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My Castle/Invasion 2 (Conquest): Difference between revisions

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{{images}}
{{images}} {{DISPLAYTITLE:My Castle/Invasion 2 (''Conquest'')}}
{{Chapter Infobox
{{Chapter Infobox
|title=Invasion 2
|title=Invasion 2
Line 5: Line 5:
|game={{FE14}}
|game={{FE14}}
|location=[[My Castle|Castle]]
|location=[[My Castle|Castle]]
|new units=
|boss=Invader [[Merchant (class)|Merchant]]
|boss=Invader [[Merchant (class)|Merchant]]
}}
}}
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
'''Invasion 2''' is the second of three optional pre-set [[skirmish]] battles in {{FE14}} against mysterious invaders in the player's [[My Castle]]. This particular invasion is first unlocked upon completing [[Den of Betrayal|chapter 17]] in the ''Conquest'' campaign.  Like other battles in the My Castle, Invasion 2 has no overall bearing on the plot, has no storyline, and does not require deploying [[Corrin]]; unlike other battles in the My Castle, this battle is treated in a similar fashion to a battle in the field, in that units defeated in this battle do not return when a player plays in Classic Mode, that Corrin's death results in a [[Game Over]], and that players can gain [[experience]] and [[weapon experience]] in this battle. The ability for players to gain experience and weapon experience in this battle makes this battle one of four instances in ''Conquest'' outside of standard chapters where the player can gain these elements, the other three being the [[My Castle/Invasion 1 (Conquest)|other]] [[My Castle/Invasion 3 (Conquest)|two]] invasions and [[Boo Camp]].
'''Invasion 2''' is the second of three optional pre-set [[skirmish]] battles in {{FE14}} against mysterious invaders in the player's [[My Castle]]. This particular invasion is first unlocked upon completing [[Den of Betrayal|chapter&nbsp;17]] in the ''Conquest'' campaign.  Like other battles in the My Castle, Invasion 2 has no overall bearing on the plot, has no storyline, and does not require deploying [[Corrin]]; unlike other battles in the My Castle, this battle is treated in a similar fashion to a battle in the field, in that units defeated in this battle do not return when a player plays in Classic Mode, that Corrin's death results in a [[Game Over]], and that players can gain [[experience]] and [[weapon experience]] in this battle. The ability for players to gain experience and weapon experience in this battle makes this battle one of four instances in ''Conquest'' outside of standard chapters where the player can gain these elements, the other three being the [[My Castle/Invasion 1 (Conquest)|other]] [[My Castle/Invasion 3 (Conquest)|two]] invasions and [[Boo Camp]].


==Chapter data==
==Chapter data==
{{ChapData
{{Tab
|victory=Defend the throne and rout the enemy.
|tab1=Normal
|defeat=Corrin dies, the player's army is routed, or the throne is seized by the enemy.
|tab2=Hard
|ally={{hover|10|May vary depending on how many player deployment slots are set up in the castle}}
|tab3=Lunatic
|other={{hover|0~4|Varies depending on whether the player has Lilith's Temple and/or Golems deployed in their castle}}
|content1={{ChapData
|enemy=17{{hover|+7|Reinforcement}}
|victory=Defend the throne and rout the enemy
|defeat=[[Corrin]] dies{{h|*|Classic mode}}, the player's army is routed, or the throne is seized by the enemy
|ally={{h|1–10|May vary depending on how many player deployment slots are set up in the castle}}
|other={{h|0–4|Varies depending on whether the player has Lilith's Temple and/or Golems deployed in their castle}}
|enemy=17{{h|+7|Reinforcements}}
|col=29
|row=30
}}
|content2={{ChapData
|victory=Defend the throne and rout the enemy
|defeat=[[Corrin]] dies{{h|*|Classic mode}}, the player's army is routed, or the throne is seized by the enemy
|ally={{h|1–10|May vary depending on how many player deployment slots are set up in the castle}}
|other={{h|0–4|Varies depending on whether the player has Lilith's Temple and/or Golems deployed in their castle}}
|enemy=20{{h|+7|Reinforcements}}
|col=29
|row=30
}}
|content3={{ChapData
|victory=Defend the throne and rout the enemy
|defeat=[[Corrin]] dies{{h|*|Classic mode}}, the player's army is routed, or the throne is seized by the enemy
|ally={{h|1–10|May vary depending on how many player deployment slots are set up in the castle}}
|other={{h|0–4|Varies depending on whether the player has Lilith's Temple and/or Golems deployed in their castle}}
|enemy=24{{h|+11|Reinforcements}}
|col=29
|row=30
}}
}}
}}
This battle's map, like all other battles at the [[My Castle]], is 29 columns by 30 rows.


===Character data===
===Character data===
{{ChapChars
{{ChapChars
|game#=14
|game#=14
|newunits=0
|return1=corrin {{#var:A}}
|return1=avatar {{#switch:{{#var:A}}|male=m|female=f}}-default
|return1article=Corrin
|return1article=Corrin
|return2={{#switch:{{#var:A}}|male=felicia|female=jakob}}
|return2={{#switch:{{#var:A}}|m=felicia|f=jakob}}
|return3=silas
|return3=silas
|return4=elise
|return4=elise
|return5=effie
|return5=arthur
|return6=arthur
|return5article=Arthur (Fates)
|return6article=Arthur (Fates)
|return6=effie
|return7=odin
|return7=odin
|return8=niles
|return8=niles
Line 49: Line 71:
|return20=keaton
|return20=keaton
|return21=gunter
|return21=gunter
|return22={{#switch:{{#var:A}}|male=jakob|female=felicia}}
|return22={{#switch:{{#var:A}}|m=jakob|f=felicia}}
|return23=xander
|return23=xander
|return24=shura
|return24=shura
}}
}}
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s or [[Downloadable content in Fire Emblem Fates|xenologue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s or [[Downloadable content in Fire Emblem Fates|xenologue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>


===Item data===
===Item data===
Line 64: Line 86:


===Enemy data===
===Enemy data===
:''Note: The following enemies' levels are those assuming the player plays this chapter closer to chapter 18 than closer to the final chapter. Levels may be higher depending on progress along the main story path.''
{{Tab
{{ChapEnemies
|width=100%
|platform=3ds02
|tab1=Normal
|name1=Invader
|tab2=Hard
|class1=Merchant
|tab3=Lunatic
|class1article=Merchant (class)
|content1={{ChapUnitHdr|type=Enemy|platform=3ds02}}
|gender1=vallite
{{ChapUnitCellFE14
|lv1=3
|name=Invader
|#1=1
|class=Merchant
|inventory1=[[File:Is 3ds02 yumi.png]] [[Steel Yumi]]
|classarticle=Merchant (class)
|-
|version=vallite
|name2=Invader
|lv=5
|class2=Maid
|#=1
|gender2=vallite
|hp=44
|lv2=2
|str=23
|#2=3
|mag=0{{hover|+2|Granted by Pair Up with Maid}}
|inventory2=[[File:Is 3ds02 dagger.png]] [[Silver Dagger]]
|skill=19
|-
|spd=15{{hover|+3|Granted by Pair Up with Maid}}
|name3=Invader
|lck=17{{hover|+3|Granted by Pair Up with Maid}}
|class3=Maid
|def=23
|gender3=vallite
|res=14{{hover|+2|Granted by Steel Yumi}}
|lv3=2
|mov=6
|#3=1
|inventory={{Item|14|Steel Yumi|image=yumi}} • {{Item|14|Master Seal|image=class change|type=drop}}<br>{{Item|14|Gentilhomme}}
|inventory3=[[File:Is 3ds02 dagger.png]] [[Steel Dagger]] • [[File:Is 3ds02 staff.png]] [[Freeze]]
|notes=• Lead unit of [[pair up]] with a [[Maid]].<br>Begins moving unprovoked on turn 5.
|-
}}
|name4=Invader
{{ChapUnitCellFE14
|class4=Maid
|name=Invader
|gender4=vallite
|class=Maid
|lv4=2
|version=vallite
|#4=1
|lv=2
|inventory4=[[File:Is 3ds02 dagger.png]] [[Steel Dagger]] • [[File:Is 3ds02 staff.png]] [[Enfeeble]]
|#=1
|-
|hp=32
|name5=Invader
|str=15{{hover|+3|Granted by Pair Up with Merchant}}
|class5=Villager
|mag=17
|gender5=vallite
|skill=21
|lv5=20
|spd=18
|#5=2
|lck=12
|inventory5=[[File:Is 3ds02 naginata.png]] [[Steel Naginata]]<br>[[File:Is 3ds02 underdog.png]] [[Underdog]]
|def=14{{hover|+3|Granted by Pair Up with Merchant}}
|-
|res=12{{hover|+2|Granted by Pair Up with Merchant}}
|name6=Invader
|mov=6
|class6=Villager
|inventory={{Item|14|Silver Dagger|image=dagger}}
|gender6=vallite female
|notes=Supporting unit of [[pair up]] with the boss [[Merchant (class)|Merchant]].
|lv6=20
}}
|#6=2
{{ChapUnitCellFE14
|inventory6=[[File:Is 3ds02 naginata.png]] [[Steel Naginata]]<br>[[File:Is 3ds02 underdog.png]] [[Underdog]]
|name=Invader
|-
|class=Maid
|name7=Invader
|version=vallite
|class7=Malig Knight
|lv=2
|gender7=vallite
|#=2
|lv7=1
|hp=32
|#7=1
|str=15
|inventory7=[[File:Is 3ds02 tome.png]] [[Fimbulvetr]]
|mag=17
|-
|skill=21
|name8=Invader
|spd=18
|class8=Malig Knight
|lck=12
|gender8=vallite
|def=14
|lv8=1
|res=12
|#8=1
|mov=6
|inventory8=[[File:Is 3ds02 tome.png]] [[Lightning]]
|inventory={{Item|14|Silver Dagger|image=dagger}}
|-
|notes=Begins moving unprovoked on turn 5.
|name9=Invader
}}
|class9=Falcon Knight
{{ChapUnitCellFE14
|gender9=vallite
|name=Invader
|lv9=1
|class=Merchant
|#9=1
|classarticle=Merchant (class)
|inventory9=[[File:Is 3ds02 naginata.png]] [[Steel Naginata]]
|version=vallite
|-
|lv=3
|name10=Invader
|#=1
|class10=Great Knight
|hp=37
|gender10=vallite
|str=19
|lv10=1
|mag=0
|#10=2
|skill=15
|inventory10=[[File:Is 3ds02 lance.png]] [[Steel Lance]]
|spd=13
|-
|lck=13
|name11=Invader
|def=20
|class11=Mechanist
|res=11{{hover|+2|Granted by Steel Yumi}}
|gender11=vallite
|mov=6
|lv11=1
|inventory={{Item|14|Steel Yumi|image=yumi}}
|#11=1
}}
|inventory11=[[File:Is 3ds02 shuriken.png]] [[Steel Shuriken]]
{{ChapUnitCellFE14
|-
|name=Invader
|nameb=Invader
|class=Maid
|classb=Merchant
|version=vallite
|classbarticle=Merchant (class)
|lv=2
|genderb=vallite
|#=1
|lvb=5
|hp=32
|inventoryb=[[File:Is 3ds02 yumi.png]] [[Steel Yumi]] • [[File:Is 3ds02 class change.png]] {{drop|Master Seal}}<br>[[File:Is 3ds02 gentilhomme.png]] [[Gentilhomme]]
|str=15
|-
|mag=17
|namer1=Invader
|skill=21
|classr1=Great Knight
|spd=18
|genderr1=vallite
|lck=12
|lvr1=1
|def=14
|#r1=2
|res=12
|inventoryr1=[[File:Is 3ds02 lance.png]] [[Steel Lance]]
|mov=6
|-
|inventory={{Item|14|Steel Dagger|image=dagger}} • {{Item|14|Freeze|image=staff}}
|namer2=Invader
}}
|classr2=Great Knight
{{ChapUnitCellFE14
|genderr2=vallite
|name=Invader
|lvr2=1
|class=Maid
|#r2=1
|version=vallite
|inventoryr2=[[File:Is 3ds02 axe.png]] [[Steel Axe]]
|lv=2
|-
|#=1
|namer3=Invader
|hp=32
|classr3=Wyvern Lord
|str=15
|genderr3=vallite
|mag=17
|lvr3=1
|skill=21
|#r3=2
|spd=18
|inventoryr3=[[File:Is 3ds02 axe.png]] [[Steel Axe]]
|lck=12
|-
|def=14
|namerl=Invader
|res=12
|classrl=Dark Knight
|mov=6
|genderrl=vallite
|inventory={{Item|14|Steel Dagger|image=dagger}} • {{Item|14|Enfeeble|image=staff}}
|lvrl=1
}}
|#rl=2
{{ChapUnitCellFE14
|inventoryrl=[[File:Is 3ds02 tome.png]] [[Fimbulvetr]]
|name=Invader
|class=Villager
|version=vallite
|lv=20
|#=2
|hp=31
|str=15
|mag=0
|skill=16
|spd=15
|lck=10
|def=13{{hover|+1|Granted by Steel Naginata}}
|res=5{{hover|+1|Granted by Steel Naginata}}
|mov=5
|inventory={{Item|14|Steel Naginata|image=naginata}}<br>{{Item|14|Underdog}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Villager
|version=vallite female
|lv=20
|#=2
|hp=31
|str=15
|mag=0
|skill=16
|spd=15
|lck=10
|def=13{{hover|+1|Granted by Steel Naginata}}
|res=5{{hover|+1|Granted by Steel Naginata}}
|mov=5
|inventory={{Item|14|Steel Naginata|image=naginata}}<br>{{Item|14|Underdog}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Great Knight
|version=vallite
|lv=1
|#=2
|hp=35
|str=21
|mag=0
|skill=16
|spd=12
|lck=7
|def=22
|res=8
|mov=7
|inventory={{Item|14|Steel Lance|image=lance}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Mechanist
|version=vallite
|lv=1
|#=1
|hp=34
|str=17
|mag=0
|skill=18
|spd=14{{hover|+2|Granted by Steel Shuriken}}
|lck=9
|def=15
|res=14
|mov=7
|inventory={{Item|14|Steel Shuriken|image=shuriken}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Malig Knight
|version=vallite
|lv=1
|#=1
|hp=31
|str=17
|mag=16
|skill=14
|spd=11
|lck=4
|def=17
|res=15
|mov=8
|inventory={{Item|14|Fimbulvetr|image=tome}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Falcon Knight
|version=vallite
|lv=1
|#=1
|hp=30
|str=15
|mag=12
|skill=15
|spd=21
|lck=15
|def=13{{hover|+1|Granted by Steel Naginata}}
|res=22{{hover|+1|Granted by Steel Naginata}}
|mov=8
|inventory={{Item|14|Steel Naginata|image=naginata}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Malig Knight
|version=vallite
|lv=1
|#=1
|hp=31
|str=17
|mag=16
|skill=14
|spd=11
|lck=4
|def=17
|res=15
|mov=8
|inventory={{Item|14|Lightning|image=tome}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=3ds02}}
{{ChapUnitCellFE14
|name=Invader
|class=Great Knight
|version=vallite
|lv=1
|#=2
|hp=35
|str=21
|mag=0
|skill=16
|spd=12
|lck=7
|def=22
|res=8
|mov=7
|inventory={{Item|14|Steel Lance|image=lance}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Great Knight
|version=vallite
|lv=1
|#=1
|hp=35
|str=21
|mag=0
|skill=16
|spd=12
|lck=7
|def=22
|res=8
|mov=7
|inventory={{Item|14|Steel Axe|image=axe}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Wyvern Lord
|version=vallite
|lv=1
|#=2
|hp=33
|str=20
|mag=0
|skill=19
|spd=15
|lck=7
|def=21
|res=7
|mov=8
|inventory={{Item|14|Steel Axe|image=axe}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Dark Knight
|version=vallite
|lv=1
|#=2
|hp=34
|str=17
|mag=17
|skill=14
|spd=11
|lck=9
|def=17
|res=14
|mov=8
|inventory={{Item|14|Fimbulvetr|image=tome}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds02}}
{{ChapUnitCellFE14
|name=Invader
|class=Merchant
|classarticle=Merchant (class)
|version=vallite
|lv=5
|#=1
|hp=47
|str=26
|mag=0{{hover|+2|Granted by Pair Up with Maid}}
|skill=20
|spd=16{{hover|+3|Granted by Pair Up with Maid}}
|lck=17{{hover|+3|Granted by Pair Up with Maid}}
|def=25
|res=16{{hover|+2|Granted by Silver Hankyu}}
|mov=6
|inventory={{Item|14|Silver Hankyu|image=yumi}} • {{Item|14|Master Seal|image=class change|type=drop}} • {{Item|14|Gold Bar}} • {{Item|14|Gold Bar}} • {{Item|14|Gold Bar}}<br>{{Item|14|Spendthrift}} • {{Item|14|Certain Blow}} • {{Item|14|Gentilhomme}}
|notes=• Lead unit of [[pair up]] with a [[Maid]].<br>• Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE14
|name=Invader
|class=Maid
|version=vallite
|lv=2
|#=1
|hp=34
|str=16{{hover|+3|Granted by Pair Up with Merchant}}
|mag=19
|skill=23
|spd=20
|lck=12
|def=15{{hover|+3|Granted by Pair Up with Merchant}}
|res=13{{hover|+2|Granted by Pair Up with Merchant}}
|mov=6
|inventory={{Item|14|Silver Dagger|image=dagger}} • {{Item|14|Entrap|image=staff}}<br>{{Item|14|Counter}}
|notes=Supporting unit of [[pair up]] with the boss [[Merchant (class)|Merchant]].
}}
{{ChapUnitCellFE14
|name=Invader
|class=Maid
|version=vallite
|lv=2
|#=2
|hp=34
|str=16
|mag=19
|skill=23
|spd=20
|lck=12
|def=15
|res=13
|mov=6
|inventory={{Item|14|Silver Dagger|image=dagger}} • {{Item|14|Hunter's Knife|image=dagger}}<br>{{Item|14|Demoiselle}}
|notes=Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE14
|name=Invader
|class=Merchant
|classarticle=Merchant (class)
|version=vallite
|lv=3
|#=2
|hp=40
|str=21{{hover|+3|Granted by Pair Up with Merchant}}
|mag=0
|skill=16
|spd=14
|lck=13
|def=22{{hover|+3|Granted by Pair Up with Merchant}}
|res=13{{hover|+4|+2 granted by Pair Up with Merchant, +2 granted by Steel Yumi}}
|mov=6
|inventory={{Item|14|Steel Yumi|image=yumi}} • {{Item|14|Gold Bar}}<br>{{Item|14|Spendthrift}}
|notes=[[Pair Up|Paired up]] together.
}}
{{ChapUnitCellFE14
|name=Invader
|class=Maid
|version=vallite
|lv=2
|#=1
|hp=34
|str=16
|mag=19
|skill=23
|spd=20
|lck=12
|def=15
|res=13
|mov=6
|inventory={{Item|14|Silver Dagger|image=dagger}} • {{Item|14|Freeze|image=staff}}<br>{{Item|14|Seal Speed}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Maid
|version=vallite
|lv=2
|#=1
|hp=34
|str=16
|mag=19
|skill=23
|spd=20
|lck=12
|def=15
|res=13
|mov=6
|inventory={{Item|14|Silver Dagger|image=dagger}} • {{Item|14|Enfeeble|image=staff}}<br>{{Item|14|Seal Speed}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Villager
|version=vallite
|lv=20
|#=2
|hp=33
|str=17
|mag=0
|skill=17
|spd=16
|lck=10
|def=14{{hover|+1|Granted by Steel Naginata}}
|res=6{{hover|+1|Granted by Steel Naginata}}
|mov=5
|inventory={{Item|14|Steel Naginata|image=naginata}} • {{Item|14|Swordcatcher|image=naginata}}<br>{{Item|14|Underdog}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Villager
|version=vallite
|lv=20
|#=2
|hp=33
|str=17
|mag=0
|skill=17
|spd=16
|lck=10
|def=14{{hover|+1|Granted by Steel Naginata}}
|res=6{{hover|+1|Granted by Steel Naginata}}
|mov=5
|inventory={{Item|14|Steel Naginata|image=naginata}}<br>{{Item|14|Underdog}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Villager
|version=vallite female
|lv=20
|#=2
|hp=33
|str=17
|mag=0
|skill=17
|spd=16
|lck=10
|def=14{{hover|+1|Granted by Steel Naginata}}
|res=6{{hover|+1|Granted by Steel Naginata}}
|mov=5
|inventory={{Item|14|Steel Naginata|image=naginata}}<br>{{Item|14|Underdog}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Great Knight
|version=vallite
|lv=1
|#=2
|hp=38
|str=23
|mag=0
|skill=17
|spd=13
|lck=7
|def=24
|res=10
|mov=7
|inventory={{Item|14|Steel Lance|image=lance}}<br>{{Item|14|Armored Blow}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Mechanist
|version=vallite
|lv=1
|#=1
|hp=36
|str=19
|mag=0
|skill=19
|spd=15{{hover|+2|Granted by Steel Shuriken}}
|lck=9
|def=17
|res=16
|mov=7
|inventory={{Item|14|Steel Shuriken|image=shuriken}}<br>{{Item|14|Seal Strength}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Malig Knight
|version=vallite
|lv=1
|#=1
|hp=33
|str=18
|mag=17
|skill=15
|spd=12
|lck=4
|def=19
|res=17
|mov=8
|inventory={{Item|14|Fimbulvetr|image=tome}}<br>{{Item|14|Trample}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Falcon Knight
|version=vallite
|lv=1
|#=1
|hp=32
|str=16
|mag=14
|skill=16
|spd=24
|lck=15
|def=14{{hover|+1|Granted by Steel Naginata}}
|res=24{{hover|+1|Granted by Steel Naginata}}
|mov=8
|inventory={{Item|14|Steel Naginata|image=naginata}}<br>{{Item|14|Darting Blow}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Malig Knight
|version=vallite
|lv=1
|#=1
|hp=33
|str=18
|mag=17
|skill=15
|spd=12
|lck=4
|def=19
|res=17
|mov=8
|inventory={{Item|14|Lightning|image=tome}}<br>{{Item|14|Trample}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=3ds02}}
{{ChapUnitCellFE14
|name=Invader
|class=Great Knight
|version=vallite
|lv=1
|#=2
|hp=38
|str=23
|mag=0
|skill=17
|spd=13
|lck=7
|def=24
|res=10
|mov=7
|inventory={{Item|14|Steel Lance|image=lance}}<br>{{Item|14|Elbow Room}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Great Knight
|version=vallite
|lv=1
|#=1
|hp=38
|str=23
|mag=0
|skill=17
|spd=13
|lck=7
|def=24
|res=10
|mov=7
|inventory={{Item|14|Steel Axe|image=axe}}<br>{{Item|14|Elbow Room}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Wyvern Lord
|version=vallite
|lv=1
|#=2
|hp=35
|str=22
|mag=0
|skill=20
|spd=16
|lck=7
|def=23
|res=8
|mov=8
|inventory={{Item|14|Steel Axe|image=axe}}<br>{{Item|14|Lunge}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Dark Knight
|version=vallite
|lv=1
|#=2
|hp=37
|str=18
|mag=19
|skill=15
|spd=12
|lck=9
|def=19
|res=16
|mov=8
|inventory={{Item|14|Fimbulvetr|image=tome}}<br>{{Item|14|Heartseeker}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds02}}
{{ChapUnitCellFE14
|name=Invader
|class=Merchant
|classarticle=Merchant (class)
|version=vallite
|lv=5
|#=1
|hp=47
|str=26
|mag=0{{hover|+2|Granted by Pair Up with Maid}}
|skill=20
|spd=16{{hover|+3|Granted by Pair Up with Maid}}
|lck=17{{hover|+3|Granted by Pair Up with Maid}}
|def=25
|res=16{{hover|+2|Granted by Silver Hankyu}}
|mov=6
|inventory={{Item|14|Silver Hankyu|image=yumi}} • {{Item|14|Master Seal|image=class change|type=drop}} • {{Item|14|Gold Bar}} • {{Item|14|Gold Bar}} • {{Item|14|Gold Bar}}<br>{{Item|14|Spendthrift}} • {{Item|14|Certain Blow}} • {{Item|14|Gentilhomme}}
|notes=• Lead unit of [[pair up]] with a [[Maid]].<br>• Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE14
|name=Invader
|class=Maid
|version=vallite
|lv=2
|#=1
|hp=34
|str=16{{hover|+3|Granted by Pair Up with Merchant}}
|mag=19
|skill=23
|spd=20
|lck=12
|def=15{{hover|+3|Granted by Pair Up with Merchant}}
|res=13{{hover|+2|Granted by Pair Up with Merchant}}
|mov=6
|inventory={{Item|14|Silver Dagger|image=dagger}} • {{Item|14|Entrap|image=staff}}<br>{{Item|14|Counter}}
|notes=Supporting unit of [[pair up]] with the boss [[Merchant (class)|Merchant]].
}}
{{ChapUnitCellFE14
|name=Invader
|class=Maid
|version=vallite
|lv=2
|#=1
|hp=34
|str=16
|mag=19
|skill=23
|spd=20
|lck=12
|def=15
|res=13
|mov=6
|inventory={{Item|14|Silver Dagger|image=dagger}} • {{Item|14|Hunter's Knife|image=dagger}} • {{Item|14|Enfeeble|image=staff}}<br>{{Item|14|Demoiselle}}
|notes=Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE14
|name=Invader
|class=Maid
|version=vallite
|lv=2
|#=1
|hp=34
|str=16
|mag=19
|skill=23
|spd=20
|lck=12
|def=15
|res=13
|mov=6
|inventory={{Item|14|Silver Dagger|image=dagger}} • {{Item|14|Hunter's Knife|image=dagger}} • {{Item|14|Freeze|image=staff}}<br>{{Item|14|Demoiselle}}
|notes=Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE14
|name=Invader
|class=Merchant
|classarticle=Merchant (class)
|version=vallite
|lv=3
|#=2
|hp=40
|str=21{{hover|+3|Granted by Pair Up with Merchant}}
|mag=0
|skill=16
|spd=14
|lck=13
|def=22{{hover|+3|Granted by Pair Up with Merchant}}
|res=13{{hover|+4|+2 granted by Pair Up with Merchant, +2 granted by Steel Yumi}}
|mov=6
|inventory={{Item|14|Steel Yumi|image=yumi}} • {{Item|14|Gold Bar}} • {{Item|14|Gold Bar}}<br>{{Item|14|Spendthrift}}
|notes=[[Pair Up|Paired up]] together.
}}
{{ChapUnitCellFE14
|name=Invader
|class=Maid
|version=vallite
|lv=2
|#=1
|hp=34
|str=16
|mag=19
|skill=23
|spd=20
|lck=12
|def=15
|res=13
|mov=6
|inventory={{Item|14|Silver Dagger|image=dagger}} • {{Item|14|Freeze|image=staff}}<br>{{Item|14|Seal Speed}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Maid
|version=vallite
|lv=2
|#=1
|hp=34
|str=16
|mag=19
|skill=23
|spd=20
|lck=12
|def=15
|res=13
|mov=6
|inventory={{Item|14|Silver Dagger|image=dagger}} • {{Item|14|Enfeeble|image=staff}}<br>{{Item|14|Seal Speed}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Villager
|version=vallite
|lv=20
|#=2
|hp=33
|str=17
|mag=0
|skill=17
|spd=16
|lck=10
|def=14{{hover|+1|Granted by Steel Naginata}}
|res=6{{hover|+1|Granted by Steel Naginata}}
|mov=5
|inventory={{Item|14|Steel Naginata|image=naginata}} • {{Item|14|Swordcatcher|image=naginata}}<br>{{Item|14|Underdog}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Villager
|version=vallite
|lv=20
|#=2
|hp=33
|str=17
|mag=0
|skill=17
|spd=16
|lck=10
|def=14{{hover|+1|Granted by Steel Naginata}}
|res=6{{hover|+1|Granted by Steel Naginata}}
|mov=5
|inventory={{Item|14|Steel Naginata|image=naginata}}<br>{{Item|14|Underdog}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Villager
|version=vallite female
|lv=20
|#=4
|hp=33
|str=17
|mag=0
|skill=17
|spd=16
|lck=10
|def=14{{hover|+1|Granted by Steel Naginata}}
|res=6{{hover|+1|Granted by Steel Naginata}}
|mov=5
|inventory={{Item|14|Steel Naginata|image=naginata}}<br>{{Item|14|Underdog}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Great Knight
|version=vallite
|lv=1
|#=2
|hp=38
|str=23
|mag=0
|skill=17
|spd=13
|lck=7
|def=24
|res=10
|mov=7
|inventory={{Item|14|Steel Lance|image=lance}}<br>{{Item|14|Armored Blow}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Mechanist
|version=vallite
|lv=1
|#=2
|hp=36
|str=19
|mag=0
|skill=19
|spd=15{{hover|+2|Granted by Steel Shuriken}}
|lck=9
|def=17
|res=16
|mov=7
|inventory={{Item|14|Steel Shuriken|image=shuriken}}<br>{{Item|14|Seal Strength}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Malig Knight
|version=vallite
|lv=1
|#=1
|hp=33
|str=18
|mag=17
|skill=15
|spd=12
|lck=4
|def=19
|res=17
|mov=8
|inventory={{Item|14|Fimbulvetr|image=tome}}<br>{{Item|14|Trample}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Falcon Knight
|version=vallite
|lv=1
|#=2
|hp=32
|str=16
|mag=14
|skill=16
|spd=24
|lck=15
|def=14{{hover|+1|Granted by Steel Naginata}}
|res=24{{hover|+1|Granted by Steel Naginata}}
|mov=8
|inventory={{Item|14|Steel Naginata|image=naginata}}<br>{{Item|14|Darting Blow}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Malig Knight
|version=vallite
|lv=1
|#=1
|hp=33
|str=18
|mag=17
|skill=15
|spd=12
|lck=4
|def=19
|res=17
|mov=8
|inventory={{Item|14|Lightning|image=tome}}<br>{{Item|14|Trample}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=3ds02}}
{{ChapUnitCellFE14
|name=Invader
|class=Great Knight
|version=vallite
|lv=1
|#=2
|hp=38
|str=23
|mag=0
|skill=17
|spd=13
|lck=7
|def=24
|res=10
|mov=7
|inventory={{Item|14|Steel Lance|image=lance}}<br>{{Item|14|Elbow Room}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Merchant
|classarticle=Merchant (class)
|version=vallite
|lv=3
|#=2
|hp=40
|str=21
|mag=0
|skill=16
|spd=14
|lck=13
|def=22
|res=13{{hover|+2|Granted by Steel Yumi}}
|mov=6
|inventory={{Item|14|Steel Yumi|image=yumi}} • {{Item|14|Gold Bar}} • {{Item|14|Gold Bar}}<br>{{Item|14|Spendthrift}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Great Knight
|version=vallite
|lv=1
|#=1
|hp=38
|str=23
|mag=0
|skill=17
|spd=13
|lck=7
|def=24
|res=10
|mov=7
|inventory={{Item|14|Steel Axe|image=axe}}<br>{{Item|14|Elbow Room}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Wyvern Lord
|version=vallite
|lv=1
|#=2
|hp=35
|str=22
|mag=0
|skill=20
|spd=16
|lck=7
|def=23
|res=8
|mov=8
|inventory={{Item|14|Steel Axe|image=axe}}<br>{{Item|14|Lunge}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Wyvern Lord
|version=vallite
|lv=1
|#=1
|hp=35
|str=22
|mag=0
|skill=20
|spd=16
|lck=7
|def=23
|res=8
|mov=8
|inventory={{Item|14|Silver Axe|image=axe}} • {{Item|14|Hammer|image=axe}}<br>{{Item|14|Lunge}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Dark Knight
|version=vallite
|lv=1
|#=2
|hp=37
|str=18
|mag=19
|skill=15
|spd=12
|lck=9
|def=19
|res=16
|mov=8
|inventory={{Item|14|Fimbulvetr|image=tome}}<br>{{Item|14|Heartseeker}}
}}
{{ChapUnitCellFE14
|name=Invader
|class=Dark Knight
|version=vallite
|lv=1
|#=1
|hp=37
|str=18
|mag=19
|skill=15
|spd=12
|lck=9
|def=19
|res=16
|mov=8
|inventory={{Item|14|Ragnarok|image=tome}}<br>{{Item|14|Heartseeker}}
|last=y
}}
{{ChapUnitFtr}}
}}
}}


==Boss data==
====Reinforcements====
:''Stats with a {{hover|+|May be higher depending on game progress}} not followed by a number may be higher the further along one of the main story paths the player is.''
*Turn 4
<!--{{Tab--><!--Enable upon Hard and Lunatic stats being added-->
**3 [[Great Knight]]s from the southern entrance
<!--|tab1=Normal-->
**2 [[Merchant (class)|Merchants]] from the southern entrance <small>(Lunatic only)</small>
<!--|tab2=Hard-->
*Turn 5
<!--|tab3=Lunatic-->
**2 [[Wyvern Lord]]s with [[Steel Axe]]s from the western entrance
<!--|content1=-->{{BossStats FE14
**1 [[Wyvern Lord]] with a [[Silver Axe]] and a [[Hammer]] from the western entrance <small>(Lunatic only)</small>
**2 [[Dark Knight]]s with [[Fimbulvetr]] from the eastern entrance
**1 [[Dark Knight]] with [[Ragnarok]] from the eastern entrance <small>(Lunatic only)</small>
 
===Boss data===
{{Tab
|tab1=Normal
|tab2=Hard/Lunatic
|content1={{BossStats FE14
|portrait=[[File:Generic small portrait merchant vallite fe14.png]]
|portrait=[[File:Generic small portrait merchant vallite fe14.png]]
|class=Merchant (class)
|sprite=merchant vallite enemy
|classname=Merchant
|class=Merchant
|lv=5{{hover|+|May be higher depending on game progress}}
|classlink=Merchant (class)
|HP=44{{hover|+|May be higher depending on game progress}}
|lv=5
|str=23{{hover|+|May be higher depending on game progress}}
|HP=44
|magic=0{{hover|+2|Granted by Pair Up with Invader Maid}}{{hover|+|May be higher depending on game progress}}
|str=23
|skill=19{{hover|+|May be higher depending on game progress}}
|magic=0{{hover|+2|Granted by Pair Up with Maid}}
|spd=15{{hover|+3|Granted by Pair Up with Invader Maid}}{{hover|+|May be higher depending on game progress}}
|skill=19
|luck=17{{hover|+3|Granted by Pair Up with Invader Maid}}{{hover|+|May be higher depending on game progress}}
|spd=15{{hover|+3|Granted by Pair Up with Maid}}
|def=23{{hover|+|May be higher depending on game progress}}
|luck=17{{hover|+3|Granted by Pair Up with Maid}}
|res=14{{hover|+2|Granted by Steel Yumi}}{{hover|+|May be higher depending on game progress}}
|def=23
|res=14{{hover|+2|Granted by Steel Yumi}}
|move=6
|move=6
|inventory=[[File:Is 3ds02 yumi.png]] [[Steel Yumi]]<br>[[File:Is 3ds02 class change.png]] {{drop|Master Seal}}
|inventory={{Item|14|Steel Yumi|image=yumi}}<br>{{Item|14|Master Seal|image=class change|type=drop}}
|skills=[[File:Is 3ds02 gentilhomme.png]] [[Gentilhomme]]
|skills={{Item|14|Gentilhomme}}
|la=D{{hover|+|May be higher depending on game progress}}
|la=D
|bo=B{{hover|+|May be higher depending on game progress}}
|bo=B
}}
}}
<!--|content2={{BossStats FE14
|content2={{BossStats FE14
|portrait=[[File:Generic small portrait merchant vallite fe14.png]]
|portrait=[[File:Generic small portrait merchant vallite fe14.png]]
|class=Merchant (class)
|sprite=merchant vallite enemy
|classname=Merchant
|class=Merchant
|lv=5{{hover|+|May be higher depending on game progress}}
|classlink=Merchant (class)
|HP=??{{hover|+|May be higher depending on game progress}}
|lv=5
|str=??{{hover|+|May be higher depending on game progress}}
|HP=47
|magic=??{{hover|+2|Granted by Pair Up with Invader Maid}}{{hover|+|May be higher depending on game progress}}
|str=26
|skill=??{{hover|+|May be higher depending on game progress}}
|magic=0{{hover|+2|Granted by Pair Up with Maid}}
|spd=??{{hover|+3|Granted by Pair Up with Invader Maid}}{{hover|+|May be higher depending on game progress}}
|skill=20
|luck=??{{hover|+3|Granted by Pair Up with Invader Maid}}{{hover|+|May be higher depending on game progress}}
|spd=16{{hover|+3|Granted by Pair Up with Maid}}
|def=??{{hover|+|May be higher depending on game progress}}
|luck=17{{hover|+3|Granted by Pair Up with Maid}}
|res=??{{hover|+2|Granted by Steel Yumi}}{{hover|+|May be higher depending on game progress}}
|def=25
|res=16{{hover|+2|Granted by Silver Hankyu}}
|move=6
|move=6
|inventory=[[File:Is 3ds02 yumi.png]] [[Steel Yumi]]<br>[[File:Is 3ds02 class change.png]] {{drop|Master Seal}}
|inventory={{Item|14|Silver Hankyu|image=yumi}}<br>{{Item|14|Master Seal|image=class change|type=drop}}<br>{{Item|14|Gold Bar}}<br>{{Item|14|Gold Bar}}<br>{{Item|14|Gold Bar}}
|skills=[[File:Is 3ds02 gentilhomme.png]] [[Gentilhomme]]
|skills={{Item|14|Spendthrift}}<br>{{Item|14|Certain Blow}}<br>{{Item|14|Gentilhomme}}
|la=?{{hover|+|May be higher depending on game progress}}
|la={{hover|C|Hard}}/{{hover|B|Lunatic}}
|bo=?{{hover|+|May be higher depending on game progress}}
|bo={{hover|B|Hard}}/{{hover|A|Lunatic}}
}}-->
}}
<!--|content3={{BossStats FE14
|portrait=[[File:Generic small portrait merchant vallite fe14.png]]
|class=Merchant (class)
|classname=Merchant
|lv=5{{hover|+|May be higher depending on game progress}}
|HP=??{{hover|+|May be higher depending on game progress}}
|str=??{{hover|+|May be higher depending on game progress}}
|magic=??{{hover|+2|Granted by Pair Up with Invader Maid}}{{hover|+|May be higher depending on game progress}}
|skill=??{{hover|+|May be higher depending on game progress}}
|spd=??{{hover|+3|Granted by Pair Up with Invader Maid}}{{hover|+|May be higher depending on game progress}}
|luck=??{{hover|+3|Granted by Pair Up with Invader Maid}}{{hover|+|May be higher depending on game progress}}
|def=??{{hover|+|May be higher depending on game progress}}
|res=??{{hover|+2|Granted by Steel Yumi}}{{hover|+|May be higher depending on game progress}}
|move=6
|inventory=[[File:Is 3ds02 yumi.png]] [[Steel Yumi]]<br>[[File:Is 3ds02 class change.png]] {{drop|Master Seal}}
|skills=[[File:Is 3ds02 gentilhomme.png]] [[Gentilhomme]]
|la=B
|bo=A
}}
}}
}}-->


==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
{{sectstub}}
{{sectstub}}
Should the player want to make use of [[Lilith]] or any [[Stoneborn|Golems]], it is advisable to deploy them in a position where they are not near the boss; if any green [[NPC]] defeats the boss, the [[Master Seal]] will drop into their inventory and thus make it unobtainable for the player. The Master Seal will not benefit the NPCs, as neither Lilith nor the Golems are in a base class that could make use of the item, and would likely not be able to use it even if they were (given the inability for any computer-controlled unit to initiate a class change).
Should the player want to make use of [[Lilith]] or any [[Stoneborn|Golems]], it is advisable to deploy them in a position where they are not near the boss; if any green [[NPC]] defeats the boss, the [[Master Seal]] will drop into their inventory and thus make it unobtainable for the player. The Master Seal will not benefit the NPCs, as neither Lilith nor the Golems are in a base class that could make use of the item, and would likely not be able to use it even if they were (given the inability for any computer-controlled unit to initiate a class change).
 
<!--
==Trivia==
==Trivia==
 
-->
 
==Etymology and other languages==
==Etymology and other languages==
{{sectstub}}<!--Japanese and Korean names-->
{{Names
{{Names
|eng-name=Invasion 2
|eng-name=Invasion 2
|eng-mean=
|jpn-name=<!--{{h|???|???}}-->
|eng-fan-name=
|jpn-mean=
|eng-fan-mean=
|span-name=Invasión 2
|jap-name=<!--{{hover|???|???}}-->
|span-mean=Invasion 2
|jap-mean=
|fren-name=Invasion 2
|fren-name=
|ger-name=Belagerung 2
|fren-mean=
|ger-mean=Siege 2
|span-name=
|ital-name=Invasione 2
|span-mean=
|ital-mean=Invasion 2
|ger-name=
|kor-name=<!--{{h||}}-->
|ger-mean=
|kor-mean=
|ital-name=
|ital-mean=
}}
}}


Line 285: Line 1,189:
|nextchapter=My Castle/Invasion 3 (Conquest){{!}}Invasion 3
|nextchapter=My Castle/Invasion 3 (Conquest){{!}}Invasion 3
}}
}}
{{Nav14}}
{{Nav14}}
[[Category:Chapters of Fire Emblem Fates]]
[[Category:Chapters of Fire Emblem Fates]]

Latest revision as of 15:57, 28 March 2024

Large-secret-book.png

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Invasion 2


Location

Castle

Boss(es)

Invader Merchant

Invasion 2 is the second of three optional pre-set skirmish battles in Fire Emblem Fates against mysterious invaders in the player's My Castle. This particular invasion is first unlocked upon completing chapter 17 in the Conquest campaign. Like other battles in the My Castle, Invasion 2 has no overall bearing on the plot, has no storyline, and does not require deploying Corrin; unlike other battles in the My Castle, this battle is treated in a similar fashion to a battle in the field, in that units defeated in this battle do not return when a player plays in Classic Mode, that Corrin's death results in a Game Over, and that players can gain experience and weapon experience in this battle. The ability for players to gain experience and weapon experience in this battle makes this battle one of four instances in Conquest outside of standard chapters where the player can gain these elements, the other three being the other two invasions and Boo Camp.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Defend the throne and rout the enemy Player Partner Other Enemy
Defeat: Corrin dies*, the player's army is routed, or the throne is seized by the enemy 1–10 {{{partner}}} 0–4 17+7
Map dimensions:
29 columns by 30 rows

Character data

Characters
New units

None

Available characters
Corrin m ​Felicia ​Silas ​Elise ​Arthur ​Effie ​Odin ​Niles ​Azura ​Nyx ​Camilla ​Selena ​Beruka ​Kaze ​Laslow ​Peri ​Benny ​Charlotte ​Leo ​Keaton ​Gunter ​Jakob ​Xander ​Shura ​

Note: The returning characters list does not include any characters recruitable in paralogues or xenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds02 class change.png Master Seal Dropped by boss Merchant

Enemy data

Normal Hard Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds02 merchant vallite enemy.gif Invader Merchant 5 1 44 23 0+2 19 15+3 17+3 23 14+2 6 Steel Yumi Master SealThis item is dropped upon this unit's defeat.
Gentilhomme
• Lead unit of pair up with a Maid.
• Begins moving unprovoked on turn 5.
Ma 3ds02 maid vallite enemy.gif Invader Maid 2 1 32 15+3 17 21 18 12 14+3 12+2 6 Silver Dagger
Supporting unit of pair up with the boss Merchant.
Ma 3ds02 maid vallite enemy.gif Invader Maid 2 2 32 15 17 21 18 12 14 12 6 Silver Dagger
Begins moving unprovoked on turn 5.
Ma 3ds02 merchant vallite enemy.gif Invader Merchant 3 1 37 19 0 15 13 13 20 11+2 6 Steel Yumi
--
Ma 3ds02 maid vallite enemy.gif Invader Maid 2 1 32 15 17 21 18 12 14 12 6 Steel Dagger Freeze
--
Ma 3ds02 maid vallite enemy.gif Invader Maid 2 1 32 15 17 21 18 12 14 12 6 Steel Dagger Enfeeble
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Ma 3ds02 villager vallite enemy.gif Invader Villager 20 2 31 15 0 16 15 10 13+1 5+1 5 Steel Naginata
Underdog
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Ma 3ds02 villager vallite female enemy.gif Invader Villager 20 2 31 15 0 16 15 10 13+1 5+1 5 Steel Naginata
Underdog
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Ma 3ds02 great knight vallite enemy.gif Invader Great Knight 1 2 35 21 0 16 12 7 22 8 7 Steel Lance
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Ma 3ds02 mechanist vallite enemy.gif Invader Mechanist 1 1 34 17 0 18 14+2 9 15 14 7 Steel Shuriken
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Ma 3ds02 malig knight vallite enemy.gif Invader Malig Knight 1 1 31 17 16 14 11 4 17 15 8 Fimbulvetr
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Ma 3ds02 falcon knight vallite enemy.gif Invader Falcon Knight 1 1 30 15 12 15 21 15 13+1 22+1 8 Steel Naginata
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Ma 3ds02 malig knight vallite enemy.gif Invader Malig Knight 1 1 31 17 16 14 11 4 17 15 8 Lightning
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Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds02 great knight vallite enemy.gif Invader Great Knight 1 2 35 21 0 16 12 7 22 8 7 Steel Lance
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Ma 3ds02 great knight vallite enemy.gif Invader Great Knight 1 1 35 21 0 16 12 7 22 8 7 Steel Axe
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Ma 3ds02 wyvern lord vallite enemy.gif Invader Wyvern Lord 1 2 33 20 0 19 15 7 21 7 8 Steel Axe
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Ma 3ds02 dark knight vallite enemy.gif Invader Dark Knight 1 2 34 17 17 14 11 9 17 14 8 Fimbulvetr
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Reinforcements

Boss data

Normal Hard/Lunatic

Generic small portrait merchant vallite fe14.png
Ma 3ds02 merchant vallite enemy.gif Merchant
Level 5
Movement 6
Stats
Max HP 44 Speed 15+3
Strength 23 Luck 17+3
Magic 0+2 Defense 23
Skill 19 Resistance 14+2
Inventory Skills
Steel Yumi
Master SealThis item is dropped upon this unit's defeat.
Gentilhomme
Weapon Levels
Swords/Katanas -- Lances/Naginata D Axes/Clubs -- Bows/Yumi B
Tomes/Scrolls -- Staves/Rods -- Daggers/Shuriken -- Dragonstones --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Should the player want to make use of Lilith or any Golems, it is advisable to deploy them in a position where they are not near the boss; if any green NPC defeats the boss, the Master Seal will drop into their inventory and thus make it unobtainable for the player. The Master Seal will not benefit the NPCs, as neither Lilith nor the Golems are in a base class that could make use of the item, and would likely not be able to use it even if they were (given the inability for any computer-controlled unit to initiate a class change).

Etymology and other languages


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Invasion 2

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Spanish

Invasión 2

Invasion 2

French

Invasion 2

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German

Belagerung 2

Siege 2

Italian

Invasione 2

Invasion 2

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← Invasion 1 • Invasion 2 • Invasion 3 →
Fire Emblem Fates
Playable characters Birthright
Birthright
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
Conquest
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
Revelation
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
amiibo IkeLucinaMarthRobin
Non-playable characters CassitaLaylaLilithRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background characters CadrosIkonaKaterinaMoro
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue P: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright
Birthright
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King GaronE: Dawn Breaks
Conquest
Conquest
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty KingE: Night Breaks Through
Revelation
Revelation
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My CryE: Anankos
Paralogues 1: Tragic Start • 2: Dragon Blood • 3: Surprise Duet • 4: Fight or Flight • 5: Bold Approach • 6: Herbal Remedy • 7: Father & Liege • 8: A Great Hunt • 9: Saizo vs. Saizo • 10: Hunter & Prey • 11: A Long Grudge • 12: Sweet Dreams • 13: Truly Talented • 14: After the End • 15: Hidden Bravery • 16: Abducted • 17: Two Defenders • 18: Nutty Family • 19: Great Heroism • 20: Ultimate Power • 21: Bright Smile • 22: Abrupt Clash
Invasions Birthright: Invasion 1Invasion 2Invasion 3Conquest: Invasion 1Invasion 2Invasion 3Revelation: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Notre SagesseValla (Bottomless Canyon)
Groups, objects, and concepts Ancient TextsDragon VeinMy Castle
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics 4koma Comic & Character Guide BookCrown of NibelungDownloadable contentName chart • Other games (Awakening) • Pre-release information (Unused content) • Soundtrack