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Attack⁄Resistance Gap: Difference between revisions
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|image=[[File:Is feh atk res gap 1.png]] | |image=[[File:Is feh atk res gap 1.png]] | ||
|caption=Icon of the Atk/Res Gap 1 skill in {{title|Heroes}}. | |caption=Icon of the Atk/Res Gap 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type C) | |type=Passive (Type C) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Attack/Resistance Gap''' (Japanese: {{hl|攻撃魔防の大開放|Kōgeki-mabō no daikaihō}} ''Great Attack/Resistance Opening'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are | '''Attack/Resistance Gap''' (Japanese: {{hl|攻撃魔防の大開放|Kōgeki-mabō no daikaihō}} ''Great Attack/Resistance Opening'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Atk/Res Gap 1''', '''Atk/Res Gap 2''' and '''Atk/Res Gap 3''' in order from lowest to highest. Atk/Res Gap boosts the [[attack (stat)|attack]] and [[resistance]] of the ally with the highest total of the two; the size of the boost increases with the skill's tier. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |skill=Atk/Res Gap 1 | ||
| | |type=C | ||
|effect=At start of turn, grants +1 each to [[attack (stat)|attack]] and [[resistance]] to ally with highest attack + resistance (excluding user) for 1 turn. | |||
|sp=60 | |||
| | |||
}} | }} | ||
{{PassiveDataCell FEH | |||
|skill=Atk/Res Gap 2 | |||
|type=C | |||
|effect=At start of turn, grants +3 each to [[attack (stat)|attack]] and [[resistance]] to ally with highest attack + resistance (excluding user) for 1 turn. | |||
|sp=120 | |||
|pre=[[Attack⁄Resistance Gap|Atk/Res Gap 1]] | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Atk/Res Gap 3 | |||
|type=C | |||
|effect=At start of turn, grants +5 each to [[attack (stat)|attack]] and [[resistance]] to ally with highest attack + resistance (excluding user) for 1 turn. | |||
|sp=240 | |||
|pre=[[Attack⁄Resistance Gap|Atk/Res Gap 2]] | |||
}} | |||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=3 | ||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Atk/Res Gap 1)</small> | |||
|english=At start of turn, grants Atk/Res+1 to ally<br>with the highest Atk+Res total for 1 turn.<br>(Excludes unit.) | |||
|japanese=ターン開始時、<br>自分を除く最も攻撃+魔防の合計値が高い味方の<br>攻撃、魔防+1(1ターン) | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Atk/Res Gap 2)</small> | |||
|english=At start of turn, grants Atk/Res+3 to ally<br>with the highest Atk+Res total for 1 turn.<br>(Excludes unit.) | |||
|japanese=ターン開始時、<br>自分を除く最も攻撃+魔防の合計値が高い味方の,<br>攻撃、魔防+3(1ターン) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Atk/Res Gap 3)</small> | |||
|english=At start of turn, grants Atk/Res+5 to ally<br>with the highest Atk+Res total for 1 turn.<br>(Excludes unit.) | |||
|japanese=ターン開始時、<br>自分を除く最も攻撃+魔防の合計値が高い味方の<br>攻撃、魔防+5(1ターン) | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Attack/Resistance Gap | |eng-name=Attack/Resistance Gap | ||
|eng-mean=Abbreviated as | |eng-mean=Abbreviated as ''Atk/Res Gap''. | ||
| | |jpn-name={{h|攻撃魔防の大開放|Kōgeki-mabō no daikaihō}} | ||
| | |jpn-mean=Great Attack/Resistance Opening | ||
|span-name=Lapso Ataque/Resistencia | |span-name=Lapso Ataque/Resistencia | ||
|span-mean=Attack/Resistance lapse; abbreviated as | |span-mean=Attack/Resistance lapse; abbreviated as ''{{lang|es|Lapso Ata/Res}}'' in the European localization and as ''{{lang|es|Lapso Atq./Res.}}'' in the Latin American localizaiton. | ||
|fren-name=Brèche Attaque/Résistance | |fren-name=Brèche Attaque/Résistance | ||
|fren-mean=Attack/Resistance gap; abbreviated as | |fren-mean=Attack/Resistance gap; abbreviated as ''{{lang|fr|Brèche Atq/Rés}}''. | ||
|ger-name=Angriff/Resistenz-Lücke | |ger-name=Angriff/Resistenz-Lücke | ||
|ger-mean=Attack/Ressitance Gap; abbreviated as | |ger-mean=Attack/Ressitance Gap; abbreviated as ''{{lang|de|Ang./Res.-Lücke}}''. | ||
|ital-name=Occhiatura Attacco/Resistenza | |ital-name=Occhiatura Attacco/Resistenza | ||
|ital-mean=Attack/Resistance holes; abbreviated as | |ital-mean=Attack/Resistance holes; abbreviated as ''{{lang|it|Occ. Att/Res}}''. | ||
|por | |por-name=Lapso Ataque/Resistência | ||
|por | |por-mean=Attack/Resistance lapse; abbreviated as ''{{lang|pt|Lapso Atq./Res.}}'' | ||
|ch-trad-name={{h|攻擊魔防大開放|gōngjī mó fáng dà kāifàng}} | |ch-trad-name={{h|攻擊魔防大開放|gōngjī mó fáng dà kāifàng}} | ||
|ch-trad-mean=Attack/Magic defense great opening | |ch-trad-mean=Attack/Magic defense great opening | ||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
*[[ | *[[Atk/Spd Gap]] | ||
*[[ | *[[Atk/Def Gap]] | ||
*[[ | *[[Spd/Def Gap]] | ||
*[[ | *[[Spd/Res Gap]] | ||
*[[ | *[[Def/Res Gap]] | ||
{{NavPassiveCH}} | {{NavPassiveCH}} |
Latest revision as of 17:54, 23 November 2023
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Attack/Resistance Gap (Japanese: 攻撃魔防の大開放 Great Attack/Resistance Opening) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Atk/Res Gap 1, Atk/Res Gap 2 and Atk/Res Gap 3 in order from lowest to highest. Atk/Res Gap boosts the attack and resistance of the ally with the highest total of the two; the size of the boost increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Atk/Res Gap 1) |
C | At start of turn, grants +1 each to attack and resistance to ally with highest attack + resistance (excluding user) for 1 turn. | 60 | -- | -- | ✓ | -- | |
Heroes (Atk/Res Gap 2) |
C | At start of turn, grants +3 each to attack and resistance to ally with highest attack + resistance (excluding user) for 1 turn. | 120 | Atk/Res Gap 1 | -- | ✓ | -- | |
Heroes (Atk/Res Gap 3) |
C | At start of turn, grants +5 each to attack and resistance to ally with highest attack + resistance (excluding user) for 1 turn. | 240 | Atk/Res Gap 2 | -- | ✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Atk/Res Gap 1 | Atk/Res Gap 2 | Atk/Res Gap 3 | |
Unit (★★★) | Elice: Altean Princess | Elice: Altean Princess | — |
Unit (★★★★) | Ilyana: Awakened Appetite | Ilyana: Awakened Appetite | Elice: Altean Princess • Ilyana: Awakened Appetite |
Unit (★★★★★) | Ilyana: Treat Harvester | Ilyana: Treat Harvester | Ilyana: Treat Harvester |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Atk/Res Gap 1) |
At start of turn, grants Atk/Res+1 to ally
with the highest Atk+Res total for 1 turn. (Excludes unit.) |
ターン開始時、
自分を除く最も攻撃+魔防の合計値が高い味方の 攻撃、魔防+1(1ターン) |
Heroes (Atk/Res Gap 2) |
At start of turn, grants Atk/Res+3 to ally
with the highest Atk+Res total for 1 turn. (Excludes unit.) |
ターン開始時、
自分を除く最も攻撃+魔防の合計値が高い味方の, 攻撃、魔防+3(1ターン) |
Heroes (Atk/Res Gap 3) |
At start of turn, grants Atk/Res+5 to ally
with the highest Atk+Res total for 1 turn. (Excludes unit.) |
ターン開始時、
自分を除く最も攻撃+魔防の合計値が高い味方の 攻撃、魔防+5(1ターン) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Attack/Resistance Gap |
Abbreviated as Atk/Res Gap. |
Japanese |
攻撃魔防の大開放 |
Great Attack/Resistance Opening |
Spanish |
Lapso Ataque/Resistencia |
Attack/Resistance lapse; abbreviated as Lapso Ata/Res in the European localization and as Lapso Atq./Res. in the Latin American localizaiton. |
French |
Brèche Attaque/Résistance |
Attack/Resistance gap; abbreviated as Brèche Atq/Rés. |
German |
Angriff/Resistenz-Lücke |
Attack/Ressitance Gap; abbreviated as Ang./Res.-Lücke. |
Italian |
Occhiatura Attacco/Resistenza |
Attack/Resistance holes; abbreviated as Occ. Att/Res. |
Portuguese |
Lapso Ataque/Resistência |
Attack/Resistance lapse; abbreviated as Lapso Atq./Res. |
Traditional Chinese |
攻擊魔防大開放 |
Attack/Magic defense great opening |