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Seraphim: Difference between revisions
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'''Seraphim''' (Japanese: {{hover|エンジェル|Enjeru}} ''Angel'') is a | '''Seraphim''' (Japanese: {{hover|エンジェル|Enjeru}} ''Angel'') is a spell that was introduced in {{FE2}}. It appears in Gaiden and its remake, {{title|Echoes: Shadows of Valentia}}, where it is a [[black magic]] spell, and in {{title|Three Houses}}, where it is instead [[white magic]]. It is a mid-range spell whose angelic powers make it [[bonus damage|highly effective]] against [[monsters]]. | ||
==Stats== | ==Stats== | ||
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|noteso=Deals [[bonus damage]] to [[File:Is ns01 eff monster.png|20px]] [[Bonus damage#Three Houses|monster units]]. | |noteso=Deals [[bonus damage]] to [[File:Is ns01 eff monster.png|20px]] [[Bonus damage#Three Houses|monster units]]. | ||
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Revision as of 10:48, 12 November 2019
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Seraphim (Japanese: エンジェル Angel) is a spell that was introduced in Fire Emblem Gaiden. It appears in Gaiden and its remake, Echoes: Shadows of Valentia, where it is a black magic spell, and in Three Houses, where it is instead white magic. It is a mid-range spell whose angelic powers make it highly effective against monsters.
Stats
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
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Gaiden | -- | Black | 8 | 4 | 90 | 0 | 1-2 | -- | -4 HP | -- | Deals bonus damage to monster units. |
Echoes: Shadows of Valentia | 7 | 4 | 90 | 0 | 1-2 | -- | -4 HP | -- | Grants Anti-Terrors when in use. |
Locations
Gaiden
Learned at | Innate: Tatiana Level 5: Celica • Saber Level 11: Delthea Level 14: Mae • Sonya Upon promoting to Saint: Silque • Genny |
Echoes: Shadows of Valentia
Learned at | Innate: Tatiana Level 5: Celica • Saber Mage Level 8: Faye Level 11: Delthea Mage Level 14: Mae Saint Level 7: Shade Upon promoting to Saint: Silque • Genny • Delthea • Faye • Mae • Sonya • Any playable female character not otherwise listed who reclasses into the Cleric tree |
Three Houses
Skill level | Faith C: Lysithea Faith B: Edelgard • Ingrid • Sylvain |
Other appearances
Fire Emblem Cipher
Seraphim is present as a skill on one card in Fire Emblem Cipher: B09-025SR Foolhardy Magical Girl, Mae. It is a manual-activation skill which can only be used once per turn. By discarding a spare Mae card from their hand, Mae's player may choose one non-lord enemy and immediately destroy them. If the destroyed enemy was a monster-affinity unit, Seraphim lets the player draw 1 card as an added bonus.
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Seraphim |
In Abrahamic lore, a seraph (from the Hebrew שָׂרָף śārāf, "burning one"), plural "seraphim", is a six-winged angelic being in service to God whose kind are regarded by the Christian tradition as the highest of all angels, and the fifth-highest in Judaism. |
Spanish |
Ángeles |
Angels |
French |
Séraphins |
Seraphim |
German |
Seraphim |
As above. |
Italian |
Serafino |
Seraph |
Dutch |
Serafijn |
As above. |
Simplified Chinese |
天使 |
Angel |
Traditional Chinese |
天使 |
Angel |
Gallery
Celica casting Seraphim in Echoes: Shadows of Valentia.
References
Black magic | ||||||
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White magic | ||||||||
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