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Mother and Daughter: Difference between revisions
m (Text replacement - "Earth Sword" to "Lands Sword") |
Thecornerman (talk | contribs) (Added unit stats and notes; removed boss data, as no units have the boss flag; misc.) |
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{{Stub}} | {{Stub}} | ||
{{Chapter Infobox | {{Chapter Infobox | ||
|image=[[File:Cm fe05 5.png|200px]] | |image=[[File:Cm fe05 5.png|200px]] | ||
|location=[[Munster]] Castle | |location=[[Munster]] Castle | ||
|new units=[[Eyvel]], [[Nanna]] | |new units=[[Eyvel]], [[Nanna]] | ||
|previous=*[[The Dungeon]] | |previous=*[[The Dungeon]] | ||
*[[Hero on the Wind]] | *[[Hero on the Wind]] | ||
|next=[[The Escape]] | |next=[[The Escape]] | ||
}} | }} | ||
{{Quote|...K-Kill... ...Kill... Kill... KILL... WITH THIS SWORD... ALL... ALL... ALL OF YOU... KILL ALL OF YOU!|[[Mareeta]]}} | {{Quote|...K-Kill... ...Kill... Kill... KILL... WITH THIS SWORD... ALL... ALL... ALL OF YOU... KILL ALL OF YOU!|[[Mareeta]]}} | ||
'''Mother and Daughter''' (Japanese: {{hl|母と娘|Haha to musume}} ''Mother and Daughter'') is the fifth chapter of {{FE5}}. | '''Mother and Daughter''' (Japanese: {{hl|母と娘|Haha to musume}} ''Mother and Daughter'') is the fifth chapter of {{FE5}}. | ||
==Plot== | ==Plot== | ||
{{main|Mother and Daughter/Script}} | {{main|Mother and Daughter/Script}} | ||
As [[Leif]] and co. push through the Munster prison, [[Eyvel]] is brought before [[Raydrik]] and reunited with [[Nanna]]. There, she is made to fight several soldiers in Raydrik's arena, including a possessed [[Mareeta]]. When Leif breaks into the arena to rescue them, [[Veld]] petrifies Eyvel with the [[Petrify (tome)|Petrify]] spell. Having no way to cure her petrification, Leif is forced to leave her behind and escape with his comrades. | As [[Leif]] and co. push through the Munster prison, [[Eyvel]] is brought before [[Raydrik]] and reunited with [[Nanna]]. There, she is made to fight several soldiers in Raydrik's arena, including a possessed [[Mareeta]]. When Leif breaks into the arena to rescue them, [[Veld]] petrifies Eyvel with the [[Petrify (tome)|Petrify]] spell. Having no way to cure her petrification, Leif is forced to leave her behind and escape with his comrades. | ||
Line 24: | Line 25: | ||
|map=[[File:Cm fe05 5.png]] | |map=[[File:Cm fe05 5.png]] | ||
}} | }} | ||
Units are arranged based on their position in deployment order. Ignoring Leif, Eyvel, and Nanna, if every unit is recruited and alive, deployment order is Lifis, Fergus, Karin, Dalsin, Asbel, Brighton, Machyua, Lara. | |||
The escape point is blocked off by a wall; when the door to the arena where Eyvel and Nanna start is opened, a section of that wall opens up as well. Additionally, [[Leif]] moves to the space the door was previously when it is opened; if he is [[rescue (command)|rescue]]d, he leaves the rescuer's possession, but he does not leave if he is captured. | |||
===Character data=== | ===Character data=== | ||
{{ChapChars | {{ChapChars | ||
|game#=05 | |game#=05 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Eyvel | |name=Eyvel | ||
Line 49: | Line 52: | ||
|return1=leif | |return1=leif | ||
|return2=lifis | |return2=lifis | ||
|return3= | |return3=fergus | ||
|return4= | |return4=karin | ||
|return5= | |return5=brighton | ||
|return6= | |return6=machyua | ||
|return7= | |return7=lara | ||
|return8=dalsin | |return8=dalsin | ||
|return9=asbel | |return9=asbel | ||
}} | }} | ||
:[[Eyvel]] retains her level, stats, and skills from the end of [[Kelbeth's Gate|Chapter 3]], but starts with an [[Iron Blade]] instead of retaining her inventory. | |||
If the door to the arena is opened, Eyvel is captured, or Mareeta is captured or killed, Veld teleports Eyvel to himself and turns her to stone. | |||
===Item data=== | ===Item data=== | ||
{{ChapItems | {{ChapItems | ||
|platform=snes03 | |platform=snes03 | ||
|item1=Lockpick | |item1=Lockpick | ||
|obtain1=Open left [[chest]] in western room | |obtain1=Open left [[chest]] in western room | ||
Line 70: | Line 75: | ||
}} | }} | ||
===Enemy data=== | ===Enemy data=== | ||
{{ | {{ChapUnitHdr|type=Enemy|platform=snes03}} | ||
|platform=snes03 | {{ChapUnitCellFE5 | ||
| | |name=Munster | ||
| | |class=Archer | ||
| | |lv=12 | ||
|#1= | |#=5 | ||
| | |hp=20~34 | ||
| | |str=3~17 | ||
| | |mag=0~14 | ||
| | |skill=0~14 | ||
| | |spd=0~14 | ||
|# | |lck=0~14 | ||
| | |def=1~15 | ||
| | |con=6~20 | ||
| | |mov=5~6 | ||
| | |inventory={{Item|5|Long Bow}} • {{Item|5|Vulnerary}} | ||
| | |notes=Moves to attack units in range. | ||
| | }} | ||
| | {{ChapUnitCellFE5 | ||
| | |name=[[Bandol]] | ||
| | |class=General | ||
| | |lv=5 | ||
| | |#=1 | ||
|#4= | |hp=26~33 | ||
| | |str=7~14 | ||
| | |mag=1~8 | ||
| | |skill=5~12 | ||
| | |spd=2~9 | ||
| | |lck=0~7 | ||
| | |def=12~19 | ||
| | |con=10~17 | ||
| | |mov=6~7 | ||
| | |inventory={{Item|5|Long Sword}} • {{Item|5|Hand Axe}} • {{Item|5|Vulnerary}} • {{Item|5|Long Bow}} | ||
| | |notes=Moves to attack units in range. | ||
| | }} | ||
|# | {{ChapUnitCellFE5 | ||
| | |name=Munster | ||
| | |class=Soldier | ||
| | |lv=12 | ||
| | |#=4 | ||
| | |hp=20~34 | ||
| | |str=3~17 | ||
| | |mag=0~14 | ||
| | |skill=0~14 | ||
| | |spd=0~14 | ||
| | |lck=0~14 | ||
| | |def=1~15 | ||
|# | |con=6~20 | ||
| | |mov=5~6 | ||
| | |inventory={{Item|5|Javelin}} • {{Item|5|Vulnerary}} | ||
| | |notes=Moves to attack units in range. | ||
| | }} | ||
| | {{ChapUnitCellFE5 | ||
| | |name=Munster | ||
| | |class=Armored Axe | ||
| | |lv=15 | ||
| | |#=2 | ||
| | |hp=20~37 | ||
| | |str=4~20 | ||
|# | |mag=0~17 | ||
| | |skill=0~17 | ||
| | |spd=0~17 | ||
| | |lck=0~17 | ||
| | |def=8~20 | ||
| | |con=9~20 | ||
| | |mov=5~6 | ||
| | |inventory={{Item|5|Battle Axe}} • {{Item|5|Vulnerary}} | ||
| | |notes=Moves to attack units in range. | ||
| | }} | ||
| | {{ChapUnitCellFE5 | ||
| | |name=Munster | ||
|#12= | |class=Soldier | ||
| | |lv=12 | ||
| | |#=4 | ||
| | |hp=20~34 | ||
| | |str=3~17 | ||
| | |mag=0~14 | ||
|# | |skill=0~14 | ||
| | |spd=0~14 | ||
| | |lck=0~14 | ||
| | |def=1~15 | ||
| | |con=6~20 | ||
| | |mov=5~6 | ||
| | |inventory={{Item|5|Short Lance}} • {{Item|5|Vulnerary}} | ||
| | |notes=Moves to attack units in range. | ||
| | }} | ||
| | {{ChapUnitCellFE5 | ||
| | |name=Munster | ||
| | |class=Armored Sword | ||
| | |lv=10 | ||
| | |#=2 | ||
| | |hp=20~32 | ||
| | |str=4~16 | ||
| | |mag=0~12 | ||
| | |skill=0~12 | ||
| | |spd=0~12 | ||
| | |lck=0~12 | ||
|def=8~20 | |||
| | |con=9~20 | ||
| | |mov=5~6 | ||
| | |inventory={{Item|5|Long Sword}} | ||
|# | |notes=Moves to attack units in range. | ||
| | }} | ||
| | {{ChapUnitCellFE5 | ||
| | |name=Munster | ||
| | |class=Mage | ||
| | |lv=7 | ||
| | |#=5 | ||
| | |hp=18~27 | ||
| | |str=0~9 | ||
| | |mag=2~11 | ||
| | |skill=2~11 | ||
| | |spd=3~12 | ||
| | |lck=0~9 | ||
| | |def=0~9 | ||
| | |con=4~13 | ||
| | |mov=6~7 | ||
| | |inventory={{Item|5|Fire|link=Fire (tome)}} | ||
| | |notes=The eastern two move to attack units in range. | ||
| | }} | ||
| | {{ChapUnitCellFE5 | ||
| | |name=Loptrian | ||
| | |class=Dark Mage | ||
| | |lv=8 | ||
| | |#=1 | ||
| | |hp=24~34 | ||
| | |str=0~10 | ||
| | |mag=5~15 | ||
| | |skill=4~14 | ||
| | |spd=3~13 | ||
| | |lck=0~10 | ||
| | |def=4~14 | ||
| | |con=5~15 | ||
| | |mov=6~7 | ||
| | |inventory={{Item|5|Jormungand}} | ||
| | |notes=Moves to attack units in range. | ||
| | }} | ||
| | {{ChapUnitCellFE5 | ||
| | |name=Munster | ||
| | |class=Mage | ||
| | |lv=8 | ||
| | |#=5 | ||
| | |hp=18~28 | ||
| | |str=0~10 | ||
| | |mag=2~12 | ||
| | |skill=2~12 | ||
| | |spd=3~13 | ||
| | |lck=0~10 | ||
| | |def=0~10 | ||
| | |con=4~14 | ||
| | |mov=6~7 | ||
| | |inventory={{Item|5|Thunder|link=Thunder (tome)}} | ||
| | |notes=The left two move to attack units in range. | ||
| | }} | ||
| | {{ChapUnitCellFE5 | ||
|name=Munster | |||
|class=Priest | |||
|lv=4 | |||
|#=1 | |||
|hp=16~22 | |||
|str=0~6 | |||
|mag=3~9 | |||
|skill=2~8 | |||
|spd=1~7 | |||
|lck=0~6 | |||
|def=0~6 | |||
|con=4~10 | |||
|mov=5~6 | |||
|inventory={{Item|5|Heal}} • {{Item|5|Door Key}} • {{Item|5|Pure Water}} | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Munster | |||
|class=Bishop | |||
|lv=5 | |||
|#=1 | |||
|hp=20~27 | |||
|str=0~7 | |||
|mag=5~12 | |||
|skill=2~9 | |||
|spd=2~9 | |||
|lck=0~7 | |||
|def=1~8 | |||
|con=4~11 | |||
|mov=5~6 | |||
|inventory={{Item|5|Heal}} | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Munster | |||
|class=Priest | |||
|lv=7 | |||
|#=1 | |||
|hp=16~20 | |||
|str=0~4 | |||
|mag=3~7 | |||
|skill=2~6 | |||
|spd=1~5 | |||
|lck=0~4 | |||
|def=0~4 | |||
|con=4~8 | |||
|mov=5~6 | |||
|inventory={{Item|5|Physic}} | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Munster | |||
|class=Bishop | |||
|lv=5 | |||
|#=1 | |||
|hp=20~27 | |||
|str=0~7 | |||
|mag=5~12 | |||
|skill=2~9 | |||
|spd=2~9 | |||
|lck=0~7 | |||
|def=1~8 | |||
|con=4~11 | |||
|mov=5~6 | |||
|inventory={{Item|5|Meteor}} • {{Item|5|Heal}} | |||
|notes=Does not move. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Munster | |||
|class=Sniper | |||
|lv=5 | |||
|#=1 | |||
|hp=22~29 | |||
|str=5~12 | |||
|mag=1~8 | |||
|skill=6~13 | |||
|spd=7~14 | |||
|lck=0~7 | |||
|def=3~10 | |||
|con=7~14 | |||
|mov=7~8 | |||
|inventory={{Item|5|Silver Bow}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Loptrian | |||
|class=Dark Bishop | |||
|lv=3 | |||
|#=1 | |||
|hp=30~35 | |||
|str=0~5 | |||
|mag=9~14 | |||
|skill=6~11 | |||
|spd=6~11 | |||
|lck=0~5 | |||
|def=6~11 | |||
|con=5~10 | |||
|mov=6~7 | |||
|inventory={{Item|5|Jormungand}} • {{Item|5|Physic}} | |||
|notes=Moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Pitfighter | |||
|class=Mercenary | |||
|lv=5 | |||
|#=1 | |||
|hp=24~31 | |||
|str=6~13 | |||
|mag=1~8 | |||
|skill=7~14 | |||
|spd=8~15 | |||
|lck=0~7 | |||
|def=5~12 | |||
|con=8~15 | |||
|mov=6~7 | |||
|inventory={{Item|5|Iron Sword}} • {{Item|5|Vulnerary}} | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Pitfighter | |||
|class=Warrior | |||
|lv=5 | |||
|#=1 | |||
|hp=28~35 | |||
|str=8~15 | |||
|mag=1~8 | |||
|skill=5~12 | |||
|spd=6~13 | |||
|lck=0~7 | |||
|def=6~13 | |||
|con=10~17 | |||
|mov=6~7 | |||
|inventory={{Item|5|Iron Axe}} • {{Item|5|Vulnerary}} | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Pitfighter | |||
|class=General | |||
|lv=5 | |||
|#=1 | |||
|hp=26~33 | |||
|str=7~14 | |||
|mag=1~8 | |||
|skill=5~12 | |||
|spd=2~9 | |||
|lck=0~7 | |||
|def=12~19 | |||
|con=10~17 | |||
|mov=6~7 | |||
|inventory={{Item|5|Slim Lance}} • {{Item|5|Vulnerary}} | |||
}} | }} | ||
{{ChapUnitCellFE5 | |||
|name=[[Raydrik]] | |||
{{ | |||
| | |||
|class=Baron | |class=Baron | ||
|lv=9 | |lv=9 | ||
| | |#=1 | ||
|hp=56 | |||
|str=16 | |str=16 | ||
|mag=8 | |mag=8 | ||
|skill=12 | |skill=12 | ||
|spd=9 | |spd=9 | ||
| | |lck=6 | ||
|def=16 | |def=16 | ||
| | |con=20 | ||
|mov=6 | |||
| | |inventory={{Item|5|Loptr Sword}}<br>{{Item|5|Pavise}} • {{Item|5|Immortal|link=Unused content in Fire Emblem: Thracia 776#Skills}}{{h|*|Hidden}} | ||
|inventory={{Item|5|Loptr Sword}} | |notes=Leaves the map once Eyvel is turned to stone. | ||
| | |||
}} | }} | ||
{{ | {{ChapUnitCellFE5 | ||
|name=[[Veld]] | |||
| | |||
|class=Dark Bishop | |class=Dark Bishop | ||
|lv=20 | |lv=20 | ||
| | |#=1 | ||
|hp=80 | |||
|str=5 | |str=5 | ||
|mag=20 | |mag=20 | ||
|skill=19 | |skill=19 | ||
|spd=20 | |spd=20 | ||
| | |lck=12 | ||
|def=15 | |def=15 | ||
| | |con=11 | ||
|mov=6 | |||
| | |inventory={{Item|5|Petrify|link=Petrify (tome)}} • {{Item|5|Hel|link=Hel (tome)}}<br>{{Item|5|Adept}} • {{Item|5|Renewal}} • {{Item|5|Immortal|link=Unused content in Fire Emblem: Thracia 776#Skills}}{{h|*|Hidden}} | ||
|inventory={{Item|5|Petrify|link=Petrify (tome)}} | |notes=Leaves the map once Eyvel is turned to stone. | ||
|last=y | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitReinf|type=Enemy|platform=snes03}} | |||
{{ | {{ChapUnitCellFE5 | ||
{{ | |name=[[Mareeta]] | ||
| | |||
|class=Myrmidon | |class=Myrmidon | ||
| | |version=female | ||
|lv=7 | |lv=7 | ||
| | |#=1 | ||
|hp=22 | |||
|str=3 | |str=3 | ||
|mag=1 | |mag=1 | ||
|skill=7 | |skill=7 | ||
|spd=13 | |spd=13 | ||
| | |lck=7 | ||
|def=3 | |def=3 | ||
| | |con=5 | ||
| | |mov=6 | ||
|inventory={{Item|5|Shadow Sword}}<br>{{Item|5|Nihil}}{{h|*|Granted by Shadow Sword}} • {{Item|5|Luna|link=Luna (skill)}} | |||
|inventory={{Item|5|Shadow Sword}} | |notes=• Nullifies [[Eyvel]]'s ability to counter-attack against her.<br>• Cannot counter-attack against Eyvel.<br>• Leaves the map once Eyvel is turned to stone. | ||
| | }} | ||
| | {{ChapUnitCellFE5 | ||
|name=Pitfighter | |||
|class=Swordmaster | |||
|lv=9 | |||
|#=1 | |||
|hp=24~35 | |||
|str=5~16 | |||
|mag=1~12 | |||
|skill=8~19 | |||
|spd=9~20 | |||
|lck=0~11 | |||
|def=4~15 | |||
|con=6~17 | |||
|mov=7~8 | |||
|inventory={{Item|5|Killing Edge}} • {{Item|5|Vulnerary}}<br>{{Item|5|Adept}} | |||
}} | |||
{{ChapUnitCellFE5 | |||
|name=Munster | |||
|class=Berserker | |||
|lv=9 | |||
|#=1 | |||
|hp=32~44 | |||
|str=12~20 | |||
|mag=0~12 | |||
|skill=12~20 | |||
|spd=10~20 | |||
|lck=0~12 | |||
|def=8~20 | |||
|con=12~20 | |||
|mov=7~8 | |||
|inventory={{Item|5|Killer Axe}} • {{Item|5|Vulnerary}}<br>{{Item|5|Wrath}} | |||
}} | }} | ||
{{ | {{ChapUnitCellFE5 | ||
|name=[[Galzus]] | |||
| | |||
|class=Mercenary | |class=Mercenary | ||
| | |lv=10 | ||
| | |#=1 | ||
| | |hp=54 | ||
|str=20 | |str=20 | ||
|mag=9 | |mag=9 | ||
|skill=20 | |skill=20 | ||
|spd=20 | |spd=20 | ||
| | |lck=17 | ||
|def=14 | |def=14 | ||
| | |con=18 | ||
|mov=7 | |||
| | |inventory={{Item|5|Slim Sword}} • {{Item|5|Vulnerary}}<br>{{Item|5|Luna|link=Luna (skill)}} • {{Item|5|Astra|link=Astra (skill)}} | ||
|inventory={{Item|5|Slim Sword}} | |notes=• Has no [[action]] stars.<br>• Ignores combat and moves to escape via the north edge of the arena or center-north edge of the map once Eyvel is turned to stone. | ||
| | |||
}} | }} | ||
{{ChapUnitCellFE5 | |||
|name=Munster | |||
|class=Mage | |||
|lv=7 | |||
|#=1 | |||
|hp=18~27 | |||
|str=0~9 | |||
|mag=2~11 | |||
|skill=2~11 | |||
|spd=3~12 | |||
|lck=0~9 | |||
|def=0~9 | |||
|con=4~13 | |||
|mov=6~7 | |||
|inventory={{Item|5|Fire|link=Fire (tome)}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
:Note: if Eyvel is captured, she will be taken from the capturer and teleported to Raydrik and Veld; however, the capturer will still act as if they were holding Eyvel, and will attempt to leave the map through the north edge of the arena or the center-north edge of the map. | |||
====Reinforcements==== | |||
*After a unit enters a specific section in the eastern corridor (columns 24–26, rows 9–19), or after [[Eyvel]] defeats a unit in the arena | |||
**[[Mareeta]] from the center-northern door within the arena | |||
*When there are fewer than three enemies in the arena (including Mareeta) at the start of an enemy phase, more appear in the following order. They stop appearing once Eyvel has been turned to stone. | |||
**1 [[Swordmaster]] from the upper-left door within the arena; can appear on the same turn as Mareeta, allowing four enemies in the arena at once<!--the enemy check includes Mareeta, but the flag is not updated in Mareeta's appearance--> | |||
**1 [[Berserker]] from the upper-right door within the arena | |||
**[[Galzus]] from the center-northern door within the arena; appears only if [[Hero on the Wind|Chapter 4x]] was played | |||
*Upon opening the door to the arena | |||
**1 [[Mage]] from near the exit | |||
==Strategy== | ==Strategy== | ||
{{strategy}} | {{strategy}} | ||
{{sectstub}} | {{sectstub}} | ||
Even for [[Eyvel]], the enemies in the pit pose a bit of a challenge if the player is unlucky. That being said, [[Nanna]] gets weighed down by the [[Lands Sword]] and will either get doubled or outright ORKO'd if an enemy attacks her, so keep her out of harm's way and send [[Leif]]'s forces upwards so someone can unlock the arena door. As you head up, you will have to fight a group of armored units, a group of archers, and a group of mages. This is the optimal chance for units like [[Asbel]] and [[Fergus]] to shine, but be prepared to use a [[Vulnerary]] as needed. Lifis can also disarm mages by stealing their tomes, neutralizing dangerous enemies while providing weapons for Asbel. | Even for [[Eyvel]], the enemies in the pit pose a bit of a challenge if the player is unlucky. That being said, [[Nanna]] gets weighed down by the [[Lands Sword]] and will either get doubled or outright ORKO'd if an enemy attacks her, so keep her out of harm's way and send [[Leif]]'s forces upwards so someone can unlock the arena door. As you head up, you will have to fight a group of armored units, a group of archers, and a group of mages. This is the optimal chance for units like [[Asbel]] and [[Fergus]] to shine, but be prepared to use a [[Vulnerary]] as needed. Lifis can also disarm mages by stealing their tomes, neutralizing dangerous enemies while providing weapons for Asbel. | ||
Also, keep in mind that units without a weapon, or units with only siege tomes, can be outright captured as long as the constitution requirement is reached. | Also, keep in mind that units without a weapon, or units with only siege tomes, can be outright captured as long as the constitution requirement is reached. | ||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
Line 376: | Line 522: | ||
{{Names | {{Names | ||
|eng-fan-name=• Mother and Child<br>• Mother and Daughter | |eng-fan-name=• Mother and Child<br>• Mother and Daughter | ||
|eng-fan-mean=• Used in FireLizard | |eng-fan-mean=• Used in FireLizard's and Shaya's [[fan translation]] patches.<br>• Used in the "Project Exile" and "Lil' Manster" fan translation patches. | ||
|jap-name={{h|母と娘|Haha to musume}} | |jap-name={{h|母と娘|Haha to musume}} | ||
|jap-mean=Mother and Daughter | |jap-mean=Mother and Daughter | ||
Line 387: | Line 533: | ||
|prechapter=The Dungeon | |prechapter=The Dungeon | ||
|prealternate=Hero on the Wind | |prealternate=Hero on the Wind | ||
|nextchapter=The Escape | |nextchapter=The Escape | ||
}} | }} |
Revision as of 03:29, 12 April 2022
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“ | ...K-Kill... ...Kill... Kill... KILL... WITH THIS SWORD... ALL... ALL... ALL OF YOU... KILL ALL OF YOU! | ” | — Mareeta |
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Mother and Daughter (Japanese: 母と娘 Mother and Daughter) is the fifth chapter of Fire Emblem: Thracia 776.
Plot
- Main article:
Mother and Daughter/Script
As Leif and co. push through the Munster prison, Eyvel is brought before Raydrik and reunited with Nanna. There, she is made to fight several soldiers in Raydrik's arena, including a possessed Mareeta. When Leif breaks into the arena to rescue them, Veld petrifies Eyvel with the Petrify spell. Having no way to cure her petrification, Leif is forced to leave her behind and escape with his comrades.
Chapter data
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Victory: Escape | Player | Enemy | ||||
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Defeat: Leif dies | 11 | 40+5 | ||||
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Units are arranged based on their position in deployment order. Ignoring Leif, Eyvel, and Nanna, if every unit is recruited and alive, deployment order is Lifis, Fergus, Karin, Dalsin, Asbel, Brighton, Machyua, Lara.
The escape point is blocked off by a wall; when the door to the arena where Eyvel and Nanna start is opened, a section of that wall opens up as well. Additionally, Leif moves to the space the door was previously when it is opened; if he is rescued, he leaves the rescuer's possession, but he does not leave if he is captured.
Character data
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New units
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Available characters
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- Eyvel retains her level, stats, and skills from the end of Chapter 3, but starts with an Iron Blade instead of retaining her inventory.
If the door to the arena is opened, Eyvel is captured, or Mareeta is captured or killed, Veld teleports Eyvel to himself and turns her to stone.
Item data
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Enemy data
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- Note: if Eyvel is captured, she will be taken from the capturer and teleported to Raydrik and Veld; however, the capturer will still act as if they were holding Eyvel, and will attempt to leave the map through the north edge of the arena or the center-north edge of the map.
Reinforcements
- After a unit enters a specific section in the eastern corridor (columns 24–26, rows 9–19), or after Eyvel defeats a unit in the arena
- Mareeta from the center-northern door within the arena
- When there are fewer than three enemies in the arena (including Mareeta) at the start of an enemy phase, more appear in the following order. They stop appearing once Eyvel has been turned to stone.
- 1 Swordmaster from the upper-left door within the arena; can appear on the same turn as Mareeta, allowing four enemies in the arena at once
- 1 Berserker from the upper-right door within the arena
- Galzus from the center-northern door within the arena; appears only if Chapter 4x was played
- Upon opening the door to the arena
- 1 Mage from near the exit
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Even for Eyvel, the enemies in the pit pose a bit of a challenge if the player is unlucky. That being said, Nanna gets weighed down by the Lands Sword and will either get doubled or outright ORKO'd if an enemy attacks her, so keep her out of harm's way and send Leif's forces upwards so someone can unlock the arena door. As you head up, you will have to fight a group of armored units, a group of archers, and a group of mages. This is the optimal chance for units like Asbel and Fergus to shine, but be prepared to use a Vulnerary as needed. Lifis can also disarm mages by stealing their tomes, neutralizing dangerous enemies while providing weapons for Asbel.
Also, keep in mind that units without a weapon, or units with only siege tomes, can be outright captured as long as the constitution requirement is reached.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English (unofficial) |
• Mother and Child |
• Used in FireLizard's and Shaya's fan translation patches. |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← The Dungeon • ← Hero on the Wind • |
Mother and Daughter | • The Escape → |
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