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:''This article is about the chapter of ''The Binding Blade''. For the Tempest Trial from ''Heroes'', see [[Tempest Trials/Additional data (page 1)#Breath of Destiny]].''
:''This article is about the chapter of ''The Binding Blade''. For the Tempest Trial from ''Heroes'', see {{sect|Tempest Trials/Additional data (page 1)|Breath of Destiny}}.''
{{Chapter Infobox
{{Chapter Infobox
|image=[[File:Cm fe06 1.png]]
|image=[[File:Cm fe06 1.png|200px]]
|location=[[Pherae|Castle Pherae]] and surroundings
|location=[[Pherae|Castle Pherae]] and surroundings
|new units=[[Roy]], [[Marcus]], [[Alen]], [[Lance (character)|Lance]], [[Wolt]], [[Bors]]
|new units=[[Roy]], [[Marcus]], [[Alen]], [[Lance (character)|Lance]], [[Wolt]], [[Bors]]
Line 7: Line 7:
|next=[[Princess of Bern]]
|next=[[Princess of Bern]]
}}
}}
{{Quote|Lord Roy! Bandits have appeared and are attacking the castle as we speak!|[[Lance (character)|Lance]], to [[Roy]]}}


{{Quote|Lord Roy! Bandits have appeared and are attacking the castle as we speak!|[[Lance (character)|Lance]]}}
'''Breath of Destiny''' (Japanese: {{hl|運命の息吹|Unmei no ibuki}} ''Breath of Destiny'') is the first chapter in {{FE6}}. In this chapter, the game's main character, [[Roy]], must defend his home march from the attack of a group of bandits. It serves as an introduction to the game's basic mechanics, such as seizing, direct and indirect attack, and movement.
 
'''Breath of Destiny''' (Japanese: {{hl|運命の息吹|Unmei no ibuki}} ''Breath of Destiny'') is the first chapter in {{FE6}}. In this chapter, the game's main character, [[Roy]], must defend his home march from the attack of a group of bandits. It serves as an introduction to the game's basic mechanics, such as conquering, direct and indirect attack, and movement.


==Plot==
==Plot==
{{main|Breath of Destiny/Script}}
{{main|Breath of Destiny/Script}}
The chapter begins narrating [[Elibe]]'s history and presenting the different countries on it.
A thousand years ago, there was a great war between humans and dragons called the [[Scouring]]. Since then, the continent of [[Elibe]] has become dominated by humans, and currently, it is divided into several nations. The two strongest nations are the western [[Etruria]] and the eastern [[Bern]], while the less powerful ones are the southern [[Lycia]], the snow-covered northern mountains of [[Ilia]], and the north-eastern plains of [[Sacae]]. Recently, King [[Zephiel]] of Bern launched an invasion to conquer the entire continent, and he has already conquered Sacae and Ilia, now setting his eyes upon Lycia.  
 
At the beginning, humans and dragons lived together in harmony. However, this harmony was broken a thousand years ago, and both races fought each other to dominate the continent. This conflict, known as [[The Scouring]], was a long and bloody war, but humans could win thanks to the intervention of eight heroes and their weapons, which had arcane powers.
 
After the conflict ended, humans spread across the continent and developed civilization and technology. The main powers in Elibe are [[Bern]], a highly militarized land, and [[Etruria]], a kingdom characterized by its advanced civilization. Other lesser countries and territories are [[Sacae]], inhabited by various nomadic tribes; [[Ilia]], a barren and cold country whose people depend on mercenary work to survive; [[Lycia]], an alliance of several marches, and [[Nabata]], an inhospitable and mysterious desert area. For more than 900 years, there has been a general sense of balance among the different powers in the continent.
 
However, after many centuries of peace, the Kingdom of Bern starts an aggresive campaign to conquer all other lands. Having already invaded Sacae and Ilia, Bern's next objective is Lycia.
 
In view of this threat, Lycia's main march, [[Ostia]], calls the other marches to arms and starts preparing for war. But one of the marquesses, [[Eliwood]] of [[Pherae]], has fallen ill and is in no condition to lead his march's army. Therefore, he calls for his son, [[Roy]], who was studying in Ostia under the tutelage of one of Etruria's generals, Lady [[Cecilia]], at the time. He immediately sets back, but [[Lilina]], daughter of the [[Hector|Marquess of Ostia]], travels before him to visit Eliwood and pay her respects.
 
Word of Eliwood's illness has spread; wanting to take advantage of the confusion, a group of bandits approaches Pherae to loot it. Eliwood, sensing the impending danger, sends a knight with a message to Roy, informing him of the oncoming attack. Accompanied only by a small group of retainers and an Ostian knight, he confronts the attackers.
 
After defeating all bandits, Roy finally returns to his home, where Eliwood and Lilina warmly greet him. Roy asks for his father's health, and after calming his son, Eliwood reminds him of the reason why he has returned home before time: Roy is to lead Pherae's army in Eliwood's stead. To help him, Eliwood has contracted a band of mercenaries, who will join Roy's group at the border with Bern.
 
Roy departs to the border, followed by his knights and [[Merlinus]], one of his father's most loyal retainers, while Lilina returns to Ostia.
 
===Beginning log===
The continent of [[Elibe]]. With the Dragons defeated in the [[Scouring]], the unchallenged race of men had flourished and spread civilization throughout the land for the past millennium.


In the west lay the beautiful Kingdom of [[Etruria]], the most developed nation in Elibe with an appreciation for the arts. In the east lay the mighty Kingdom of [[Bern]], a land of military prowess that boasted the continent's strongest army.These were the two largest nations in Elibe, and the smaller powers were scattered between them. Just to west of Bern was the [[Lycia]] Alliance, a peaceful land under joint rulership of various marquises. The people of the Knights' Union of [[Ilia]] were hard at work cultivating the snowy wastelands in the north. In [[Sacae]] lived various tribal clans which rode through the plains on horseback. Despite the occasional clash between nations, there was enough balance of power to ensure peace in Elibe.
In Lycia, [[Roy]] of [[Pherae]] is called back to his land from [[Ostia]] by his father [[Eliwood]], because Eliwood is ill and somebody must lead the territory's defense. [[Lilina]], the daughter of Lord [[Hector]] of Ostia, is currently in Pherae on a visit to Eliwood, so Roy takes with him an Ostian knight named [[Bors]], who is responsible for Lilina's safety.


However, no peace can last forever. Under the command of King [[Zephiel]], the Kingdom of Bern suddenly began to dispatch its forces and attack the rest of Elibe. Taken by surprise, Sacae and Ilia were quickly overrun, and those who resisted were mercilessly put to death. It wasn't long before Bern turned its attention to Lycia as well.
When Roy gets back to Pherae, he finds it beset by bandits led by [[Damas]]. Eliwood and Lilina had hidden in the castle, and even though Lilina wants to fight the bandits, Eliwood forbids her. He asks [[Merlinus]] to send a messenger to Roy, and Merlinus sends [[Lance]], who meets with Roy near the southern village and informs him about the situation. Roy decides to take down the bandits and retake the castle, and so he rushes into battle alongside [[Marcus]], [[Wolt]], [[Allen]] and Lance.


In the east of Lycia lay the territory of [[Pherae]]. [[Roy]], son of Lord [[Eliwood]], Marquess Pherae, was studying to become the region's next leader in the great Lycian city of [[Ostia]]. However, Eliwood, who had fallen ill, sent for Roy to return home. Just a few days earlier, [[Lilina]], the daughter of Eliwood's best friend, Lord [[Hector]] of Ostia, had traveled to Pherae to pay her respects to Eliwood. After getting his father's message, Roy hurried home, taking with him his loyal knights and [[Bors]], a knight from Ostia responsible for Lilina's safety. The story begins when Roy had reached an area just on the outskirts of Pherae...
The battle begins, and once Roy defeats the bandits, he meets with Eliwood and Lilina. Eliwood tells him that he is to take over Eliwood's role as acting Marquess of Pherae, because Eliwood is ill and someone needs to lead Pherae's army in the defense of Lycia. Lilina once again offers to help, but Eliwood tells her to go back to Ostia and rule as marchioness in Hector's stead, because Hector is preparing for battle with Bern and Ostia needs a ruler.


==Chapter data==
==Chapter data==
Line 58: Line 40:
|lv=1
|lv=1
|inventory={{Item|6|Rapier}}<br>{{Item|6|Vulnerary}}
|inventory={{Item|6|Rapier}}<br>{{Item|6|Vulnerary}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from turn 1
}}
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
Line 67: Line 49:
|lv=1
|lv=1
|inventory={{Item|6|Iron Sword}}<br>{{Item|6|Silver Lance}}
|inventory={{Item|6|Iron Sword}}<br>{{Item|6|Silver Lance}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from turn 1
}}
}}
|newunit3={{NewUnit
|newunit3={{NewUnit
Line 76: Line 58:
|lv=1
|lv=1
|inventory={{Item|6|Iron Sword}}<br>{{Item|6|Iron Lance}}
|inventory={{Item|6|Iron Sword}}<br>{{Item|6|Iron Lance}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from turn 1
}}
}}
|newunit4={{NewUnit
|newunit4={{NewUnit
Line 84: Line 66:
|HP=20
|HP=20
|lv=1
|lv=1
|inventory={{Item|6|Iron Sword}}<br>{{Item|6|Vulnerary}}
|inventory={{Item|6|Iron Lance}}<br>{{Item|6|Vulnerary}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from turn 1
}}
}}
|newunit5={{NewUnit
|newunit5={{NewUnit
Line 94: Line 76:
|lv=1
|lv=1
|inventory={{Item|6|Iron Bow}}<br>{{Item|6|Vulnerary}}
|inventory={{Item|6|Iron Bow}}<br>{{Item|6|Vulnerary}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from turn 1
}}
}}
|newunit6={{NewUnit
|newunit6={{NewUnit
Line 104: Line 86:
|lv=1
|lv=1
|inventory={{Item|6|Iron Sword}}<br>{{Item|6|Javelin}}<br>{{Item|6|Vulnerary}}
|inventory={{Item|6|Iron Sword}}<br>{{Item|6|Javelin}}<br>{{Item|6|Vulnerary}}
|recruitment method=Automatically from the start
|recruitment method=Automatically from turn 1
}}
}}
}}
}}
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|tab2=Hard
|tab2=Hard
|content1={{ChapUnitHdr|type=Enemy|platform=gba}}
|content1={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
|name=Bandit
|class=Archer
|lv=1
|#=2
|hp=18
|str=4
|skill=3
|spd=3
|lck=0
|def=3
|res=0
|con=7
|mov=5
|inventory={{Item|6|Iron Bow}}
|notes=The northwest one begins moving if he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=[[Damas]]
|class=Fighter
|lv=5
|#=1
|hp=28
|str=9
|skill=5
|spd=5
|lck=0
|def=4
|res=0
|con=11
|mov=5
|inventory={{Item|6|Steel Axe}}
|notes=Moves onto the [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|gate]] on turn 1, then does not move.
}}
{{ChapUnitCellGBA
{{ChapUnitCellGBA
|name=Bandit
|name=Bandit
Line 157: Line 173:
|inventory={{Item|6|Iron Axe}}
|inventory={{Item|6|Iron Axe}}
|notes=Moves to raid the [[village]], then moves to attack units unprovoked.
|notes=Moves to raid the [[village]], then moves to attack units unprovoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
{{ChapUnitCellGBA
|name=Bandit
|name=Bandit
Line 163: Line 182:
|lv=1
|lv=1
|#=2
|#=2
|hp=18
|hp=22~26
|str=4
|str=6~8
|skill=3
|skill=5~7
|spd=3
|spd=5~7
|lck=0
|lck=2~4
|def=3
|def=3~5
|res=0
|res=0~2
|con=7
|con=7
|mov=5
|mov=5
Line 180: Line 199:
|lv=5
|lv=5
|#=1
|#=1
|hp=28
|hp=32~36
|str=9
|str=11~15
|skill=5
|skill=7~9
|spd=5
|spd=8~10
|lck=0
|lck=0~2
|def=4
|def=4~6
|res=0
|res=0~2
|con=11
|con=11
|mov=5
|mov=5
|inventory={{Item|6|Steel Axe}}
|inventory={{Item|6|Steel Axe}}
|notes=Moves onto the [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|gate]] on turn 1, then does not move.
|notes=Moves onto the [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|gate]] on turn 1, then does not move.
|last=y
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=gba}}
{{ChapUnitCellGBA
{{ChapUnitCellGBA
|name=Bandit
|name=Bandit
Line 228: Line 244:
|inventory={{Item|6|Iron Axe}}
|inventory={{Item|6|Iron Axe}}
|notes=Moves to raid the [[village]], then moves to attack units unprovoked.
|notes=Moves to raid the [[village]], then moves to attack units unprovoked.
}}
{{ChapUnitCellGBA
|name=Bandit
|class=Archer
|lv=1
|#=2
|hp=22~26
|str=6~8
|skill=5~7
|spd=5~7
|lck=2~4
|def=3~5
|res=0~2
|con=7
|mov=5
|inventory={{Item|6|Iron Bow}}
|notes=The northwest one begins moving if he can attack a unit within two turns.
}}
{{ChapUnitCellGBA
|name=[[Damas]]
|class=Fighter
|lv=5
|#=1
|hp=32~36
|str=11~15
|skill=7~9
|spd=8~10
|lck=0~2
|def=4~6
|res=0~2
|con=11
|mov=5
|inventory={{Item|6|Steel Axe}}
|notes=Moves onto the [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|gate]] on turn 1, then does not move.
|last=y
|last=y
}}
}}
Line 315: Line 297:
The first chapter in {{title|The Binding Blade}} can prove a challenge if the player is overconfident. In the first playthrough, it is recommended to act slower, or the enemies can swarm a unit and defeat him. Besides, reinforcements in {{title|The Binding Blade}} appear at the beginning of the enemy turn, fresh to attack.
The first chapter in {{title|The Binding Blade}} can prove a challenge if the player is overconfident. In the first playthrough, it is recommended to act slower, or the enemies can swarm a unit and defeat him. Besides, reinforcements in {{title|The Binding Blade}} appear at the beginning of the enemy turn, fresh to attack.


At the beginning, the only units who can attack twice in a turn are [[Marcus]] and [[Lance (character)|Lance]]. On Normal mode, it is recommended to give [[Marcus]]' [[Iron Sword]] to [[Roy]]; the player should reserve [[Roy]]'s [[rapier]] for armored or mounted bosses. Nevertheless, there is no need to train the [[lord]] immediately; depending on the playthrough, [[Roy]] will have 21 to 27 chapters for training before being promoted, so there is enough time. On Hard, however, Marcus can use the Iron Sword to cripple enemy axe units and leave them easy pickings for your unpromoted units. Do not be afraid to use Marcus on Hard, as he is the only unit capable of surviving prolonged combat in your group right now.
At the beginning, the only units who can attack twice in a turn are [[Marcus]] and [[Lance (character)|Lance]]. On Normal mode, it is recommended to give [[Marcus]]'s [[Iron Sword]] to [[Roy]]; the player should reserve [[Roy]]'s [[rapier]] for armored or mounted bosses. Nevertheless, there is no need to train the [[lord]] immediately; depending on the playthrough, [[Roy]] will have 21 to 27 chapters for training before being promoted, so there is enough time. On Hard, however, Marcus can use the Iron Sword to cripple enemy axe units and leave them easy pickings for your unpromoted units. Do not be afraid to use Marcus on Hard, as he is the only unit capable of surviving prolonged combat in your group right now.


[[Wolt]] and [[Lance (character)|Lance]] can attack the enemies with their [[Iron Bow|iron bow]] and [[javelin]] and make some damage; [[Alen]] is the strongest of the unpromoted units, but even he can fall prey to the enemies if they attack him in mass. If any unit receives damage, there are four [[Vulnerary|vulneraries]]; the player should not hesitate on using them, as almost all characters can resist only three hits.
[[Wolt]] and [[Lance (character)|Lance]] can attack the enemies with their [[Iron Bow|iron bow]] and [[javelin]] and make some damage; [[Alen]] is the strongest of the unpromoted units, but even he can fall prey to the enemies if they attack him in mass. If any unit receives damage, there are four [[Vulnerary|vulneraries]]; the player should not hesitate on using them, as almost all characters can resist only three hits.
Line 325: Line 307:
==Trivia==
==Trivia==
-->
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Breath of Destiny
|eng-name=Breath of Destiny
|eng-mean=Used in the Tempest Trial named after this chapter, and in [[Unused content in Fire Emblem: The Blazing Blade#The Binding Blade data transfer leftovers|leftover text from the data transfer menu]] in the English version of {{FE7}}.
|eng-mean=Used in the Tempest Trial named after this chapter, and in [[Unused content in Fire Emblem: The Blazing Blade#The Binding Blade data transfer leftovers|leftover text from the data transfer menu]] in the English version of {{title|The Blazing Blade}}.
|eng-fan-name=Dawn of Destiny
|eng-fan-name=Dawn of Destiny
|eng-fan-mean=Used in the fan translation.
|eng-fan-mean=Used in the fan translation.
|jap-name={{hover|運命の息吹|Unmei no ibuki}}
|jpn-name={{hover|運命の息吹|Unmei no ibuki}}
|jap-mean=Breath of Destiny
|jpn-mean=Breath of Destiny
|span-name=Aliento del destino
|span-name=Aliento del destino
|span-mean=Breath of destiny
|span-mean=Breath of destiny
Line 348: Line 331:


==Gallery==
==Gallery==
{{sectstub}}
<gallery>
Cm fe06 1.png|The Map of the chapter.
</gallery>


{{refbar}}
{{refbar}}

Latest revision as of 08:02, 10 February 2024

This article is about the chapter of The Binding Blade. For the Tempest Trial from Heroes, see Tempest Trials/Additional data (page 1) § Breath of Destiny.
Breath of Destiny

Cm fe06 1.png

Location

Castle Pherae and surroundings

New units

Roy, Marcus, Alen, Lance, Wolt, Bors

Boss(es)

Damas

Next chapter(s)

Princess of Bern

Lord Roy! Bandits have appeared and are attacking the castle as we speak!
— Lance, to Roy

Breath of Destiny (Japanese: 運命の息吹 Breath of Destiny) is the first chapter in Fire Emblem: The Binding Blade. In this chapter, the game's main character, Roy, must defend his home march from the attack of a group of bandits. It serves as an introduction to the game's basic mechanics, such as seizing, direct and indirect attack, and movement.

Plot

Main article: Breath of Destiny/Script

A thousand years ago, there was a great war between humans and dragons called the Scouring. Since then, the continent of Elibe has become dominated by humans, and currently, it is divided into several nations. The two strongest nations are the western Etruria and the eastern Bern, while the less powerful ones are the southern Lycia, the snow-covered northern mountains of Ilia, and the north-eastern plains of Sacae. Recently, King Zephiel of Bern launched an invasion to conquer the entire continent, and he has already conquered Sacae and Ilia, now setting his eyes upon Lycia.

In Lycia, Roy of Pherae is called back to his land from Ostia by his father Eliwood, because Eliwood is ill and somebody must lead the territory's defense. Lilina, the daughter of Lord Hector of Ostia, is currently in Pherae on a visit to Eliwood, so Roy takes with him an Ostian knight named Bors, who is responsible for Lilina's safety.

When Roy gets back to Pherae, he finds it beset by bandits led by Damas. Eliwood and Lilina had hidden in the castle, and even though Lilina wants to fight the bandits, Eliwood forbids her. He asks Merlinus to send a messenger to Roy, and Merlinus sends Lance, who meets with Roy near the southern village and informs him about the situation. Roy decides to take down the bandits and retake the castle, and so he rushes into battle alongside Marcus, Wolt, Allen and Lance.

The battle begins, and once Roy defeats the bandits, he meets with Eliwood and Lilina. Eliwood tells him that he is to take over Eliwood's role as acting Marquess of Pherae, because Eliwood is ill and someone needs to lead Pherae's army in the defense of Lycia. Lilina once again offers to help, but Eliwood tells her to go back to Ostia and rule as marchioness in Hector's stead, because Hector is preparing for battle with Bern and Ostia needs a ruler.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize the castle gate Player Partner Other Enemy
Defeat: Roy dies 6 {{{partner}}} {{{other}}} 14
Cm fe06 1.png

Character data

Characters
New units
Roy
Portrait roy fe06.png
Lord
HP
18
Inventory
Rapier
Vulnerary
Level
1
Automatically from turn 1
Marcus
Portrait marcus fe06.png
Paladin
HP
32
Inventory
Iron Sword
Silver Lance
Level
1
Automatically from turn 1
Alen
Portrait alen fe06.png
Cavalier
HP
21
Inventory
Iron Sword
Iron Lance
Level
1
Automatically from turn 1
Bors
Portrait bors fe06.png
Knight
HP
20
Inventory
Iron Lance
Vulnerary
Level
1
Automatically from turn 1
Wolt
Portrait wolt fe06.png
Archer
HP
18
Inventory
Iron Bow
Vulnerary
Level
1
Automatically from turn 1
Lance
Portrait lance fe06.png
Cavalier
HP
20
Inventory
Iron Sword
Javelin
Vulnerary
Level
1
Automatically from turn 1
Available characters
None

Item data

Items
Name Obtainment Method
Is gba gold.png 5,000G Visit village

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba archer enemy.gif Bandit Archer 1 2 18 4 3 3 0 3 0 7 5 Iron Bow
The northwest one begins moving if he can attack a unit within two turns.
Ma gba fighter enemy.gif Damas Fighter 5 1 28 9 5 5 0 4 0 11 5 Steel Axe
Moves onto the gate on turn 1, then does not move.
Ma gba fighter enemy.gif Bandit Fighter 1 10 20 5 2 4 0 2 0 11 5 Iron Axe
• The northwest one begins moving if he can attack a unit within two turns.
• The three southeast of Damas and the two nearest him move to attack units unprovoked.
Ma gba brigand enemy.gif Bandit Brigand 1 1 20 5 1 5 0 3 0 12 5 Iron Axe
Moves to raid the village, then moves to attack units unprovoked.

Boss data

Main article: Damas
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1]

Normal Hard

Portrait damas fe06.png
Ma gba fighter enemy.gif Fighter
Level 5
Stats
Max HP 28 Luck 0
Strength 9 Defense 4
Skill 5 Resistance 0
Speed 6 Constitution 11
Movement 5 Aid 10
Inventory
Steel Axe
Weapon Levels
Swords Lances Axes Bows
Anima magic Light magic Dark magic Staves

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

The first chapter in The Binding Blade can prove a challenge if the player is overconfident. In the first playthrough, it is recommended to act slower, or the enemies can swarm a unit and defeat him. Besides, reinforcements in The Binding Blade appear at the beginning of the enemy turn, fresh to attack.

At the beginning, the only units who can attack twice in a turn are Marcus and Lance. On Normal mode, it is recommended to give Marcus's Iron Sword to Roy; the player should reserve Roy's rapier for armored or mounted bosses. Nevertheless, there is no need to train the lord immediately; depending on the playthrough, Roy will have 21 to 27 chapters for training before being promoted, so there is enough time. On Hard, however, Marcus can use the Iron Sword to cripple enemy axe units and leave them easy pickings for your unpromoted units. Do not be afraid to use Marcus on Hard, as he is the only unit capable of surviving prolonged combat in your group right now.

Wolt and Lance can attack the enemies with their iron bow and javelin and make some damage; Alen is the strongest of the unpromoted units, but even he can fall prey to the enemies if they attack him in mass. If any unit receives damage, there are four vulneraries; the player should not hesitate on using them, as almost all characters can resist only three hits.

If the player does not care too much for turn count, they can make a chokepoint near the starting point, between the water and the cliff. This is highly recommended for beginners and players who are not confident on their luck. In the meantime, the village can be visited by a unit who is not fighting. The reward is 5,000 gold, which is extremely useful, as Roy's army begins with no money of their own.

The boss hits hard and has a decent amount of HP; the player should attack him only with swords to ensure they hit. Once the boss is killed, Roy can conquer the castle and end the chapter.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Breath of Destiny

Used in the Tempest Trial named after this chapter, and in leftover text from the data transfer menu in the English version of The Blazing Blade.

English
(unofficial)

Dawn of Destiny

Used in the fan translation.

Japanese

運命の息吹

Breath of Destiny

Spanish

Aliento del destino

Breath of destiny

French

Vent du destin

Wind of destiny

German

Schicksalsatem

Destiny's Breath

Italian

Soffio del destino

Breath of destiny

Portuguese
(Brazil)

Sopro do destino

Breath of destiny

Traditional Chinese

命運之氣息

Breath of destiny

Gallery

References

  1. Dawn of Destiny, triangleattack.com, Retrieved: December 24, 2020
Breath of Destiny • Princess of Bern →
Fire Emblem: The Binding Blade
Playable characters AlenAstolfoBartheBartreBorsCathCeciliaChadClarineDayanDieckDorothyDouglasEchidnaElenElffinFaeFirGarretGeeseGonzalezGwendolynHughIgreneJunoKarelKleinLanceLarumLilinaLotLughMarcusMerlinusMeladyNiimeNoahOgierPercevalRaighRoyRutgerSaulShannaSinSophiaSueTheaTrecWardWoltYoderZelotZeiss
Trial Map characters BrunnyaEliwoodGalleGuinivereHectorMurdockNarcianZephiel
Non-playable characters EliwoodGuinivereHectorMaryMordred
Bosses ArcardoBorsBrakulBrunnyaChanDamasDebiasDoryEinErikFlaerGalleGuerreroHenningIdunnKabulKelKudokaJahnLeganceMaggieMarralMartelMonkeMorganMurdockNarcianNordOatesOrloPeresRaithRandyRoartzRobertsRoseRuudScollanScottSiguneSlaterThorilTickWagnerWindhamZephielZinque
Background characters AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ApocalypseArmadsAureolaBinding BladeDurandalEckesachsForblazeMaltetMulagirRapierStaff of the Saint
Chapters Tutorial • 1: Breath of Destiny • 2: Princess of Bern • 3: Latecomer's Sorrow • 4: Crumbling League • 5: Fire Emblem • 6: Ensnared • 7: The Ostian Revolt • 8: Reunion • 8x: The Blazing Blade • 9: The Misty Isles • 10A: Western Resistance • 11A: The Hero of the West • 10B: Amidst a Struggle • 11B: Flight Toward Freedom • 12: The True Enemy • 12x: The Thunder Axe • 13: Rescue Mission • 14: Arcadia • 14x: The Infernal Truth • 15: The Dragon Child • 16: Storming the Capital • 16x: The Glorious Ascension • 17A: Ocean's Parting • 18A: The Frozen River • 19A: Bitter Cold • 20A: Ilia's Salvation • 20Ax: The Freezing Lance • 17B: The Bishop's Teachings • 18B: The Laws of Sacae • 19B: Battle in Bulgar • 20B: The Silver Wolf • 20Bx: The Bow of Swift Wind • 21: The Binding Blade • 21x: The Elder Revelation • 22: Unattained Dream • 23: The Ghosts of Bern • 24: Legends and LiesF: Beyond Darkness
Trial Maps Valley of DeathRainy IslandSnowy DefensivePirate's ChallengeRoy's Trial
Locations ElibeBern (Dragon TempleShrine of Seals) • Etruria (Aquleia) • IliaLycia (AraphenLausOstiaPheraeThria) • Missur (ArcadiaNabata) • Sacae (BulgarTaras) • Western Isles
Groups, objects and concepts Disturbance of BernEnding WinterFire EmblemGenerals of EtruriaThe ScouringWar Dragons
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Elibe DisturbanceHasha no TsurugiName chart • Other games (The Blazing Blade) • Pre-release information (Unused content) • Sound RoomTimeline