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In the White Light: Difference between revisions

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m (Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2")
 
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{{Quote|I'm sorry. I can't go back. King Garon is a coward and a liar. I've witnessed enough of his destruction. Causing an explosion in a crowded city center with no regard for innocent life. That's the action of a madman.|Corrin reasoning for their decision of siding with Hoshido}}
{{Quote|I'm sorry. I can't go back. King Garon is a coward and a liar. I've witnessed enough of his destruction. Causing an explosion in a crowded city center with no regard for innocent life. That's the action of a madman.|Corrin reasoning for their decision of siding with Hoshido}}


'''In the White Light''' (Japanese: {{hl|光へ手を伸ばす|Hikari e te o nobasu}} ''A Hand Reaches Toward the Light'') is the sixth chapter of the ''Birthright'' campaign in {{FE14}}. In this chapter, [[Corrin]] has made his/her fateful decision to take the [[Hoshido|Hoshidan]] side of the family's squabble and side with his/her (apparent) [[Ryoma|blo]][[Hinoka|od ]][[Takumi|sibl]][[Sakura|ings]], and thus must face off against the people he/she grew up [[Xander|knowing]] [[Camilla|as]] [[Leo|his/her]] [[Elise|siblings]].
'''In the White Light''' (Japanese: {{hl|光へ手を伸ばす|Hikari e te o nobasu}} ''A Hand Reaches Toward the Light'') is the sixth chapter of the ''Birthright'' campaign in {{FE14}}. In this chapter, [[Corrin]] has made their fateful decision to take the [[Hoshido|Hoshidan]] side of the family's squabble and side with their (apparent) [[Ryoma|blo]][[Hinoka|od ]][[Takumi|sibl]][[Sakura|ings]], and thus must face off against the people they grew up [[Xander|knowing]] [[Camilla|as]] [[Leo|their]] [[Elise|siblings]].


==Plot==
==Plot==
{{main|In the White Light/Script}}
{{main|In the White Light/Script}}
:''The below plot corresponds to the use of a {{#switch:{{#var:A}}|m=male|f=female}} [[Corrin]]. If you refresh this page, it is possible to get an alternate reading using a {{#switch:{{#var:A}}|m=female|f=male}} variation instead.''
[[Corrin]] decides to side with the Hoshidans. [[Xander]], a member of the Nohrian royal family, accuses the Hoshidans of brainwashing Corrin and begs them to return to [[Nohr]]. Corrin refuses, stating that [[Garon]], the king of Nohr, is evil and must be stopped. Xander disregards that and attacks them, but [[Ryoma]] intervenes to protect Corrin. [[Camilla]], [[Leo]], and [[Elise]] then join Xander to try and force Corrin to return to Nohr. [[Hinoka]], [[Takumi]], and [[Sakura]] join Ryoma to protect Corrin. [[Felicia]] or [[Jakob]] runs onto the battlefield and the battle begins. After the battle and repelling the Nohrians, Corrin reaffirms their decision to side with Hoshido.
 
Continuing from [[Corrin]]'s [[The Path Is Yours#Branch of Fate|decision]] having chosen to side with [[Hoshido]], {{#ifeq:{{#var:A}}|f|s}}he tells [[Xander]] to withdraw his troops, after which Xander deduces Corrin's decision to which Corrin confirms; Xander states his fear that the Hoshidans might have tried to brainwash Corrin and states that he knows of {{#switch:{{#var:A}}|m=his|f=her}} Hoshidan lineage yet still sees {{#switch:{{#var:A}}|m=him as his brother|f=her as his sister}} and that [[Camilla]], [[Leo]], and [[Elise]] also feel that way before begging {{#switch:{{#var:A}}|m=him|f=her}} to return to [[Nohr]]. Corrin states that {{#ifeq:{{#var:A}}|f|s}}he is not returning to Nohr and states that [[Garon]] is a coward and a liar, and that [[Mother|causing an explosion in a crowded city center with no regard for innocent life]] is a clear sign of a madman; Corrin then states that, if Garon thought of {{#switch:{{#var:A}}|m=him|f=her}} as family, he would not have orchestrated that incident as {{#ifeq:{{#var:A}}|f|s}}he could have easily been killed alongside [[Mikoto]], telling Xander that Garon is pure evil. Xander refuses to believe {{#switch:{{#var:A}}|m=him|f=her}} and then starts attacking Corrin intent on getting {{#switch:{{#var:A}}|m=him|f=her}} to change {{#switch:{{#var:A}}|m=his|f=her}} mind and vowing to kill {{#switch:{{#var:A}}|m=him|f=her}} if {{#ifeq:{{#var:A}}|f|s}}he does not comply, after which [[Ryoma]] jumps into the fray to protect Corrin; Xander then calls Camilla, Leo, and Elise into action, with them vowing to ensure Corrin returns to Nohr with them--this is followed by Ryoma calling [[Hinoka]], [[Takumi]], and [[Sakura]] into action, vowing to protect Corrin.
 
Right as the battle is about to begin, {{#switch:{{#var:A}}
|m=[[Felicia]] runs onto the battlefield and tells Corrin that she's made it back to him and asks him if everything is OK, to which Corrin states that they're far from OK but that there's no time to explain; Corrin tells Felicia that her timing is terrible and asks her what she's doing in the area at this time, to which Felicia states that she's been looking for Corrin the whole time and now that she's in the area, she'll be by his side
|f=[[Jakob]] runs onto the battlefield and states that it took a while to track Corrin down and asks her if everything is OK, to which Corrin states that they're far from OK but that there's no time to explain; Corrin tells Jakob that his timing is terrible and asks him what he's doing in the area at this time, to which Jakob states that he's been searching for Corrin the whole time and now that he's in the area, he'll be by her side}}. The battle begins at this point.
 
Once the battle ends, Corrin wonders if the future of the Hoshidans is a lifetime of conflict with Nohr, to which [[Azura]] states that she understands Corrin's reluctance to fight and suggests leaving the fighting to her and Ryoma; Corrin states that burying {{#switch:{{#var:A}}|m=his|f=her}} head in the sand won't change the reality of the situation and reaffirms {{#switch:{{#var:A}}|m=his|f=her}} decision to side with Hoshido, stating that the hardest choice {{#ifeq:{{#var:A}}|f|s}}he has ever had to make is hopefully the right choice that leads to peace. The intro cutscene to the ''Birthright'' campaign, "Hoshido Intro", plays at this point, followed by the tutorial and formal introduction to the [[My Castle]] concept.
 
===Summary===
''Nohrian and Hoshidan royals clash blades on the battlefield. Corrin is torn between both kingdoms but finally makes a fateful decision...''


==Chapter data==
==Chapter data==
Line 40: Line 29:
|ally={{h|9|Divided into two factions; 6 Corrin's Army, 3 Hoshido Army. Only Corrin's Army units may gain experience.}}
|ally={{h|9|Divided into two factions; 6 Corrin's Army, 3 Hoshido Army. Only Corrin's Army units may gain experience.}}
|enemy=5
|enemy=5
|map=<br>{{Tab
|map={{Tab
|tab1=Initial
|tab1=Initial
|tab2={{h|DV|Dragon Vein}} active
|tab2={{h|DV|Dragon Vein}} active
|content1=<center>[[File:Cm fe14b 6.png]]</center>
|content1=<div>[[File:Cm fe14b 6.png]]</div>
|content2=<center>[[File:Cm fe14b 6 dv.png]]</center>
|content2=<div>[[File:Cm fe14b 6 dv.png]]</div>
}}
}}
|col=20
|col=20
Line 54: Line 43:
|ally={{h|9|Divided into two factions; 6 Corrin's Army, 3 Hoshido Army. Only Corrin's Army units may gain experience.}}
|ally={{h|9|Divided into two factions; 6 Corrin's Army, 3 Hoshido Army. Only Corrin's Army units may gain experience.}}
|enemy=6
|enemy=6
|map=<br>{{Tab
|map={{Tab
|tab1=Initial
|tab1=Initial
|tab2={{h|DV|Dragon Vein}} active
|tab2={{h|DV|Dragon Vein}} active
|content1=<center>[[File:Cm fe14b 6 h.png]]</center>
|content1=<div>[[File:Cm fe14b 6 h.png]]</div>
|content2=<center>[[File:Cm fe14b 6 h dv.png]]</center>
|content2=<div>[[File:Cm fe14b 6 h dv.png]]</div>
}}
}}
|col=20
|col=20
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|ally={{h|9|Divided into two factions; 6 Corrin's Army, 3 Hoshido Army. Only Corrin's Army units may gain experience.}}
|ally={{h|9|Divided into two factions; 6 Corrin's Army, 3 Hoshido Army. Only Corrin's Army units may gain experience.}}
|enemy=7
|enemy=7
|map=<br>{{Tab
|map={{Tab
|tab1=Initial
|tab1=Initial
|tab2={{h|DV|Dragon Vein}} active
|tab2={{h|DV|Dragon Vein}} active
|content1=<center>[[File:Cm fe14b 6 l.png]]</center>
|content1=<div>[[File:Cm fe14b 6 l.png]]</div>
|content2=<center>[[File:Cm fe14b 6 l dv.png]]</center>
|content2=<div>[[File:Cm fe14b 6 l dv.png]]</div>
}}
}}
|col=20
|col=20
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|portrait=[[File:Small portrait felicia fe14.png]]
|portrait=[[File:Small portrait felicia fe14.png]]
|class=Maid
|class=Maid
|HP={{h|19|Or whatever it was at the end of chapter 3}}
|HP={{h|19|Or whatever it was at the end of chapter&nbsp;3}}
|lv={{h|1|Or whatever it was at the end of chapter 3}}
|lv={{h|1|Or whatever it was at the end of chapter&nbsp;3}}
|inventory={{Item|14|Iron Dagger|image=dagger}}<br>{{Item|14|Heal|image=staff}}
|inventory={{Item|14|Iron Dagger|image=dagger}}<br>{{Item|14|Heal|image=staff}}
|recruitment method=Automatically from turn 1<br><small>(If [[Corrin]] is male)</small>
|recruitment method=Automatically from turn 1<br><small>(If [[Corrin]] is male)</small>
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|portrait=[[File:Small portrait jakob fe14.png]]
|portrait=[[File:Small portrait jakob fe14.png]]
|class=Butler
|class=Butler
|HP={{h|21|Or whatever it was at the end of chapter 3}}
|HP={{h|21|Or whatever it was at the end of chapter&nbsp;3}}
|lv={{h|1|Or whatever it was at the end of chapter 3}}
|lv={{h|1|Or whatever it was at the end of chapter&nbsp;3}}
|inventory={{Item|14|Iron Dagger|image=dagger}}<br>{{Item|14|Heal|image=staff}}
|inventory={{Item|14|Iron Dagger|image=dagger}}<br>{{Item|14|Heal|image=staff}}
|recruitment method=Automatically from turn 1<br><small>(If [[Corrin]] is female)</small>
|recruitment method=Automatically from turn 1<br><small>(If [[Corrin]] is female)</small>
}}
}}
|newunit3={{NewUnit
|forced1=corrin {{#var:A}}
|name=Minerva
|forced1article=Corrin
|portrait=[[File:TCGCipher B01-031N.jpg|100px]]
|return1=kaze
|class=Pegasus Knight
|return2=rinkah
|HP=22
|return3=sakura
|lv=10
|return4=azura
|recruitment method=Redeem the download code found in the boxes of 16 ''[[The Heroes' Blade of War]]'' booster packs<br><small>(Unobtainable in the international versions)</small>
}}
|newunit4={{NewUnit
|name=Marth
|portrait=[[File:TCGCipher B01-003HN.jpg|100px]]
|class=Lodestar
|HP=25
|lv=10
|recruitment method=Redeem the download code found in the [[Fire Emblem Cipher/War of Shadows Chapter|''War of Shadows Chapter'']] starter deck<br><small>(Unobtainable in the international versions)</small>
}}
|newunit5={{NewUnit
|name=Lucina
|portrait=[[File:TCGCipher B01-056HN.jpg|100px]]
|class=Great Lord
|HP=24
|lv=10
|recruitment method=Redeem the download code found in the [[Fire Emblem Cipher/Awakening Chapter|''Awakening Chapter'']] starter deck<br><small>(Unobtainable in the international versions)</small>
}}
|return1=avatar {{#var:A}}-default
|return1article=Corrin
|return2=kaze
|return3=rinkah
|return4=sakura
|return5=azura
}}
}}


Additionally, the player has playable access to [[Hinoka]], [[Takumi]], and [[Ryoma]] in this chapter, but these characters cannot gain [[experience]], cannot trade their items with other characters, and will leave the player's control at chapter's end. These three set up as follows:
Additionally, the player has playable access to [[Ryoma]], [[Hinoka]], and [[Takumi]] in this chapter, but these characters cannot gain [[experience]], cannot trade their items with other characters, and will leave the player's control at chapter's end. These three are set up as follows:
{{Tab
{{Tab
|tab1=Hinoka
|tab1=Ryoma
|tab2=Takumi
|tab2=Hinoka
|tab3=Ryoma
|tab3=Takumi
|content1={{BossStats FE14
|content1={{BossStats FE14
|portrait=[[File:Small portrait ryoma fe14.png]]
|sprite=swordmaster ryoma playable
|class=Swordmaster
|dv=y
|lv=4
|HP=36
|str=18{{h|+4|Granted by Raijinto}}
|magic=2
|skill=15
|spd=17{{h|+1|Granted by Raijinto}}
|luck=20
|def=13{{h|−1|Penalized by Raijinto}}
|res=13{{h|−1|Penalized by Raijinto}}
|move=6
|inventory={{Item|14|Raijinto|image=katana}}
|skills={{Item|14|Bushido}}<br>{{Item|14|Vantage}}<br>{{Item|14|Duelist's Blow}}
|sw=B
}}
|content2={{BossStats FE14
|portrait=[[File:Small portrait hinoka fe14.png]]
|portrait=[[File:Small portrait hinoka fe14.png]]
|sprite=sky knight hinoka playable
|sprite=sky knight hinoka playable
Line 156: Line 140:
|la=C
|la=C
}}
}}
:''Note: Hinoka's stats, but not [[Guard Naginata|her weapon]], are the same as she will have when eventually recruited in [[Fierce Winds|chapter 8]].''
:''Note: Hinoka's stats, but not [[Guard Naginata|her weapon]], are the same as she will have when eventually recruited in [[Fierce Winds|chapter&nbsp;8]].''
|content2={{BossStats FE14
|content3={{BossStats FE14
|portrait=[[File:Small portrait takumi fe14.png]]
|portrait=[[File:Small portrait takumi fe14.png]]
|sprite=archer takumi playable
|sprite=archer takumi playable
Line 176: Line 160:
|bo=C
|bo=C
}}
}}
:''Note: This is the setup Takumi will have when eventually recruited in [[Ninja Village|chapter 10]].''
:''Note: This is the setup Takumi will have when eventually recruited in [[Ninja Village|chapter&nbsp;10]].''
|content3={{BossStats FE14
|portrait=[[File:Small portrait ryoma fe14.png]]
|sprite=swordmaster ryoma playable
|class=Swordmaster
|dv=y
|lv=4
|HP=36
|str=18{{h|+4|Granted by Raijinto}}
|magic=2
|skill=15
|spd=17{{h|+1|Granted by Raijinto}}
|luck=20
|def=13{{h|-1|Penalized by Raijinto}}
|res=13{{h|-1|Penalized by Raijinto}}
|move=6
|inventory={{Item|14|Raijinto|image=katana}}
|skills={{Item|14|Bushido}}<br>{{Item|14|Vantage}}<br>{{Item|14|Duelist's Blow}}
|sw=B
}}
}}
}}


Line 217: Line 182:
|tab3=Lunatic
|tab3=Lunatic
|content1={{ChapUnitHdr|type=Enemy|platform=3ds02}}
|content1={{ChapUnitHdr|type=Enemy|platform=3ds02}}
{{ChapUnitCellFE14
|name=[[Xander]]
|class=Paladin
|version=xander
|lv=5
|#=1
|hp=38
|str=12
|mag=2
|skill=12
|spd=11
|lck=18
|def=18{{h|+4|Granted by Siegfried}}
|res=11
|mov=8
|inventory={{Item|14|Siegfried|image=sword}}<br>{{Item|14|Chivalry}} • {{Item|14|Elbow Room}}
}}
{{ChapUnitCellFE14
{{ChapUnitCellFE14
|name=[[Leo]]
|name=[[Leo]]
Line 250: Line 232:
|res=10
|res=10
|mov=8
|mov=8
|inventory={{Item|14|Fire|link=Fire (tome)|image=tome}} • {{Item|14|Iron Axe|image=axe}}<br>{{Item|14|Rose's Thorns}}
|inventory={{Item|14|Fire|image=tome}} • {{Item|14|Iron Axe|image=axe}}<br>{{Item|14|Rose's Thorns}}
|notes=Begins moving unprovoked on turn 2.
|notes=Begins moving unprovoked on turn 2.
}}
}}
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|inventory={{Item|14|Bronze Axe|image=axe}}
|inventory={{Item|14|Bronze Axe|image=axe}}
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds02}}
{{ChapUnitCellFE14
{{ChapUnitCellFE14
|name=[[Xander]]
|name=[[Xander]]
Line 294: Line 279:
|#=1
|#=1
|hp=38
|hp=38
|str=12
|str=14
|mag=2
|mag=4
|skill=12
|skill=12
|spd=11
|spd=13
|lck=18
|lck=18
|def=18{{h|+4|Granted by Siegfried}}
|def=18{{h|+4|Granted by Siegfried}}
Line 303: Line 288:
|mov=8
|mov=8
|inventory={{Item|14|Siegfried|image=sword}}<br>{{Item|14|Chivalry}} • {{Item|14|Elbow Room}}
|inventory={{Item|14|Siegfried|image=sword}}<br>{{Item|14|Chivalry}} • {{Item|14|Elbow Room}}
|last=y
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds02}}
{{ChapUnitCellFE14
{{ChapUnitCellFE14
|name=[[Leo]]
|name=[[Leo]]
Line 340: Line 322:
|res=10
|res=10
|mov=8
|mov=8
|inventory={{Item|14|Fire|link=Fire (tome)|image=tome}} • {{Item|14|Iron Axe|image=axe}}<br>{{Item|14|Rose's Thorns}}
|inventory={{Item|14|Fire|image=tome}} • {{Item|14|Iron Axe|image=axe}}<br>{{Item|14|Rose's Thorns}}
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 393: Line 375:
|inventory={{Item|14|Iron Sword|image=sword}}
|inventory={{Item|14|Iron Sword|image=sword}}
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds02}}
{{ChapUnitCellFE14
{{ChapUnitCellFE14
|name=[[Xander]]
|name=[[Xander]]
Line 410: Line 395:
|mov=8
|mov=8
|inventory={{Item|14|Siegfried|image=sword}}<br>{{Item|14|Chivalry}} • {{Item|14|Elbow Room}}
|inventory={{Item|14|Siegfried|image=sword}}<br>{{Item|14|Chivalry}} • {{Item|14|Elbow Room}}
|last=y
}}
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds02}}
{{ChapUnitCellFE14
{{ChapUnitCellFE14
|name=[[Leo]]
|name=[[Leo]]
Line 447: Line 429:
|res=10
|res=10
|mov=8
|mov=8
|inventory={{Item|14|Fire|link=Fire (tome)|image=tome}} • {{Item|14|Iron Axe|image=axe}}<br>{{Item|14|Rose's Thorns}}
|inventory={{Item|14|Fire|image=tome}} • {{Item|14|Iron Axe|image=axe}}<br>{{Item|14|Rose's Thorns}}
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 517: Line 499:
|inventory={{Item|14|Iron Sword|image=sword}}
|inventory={{Item|14|Iron Sword|image=sword}}
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE14
|name=[[Xander]]
|class=Paladin
|version=xander
|lv=5
|#=1
|hp=38
|str=14
|mag=4
|skill=12
|spd=13
|lck=18
|def=18{{h|+4|Granted by Siegfried}}
|res=11
|mov=8
|inventory={{Item|14|Siegfried|image=sword}}<br>{{Item|14|Chivalry}} • {{Item|14|Elbow Room}}
|last=y
|last=y
}}
}}
Line 588: Line 553:
==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
For the ''Birthright'' path, your starting lineup consists of everyone you had access to for Chapter 5 plus Felicia/Jakob. Rinkah has surprisingly poor Strength for an axe unit, but she has decent bulk and gives good bulk with her Pair-Up bonuses. Kaze is in the coveted Ninja class, giving him high Speed and unrestricted two-range weapons to help him deal with the ''Birthright'' route's emphasis on enemy quantity over quality. Sakura is a basic healer; she has surprisingly good Strength, making her a solid Priestess. Azura is very good for a Dancer owing to her good join time, and can actually become a decent glass cannon in addition to her traditional Dancer role. Felicia and Jakob are both very good early game healers due to their early access to endgame-level skills. In particular, Felicia makes great use of the Flame Shuriken. You have room to experiment a bit with your Avatar on the ''Birthright'' route due to the lower difficulty; +Speed/-Luck is never a bad choice. If playing as a male, the Fighter class is the best to pass on to Reina since she can get great Pair-Up bonuses as a Berserker, while the Samurai class is the best to pass on to Scarlet since Vantage works very well with her personal skill In Extremis. You also have temporary control of the Hoshidan royal siblings, but they can't gain experience.
For the ''Birthright'' path, your starting lineup consists of everyone you had access to for Chapter&nbsp;5 plus Felicia/Jakob. Rinkah has surprisingly poor Strength for an axe unit, but she has decent bulk and gives good bulk with her Pair-Up bonuses. Kaze is in the coveted Ninja class, giving him high Speed and unrestricted two-range weapons to help him deal with the ''Birthright'' route's emphasis on enemy quantity over quality. Sakura is a basic healer; she has surprisingly good Strength, making her a solid Priestess. Azura is very good for a Dancer owing to her good join time, and can actually become a decent glass cannon in addition to her traditional Dancer role. Felicia and Jakob are both very good early game healers due to their early access to endgame-level skills. In particular, Felicia makes great use of the Flame Shuriken. You have room to experiment a bit with your Avatar on the ''Birthright'' route due to the lower difficulty; +Speed/-Luck is never a bad choice. If playing as a male, the Fighter class is the best to pass on to Reina since she can get great Pair-Up bonuses as a Berserker, while the Samurai class is the best to pass on to Scarlet since Vantage works very well with her personal skill In Extremis. You also have temporary control of the Hoshidan royal siblings, but they can't gain experience.


The Avatar and Felicia/Jakob should tag-team the Fighter, while Kaze and Rinkah should tag-team the Outlaw. Hinoka and Takumi should block off the bridge while disposing of Leo. Azura can dance for anyone who needs it, and Sakura should heal Hinoka. Finally, Ryoma should move onto Leo's old spot and kill the Cavalier so that Takumi will not be defeated on the enemy phase. Xander will then attack Ryoma. If he crits, that's that; if not, you can finish him off on turn 2.
Corrin and Felicia/Jakob should tag-team the Fighter, while Kaze and Rinkah should tag-team the Outlaw. Hinoka and Takumi should block off the bridge while disposing of Leo. Azura can dance for anyone who needs it, and Sakura should heal Hinoka. Finally, Ryoma should move onto Leo's old spot and kill the Cavalier so that Takumi will not be defeated on the enemy phase. Xander will then attack Ryoma. If he crits, that's that; if not, you can finish him off on turn 2.


==Trivia==
==Trivia==
Line 600: Line 565:
{{Names
{{Names
|eng-name=In the White Light
|eng-name=In the White Light
|jap-name={{h|光へ手を伸ばす|Hikari e te o nobasu}}
|jpn-name={{h|光へ手を伸ばす|Hikari e te o nobasu}}
|jap-mean=A Hand Reaches Toward the Light
|jpn-mean=A Hand Reaches Toward the Light
|span-name=Un halo de luz blanca
|span-name=Un halo de luz blanca
|span-mean=A halo of white light
|span-mean=A halo of white light

Latest revision as of 14:57, 28 March 2024

Large-secret-book.png

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In the White Light

Cm fe14b 6.png

Location

Plains of Hoshido

New units

Felicia* or Jakob*

Boss(es)

Xander

Previous chapter(s)

The Path is Yours

Next chapter(s)

A Vow Upheld

I'm sorry. I can't go back. King Garon is a coward and a liar. I've witnessed enough of his destruction. Causing an explosion in a crowded city center with no regard for innocent life. That's the action of a madman.
— Corrin reasoning for their decision of siding with Hoshido

In the White Light (Japanese: 光へ手を伸ばす A Hand Reaches Toward the Light) is the sixth chapter of the Birthright campaign in Fire Emblem Fates. In this chapter, Corrin has made their fateful decision to take the Hoshidan side of the family's squabble and side with their (apparent) blood siblings, and thus must face off against the people they grew up knowing as their siblings.

Plot

Main article: In the White Light/Script

Corrin decides to side with the Hoshidans. Xander, a member of the Nohrian royal family, accuses the Hoshidans of brainwashing Corrin and begs them to return to Nohr. Corrin refuses, stating that Garon, the king of Nohr, is evil and must be stopped. Xander disregards that and attacks them, but Ryoma intervenes to protect Corrin. Camilla, Leo, and Elise then join Xander to try and force Corrin to return to Nohr. Hinoka, Takumi, and Sakura join Ryoma to protect Corrin. Felicia or Jakob runs onto the battlefield and the battle begins. After the battle and repelling the Nohrians, Corrin reaffirms their decision to side with Hoshido.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Defeat Xander Player Partner Other Enemy
Defeat: Corrin dies* or the player's army is routed* 9 {{{partner}}} {{{other}}} 5

Initial DV active

Cm fe14b 6.png
Map dimensions:
20 columns by 22 rows

Character data

Characters
New units
Felicia
Small portrait felicia fe14.png
Maid
HP
19
Inventory
Iron Dagger
Heal
Level
1
Automatically from turn 1
(If Corrin is male)
Jakob
Small portrait jakob fe14.png
Butler
HP
21
Inventory
Iron Dagger
Heal
Level
1
Automatically from turn 1
(If Corrin is female)
Required characters
Corrin f ​
Available characters
Kaze ​Rinkah ​Sakura ​Azura ​

Additionally, the player has playable access to Ryoma, Hinoka, and Takumi in this chapter, but these characters cannot gain experience, cannot trade their items with other characters, and will leave the player's control at chapter's end. These three are set up as follows:

Ryoma Hinoka Takumi

Small portrait ryoma fe14.png
Dragon Vein Ma 3ds02 swordmaster ryoma playable.gif Swordmaster
Level 4
Movement 6
Stats
Max HP 36 Speed 17+1
Strength 18+4 Luck 20
Magic 2 Defense 13−1
Skill 15 Resistance 13−1
Inventory Skills
Raijinto Bushido
Vantage
Duelist's Blow
Weapon Levels
Swords/Katanas B Lances/Naginata -- Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls -- Staves/Rods -- Daggers/Shuriken -- Dragonstones --

Item data

No items are obtained in this chapter.

Event tile data

There are no event tiles during the events of the chapter. When returning to the area for skirmishes, the following event tiles appear:

  • Column 20, row 1: The northeasternmost square of the map
  • Column 4, row 21: Four squares west, three squares south of the southwestern point of the southern bridge

Dragon Vein data

The Dragon Vein in this chapter is stated to have the effect "Use fire to dry up the river". It is located as follows:

  • Column 7, row 20: One square north, one square east of Elise's initial position

Enemy data

Normal Hard Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds02 paladin xander enemy.gif Xander Paladin 5 1 38 12 2 12 11 18 18+4 11 8 Siegfried
Chivalry Elbow Room
--
Ma 3ds02 dark knight leo enemy.gif Leo Dark Knight 2 1 24 12 8 14 7 9 8 10 8 Brynhildr
Pragmatic Malefic Aura Heartseeker
Immediately begins moving unprovoked.
Ma 3ds02 malig knight camilla enemy.gif Camilla Malig Knight 3 1 24 11 9 15 8 6 13 10 8 Fire Iron Axe
Rose's Thorns
Begins moving unprovoked on turn 2.
Ma 3ds02 troubadour elise enemy.gif Elise Troubadour 7 1 19 2 11 5 10 14 4 11 7 Heal
Lily's Poise
--
Ma 3ds02 fighter enemy.gif Nohrian Fighter 6 1 24 14 0 10 9 4 7 4 5 Bronze Axe
Immediately begins moving unprovoked.

Boss data

Main article: Xander

Normal Hard/Lunatic

Small portrait xander fe14.png
Dragon Vein Ma 3ds02 paladin xander enemy.gif Paladin
Level 5
Movement 8
Stats
Max HP 38 Speed 11
Strength 12 Luck 18
Magic 2 Defense 18+4
Skill 12 Resistance 11
Inventory Skills
Siegfried Chivalry
Elbow Room
Weapon Levels
Swords/Katanas B Lances/Naginata D Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls -- Staves/Rods -- Daggers/Shuriken -- Dragonstones --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

For the Birthright path, your starting lineup consists of everyone you had access to for Chapter 5 plus Felicia/Jakob. Rinkah has surprisingly poor Strength for an axe unit, but she has decent bulk and gives good bulk with her Pair-Up bonuses. Kaze is in the coveted Ninja class, giving him high Speed and unrestricted two-range weapons to help him deal with the Birthright route's emphasis on enemy quantity over quality. Sakura is a basic healer; she has surprisingly good Strength, making her a solid Priestess. Azura is very good for a Dancer owing to her good join time, and can actually become a decent glass cannon in addition to her traditional Dancer role. Felicia and Jakob are both very good early game healers due to their early access to endgame-level skills. In particular, Felicia makes great use of the Flame Shuriken. You have room to experiment a bit with your Avatar on the Birthright route due to the lower difficulty; +Speed/-Luck is never a bad choice. If playing as a male, the Fighter class is the best to pass on to Reina since she can get great Pair-Up bonuses as a Berserker, while the Samurai class is the best to pass on to Scarlet since Vantage works very well with her personal skill In Extremis. You also have temporary control of the Hoshidan royal siblings, but they can't gain experience.

Corrin and Felicia/Jakob should tag-team the Fighter, while Kaze and Rinkah should tag-team the Outlaw. Hinoka and Takumi should block off the bridge while disposing of Leo. Azura can dance for anyone who needs it, and Sakura should heal Hinoka. Finally, Ryoma should move onto Leo's old spot and kill the Cavalier so that Takumi will not be defeated on the enemy phase. Xander will then attack Ryoma. If he crits, that's that; if not, you can finish him off on turn 2.

Trivia

  • On a Conquest cartridge, the game cannot proceed past this point without the player purchasing and downloading the Birthright campaign as DLC.
  • Elise is the only Nohr royal sibling who is not fought outside of this chapter.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

In the White Light

--

Japanese

光へ手を伸ばす

A Hand Reaches Toward the Light

Spanish

Un halo de luz blanca

A halo of white light

French

Baignée de lumière

Bathed in light

German

Im weißen Licht

In the White Light

Italian

Verso la luce

Toward the light

Portuguese

Aura iluminada

Illuminated aura; the title of the "In the White Light" Lost Lore event in Fire Emblem Heroes.

Korean

빛으로 손을 뻗다

A hand reaches to light

Traditional Chinese

渴望光明

Longing for light; the title of the "In the White Light" Lost Lore event in Heroes.

Gallery


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References

← The Path Is Yours • In the White Light • A Vow Upheld →
Fire Emblem Fates
Playable characters Birthright
Birthright
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
Conquest
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
Revelation
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
amiibo IkeLucinaMarthRobin
Non-playable characters CassitaLaylaLilithRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background characters CadrosIkonaKaterinaMoro
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue P: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright
Birthright
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King GaronE: Dawn Breaks
Conquest
Conquest
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty KingE: Night Breaks Through
Revelation
Revelation
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My CryE: Anankos
Paralogues 1: Tragic Start • 2: Dragon Blood • 3: Surprise Duet • 4: Fight or Flight • 5: Bold Approach • 6: Herbal Remedy • 7: Father & Liege • 8: A Great Hunt • 9: Saizo vs. Saizo • 10: Hunter & Prey • 11: A Long Grudge • 12: Sweet Dreams • 13: Truly Talented • 14: After the End • 15: Hidden Bravery • 16: Abducted • 17: Two Defenders • 18: Nutty Family • 19: Great Heroism • 20: Ultimate Power • 21: Bright Smile • 22: Abrupt Clash
Invasions Birthright: Invasion 1Invasion 2Invasion 3Conquest: Invasion 1Invasion 2Invasion 3Revelation: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Notre SagesseValla (Bottomless Canyon)
Groups, objects, and concepts Ancient TextsDragon VeinMy Castle
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics 4koma Comic & Character Guide BookCrown of NibelungDownloadable contentName chart • Other games (Awakening) • Pre-release information (Unused content) • Soundtrack