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Armored Stride

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Armored Stride

Is feh armored stride 1.png
Icon of the Armored Stride 1 skill in Heroes.

Type(s)

Passive (Type C)

Game(s)

Heroes

Armored Stride (Japanese: 重装の遊撃 Armored Raid) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Armored Stride 1, Armored Stride 2, and Armored Stride 3 in order from lowest to highest. Units with an Armored Stride skill receive an additional point of movement on turns when they do not start adjacent to any allies; the HP threshold required to activate the skill reduces with the skill's tier.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Armored Stride 1)
Is feh armored stride 1.png If user is not adjacent to any allies at start of user's phase, user gains +1 additional Movement for the turn. User's HP is full -- Cost: 60 SP
Does not stack with other similar effects.
Heroes
(Armored Stride 2)
Is feh armored stride 2.png If user is not adjacent to any allies at start of user's phase, user gains +1 additional Movement for the turn. User's HP ≥ 50 % -- Cost: 120 SP
Does not stack with other similar effects.
Heroes
(Armored Stride 3)
Is feh armored stride 3.png If user is not adjacent to any allies at start of user's phase, user gains +1 additional Movement for the turn. -- -- Cost: 240 SP
Does not stack with other similar effects.

Availability

Heroes

Units Edelgard: Flame EmperorEdelgard: Hegemon Husk

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Armored Stride 1)
At start of turn, if unit's HP = 100% and unit is
not adjacent to an ally, unit can move 1 extra
space. (That turn only. Does not stack.)
ターン開始時、自身のHPが100%で、
周囲1マスに味方がいなければ、
移動+1(1ターン、重複しない)
Heroes
(Armored Stride 2)
At start of turn, if unit's HP ≥ 50% and unit is
not adjacent to an ally, unit can move 1 extra
space. (That turn only. Does not stack.)
ターン開始時、自身のHPが50%以上で、
周囲1マスに味方がいなければ、
移動+1(1ターン、重複しない)
Heroes
(Armored Stride 3)
At start of turn, if unit is not adjacent to an ally,
unit can move 1 extra space. (That turn only.
Does not stack.)
ターン開始時、周囲1マスに味方がいなければ、
移動+1(1ターン、重複しない)

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Armored Stride

--

Japanese

重装の遊撃

Armored Raid

Spanish

Tranco blindado

Armored step

French

Sortie blindée

Armored sortie

German

Panzerschritt

Armor Step

Italian

Falcata corazza

Armor stride; abbreviated as Falcata corazz.

Portuguese
(Brazil)

Passo blindado

Armored step

Traditional Chinese

重裝備游擊

Heavy armor raid

Gallery

See also

Type C passive skills in Heroes
Debuffing skills Atk PloyAtk SmokeAtk/Def ReinAtk/Res ReinAtk/Spd ReinChaos NamedDef PloyDef SmokeGlarePanic PloyRes PloyRes SmokeSpd PloySpd Smoke
Experience-related skills Axe ExperienceAxe ValorBeast Exp.Beast ValorB Tome Exp.B Tome ValorBow Exp.Bow ValorDagger Exp.Dagger ValorDragon ValorG Tome Exp.G Tome ValorLance Exp.Lance ValorR Tome Exp.R Tome ValorStaff Exp.Staff ValorSword Exp.Sword Valor
Healing skills Breath of LifeEven RecoveryOdd RecoverySparkling Boost
Mobility skills Air OrdersArmor MarchArmored StrideA/D Near SaveA/R Far SaveD/R Near SaveEven TempestFlier GuidanceGround OrdersGuidanceOdd TempestSolitary Dream
Proximity skills Armor MarchArmored StrideAtk TacticAtk/Def GapAtk/Def MenaceA/D Near SaveAtk/Def OathAtk/Def ReinA/R Far SaveAtk/Res GapAtk/Res MenaceAtk/Res OathAtk/Res ReinAtk SmokeAtk/Spd GapAtk/Spd MenaceAtk/Spd OathAtk/Spd ReinBreath of LifeChaos NamedClose GuardDef TacticDef/Res GapDef/Res MenaceD/R Near SaveDef/Res OathDef/Res ReinDef SmokeDistant GuardDivine FangDomain of FlameDomain of IceDrive AtkDrive DefDrive ResDrive SpdEven RecoveryFatal SmokeFortify ArmorFortify BeastsFortify CavalryFortify DefFortify DragonsFortify FliersFortify ResGlareGoad ArmorGoad BeastsGoad CavalryGoad DragonsGoad FliersHone ArmorHone AtkHone BeastsHone CavalryHone DragonsHone FliersHone SpdHuman VirtueInevitable DeathInfantry FlashInf. HexbladeInfantry PulseInfantry RushJoint Dist. GuardJoint Drive AtkJoint Drive DefJoint Drive ResJoint Drive SpdJoint Hone AtkJoint Hone DefJoint Hone ResJoint Hone SpdOdd RecoveryOrder's RestraintOstia's PulsePanic SmokePulse SmokeRes SmokeRes TacticRouse Atk/DefRouse Atk/ResRouse Atk/SpdRouse Def/ResRouse Spd/DefRouse Spd/ResSavage BlowSolitary DreamSpd/Def GapSpd/Def OathSpd/Def ReinSpd/Res GapSpd/Res ReinSpd SmokeSpd TacticSpur AtkSpur Atk/DefSpur Atk/ResSpur Atk/SpdSpur DefSpur Def/ResSpur ResSpur SpdSpur Spd/DefSpur Spd/ResStall PloySurtr's MenaceSurtr's PortentThreaten AtkThreat. Atk/DefThreat. Atk/ResThreat. Atk/SpdThreaten DefThreaten Def/ResThreaten ResThreaten SpdThreat. Spd/DefWard ArmorWard BeastsWard CavalryWard DragonsWard FliersWith Everyone!
Stat boosting skills Atk OpeningDef OpeningRes OpeningSpd OpeningVision of ArcadiaWings of Light
Turn-related skills A/D Near SaveA/R Far SaveBreath of LifeD/R Near SaveEven Atk WaveEven Def WaveEven RecoveryEven Res WaveEven Spd WaveEven TempestFatal SmokeOdd Atk WaveOdd Def WaveOdd RecoveryOdd Res WaveOdd Spd WaveOdd TempestSavage Blow
Miscellaneous skills Divine FangTime's PulseUpheaval