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:''This article is about the chapter of | :''This article is about the chapter of ''The Binding Blade''. For the Tempest Trial from ''Heroes'', see {{sect|Tempest Trials/Additional data (page 1)|Breath of Destiny}}.'' | ||
{{Chapter Infobox | {{Chapter Infobox | ||
|image=[[File:Cm fe06 1.png]] | |image=[[File:Cm fe06 1.png|200px]] | ||
|location=[[Pherae|Castle Pherae]] and surroundings | |location=[[Pherae|Castle Pherae]] and surroundings | ||
|new units=[[Roy]], [[Alen]], [[Lance (character)|Lance]], [[Wolt | |new units=[[Roy]], [[Marcus]], [[Alen]], [[Lance (character)|Lance]], [[Wolt]], [[Bors]] | ||
|boss=[[Damas]] | |boss=[[Damas]] | ||
|next=[[Princess of Bern]] | |||
}} | }} | ||
{{Quote|Lord Roy! Bandits have appeared and are attacking the castle as we speak!|[[Lance (character)|Lance]], to [[Roy]]}} | |||
'''Breath of Destiny''' (Japanese: {{hl|運命の息吹|Unmei no ibuki}} ''Breath of Destiny'') is the first chapter in {{FE6}}. In this chapter, the game's main character, [[Roy]], must defend his home march from the attack of a group of bandits. It serves as an introduction to the game's basic mechanics, such as seizing, direct and indirect attack, and movement. | |||
'''Breath of Destiny''' (Japanese: {{hl|運命の息吹|Unmei no ibuki}} ''Breath of Destiny'') is the first chapter in {{FE6}}. In this chapter, the game's main character, [[Roy]], must defend his home march from the attack of a group of bandits. It serves as an introduction to the game's basic mechanics, such as | |||
==Plot== | ==Plot== | ||
{{main|Breath of Destiny/Script}} | {{main|Breath of Destiny/Script}} | ||
A thousand years ago, there was a great war between humans and dragons called the [[Scouring]]. Since then, the continent of [[Elibe]] has become dominated by humans, and currently, it is divided into several nations. The two strongest nations are the western [[Etruria]] and the eastern [[Bern]], while the less powerful ones are the southern [[Lycia]], the snow-covered northern mountains of [[Ilia]], and the north-eastern plains of [[Sacae]]. Recently, King [[Zephiel]] of Bern launched an invasion to conquer the entire continent, and he has already conquered Sacae and Ilia, now setting his eyes upon Lycia. | |||
Roy | In Lycia, [[Roy]] of [[Pherae]] is called back to his land from [[Ostia]] by his father [[Eliwood]], because Eliwood is ill and somebody must lead the territory's defense. [[Lilina]], the daughter of Lord [[Hector]] of Ostia, is currently in Pherae on a visit to Eliwood, so Roy takes with him an Ostian knight named [[Bors]], who is responsible for Lilina's safety. | ||
When Roy gets back to Pherae, he finds it beset by bandits led by [[Damas]]. Eliwood and Lilina had hidden in the castle, and even though Lilina wants to fight the bandits, Eliwood forbids her. He asks [[Merlinus]] to send a messenger to Roy, and Merlinus sends [[Lance]], who meets with Roy near the southern village and informs him about the situation. Roy decides to take down the bandits and retake the castle, and so he rushes into battle alongside [[Marcus]], [[Wolt]], [[Allen]] and Lance. | |||
The battle begins, and once Roy defeats the bandits, he meets with Eliwood and Lilina. Eliwood tells him that he is to take over Eliwood's role as acting Marquess of Pherae, because Eliwood is ill and someone needs to lead Pherae's army in the defense of Lycia. Lilina once again offers to help, but Eliwood tells her to go back to Ostia and rule as marchioness in Hector's stead, because Hector is preparing for battle with Bern and Ostia needs a ruler. | |||
==Chapter data== | ==Chapter data== | ||
Line 45: | Line 27: | ||
|ally=6 | |ally=6 | ||
|enemy=14 | |enemy=14 | ||
|map=[[File: | |map=[[File:Cm fe06 1.png]] | ||
}} | }} | ||
Line 51: | Line 33: | ||
{{ChapChars | {{ChapChars | ||
|game#=06 | |game#=06 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Roy | |name=Roy | ||
Line 58: | Line 39: | ||
|HP=18 | |HP=18 | ||
|lv=1 | |lv=1 | ||
|recruitment method=Automatically from | |inventory={{Item|6|Rapier}}<br>{{Item|6|Vulnerary}} | ||
|recruitment method=Automatically from turn 1 | |||
}} | }} | ||
|newunit2={{NewUnit | |newunit2={{NewUnit | ||
|name=Marcus | |||
|portrait=[[File:Portrait marcus fe06.png]] | |||
|class=Paladin | |||
|HP=32 | |||
|lv=1 | |||
|inventory={{Item|6|Iron Sword}}<br>{{Item|6|Silver Lance}} | |||
|recruitment method=Automatically from turn 1 | |||
}} | |||
|newunit3={{NewUnit | |||
|name=Alen | |name=Alen | ||
|portrait=[[File:Portrait alen fe06.png]] | |portrait=[[File:Portrait alen fe06.png]] | ||
Line 66: | Line 57: | ||
|HP=21 | |HP=21 | ||
|lv=1 | |lv=1 | ||
|recruitment method=Automatically from | |inventory={{Item|6|Iron Sword}}<br>{{Item|6|Iron Lance}} | ||
|recruitment method=Automatically from turn 1 | |||
}} | }} | ||
| | |newunit4={{NewUnit | ||
|name= | |name=Bors | ||
|portrait=[[File:Portrait bors fe06.png]] | |||
|portrait=[[File:Portrait | |class=Knight | ||
|class= | |||
|HP=20 | |HP=20 | ||
|lv=1 | |lv=1 | ||
|recruitment method=Automatically from | |inventory={{Item|6|Iron Lance}}<br>{{Item|6|Vulnerary}} | ||
|recruitment method=Automatically from turn 1 | |||
}} | }} | ||
| | |newunit5={{NewUnit | ||
|name=Wolt | |name=Wolt | ||
|portrait=[[File:Portrait wolt fe06.png]] | |portrait=[[File:Portrait wolt fe06.png]] | ||
Line 83: | Line 75: | ||
|HP=18 | |HP=18 | ||
|lv=1 | |lv=1 | ||
| | |inventory={{Item|6|Iron Bow}}<br>{{Item|6|Vulnerary}} | ||
}} | |recruitment method=Automatically from turn 1 | ||
| | |||
| | |||
|recruitment method=Automatically from | |||
}} | }} | ||
|newunit6={{NewUnit | |newunit6={{NewUnit | ||
|name= | |name=Lance | ||
|portrait=[[File:Portrait | |namearticle=Lance (character) | ||
|class= | |portrait=[[File:Portrait lance fe06.png]] | ||
|class=Cavalier | |||
|HP=20 | |HP=20 | ||
|lv=1 | |lv=1 | ||
|recruitment method = Automatically from | |inventory={{Item|6|Iron Sword}}<br>{{Item|6|Javelin}}<br>{{Item|6|Vulnerary}} | ||
|recruitment method=Automatically from turn 1 | |||
}} | }} | ||
}} | }} | ||
Line 113: | Line 100: | ||
===Enemy data=== | ===Enemy data=== | ||
{{ChapUnitHdr|type=Enemy|platform=gba}} | :''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | ||
{{Tab | |||
|width=100% | |||
|tab1=Normal | |||
|tab2=Hard | |||
|content1={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
|name=Bandit | |name=Bandit | ||
Line 129: | Line 121: | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|6|Iron Bow}} | |inventory={{Item|6|Iron Bow}} | ||
|notes=The northwest one begins moving if he can attack a unit within two turns. | |||
}} | }} | ||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
|name= | |name=[[Damas]] | ||
|class= | |class=Fighter | ||
|lv= | |lv=5 | ||
|#=1 | |#=1 | ||
|hp= | |hp=28 | ||
|str= | |str=9 | ||
|skill= | |skill=5 | ||
|spd=5 | |spd=5 | ||
|lck=0 | |lck=0 | ||
|def= | |def=4 | ||
|res=0 | |res=0 | ||
|con= | |con=11 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|6| | |inventory={{Item|6|Steel Axe}} | ||
|notes=Moves onto the [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|gate]] on turn 1, then does not move. | |||
}} | }} | ||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
Line 161: | Line 155: | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|6|Iron Axe}} | |inventory={{Item|6|Iron Axe}} | ||
|notes=• The northwest one begins moving if he can attack a unit within two turns.<br>• The three southeast of [[Damas]] and the two nearest him move to attack units unprovoked. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=1 | |||
|#=1 | |||
|hp=20 | |||
|str=5 | |||
|skill=1 | |||
|spd=5 | |||
|lck=0 | |||
|def=3 | |||
|res=0 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|6|Iron Axe}} | |||
|notes=Moves to raid the [[village]], then moves to attack units unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=gba}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Archer | |||
|lv=1 | |||
|#=2 | |||
|hp=22~26 | |||
|str=6~8 | |||
|skill=5~7 | |||
|spd=5~7 | |||
|lck=2~4 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=7 | |||
|mov=5 | |||
|inventory={{Item|6|Iron Bow}} | |||
|notes=The northwest one begins moving if he can attack a unit within two turns. | |||
}} | }} | ||
{{ChapUnitCellGBA | {{ChapUnitCellGBA | ||
Line 167: | Line 199: | ||
|lv=5 | |lv=5 | ||
|#=1 | |#=1 | ||
|hp=28 | |hp=32~36 | ||
|str= | |str=11~15 | ||
|skill= | |skill=7~9 | ||
|spd= | |spd=8~10 | ||
|lck=0 | |lck=0~2 | ||
|def=4 | |def=4~6 | ||
|res=0 | |res=0~2 | ||
|con=11 | |||
|mov=5 | |||
|inventory={{Item|6|Steel Axe}} | |||
|notes=Moves onto the [[Terrain/Game Boy Advance games#Fire Emblem: The Binding Blade|gate]] on turn 1, then does not move. | |||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Fighter | |||
|lv=1 | |||
|#=10 | |||
|hp=24~28 | |||
|str=7~11 | |||
|skill=4~6 | |||
|spd=6~8 | |||
|lck=0~2 | |||
|def=2~4 | |||
|res=0~2 | |||
|con=11 | |con=11 | ||
|mov=5 | |mov=5 | ||
| | |inventory={{Item|6|Iron Axe}} | ||
|notes= | |notes=• The northwest one begins moving if he can attack a unit within two turns.<br>• The three southeast of [[Damas]] and the two nearest him move to attack units unprovoked. | ||
}} | |||
{{ChapUnitCellGBA | |||
|name=Bandit | |||
|class=Brigand | |||
|lv=1 | |||
|#=1 | |||
|hp=24~28 | |||
|str=7~11 | |||
|skill=3~5 | |||
|spd=5~7 | |||
|lck=0~2 | |||
|def=3~5 | |||
|res=0~2 | |||
|con=12 | |||
|mov=5 | |||
|inventory={{Item|6|Iron Axe}} | |||
|notes=Moves to raid the [[village]], then moves to attack units unprovoked. | |||
|last=y | |last=y | ||
}} | }} | ||
{{ChapUnitFtr}} | {{ChapUnitFtr}} | ||
}} | |||
===Boss data=== | ===Boss data=== | ||
{{main|Damas}} | {{main|Damas}} | ||
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''<ref>{{cite web|url=https://fe6.triangleattack.com/chapters/dawn_of_destiny|title=Dawn of Destiny|site=triangleattack.com|retrieved=December 24, 2020}}</ref> | |||
{{Tab | {{Tab | ||
|tab1=Normal | |tab1=Normal | ||
Line 210: | Line 278: | ||
|class=Fighter | |class=Fighter | ||
|lv=5 | |lv=5 | ||
|HP= | |HP=32~36 | ||
|str= | |str=11~15 | ||
|skill=7~9 | |skill=7~9 | ||
|spd=8~ | |spd=8~10 | ||
|luck= | |luck=0~2 | ||
|def= | |def=4~6 | ||
|res=0~ | |res=0~2 | ||
|move=5 | |move=5 | ||
|con=11 | |con=11 | ||
Line 223: | Line 291: | ||
|ax=y | |ax=y | ||
}} | }} | ||
}} | }} | ||
Line 230: | Line 297: | ||
The first chapter in {{title|The Binding Blade}} can prove a challenge if the player is overconfident. In the first playthrough, it is recommended to act slower, or the enemies can swarm a unit and defeat him. Besides, reinforcements in {{title|The Binding Blade}} appear at the beginning of the enemy turn, fresh to attack. | The first chapter in {{title|The Binding Blade}} can prove a challenge if the player is overconfident. In the first playthrough, it is recommended to act slower, or the enemies can swarm a unit and defeat him. Besides, reinforcements in {{title|The Binding Blade}} appear at the beginning of the enemy turn, fresh to attack. | ||
At the beginning, the only units who can attack twice in a turn are [[Marcus]] and [[Lance (character)|Lance]]. On Normal mode, it is recommended to give [[Marcus]]' [[Iron Sword]] to [[Roy]]; the player should reserve [[Roy]]'s [[rapier]] for armored or mounted bosses. Nevertheless, there is no need to train the [[lord]] immediately; depending on the playthrough, [[Roy]] will have 21 to 27 chapters for training before being promoted, so there is enough time. On Hard, however, Marcus can use the Iron Sword to cripple enemy axe units and leave them easy pickings for your unpromoted units. Do not be afraid to use Marcus on Hard, as he is the only unit capable of surviving prolonged combat in your group right now. | At the beginning, the only units who can attack twice in a turn are [[Marcus]] and [[Lance (character)|Lance]]. On Normal mode, it is recommended to give [[Marcus]]'s [[Iron Sword]] to [[Roy]]; the player should reserve [[Roy]]'s [[rapier]] for armored or mounted bosses. Nevertheless, there is no need to train the [[lord]] immediately; depending on the playthrough, [[Roy]] will have 21 to 27 chapters for training before being promoted, so there is enough time. On Hard, however, Marcus can use the Iron Sword to cripple enemy axe units and leave them easy pickings for your unpromoted units. Do not be afraid to use Marcus on Hard, as he is the only unit capable of surviving prolonged combat in your group right now. | ||
[[Wolt]] and [[Lance (character)|Lance]] can attack the enemies with their [[Iron Bow|iron bow]] and [[javelin]] and make some damage; [[Alen]] is the strongest of the unpromoted units, but even he can fall prey to the enemies if they attack him in mass. If any unit receives damage, there are four [[Vulnerary|vulneraries]]; the player should not hesitate on using them, as almost all characters can resist only three hits. | [[Wolt]] and [[Lance (character)|Lance]] can attack the enemies with their [[Iron Bow|iron bow]] and [[javelin]] and make some damage; [[Alen]] is the strongest of the unpromoted units, but even he can fall prey to the enemies if they attack him in mass. If any unit receives damage, there are four [[Vulnerary|vulneraries]]; the player should not hesitate on using them, as almost all characters can resist only three hits. | ||
Line 237: | Line 304: | ||
The boss hits hard and has a decent amount of [[HP]]; the player should attack him only with swords to ensure they hit. Once the boss is killed, [[Roy]] can conquer the castle and end the chapter. | The boss hits hard and has a decent amount of [[HP]]; the player should attack him only with swords to ensure they hit. Once the boss is killed, [[Roy]] can conquer the castle and end the chapter. | ||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Breath of Destiny | |eng-name=Breath of Destiny | ||
|eng-mean=Used in the Tempest Trial named after this chapter, and in [[Unused content in Fire Emblem: The Blazing Blade#The Binding Blade data transfer leftovers|leftover text from the data transfer menu]] in the English version of {{ | |eng-mean=Used in the Tempest Trial named after this chapter, and in [[Unused content in Fire Emblem: The Blazing Blade#The Binding Blade data transfer leftovers|leftover text from the data transfer menu]] in the English version of {{title|The Blazing Blade}}. | ||
|eng-fan-name=Dawn of Destiny | |eng-fan-name=Dawn of Destiny | ||
|eng-fan-mean=Used in the fan translation. | |eng-fan-mean=Used in the fan translation. | ||
| | |jpn-name={{hover|運命の息吹|Unmei no ibuki}} | ||
| | |jpn-mean=Breath of Destiny | ||
|span-name=Aliento del destino | |span-name=Aliento del destino | ||
|span-mean=Breath of destiny | |span-mean=Breath of destiny | ||
Line 263: | Line 331: | ||
==Gallery== | ==Gallery== | ||
<gallery> | |||
Cm fe06 1.png|The Map of the chapter. | |||
</gallery> | |||
{{refbar}} | {{refbar}} |
Latest revision as of 08:02, 10 February 2024
- This article is about the chapter of The Binding Blade. For the Tempest Trial from Heroes, see Tempest Trials/Additional data (page 1) § Breath of Destiny.
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“ | Lord Roy! Bandits have appeared and are attacking the castle as we speak! | ” | — Lance, to Roy |
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Breath of Destiny (Japanese: 運命の息吹 Breath of Destiny) is the first chapter in Fire Emblem: The Binding Blade. In this chapter, the game's main character, Roy, must defend his home march from the attack of a group of bandits. It serves as an introduction to the game's basic mechanics, such as seizing, direct and indirect attack, and movement.
Plot
- Main article:
Breath of Destiny/Script
A thousand years ago, there was a great war between humans and dragons called the Scouring. Since then, the continent of Elibe has become dominated by humans, and currently, it is divided into several nations. The two strongest nations are the western Etruria and the eastern Bern, while the less powerful ones are the southern Lycia, the snow-covered northern mountains of Ilia, and the north-eastern plains of Sacae. Recently, King Zephiel of Bern launched an invasion to conquer the entire continent, and he has already conquered Sacae and Ilia, now setting his eyes upon Lycia.
In Lycia, Roy of Pherae is called back to his land from Ostia by his father Eliwood, because Eliwood is ill and somebody must lead the territory's defense. Lilina, the daughter of Lord Hector of Ostia, is currently in Pherae on a visit to Eliwood, so Roy takes with him an Ostian knight named Bors, who is responsible for Lilina's safety.
When Roy gets back to Pherae, he finds it beset by bandits led by Damas. Eliwood and Lilina had hidden in the castle, and even though Lilina wants to fight the bandits, Eliwood forbids her. He asks Merlinus to send a messenger to Roy, and Merlinus sends Lance, who meets with Roy near the southern village and informs him about the situation. Roy decides to take down the bandits and retake the castle, and so he rushes into battle alongside Marcus, Wolt, Allen and Lance.
The battle begins, and once Roy defeats the bandits, he meets with Eliwood and Lilina. Eliwood tells him that he is to take over Eliwood's role as acting Marquess of Pherae, because Eliwood is ill and someone needs to lead Pherae's army in the defense of Lycia. Lilina once again offers to help, but Eliwood tells her to go back to Ostia and rule as marchioness in Hector's stead, because Hector is preparing for battle with Bern and Ostia needs a ruler.
Chapter data
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Victory: Seize the castle gate | Player | Enemy | ||||
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Defeat: Roy dies | 6 | 14 | ||||
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Character data
Characters | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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New units
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Available characters
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None |
Item data
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Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Normal Hard
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Boss data
- Main article:
Damas - Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1]
Normal Hard
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
The first chapter in The Binding Blade can prove a challenge if the player is overconfident. In the first playthrough, it is recommended to act slower, or the enemies can swarm a unit and defeat him. Besides, reinforcements in The Binding Blade appear at the beginning of the enemy turn, fresh to attack.
At the beginning, the only units who can attack twice in a turn are Marcus and Lance. On Normal mode, it is recommended to give Marcus's Iron Sword to Roy; the player should reserve Roy's rapier for armored or mounted bosses. Nevertheless, there is no need to train the lord immediately; depending on the playthrough, Roy will have 21 to 27 chapters for training before being promoted, so there is enough time. On Hard, however, Marcus can use the Iron Sword to cripple enemy axe units and leave them easy pickings for your unpromoted units. Do not be afraid to use Marcus on Hard, as he is the only unit capable of surviving prolonged combat in your group right now.
Wolt and Lance can attack the enemies with their iron bow and javelin and make some damage; Alen is the strongest of the unpromoted units, but even he can fall prey to the enemies if they attack him in mass. If any unit receives damage, there are four vulneraries; the player should not hesitate on using them, as almost all characters can resist only three hits.
If the player does not care too much for turn count, they can make a chokepoint near the starting point, between the water and the cliff. This is highly recommended for beginners and players who are not confident on their luck. In the meantime, the village can be visited by a unit who is not fighting. The reward is 5,000 gold, which is extremely useful, as Roy's army begins with no money of their own.
The boss hits hard and has a decent amount of HP; the player should attack him only with swords to ensure they hit. Once the boss is killed, Roy can conquer the castle and end the chapter.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Breath of Destiny |
Used in the Tempest Trial named after this chapter, and in leftover text from the data transfer menu in the English version of The Blazing Blade. |
English (unofficial) |
Dawn of Destiny |
Used in the fan translation. |
Japanese |
運命の息吹 |
Breath of Destiny |
Spanish |
Aliento del destino |
Breath of destiny |
French |
Vent du destin |
Wind of destiny |
German |
Schicksalsatem |
Destiny's Breath |
Italian |
Soffio del destino |
Breath of destiny |
Portuguese (Brazil) |
Sopro do destino |
Breath of destiny |
Traditional Chinese |
命運之氣息 |
Breath of destiny |
Gallery
References
- ↑ Dawn of Destiny, triangleattack.com, Retrieved: December 24, 2020
Breath of Destiny | • Princess of Bern → |
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