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A Vow Upheld: Difference between revisions
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{{Chapter Infobox | {{Chapter Infobox | ||
|title=A Vow Upheld | |title=A Vow Upheld | ||
|image= | |image=[[File:Cm fe14b 7.png|200px]] | ||
|game={{FE14}} | |game={{FE14}} | ||
|location=Fort Jinya | |location=Fort Jinya | ||
|new units=[[Hana]], [[Subaki]], [[Saizo]], [[Orochi]], [[Silas]] | |new units=[[Hana]], [[Subaki]], [[Saizo]], [[Orochi]], [[Silas]] | ||
|boss=[[Silas]] | |boss=[[Silas]] | ||
|previous=[[In the White Light]] | |||
|next=[[Fierce Winds]] | |||
}} | }} | ||
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose> | |||
{{Quote|I promise that I'm telling the truth. However, it seems we are destined to clash swords regardless of our past...|Silas}} | {{Quote|I promise that I'm telling the truth. However, it seems we are destined to clash swords regardless of our past...|Silas}} | ||
'''A Vow Upheld''' (Japanese: {{ | '''A Vow Upheld''' (Japanese: {{hl|寄り集まる心|Yoriatsumaru kokoro}} ''Gathering Hearts'') is the seventh chapter of the ''Birthright'' campaign in {{FE14}}. In this chapter, [[Corrin]] and their army follow [[Sakura]] to Fort Jinya to tend to a large number of wounded, only to have to defend the area against a [[Nohr]]ian platoon led by a [[Silas|childhood friend]] of Corrin's. | ||
In addition to the [[Fierce Winds|next chapter in the storyline]], clearing this chapter will also unlock the [[Tragic Start|first paralogue chapter]], and is additionally one of the prerequisites in unlocking the remaining paralogue chapters (the player can unlock up to either three or four such chapters depending on circumstances<!--Three chapters with a male avatar, four chapters with a female avatar; this is due to the fixed parents in both cases being Corrin, Azura, and Kaze, with Jakob also available in the case of a female avatar-->). | In addition to the [[Fierce Winds|next chapter in the storyline]], clearing this chapter will also unlock the [[Tragic Start|first paralogue chapter]], and is additionally one of the prerequisites in unlocking the remaining paralogue chapters (the player can unlock up to either three or four such chapters depending on circumstances<!--Three chapters with a male avatar, four chapters with a female avatar; this is due to the fixed parents in both cases being Corrin, Azura, and Kaze, with Jakob also available in the case of a female avatar-->). | ||
Line 16: | Line 19: | ||
==Plot== | ==Plot== | ||
{{main|A Vow Upheld/Script}} | {{main|A Vow Upheld/Script}} | ||
We witness [[Corrin]] and [[Azura]] walking up toward Fort Jinya, a location Azura introduces; Azura states that [[Sakura]] arrived ahead of them and is tending to a large number of wounded [[Hoshido|Hoshidan]] soldiers and citizens. | We witness [[Corrin]] and [[Azura]] walking up toward Fort Jinya, a location Azura introduces; Azura states that [[Sakura]] arrived ahead of them and is tending to a large number of wounded [[Hoshido|Hoshidan]] soldiers and citizens. Cutting to the inside of the fort, Sakura thanks Corrin for arriving and reveals that her team is short-staffed; [[Hana]] and [[Subaki]] appear on the scene and introduce themselves, to which Corrin states that Hana and Subaki know more about them than they do about them, after which Sakura introduces them as her retainers. As Corrin states that they should have plenty of time to get to know each other, Azura states that [[Nohr]]ian forces are approaching the area and have already surrounded the fort, shocking Corrin, as they haven't been there for fives minutes and Sakura finds it unbelievable since they're using most of the fort as a makeshift hospital and thus the fort isn't a military target; as Hana, Subaki, and Corrin start talking about how they'll get to know each other during the heat of battle, Hana and Subaki start to argue over their status within the structure of being Sakura's retainers, forcing Sakura to break up the argument. Once Corrin mobilizes the army on Azura's suggestion, [[preparations]] take place at this point. | ||
Once preparations are complete, a voice calls out toward Corrin, and once Corrin replies the voice replies back stating that | Once preparations are complete, a voice calls out toward Corrin, and once Corrin replies the voice replies back stating that their voice is the one he remembers, after which Corrin tells the voice to drop the act as they don't know one another; the owner of the voice, [[Silas]], appears and states that he's surprised that Corrin doesn't remember their best friend from childhood, after which Corrin states that they don't remember much of anything. Azura states that Silas could be acting as a trap, after which Silas states that he promises that he's telling the truth yet it appears he and Corrin are destined to clash [[sword]]s regardless of their past; the battle begins at this point. | ||
Once the battle ends, Silas begs Corrin to kill him, to which Corrin refuses as it wouldn't be right to do so, stating Silas seemed hesitant to attack even as he led his troops into battle; Corrin asks Silas why he held back and if he even intended to defeat | Once the battle ends, Silas begs Corrin to kill him, to which Corrin refuses as it wouldn't be right to do so, stating Silas seemed hesitant to attack even as he led his troops into battle; Corrin asks Silas why he held back and if he even intended to defeat their army on [[Garon]]'s orders, after which Silas states that some things are more important than following orders. Silas explains the background on his and Corrin's interactions back when they were children, after which Corrin states that they have started to remember these events; Corrin then explains Garon's motives and the events that led up to [[The Path Is Yours|their fateful decision]] and vowing to never return to Nohr, after which Silas states he believes Corrin's claims and he'll join their cause. [[Saizo]] and [[Orochi]] approach Sakura shortly afterward and explain that [[Ryoma]] and [[Takumi]] have gone missing, last seen headed toward [[Izumo]] and states that they may have been captured en route; Orochi then introduces herself as one of [[Mikoto]]'s retainers and reveals that the tactician [[Yukimura]] is readying troops to march on Izumo, after which Corrin accepts the task and Sakura states that she's joining the trek. [[Kaze]] and Corrin attempt to talk Sakura out of travelling with them, only for Corrin to reconsider after Azura's intervention; Corrin asks Silas if he'll be joining the trek to which Silas confirms, after which Saizo attempts to get Corrin to reconsider believing Silas to be a potential Nohrian spy, only for Kaze to intervene and reveals that he trusts Corrin, after which Corrin calls the army into movement on Azura's suggestion. | ||
===Summary=== | ===Summary=== | ||
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|content1={{ChapData | |content1={{ChapData | ||
|victory=Rout the enemy | |victory=Rout the enemy | ||
|defeat=[[Corrin]] dies{{ | |defeat=[[Corrin]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}} | ||
|ally= | |ally=3–8 | ||
|enemy=11{{ | |enemy=11{{h|+1|Reinforcement}} | ||
|map= | |map={{Tab | ||
|tab1=Initial | |tab1=Initial | ||
|tab2={{ | |tab2={{h|DVs|Dragon Veins}} active | ||
|content1=< | |content1=<div>[[File:Cm fe14b 7.png]]</div> | ||
|content2=< | |content2=<div>[[File:Cm fe14b 7 dv.png]]</div> | ||
}} | }} | ||
|col=25 | |||
|row=20 | |||
}} | }} | ||
|content2={{ChapData | |content2={{ChapData | ||
|victory=Rout the enemy | |victory=Rout the enemy | ||
|defeat=[[Corrin]] dies{{ | |defeat=[[Corrin]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}} | ||
|ally= | |ally=3–8 | ||
|enemy=19{{ | |enemy=19{{h|+1|Reinforcement}} | ||
|map= | |map={{Tab | ||
|tab1=Initial | |tab1=Initial | ||
|tab2={{ | |tab2={{h|DVs|Dragon Veins}} active | ||
|content1=< | |content1=<div>[[File:Cm fe14b 7 h.png]]</div> | ||
|content2=< | |content2=<div>[[File:Cm fe14b 7 h dv.png]]</div> | ||
}} | }} | ||
|col=25 | |||
|row=20 | |||
}} | }} | ||
|content3={{ChapData | |content3={{ChapData | ||
|victory=Rout the enemy | |victory=Rout the enemy | ||
|defeat=[[Corrin]] dies{{ | |defeat=[[Corrin]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}} | ||
|ally= | |ally=3–8 | ||
|enemy=27{{ | |enemy=27{{h|+1|Reinforcement}} | ||
|map= | |map={{Tab | ||
|tab1=Initial | |tab1=Initial | ||
|tab2={{ | |tab2={{h|DVs|Dragon Veins}} active | ||
|content1=< | |content1=<div>[[File:Cm fe14b 7 l.png]]</div> | ||
|content2=< | |content2=<div>[[File:Cm fe14b 7 l dv.png]]</div> | ||
}} | }} | ||
|col=25 | |||
|row=20 | |||
}} | }} | ||
}} | }} | ||
===Character data=== | ===Character data=== | ||
{{ChapChars | {{ChapChars | ||
|game#=14 | |game#=14 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Hana | |name=Hana | ||
Line 79: | Line 86: | ||
|HP=20 | |HP=20 | ||
|lv=4 | |lv=4 | ||
|recruitment method=Automatically from | |inventory={{Item|14|Iron Katana|image=katana}} | ||
|recruitment method=Automatically from turn 1 | |||
}} | }} | ||
|newunit2={{NewUnit | |newunit2={{NewUnit | ||
Line 87: | Line 95: | ||
|HP=22 | |HP=22 | ||
|lv=5 | |lv=5 | ||
|recruitment method=Automatically from | |inventory={{Item|14|Iron Naginata|image=naginata}} | ||
|recruitment method=Automatically from turn 1 | |||
}} | }} | ||
|newunit3={{NewUnit | |newunit3={{NewUnit | ||
Line 95: | Line 104: | ||
|HP=23 | |HP=23 | ||
|lv=7 | |lv=7 | ||
|inventory={{Item|14|Steel Shuriken|image=shuriken}}<br>{{Item|14|Brass Shuriken|image=shuriken}} | |||
|recruitment method=Automatically at the end of the chapter | |recruitment method=Automatically at the end of the chapter | ||
}} | }} | ||
Line 103: | Line 113: | ||
|HP=20 | |HP=20 | ||
|lv=5 | |lv=5 | ||
|inventory={{Item|14|Rat Spirit|image=scroll}} | |||
|recruitment method=Automatically at the end of the chapter | |recruitment method=Automatically at the end of the chapter | ||
}} | }} | ||
Line 111: | Line 122: | ||
|HP=22 | |HP=22 | ||
|lv=6 | |lv=6 | ||
|inventory={{Item|14|Steel Sword|image=sword}}<br>{{Item|14|Javelin|image=lance}} | |||
|recruitment method=Automatically at the end of the chapter | |recruitment method=Automatically at the end of the chapter | ||
}} | }} | ||
| | |forced1=corrin {{#var:A}} | ||
| | |forced1article=Corrin | ||
| | |forced2=hana | ||
| | |forced3=subaki | ||
| | |return1=kaze | ||
| | |return2=rinkah | ||
| | |return3=sakura | ||
|return4=azura | |||
|return5={{#switch:{{#var:A}}|m=felicia|f=jakob}} | |||
}} | }} | ||
<small>Note: Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. The returning characters list does not include any characters recruitable in [[Downloadable content in Fire Emblem Fates|xenologue]]s, as the player may not have taken on any such chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small> | <small>Note: Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. The returning characters list does not include any characters recruitable in [[Downloadable content in Fire Emblem Fates|xenologue]]s, as the player may not have taken on any such chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small> | ||
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|item1article=Gold | |item1article=Gold | ||
|item1image=gold | |item1image=gold | ||
|obtain1=Dropped by enemy [[ | |obtain1=Dropped by enemy [[Cavalier]] | ||
|item2=5000G | |item2=5000G | ||
|item2article=Gold | |item2article=Gold | ||
|item2image=gold | |item2image=gold | ||
|obtain2=Dropped by enemy [[ | |obtain2=Dropped by enemy [[Knight]] | ||
|item3=1000G | |item3=1000G | ||
|item3article=Gold | |item3article=Gold | ||
Line 152: | Line 166: | ||
===[[Dragon Vein]] data=== | ===[[Dragon Vein]] data=== | ||
The Dragon Veins in this chapter are stated to have the effect "Reveal a healing area on the ground". | The Dragon Veins in this chapter are stated to have the effect "Reveal a healing area on the ground". They are located as follows: | ||
*Column 9, row 9: Two squares north, two squares east of the [[Bronze Axe]] [[Fighter]] | *Column 9, row 9: Two squares north, two squares east of the [[Bronze Axe]] [[Fighter]] | ||
*Column 17, row 11: One square north, one square east of the [[Knight]] | *Column 17, row 11: One square north, one square east of the [[Knight]] | ||
Line 162: | Line 176: | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Lunatic | |tab3=Lunatic | ||
|content1={{ | |content1={{ChapUnitHdr|type=Enemy|platform=3ds02}} | ||
|platform=3ds02 | {{ChapUnitCellFE14 | ||
| | |name=[[Silas]] | ||
| | |class=Cavalier | ||
| | |version=silas | ||
|#1= | |lv=6 | ||
| | |#=1 | ||
| | |hp=22 | ||
|str=9 | |||
| | |mag=0 | ||
| | |skill=9 | ||
| | |spd=6 | ||
|#2= | |lck=7 | ||
| | |def=10 | ||
|res=5 | |||
| | |mov=7 | ||
| | |inventory={{Item|14|Steel Sword|image=sword}} • {{Item|14|Javelin|image=lance}}<br>{{Item|14|Vow of Friendship}} • {{Item|14|Elbow Room}} | ||
| | |notes=Begins moving unprovoked on turn 10. | ||
|#3= | }} | ||
| | {{ChapUnitCellFE14 | ||
|name=[[Nohr]]ian | |||
| | |class=Cavalier | ||
| | |lv=5 | ||
| | |#=1 | ||
|#4= | |hp=21 | ||
| | |str=6 | ||
| | |mag=0 | ||
|skill=8 | |||
| | |spd=8 | ||
| | |lck=5 | ||
| | |def=7 | ||
|# | |res=5 | ||
| | |mov=7 | ||
| | |inventory={{Item|14|Iron Lance|image=lance}} • {{Item|14|5000G|link=Gold|image=gold|type=drop}} | ||
|notes=Begins moving unprovoked on turn 10. | |||
| | }} | ||
| | {{ChapUnitCellFE14 | ||
| | |name=[[Nohr]]ian | ||
|#6= | |class=Knight | ||
| | |lv=5 | ||
| | |#=1 | ||
| | |hp=23 | ||
| | |str=8 | ||
| | |mag=0 | ||
| | |skill=8 | ||
| | |spd=5 | ||
| | |lck=5 | ||
| | |def=8 | ||
| | |res=2 | ||
| | |mov=4 | ||
| | |inventory={{Item|14|Iron Lance|image=lance}} • {{Item|14|5000G|link=Gold|image=gold|type=drop}} | ||
| | }} | ||
|# | {{ChapUnitCellFE14 | ||
| | |name=[[Nohr]]ian | ||
| | |class=Outlaw | ||
|lv=4 | |||
|#=2 | |||
|hp=19 | |||
|str=2 | |||
|mag=1 | |||
|skill=6 | |||
|spd=11 | |||
|lck=3 | |||
|def=3 | |||
|res=6 | |||
|mov=5 | |||
|inventory={{Item|14|Bronze Bow|image=bow}} | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Lancer | |||
|lv=6 | |||
|#=2 | |||
|hp=22 | |||
|str=6 | |||
|mag=0 | |||
|skill=8 | |||
|spd=8 | |||
|lck=4 | |||
|def=8 | |||
|res=4 | |||
|mov=5 | |||
|inventory={{Item|14|Iron Lance|image=lance}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Fighter | |||
|lv=6 | |||
|#=3 | |||
|hp=24 | |||
|str=9 | |||
|mag=0 | |||
|skill=10 | |||
|spd=9 | |||
|lck=4 | |||
|def=6 | |||
|res=3 | |||
|mov=5 | |||
|inventory={{Item|14|Iron Axe|image=axe}} | |||
|notes=The outer two immediately begin moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Fighter | |||
|lv=6 | |||
|#=1 | |||
|hp=24 | |||
|str=9 | |||
|mag=0 | |||
|skill=10 | |||
|spd=9 | |||
|lck=4 | |||
|def=6 | |||
|res=3 | |||
|inventory={{Item|14|Bronze Axe|image=axe}} | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Outlaw | |||
|lv=4 | |||
|#=1 | |||
|hp=19 | |||
|str=2 | |||
|mag=1 | |||
|skill=6 | |||
|spd=11 | |||
|lck=3 | |||
|def=3 | |||
|res=6 | |||
|mov=5 | |||
|inventory={{Item|14|Iron Bow|image=bow}} • {{Item|14|1000G|link=Gold|image=gold|type=drop}}<br>{{Item|14|Locktouch}} | |||
|notes=Prioritizes opening a [[chest]], then escaping via the south. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Silas]] | |||
|class=Cavalier | |||
|version=silas | |||
|lv=6 | |||
|#=1 | |||
|hp=22 | |||
|str=11 | |||
|mag=0 | |||
|skill=9 | |||
|spd=8 | |||
|lck=7 | |||
|def=10 | |||
|res=5 | |||
|mov=7 | |||
|inventory={{Item|14|Steel Sword|image=sword}} • {{Item|14|Javelin|image=lance}}<br>{{Item|14|Vow of Friendship}} • {{Item|14|Elbow Room}} | |||
|notes=Begins moving unprovoked on turn 10. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Cavalier | |||
|lv=5 | |||
|#=1 | |||
|hp=21 | |||
|str=8 | |||
|mag=0 | |||
|skill=8 | |||
|spd=8 | |||
|lck=5 | |||
|def=7 | |||
|res=5 | |||
|mov=7 | |||
|inventory={{Item|14|Iron Lance|image=lance}} | |||
|notes=Begins moving unprovoked on turn 10. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Cavalier | |||
|lv=5 | |||
|#=1 | |||
|hp=21 | |||
|str=8 | |||
|mag=0 | |||
|skill=8 | |||
|spd=8 | |||
|lck=5 | |||
|def=7 | |||
|res=5 | |||
|mov=7 | |||
|inventory={{Item|14|Iron Lance|image=lance}} • {{Item|14|5000G|link=Gold|image=gold|type=drop}} | |||
|notes=Begins moving unprovoked on turn 10. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=23 | |||
|str=10 | |||
|mag=0 | |||
|skill=8 | |||
|spd=5 | |||
|lck=5 | |||
|def=10 | |||
|res=2 | |||
|mov=4 | |||
|inventory={{Item|14|Iron Lance|image=lance}} • {{Item|14|5000G|link=Gold|image=gold|type=drop}} | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Knight | |||
|lv=5 | |||
|#=2 | |||
|hp=23 | |||
|str=10 | |||
|mag=0 | |||
|skill=8 | |||
|spd=5 | |||
|lck=5 | |||
|def=10 | |||
|res=2 | |||
|mov=4 | |||
|inventory={{Item|14|Iron Lance|image=lance}} | |||
|notes=The southeastern one immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Outlaw | |||
|lv=4 | |||
|#=2 | |||
|hp=19 | |||
|str=4 | |||
|mag=1 | |||
|skill=6 | |||
|spd=11 | |||
|lck=3 | |||
|def=3 | |||
|res=6 | |||
|mov=5 | |||
|inventory={{Item|14|Iron Bow|image=bow}} | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Outlaw | |||
|lv=4 | |||
|#=1 | |||
|hp=19 | |||
|str=4 | |||
|mag=1 | |||
|skill=6 | |||
|spd=11 | |||
|lck=3 | |||
|def=3 | |||
|res=6 | |||
|mov=5 | |||
|inventory={{Item|14|Iron Bow|image=bow}}<br>{{Item|14|Locktouch}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Lancer | |||
|lv=6 | |||
|#=3 | |||
|hp=22 | |||
|str=8 | |||
|mag=0 | |||
|skill=8 | |||
|spd=8 | |||
|lck=4 | |||
|def=8 | |||
|res=4 | |||
|mov=5 | |||
|inventory={{Item|14|Iron Lance|image=lance}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Fighter | |||
|lv=6 | |||
|#=3 | |||
|hp=24 | |||
|str=11 | |||
|mag=0 | |||
|skill=10 | |||
|spd=9 | |||
|lck=4 | |||
|def=6 | |||
|res=3 | |||
|mov=5 | |||
|inventory={{Item|14|Iron Axe|image=axe}} | |||
|notes=The outer two immediately begin moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Fighter | |||
|lv=6 | |||
|#=2 | |||
|hp=24 | |||
|str=11 | |||
|mag=0 | |||
|skill=10 | |||
|spd=9{{h|+2|Granted by Pair Up with Outlaw}} | |||
|lck=4 | |||
|def=6 | |||
|res=3{{h|+2|Granted by Pair Up with Outlaw}} | |||
|inventory={{Item|14|Iron Axe|image=axe}} | |||
|notes=Lead units of [[pair up]] with [[Outlaw]]s. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Outlaw | |||
|lv=4 | |||
|#=2 | |||
|hp=19 | |||
|str=4{{h|+4|Granted by Pair Up with Fighter}} | |||
|mag=1 | |||
|skill=6 | |||
|spd=11{{h|+2|Granted by Pair Up with Fighter}} | |||
|lck=3 | |||
|def=3 | |||
|res=6 | |||
|inventory={{Item|14|Iron Bow|image=bow}} | |||
|notes=Supporting units of [[pair up]] with [[Fighter]]s. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Outlaw | |||
|lv=4 | |||
|#=1 | |||
|hp=19 | |||
|str=4 | |||
|mag=1 | |||
|skill=6 | |||
|spd=11 | |||
|lck=3 | |||
|def=3 | |||
|res=6 | |||
|mov=5 | |||
|inventory={{Item|14|Iron Bow|image=bow}} • {{Item|14|1000G|link=Gold|image=gold|type=drop}}<br>{{Item|14|Locktouch}} | |||
|notes=Prioritizes opening a [[chest]], then escaping via the south. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Silas]] | |||
|class=Cavalier | |||
|version=silas | |||
|lv=6 | |||
|#=1 | |||
|hp=27 | |||
|str=11 | |||
|mag=0 | |||
|skill=9 | |||
|spd=8 | |||
|lck=7 | |||
|def=10 | |||
|res=5 | |||
|mov=7 | |||
|inventory={{Item|14|Steel Sword|image=sword}} • {{Item|14|Javelin|image=lance}}<br>{{Item|14|Vow of Friendship}} • {{Item|14|Elbow Room}} | |||
|notes=Will not move until a unit is in range of at least two of the following—him or the three nearby Cavaliers—or until one of them is fought, or until turn 10; in any such case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Cavalier | |||
|lv=5 | |||
|#=2 | |||
|hp=24 | |||
|str=8 | |||
|mag=0 | |||
|skill=8 | |||
|spd=8 | |||
|lck=5 | |||
|def=7 | |||
|res=5 | |||
|mov=7 | |||
|inventory={{Item|14|Iron Lance|image=lance}} | |||
|notes=Will not move until a unit is in range of at least two of the following—either of them, [[Silas]], or the nearby Cavalier—or until one of them is fought, or until turn 10; in any such case, both begin moving. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Cavalier | |||
|lv=5 | |||
|#=1 | |||
|hp=24 | |||
|str=8 | |||
|mag=0 | |||
|skill=8 | |||
|spd=8 | |||
|lck=5 | |||
|def=7 | |||
|res=5 | |||
|mov=7 | |||
|inventory={{Item|14|Iron Lance|image=lance}} • {{Item|14|5000G|link=Gold|image=gold|type=drop}} | |||
|notes=Will not move until a unit is in range of at least two of the following—either of them, [[Silas]], or the two nearby Cavaliers—or until one of them is fought, or until turn 10; in any such case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Knight | |||
|lv=5 | |||
|#=1 | |||
|hp=26 | |||
|str=10 | |||
|mag=0 | |||
|skill=8 | |||
|spd=5 | |||
|lck=5 | |||
|def=10 | |||
|res=2 | |||
|mov=4 | |||
|inventory={{Item|14|Iron Lance|image=lance}} • {{Item|14|5000G|link=Gold|image=gold|type=drop}} | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Knight | |||
|lv=5 | |||
|#=4 | |||
|hp=26 | |||
|str=10 | |||
|mag=0 | |||
|skill=8 | |||
|spd=5 | |||
|lck=5 | |||
|def=10 | |||
|res=2 | |||
|mov=4 | |||
|inventory={{Item|14|Iron Lance|image=lance}} | |||
|notes=The outer three immediately begin moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Knight | |||
|lv=5 | |||
|#=2 | |||
|hp=26 | |||
|str=10 | |||
|mag=0 | |||
|skill=8 | |||
|spd=5 | |||
|lck=5 | |||
|def=10 | |||
|res=2 | |||
|inventory={{Item|14|Javelin|image=lance}} | |||
|notes=Immobile; stands on a [[Dragon Vein]]. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Outlaw | |||
|lv=4 | |||
|#=3 | |||
|hp=22 | |||
|str=4 | |||
|mag=1 | |||
|skill=6 | |||
|spd=11 | |||
|lck=3 | |||
|def=3 | |||
|res=6 | |||
|mov=5 | |||
|inventory={{Item|14|Iron Bow|image=bow}} | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Outlaw | |||
|lv=4 | |||
|#=1 | |||
|hp=22 | |||
|str=4 | |||
|mag=1 | |||
|skill=6 | |||
|spd=11 | |||
|lck=3 | |||
|def=3 | |||
|res=6 | |||
|mov=5 | |||
|inventory={{Item|14|Iron Bow|image=bow}}<br>{{Item|14|Locktouch}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Lancer | |||
|lv=6 | |||
|#=4 | |||
|hp=25 | |||
|str=8 | |||
|mag=0 | |||
|skill=8 | |||
|spd=8 | |||
|lck=4 | |||
|def=8 | |||
|res=4 | |||
|mov=5 | |||
|inventory={{Item|14|Iron Lance|image=lance}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Fighter | |||
|lv=6 | |||
|#=4 | |||
|hp=27 | |||
|str=11 | |||
|mag=0 | |||
|skill=10 | |||
|spd=9 | |||
|lck=4 | |||
|def=6 | |||
|res=3 | |||
|mov=5 | |||
|inventory={{Item|14|Iron Axe|image=axe}} | |||
|notes=The outer three immediately begin moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Fighter | |||
|lv=6 | |||
|#=2 | |||
|hp=27 | |||
|str=11 | |||
|mag=0 | |||
|skill=10 | |||
|spd=9{{h|+2|Granted by Pair Up with Outlaw}} | |||
|lck=4 | |||
|def=6 | |||
|res=3{{h|+2|Granted by Pair Up with Outlaw}} | |||
|inventory={{Item|14|Iron Axe|image=axe}} | |||
|notes=Lead units of [[pair up]] with [[Outlaw]]s. | |||
}} | }} | ||
{{ChapUnitCellFE14 | |||
| | |name=[[Nohr]]ian | ||
|class=Outlaw | |||
| | |lv=4 | ||
| | |#=2 | ||
|# | |hp=22 | ||
|str=4{{h|+4|Granted by Pair Up with Fighter}} | |||
|mag=1 | |||
|skill=6 | |||
|spd=11{{h|+2|Granted by Pair Up with Fighter}} | |||
|lck=3 | |||
|def=3 | |||
|res=6 | |||
|inventory={{Item|14|Iron Bow|image=bow}} | |||
|notes=Supporting units of [[pair up]] with [[Fighter]]s. | |||
|last=y | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitReinf|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Nohr]]ian | |||
|class=Outlaw | |||
|lv=4 | |||
|#=1 | |||
|hp=22 | |||
|str=4 | |||
|mag=1 | |||
|skill=6 | |||
|spd=11 | |||
|lck=3 | |||
|def=3 | |||
|res=6 | |||
| | |mov=5 | ||
|inventory={{Item|14|Iron Bow|image=bow}} • {{Item|14|1000G|link=Gold|image=gold|type=drop}}<br>{{Item|14|Locktouch}} | |||
|notes=Prioritizes opening a [[chest]], then escaping via the south. | |||
|last=y | |||
| | |||
| | |||
| | |||
|# | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
}} | }} | ||
Line 466: | Line 815: | ||
==Strategy== | ==Strategy== | ||
{{Strategy}} | {{Strategy}} | ||
Before you begin, make sure to buy the Rod Shop or the Dawn Armory for My Castle. Also note that if Kaze doesn't get an A-support with Corrin by the end of Chapter 15, there's going to be problems for him down the line. | |||
You get two new units at the beginning of this chapter. Hana is a fragile but hard-hitting Samurai, while Subaki is a bulky Pegasus Knight who tends to be overshadowed by Hinoka. Deploy Kaze in the southeast corner of your starting area so he can immediately filch the Seraph Robe, and send everyone else forward. Quickly and efficiently break through the enemies and push your way towards the central treasure room. Rinkah makes a great support bot for your dagger units, allowing you to deal heavy damage while simultaneously doubling enemies. An enemy Outlaw appears on Turn 7 with the intention of stealing your loot, so intercept him before he can accomplish this. Silas and his thugs aggro on turn 10, so make sure you secure the Armorslayer before you fight him. | |||
At the end of the chapter, you recruit three new units. Saizo is another Ninja who is a little slower than Kaze, but hits harder. If he has enough Speed to double enemies, he is one of the strongest units in ''Birthright''. Orochi is your first Diviner; she hits hard and captures enemies, but is slow as dirt. Silas is a Cavalier whose bulk is welcome in ''Birthright'', which tends to be dominated by fast and fragile units. He can also get an A-support with Kaze to become an enemy phase killing machine with plenty of passive damage stacks. Give your new Armorslayer to Silas and buy the Dawn Armory or Rod Shop, whichever one you didn't get previously. | |||
==Trivia== | ==Trivia== | ||
*This chapter's map is reused in [[Traitor's Brand|''Revelation'' Chapter 8]]. | *This chapter's map is reused in [[Traitor's Brand|''Revelation'' Chapter 8]]. | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=A Vow Upheld | |eng-name=A Vow Upheld | ||
| | |jpn-name={{h|寄り集まる心|Yoriatsumaru kokoro}} | ||
|jpn-mean=Gathering Hearts | |||
| | |span-name=El juramento | ||
|span-mean=The oath | |||
|fren-name=Un serment respecté | |fren-name=Un serment respecté | ||
|fren-mean=A Vow Upheld | |fren-mean=A Vow Upheld | ||
|ger-name=Ein gehaltener Schwur | |||
|ger-mean=A Vow Upheld | |||
|ger-name= | |ital-name=Una promessa mantenuta | ||
|ger-mean= | |ital-mean=A promise kept | ||
|ital-name= | |kor-name={{h|모여드는 마음|Moyeodeuneun ma'eum}} | ||
|ital-mean= | |kor-mean=Gathering hearts | ||
|kor-name= | |||
|kor-mean= | |||
}} | }} | ||
Line 496: | Line 848: | ||
{{ChapterNav | {{ChapterNav | ||
|prechapter=In the White Light | |prechapter=In the White Light | ||
|nextchapter=Fierce Winds | |nextchapter=Fierce Winds | ||
}} | }} | ||
{{Nav14}} | {{Nav14}} | ||
{{DEFAULTSORT:Vow Upheld, A}} | |||
[[Category:Chapters of Fire Emblem Fates]] | [[Category:Chapters of Fire Emblem Fates]] |
Latest revision as of 12:57, 28 March 2024
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“ | I promise that I'm telling the truth. However, it seems we are destined to clash swords regardless of our past... | ” | — Silas |
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A Vow Upheld (Japanese: 寄り集まる心 Gathering Hearts) is the seventh chapter of the Birthright campaign in Fire Emblem Fates. In this chapter, Corrin and their army follow Sakura to Fort Jinya to tend to a large number of wounded, only to have to defend the area against a Nohrian platoon led by a childhood friend of Corrin's.
In addition to the next chapter in the storyline, clearing this chapter will also unlock the first paralogue chapter, and is additionally one of the prerequisites in unlocking the remaining paralogue chapters (the player can unlock up to either three or four such chapters depending on circumstances).
Plot
- Main article:
A Vow Upheld/Script
We witness Corrin and Azura walking up toward Fort Jinya, a location Azura introduces; Azura states that Sakura arrived ahead of them and is tending to a large number of wounded Hoshidan soldiers and citizens. Cutting to the inside of the fort, Sakura thanks Corrin for arriving and reveals that her team is short-staffed; Hana and Subaki appear on the scene and introduce themselves, to which Corrin states that Hana and Subaki know more about them than they do about them, after which Sakura introduces them as her retainers. As Corrin states that they should have plenty of time to get to know each other, Azura states that Nohrian forces are approaching the area and have already surrounded the fort, shocking Corrin, as they haven't been there for fives minutes and Sakura finds it unbelievable since they're using most of the fort as a makeshift hospital and thus the fort isn't a military target; as Hana, Subaki, and Corrin start talking about how they'll get to know each other during the heat of battle, Hana and Subaki start to argue over their status within the structure of being Sakura's retainers, forcing Sakura to break up the argument. Once Corrin mobilizes the army on Azura's suggestion, preparations take place at this point.
Once preparations are complete, a voice calls out toward Corrin, and once Corrin replies the voice replies back stating that their voice is the one he remembers, after which Corrin tells the voice to drop the act as they don't know one another; the owner of the voice, Silas, appears and states that he's surprised that Corrin doesn't remember their best friend from childhood, after which Corrin states that they don't remember much of anything. Azura states that Silas could be acting as a trap, after which Silas states that he promises that he's telling the truth yet it appears he and Corrin are destined to clash swords regardless of their past; the battle begins at this point.
Once the battle ends, Silas begs Corrin to kill him, to which Corrin refuses as it wouldn't be right to do so, stating Silas seemed hesitant to attack even as he led his troops into battle; Corrin asks Silas why he held back and if he even intended to defeat their army on Garon's orders, after which Silas states that some things are more important than following orders. Silas explains the background on his and Corrin's interactions back when they were children, after which Corrin states that they have started to remember these events; Corrin then explains Garon's motives and the events that led up to their fateful decision and vowing to never return to Nohr, after which Silas states he believes Corrin's claims and he'll join their cause. Saizo and Orochi approach Sakura shortly afterward and explain that Ryoma and Takumi have gone missing, last seen headed toward Izumo and states that they may have been captured en route; Orochi then introduces herself as one of Mikoto's retainers and reveals that the tactician Yukimura is readying troops to march on Izumo, after which Corrin accepts the task and Sakura states that she's joining the trek. Kaze and Corrin attempt to talk Sakura out of travelling with them, only for Corrin to reconsider after Azura's intervention; Corrin asks Silas if he'll be joining the trek to which Silas confirms, after which Saizo attempts to get Corrin to reconsider believing Silas to be a potential Nohrian spy, only for Kaze to intervene and reveals that he trusts Corrin, after which Corrin calls the army into movement on Azura's suggestion.
Summary
After siding with the Hoshidans and facing off against the Nohrian royals, Corrin and company make their way to Fort Jinya to help tend to the wounded.
Chapter data
Normal Hard Lunatic
| ||||||
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| |||||
Victory: Rout the enemy | Player | Enemy | ||||
---|---|---|---|---|---|---|
Defeat: Corrin dies* or the player's army is routed* | 3–8 | 11+1 | ||||
| ||||||
Map dimensions: 25 columns by 20 rows | ||||||
Character data
Characters | |||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
New units
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Required characters
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Available characters
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||
Note: Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. The returning characters list does not include any characters recruitable in xenologues, as the player may not have taken on any such chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.
Item data
| ||||||||||||||||||
|
Event tile data
There are no event tiles during the events of the chapter. When returning to the area for skirmishes, the following event tiles appear:
Dragon Vein data
The Dragon Veins in this chapter are stated to have the effect "Reveal a healing area on the ground". They are located as follows:
- Column 9, row 9: Two squares north, two squares east of the Bronze Axe Fighter
- Column 17, row 11: One square north, one square east of the Knight
Enemy data
Normal Hard Lunatic
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Reinforcements
- Turn 6
- 1 Outlaw from near the fort's entrance
Boss data
- Main article:
Silas
Normal Hard Lunatic
|
|
|
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Before you begin, make sure to buy the Rod Shop or the Dawn Armory for My Castle. Also note that if Kaze doesn't get an A-support with Corrin by the end of Chapter 15, there's going to be problems for him down the line.
You get two new units at the beginning of this chapter. Hana is a fragile but hard-hitting Samurai, while Subaki is a bulky Pegasus Knight who tends to be overshadowed by Hinoka. Deploy Kaze in the southeast corner of your starting area so he can immediately filch the Seraph Robe, and send everyone else forward. Quickly and efficiently break through the enemies and push your way towards the central treasure room. Rinkah makes a great support bot for your dagger units, allowing you to deal heavy damage while simultaneously doubling enemies. An enemy Outlaw appears on Turn 7 with the intention of stealing your loot, so intercept him before he can accomplish this. Silas and his thugs aggro on turn 10, so make sure you secure the Armorslayer before you fight him.
At the end of the chapter, you recruit three new units. Saizo is another Ninja who is a little slower than Kaze, but hits harder. If he has enough Speed to double enemies, he is one of the strongest units in Birthright. Orochi is your first Diviner; she hits hard and captures enemies, but is slow as dirt. Silas is a Cavalier whose bulk is welcome in Birthright, which tends to be dominated by fast and fragile units. He can also get an A-support with Kaze to become an enemy phase killing machine with plenty of passive damage stacks. Give your new Armorslayer to Silas and buy the Dawn Armory or Rod Shop, whichever one you didn't get previously.
Trivia
- This chapter's map is reused in Revelation Chapter 8.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
A Vow Upheld |
-- |
Japanese |
寄り集まる心 |
Gathering Hearts |
Spanish |
El juramento |
The oath |
French |
Un serment respecté |
A Vow Upheld |
German |
Ein gehaltener Schwur |
A Vow Upheld |
Italian |
Una promessa mantenuta |
A promise kept |
Korean |
모여드는 마음 |
Gathering hearts |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References
← In the White Light • | A Vow Upheld | • Fierce Winds → |
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