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Melon Crusher: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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|rng3=1 | |rng3=1 | ||
|uses3=Infinite | |uses3=Infinite | ||
|worth3=350 SP | |worth3=350 SP<br>500 [[File:Is feh arena medal.png|15px|Arena Medals|link=Arena Medal]]<br>50 [[File:Is feh refining stone.png|15px|refining Stones|link=Refining Stone]] | ||
|wex3=-- | |wex3=-- | ||
|notes3=Grants user +2 each to [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] at start of combat if their [[Hit point|HP]] is full<br>User takes 2 damage after end of combat when initiating attack<br>Grants +5 [[Hit point|HP]] at all times. | |notes3=Grants user +2 each to [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] at start of combat if their [[Hit point|HP]] is full<br>User takes 2 damage after end of combat when initiating attack<br>Grants +5 [[Hit point|HP]] at all times. | ||
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|rng4=1 | |rng4=1 | ||
|uses4=Infinite | |uses4=Infinite | ||
|worth4=350 SP | |worth4=350 SP<br>500 [[File:Is feh arena medal.png|15px|Arena Medals|link=Arena Medal]]<br>50 [[File:Is feh refining stone.png|15px|refining Stones|link=Refining Stone]] | ||
|wex4=-- | |wex4=-- | ||
|notes4=Grants user +2 each to [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] at start of combat if their [[Hit point|HP]] is full<br>User takes 2 damage after end of combat when initiating attack<br>Grants +5 [[Hit point|HP]] and +3 [[Speed]] at all times. | |notes4=Grants user +2 each to [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] at start of combat if their [[Hit point|HP]] is full<br>User takes 2 damage after end of combat when initiating attack<br>Grants +5 [[Hit point|HP]] and +3 [[Speed]] at all times. | ||
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|rng5=1 | |rng5=1 | ||
|uses5=Infinite | |uses5=Infinite | ||
|worth5=350 SP | |worth5=350 SP<br>500 [[File:Is feh arena medal.png|15px|Arena Medals|link=Arena Medal]]<br>50 [[File:Is feh refining stone.png|15px|refining Stones|link=Refining Stone]] | ||
|wex5=-- | |wex5=-- | ||
|notes5=Grants user +2 each to [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] at start of combat if their [[Hit point|HP]] is full<br>User takes 2 damage after end of combat when initiating attack<br>Grants +5 [[Hit point|HP]] and +4 [[Defense]] at all times. | |notes5=Grants user +2 each to [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] at start of combat if their [[Hit point|HP]] is full<br>User takes 2 damage after end of combat when initiating attack<br>Grants +5 [[Hit point|HP]] and +4 [[Defense]] at all times. | ||
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|rnge=1 | |rnge=1 | ||
|usese=Infinite | |usese=Infinite | ||
|worthe=350 SP | |worthe=350 SP<br>500 [[File:Is feh arena medal.png|15px|Arena Medals|link=Arena Medal]]<br>50 [[File:Is feh refining stone.png|15px|refining Stones|link=Refining Stone]] | ||
|wexe=-- | |wexe=-- | ||
|notese=Grants user +2 each to [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] at start of combat if their [[Hit point|HP]] is full<br>User takes 2 damage after end of combat when initiating attack<br>Grants +5 [[Hit point|HP]] and +4 [[Resistance]] at all times. | |notese=Grants user +2 each to [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] at start of combat if their [[Hit point|HP]] is full<br>User takes 2 damage after end of combat when initiating attack<br>Grants +5 [[Hit point|HP]] and +4 [[Resistance]] at all times. |
Revision as of 04:45, 23 January 2018
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Melon Crusher (Japanese: スイカ割りの棍棒 Watermelon Splitting Stick) is an offensive skill in the axe category which debuted in Fire Emblem Heroes. Melon Crusher allows the user to boost all of their non-HP stats at the start of a fight if their HP is full, in exchange for taking slight damage after the fight if the user is the one who initiated.
Stats
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Heroes | File:Is feh skill offense.png | 3★ | 10 | -- | -- | -- | 1 | Infinite | 200 SP | -- | Grants user +2 each to Attack, Speed, Defense, and Resistance at start of combat if their HP is full User takes 2 damage after end of combat when initiating attack |
Heroes (+, unrefined) |
File:Is feh skill offense.png | 5★ | 14 | -- | -- | -- | 1 | Infinite | 300 SP | -- | Grants user +2 each to Attack, Speed, Defense, and Resistance at start of combat if their HP is full User takes 2 damage after end of combat when initiating attack |
Heroes (+, refined: +Atk) |
5★ | 16 | -- | -- | -- | 1 | Infinite | 350 SP 500 50 |
-- | Grants user +2 each to Attack, Speed, Defense, and Resistance at start of combat if their HP is full User takes 2 damage after end of combat when initiating attack Grants +5 HP at all times. | |
Heroes (+, refined: +Spd) |
5★ | 14 | -- | -- | -- | 1 | Infinite | 350 SP 500 50 |
-- | Grants user +2 each to Attack, Speed, Defense, and Resistance at start of combat if their HP is full User takes 2 damage after end of combat when initiating attack Grants +5 HP and +3 Speed at all times. | |
Heroes (+, refined: +Def) |
5★ | 14 | -- | -- | -- | 1 | Infinite | 350 SP 500 50 |
-- | Grants user +2 each to Attack, Speed, Defense, and Resistance at start of combat if their HP is full User takes 2 damage after end of combat when initiating attack Grants +5 HP and +4 Defense at all times. |
Availability
Heroes
Melon Crusher
Units | Tiki (adult, summer) |
Melon Crusher+
Units | Tiki (adult, summer) |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Melon Crusher |
Derived from suikawari (lit. watermelon splitting), a Japanese beach game in which one must try to smash a watermelon with a stick while blindfolded. |
Gallery
A Melon Crusher as it appears in Heroes.