — Roy |
---|
The Hero of the West (Japanese: 西方の勇者 Hero of the west) is Chapter 11A of Fire Emblem: The Binding Blade; the player gets this for their eleventh chapter if they visited the village that gives the player a Killer Bow in Chapter 9 and thus went north toward Mount Eburacum.
Plot
- Main article:
The Hero of the West/Script
Roy's Lycian Army arrives at Eburacum to support the resistance force of the Western Isles. During his trip, Roy sends a letter to Cecilia to inform her of the situation. Meanwhile, the overseer of the Eburacum mine – Bishop Orlo of the Elimine Church – speaks with Melady, who has arrived in search of Princess Guinivere. He informs her that he has no information about the princess's location. However, after Melady leaves, Orlo consults with his soldiers and reveals that he knows Guinivere is in Aquileia, the Etrurian capital. He also knows that the sudden death of Prince Myrddin was an assassination and that High Chancellor Roartz was involved in. The soldier he talks to then tells him that he knows where the leader of the resistance is hiding, and Orlo orders him to attack that place immediately.
In the meantime, Roy's army prepares for battle. Roy thinks it best to wait for General Cecilia's response, but he is pushed into action when he learns that the local Etrurian troops are attacking a village. With no time for Roy to waste, the battle begins.
At the start of the battle, Galle and Melady fly in and discuss Princess Guinivere's whereabouts. Melady admits that she has no leads and apologizes to Galle for roping him into this, but he does not mind and says he will ask Narcian for help. Melady brings up the fact it was Narcian who prevented Galle from becoming Wyvern General by arguing that Galle was not a Bern native and therefore did not deserve the position, but Galle does not mind, as he feels grateful for what he already possesses. After this interaction, Galle and Melady leave the area.
Later, Klein and Thea arrive in the south-east, each with a contingent of troops. Klein had been sent by Lord Arcardo to deal with the Lycian Army, which had supposedly betrayed Etruria. He has a brief conversation with Thea about their siblings, then orders Thea to be careful before sending her off. Thea later returns to the battlefield to strike from the north-west, but before she can order a charge, one of her soldiers tells her there are rumors of Etrurians finding their group disposable. Thea pays no heed to the rumors, as she trusts that Commander Klein would not simply sacrifice her and her Pegasus Knights.
Soon after, Echidna is cornered in one of the villages, and orders the villagers to rush to safety as she starts fighting the surrounding enemies. Not long afterward, Orlo wonders why his forces have not dealt with Echidna yet, only to learn that the resistance has received the Lycian Army's help. However, he also learns that Lord Arcardo now officially wants Roy and his army dead, and that he has sent reinforcements.
Clarine or Roy can talk to Klein, convincing him that Etruria is exploiting the villagers, prompting Klein to join the Lycian Army. Then, Klein or Shanna can convince Thea to switch sides as well. Additionally, Larum can talk to Echidna, confirming her survival, and Echidna joins the Lycian Army, because their causes align.
Once Orlo and his army are defeated, Roy meets with Elffin, a member of the resistance force. Elffin tests Roy by telling him that Lords Arcardo and Roartz may have lured the Lycian Army away from Lycia on purpose, and that they are cooperating with Bern. However, Roy realizes that the people of the Western Isles have nobody else to rely on, while Pherae and all of Lycia have Eliwood and Cecilia defending them. Therefore, he chooses to stay on the Western Isles, and by making that decision, he passes Elffin's test of level-headedness. Next, Roy plans to head to Juteaux, the capital of the Western Isles and the center of the local corruption.
Chapter data
Normal Hard
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Victory: Seize the castle gate | Player | Other | Enemy | |||
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Defeat: Roy dies | 1–12+4 | 0+10−2 | 22+30−10 | |||
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Character data
Characters | ||||||||||||||||||||||||||||||||||||||||||||
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New units
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Required characters
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Available characters
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Item data
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Shop data
Swords Lances Axes Bows Anima Light Dark Staves Items Secret
None
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Normal Hard
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Reinforcements
- Enemy phase of turn 5
- Enemy phase of turn 6 if Orlo is alive, and of turns 12–15
- Enemy phase of turn 7
- Thea and 4 Pegasus Knights—two with Steel Lances, two with Iron Lances and Javelins
- Enemy phase of turn 8
- 3 Fighters—one at level 17, two at level 15—from around the house east of the arena
- Enemy phase of turn 10 if Orlo is alive
- 7 Cavaliers—one with a Killer Lance, four with Iron Lances and Javelins, two with Iron Lances—from the northwest part of the map
- Enemy phase of turn 14 if Orlo is alive (Hard Mode only)
- Roberts and 6 Cavaliers—four with Iron Lances and Javelins, two with Iron Lances—from the southeast forests
NPC data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Normal Hard
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Reinforcements
- When Klein is recruited
- 4 Archers that arrive with Klein switch from enemies to NPCs
- When Shanna talks to Thea after Klein is recruited but not before
- Thea switches from an enemy to an NPC
- When Thea is recruited or becomes an NPC
- 4 Pegasus Knights that arrive with Thea switch from enemies to NPCs
- Enemy phase of turn 8
- Echidna from the house east of the arena
Boss data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1]
- Main article:
Orlo
Normal Hard
- Main article:
Roberts
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|
|
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This chapter can be challenging, especially if you're aiming to collect every item. Deploy your strongest and highest-level units, ideally those with high mobility and powerful weapons. Utilize Larum to give your units an extra move during your turn. You have multiple strategies at your disposal. One involves using Shanna to rescue a strong sword-user. Move her slightly, refresh her with Larum, and then drop the sword-user near houses 7 or 8. Have this unit clear out nearby enemies, wait in the forest, and visit the houses to prevent them from being destroyed by reinforcements.
Alternatively, use Marcus and Zealot. Since they can't be carried by Shanna, send them along with two other fast units to destroy the weak wall above, near house 7. These walls have 100HP, so equip your most powerful weapons like Javelins and Hand Axes to take them down in two or three turns. Your remaining units should move downward to visit the villages, preferably taking the shorter right path. Be aware of when reinforcements will appear. Klein and Thea are among these reinforcements. Klein is easier to recruit with Clarine due to her high movement, although Roy can also speak to him. Once recruited, his Archer squad will turn into allied units.
Thea and her Pegasus Knights appears on turn 7 armed with Javelins. To recruit her, try not to have any unit within her range. Alternatively, position a high-defense unit at the top of the map to attract her attention, but ensure this unit is unarmed. Then have Klein (or Shanna) talk to Thea. Be cautious about staying where you started, as more reinforcements arrive on turn 10. Also, the game might randomly decide whether Klein and Thea move, so you may need to restart the chapter or lure them with your units if needed.
Note that the villages near the mountain caves (5 and 8) will be destroyed on turn 7 unless you visit them. If you recruit Thea and Klein but don't move them, they may attack the boss and get killed. Lastly, Echidna appears between houses 6 and 7 on a green square during turn 8, along with three enemy fighters. Her stats are not very strong, and you must talk to her with Larum to recruit her. It's not a significant loss if she dies.
In summary, focus on high-mobility and strong units, be aware of reinforcements, and act quickly to visit all houses and recruit all characters. If you don't, you may miss out on valuable items and potential allies.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Hero of the West |
Used in leftover text from the data transfer menu in the English version of Fire Emblem: The Blazing Blade. |
English (unofficial) |
•The Hero of the West |
The title refers to Roy and how he frees the inhabitants of Eburacum (in the Western Isles) from slavery. |
Japanese |
西方の勇者 |
Hero of the west |
Gallery
References
- ↑ The Hero of the West, triangleattack.com, Retrieved: December 24, 2020
← Western Resistance • | The Hero of the West | • The True Enemy → |
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