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Rouse Attack⁄Speed: Difference between revisions
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'''Rouse Attack/Speed''' (Japanese: {{hl|攻撃速さの奮起|Kōgeki-hayasa no funki}} ''Attack/Speed Self-Rouse'') is a | '''Rouse Attack/Speed''' (Japanese: {{hl|攻撃速さの奮起|Kōgeki-hayasa no funki}} ''Attack/Speed Self-Rouse'') is a four-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Rouse Atk/Spd 1''', '''Rouse Atk/Spd 2''', '''Rouse Atk/Spd 3''', and '''Rouse Atk/Spd 4''' in order from lowest to highest. Units with a Rouse Atk/Spd skill will receive a boost to their [[Attack (stat)|Attack]] and [[Speed]] if they start their turn adjacent to no allies; the Attack and Speed boosts increase with the skill's tier up to tier three, with tier 4 adding an effect neutralizing (but not nullifying) any effect that would turn the user's bonuses into penalties for the turn. | ||
==Data== | ==Data== | ||
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|active3=If no allied [[unit]]s are adjacent of the user | |active3=If no allied [[unit]]s are adjacent of the user | ||
|notes3=Cost: 240 SP | |notes3=Cost: 240 SP | ||
|- | |||
|game3={{title|Heroes}}<br>(Rouse Atk/Spd 4) | |||
|sprite3=[[File:Is feh rouse atk spd 3.png|20px]] | |||
|effect3=Boosts user's [[Attack (stat)|Attack]] and [[Speed]] by 6 each and neutralizes (but doesn't nullify) any effect that turns user's bonuses into penalties for the turn. | |||
|active3=If no allied [[unit]]s are adjacent of the user | |||
|notes3=Cost: ???<!--360--> SP | |||
}} | }} | ||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
====Rouse Atk/Spd 1==== | |||
{{ItemLoc | |||
|methodlast=Units | |||
|datalast=[[Bernadetta|Bernadetta: Frosty Shut-In]] • [[Ingrid|Ingrid: Galatea's Heir]] • [[Laegjarn|Laegjarn: Flame Ascendant]] • [[Shamir|Shamir: Archer Apart]] | |||
}} | |||
====Rouse Atk/Spd 2==== | |||
{{ItemLoc | |||
|methodlast=Units | |||
|datalast=[[Bernadetta|Bernadetta: Frosty Shut-In]] • [[Ingrid|Ingrid: Galatea's Heir]] • [[Laegjarn|Laegjarn: Flame Ascendant]] • [[Shamir|Shamir: Archer Apart]] | |||
}} | |||
====Rouse Atk/Spd 3==== | |||
{{ItemLoc | |||
|methodlast=Units | |||
|datalast=[[Bernadetta|Bernadetta: Frosty Shut-In]] • [[Ingrid|Ingrid: Galatea's Heir]] • [[Laegjarn|Laegjarn: Flame Ascendant]] • [[Shamir|Shamir: Archer Apart]] | |||
}} | |||
====Rouse Atk/Spd 4==== | |||
{{ItemLoc | {{ItemLoc | ||
|methodlast=Units | |methodlast=Units | ||
|datalast=[[ | |datalast=[[Laegjarn|Laegjarn: Flame Ascendant]] | ||
}} | }} | ||
Revision as of 06:42, 15 November 2021
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Rouse Attack/Speed (Japanese: 攻撃速さの奮起 Attack/Speed Self-Rouse) is a four-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Rouse Atk/Spd 1, Rouse Atk/Spd 2, Rouse Atk/Spd 3, and Rouse Atk/Spd 4 in order from lowest to highest. Units with a Rouse Atk/Spd skill will receive a boost to their Attack and Speed if they start their turn adjacent to no allies; the Attack and Speed boosts increase with the skill's tier up to tier three, with tier 4 adding an effect neutralizing (but not nullifying) any effect that would turn the user's bonuses into penalties for the turn.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Rouse Atk/Spd 1) |
Boosts user's Attack and Speed by 2 each for the turn. | If no allied units are adjacent of the user | -- | Cost: 60 SP | |
Heroes (Rouse Atk/Spd 2) |
Boosts user's Attack and Speed by 4 each for the turn. | If no allied units are adjacent of the user | -- | Cost: 120 SP | |
Heroes (Rouse Atk/Spd 4) |
Boosts user's Attack and Speed by 6 each and neutralizes (but doesn't nullify) any effect that turns user's bonuses into penalties for the turn. | If no allied units are adjacent of the user | -- | Cost: ??? SP |
Availability
Heroes
Rouse Atk/Spd 1
Units | Bernadetta: Frosty Shut-In • Ingrid: Galatea's Heir • Laegjarn: Flame Ascendant • Shamir: Archer Apart |
Rouse Atk/Spd 2
Units | Bernadetta: Frosty Shut-In • Ingrid: Galatea's Heir • Laegjarn: Flame Ascendant • Shamir: Archer Apart |
Rouse Atk/Spd 3
Units | Bernadetta: Frosty Shut-In • Ingrid: Galatea's Heir • Laegjarn: Flame Ascendant • Shamir: Archer Apart |
Rouse Atk/Spd 4
Units | Laegjarn: Flame Ascendant |
Flavor text
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Rouse Attack/Speed |
Abbreviated as Rouse Atk/Spd. |
Spanish |
Brío Ataque/Velocidad |
Attack/Speed vigor; abbreviated as Brío Ata/Vel in the European localization and as Brío Atq./Vel. in the Latin American localization. |
French |
Réveil Attaque/Vitesse |
Attack/Speed awakening; abbreviated as Réveil Atq/Vit. |
German |
Angriff/Geschwindigkeit-Hoch |
Attack/Speed High; abbreviated as Agr./Ges.-Hoch. |
Italian |
Sveglia Attacco/Velocità |
Attack/Speed awakening; abbreviated as Sveglia Att/Vel. |
Portuguese (Brazil) |
Ataque/Velocidade ânimo |
Attack/Speed motivation; abbreviated as Atq./Vel. ânimo. |
Traditional Chinese |
攻擊速度的奮起 |
Attack/Speed awakening |
See also
- Rouse Attack/Defense
- Rouse Attack/Resistance
- Rouse Defense/Resistance
- Rouse Speed/Defense
- Rouse Speed/Resistance