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Pirate's Challenge: Difference between revisions
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==Strategy== | ==Strategy== | ||
{{strategy}} | {{strategy}} | ||
This map is as straightforward as the previous one. If you position units on the bridges, they can halt enemy advances. Moreover, if your characters are around level 10-20, they'll likely dodge most attacks and possibly sustain no damage. While extensive strategy isn't necessary, be sure to remain vigilant of enemies equipped with killer weapons, silver weaponry, anti-horse and anti-lance weapons, as well as lances. The primary nuisance on this map is the [[ballista]]e. It's a good idea to deploy your flying units early on to take out the [[Sniper]]s operating them. | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names |
Revision as of 16:21, 23 September 2023
This page has been marked as a stub. Please help improve the page by adding information. |
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Pirate's Challenge (Japanese: 海賊の挑戦 Pirate's Challenge) is a trial map in Fire Emblem: The Binding Blade. To unlock it, the player must complete the game in Hard Mode, regardless of the ending achieved.
Beginning log
Roy receives a letter from the boss of a group of bandits in the Western Isles. "It's time we settle this. Beat my men and I'll give you the honor of fighting me!"
Chapter data
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Victory: Defeat the boss | Player | Enemy | ||||
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Defeat: Roy dies | 1–10 | 26+76 | ||||
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Character data
Characters | |
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New units
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Required characters
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Available characters
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Units retain the stats and inventories they had at the end of the final chapter.
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
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Enemies will not retreat to heal when reduced to low HP.
Reinforcements
- Enemy phase of turns 3, 6, 9, and 12
- 1 Berserker with a Killer Axe from the top of the northwest three forts
- 1 level 15 Pirate with a Poison Axe and a Hand Axe from the lower-right of the northwest three forts
- 1 Wyvern Rider with a Spear from the northeast fort
- 1 level 16 Pirate with a Poison Axe from the upper fort on the lower of the east islands
- 1 Pirate with a Steel Axe from the lower fort on the lower of the east islands
- 1 Sage from the east fort on the central island
- 1 Wyvern Rider with a Steel Lance from the lower-left of the northwest three forts
- Enemy phase of turns 4, 7, 10, and 13
- 1 Berserker with a Silver Axe and a Hand Axe from the left fort on the center-north island
- 1 level 15 Pirate with a Steel Axe and a Hand Axe from the right fort on the center-north island
- 1 Wyvern Rider with a Horseslayer and a Javelin from the fort on the upper of the east islands
- 1 level 16 Pirate with a Poison Axe from the left fort on the center-south island
- 1 level 17 Pirate with a Poison Axe and a Hand Axe from the right fort on the center-south island
- 1 Druid from the west fort on the central island
- Enemy phase of turns 5, 8, 11, and 14
- 1 level 17 Pirate with a Poison Axe from the upper fort on the mid-northeast island
- 1 level 17 Pirate with a Steel Axe and a Hand Axe from the lower fort on the mid-northeast island
- 1 level 15 Pirate with a Poison Axe from the fort on the southeast island
- 1 Wyvern Rider with a Killer Lance from the upper-left fort on the southwest island
- 1 Wyvern Lord from the lower-right fort on the southwest island
- 1 Sniper from the south fort on the central island
- Upon the enemy being routed
- The boss Berserker from southeast of the westernmost fort
Boss data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This map is as straightforward as the previous one. If you position units on the bridges, they can halt enemy advances. Moreover, if your characters are around level 10-20, they'll likely dodge most attacks and possibly sustain no damage. While extensive strategy isn't necessary, be sure to remain vigilant of enemies equipped with killer weapons, silver weaponry, anti-horse and anti-lance weapons, as well as lances. The primary nuisance on this map is the ballistae. It's a good idea to deploy your flying units early on to take out the Snipers operating them.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English (unofficial) |
Pirate's Challenge |
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Japanese |
海賊の挑戦 |
Pirate's Challenge |
References
Pirate's Challenge |
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