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Melon Crusher: Difference between revisions
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|help_text=At start of combat, if unit's HP = 100%, grants Atk/Spd/Def/Res+2, but after combat, if unit attacked, deals 2 damage to unit. | |help_text=At start of combat, if unit's HP = 100%, grants Atk/Spd/Def/Res+2, but after combat, if unit attacked, deals 2 damage to unit. | ||
|type=Weapon ([[Axe]]) | |type=Weapon ([[Axe]]) | ||
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Revision as of 00:21, 27 March 2023
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Melon Crusher (Japanese: スイカ割りの棍棒 Suikawari Club) is a weapon skill in the axe category which debuted in Fire Emblem Heroes. Melon Crusher allows the user to boost all of their non-HP stats at the start of a fight if their HP is full, in exchange for taking slight damage after the fight if the user is the one who initiated.
Stats
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Heroes | 3★ | 10 | -- | -- | -- | 1 | -- | 200 SP | -- | Grants user +2 each to Attack, Speed, Defense, and Resistance at start of combat if their HP is full User takes 2 damage after end of combat when initiating attack | |
Heroes (+, unrefined) |
5★ | 14 | -- | -- | -- | 1 | -- | 300 SP | -- | Grants user +2 each to Attack, Speed, Defense, and Resistance at start of combat if their HP is full User takes 2 damage after end of combat when initiating attack | |
Heroes (+, refined: +Atk) |
5★ | 16 | -- | -- | -- | 1 | -- | 350 SP 500 50 |
-- | Grants user +2 each to Attack, Speed, Defense, and Resistance at start of combat if their HP is full User takes 2 damage after end of combat when initiating attack Grants +5 HP at all times. | |
Heroes (+, refined: +Spd) |
5★ | 14 | -- | -- | -- | 1 | -- | 350 SP 500 50 |
-- | Grants user +2 each to Attack, Speed, Defense, and Resistance at start of combat if their HP is full User takes 2 damage after end of combat when initiating attack Grants +5 HP and +3 Speed at all times. | |
Heroes (+, refined: +Def) |
5★ | 14 | -- | -- | -- | 1 | -- | 350 SP 500 50 |
-- | Grants user +2 each to Attack, Speed, Defense, and Resistance at start of combat if their HP is full User takes 2 damage after end of combat when initiating attack Grants +5 HP and +4 Defense at all times. | |
Heroes (+, refined: +Res) |
5★ | 14 | -- | -- | -- | 1 | -- | 350 SP 500 50 |
-- | Grants user +2 each to Attack, Speed, Defense, and Resistance at start of combat if their HP is full User takes 2 damage after end of combat when initiating attack Grants +5 HP and +4 Resistance at all times. |
Availability
Heroes
Melon Crusher
Units | Tiki: Summering Scion |
Melon Crusher+
Units | Tiki: Summering Scion |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Melon Crusher |
Derived from suikawari (lit. watermelon splitting), a Japanese beach game in which one must try to smash a watermelon with a stick while blindfolded. |
Japanese |
スイカ割りの棍棒 |
Suikawari club |
Spanish |
Partesandías |
Watermelon splitter |
French |
Brise-pastèque |
Watermelon breaker |
German |
Melonenspalter |
Melon Splitter |
Italian |
Tagliamelone |
Melon slasher |
Portuguese (Brazil) |
Abremelancia |
Watermelon opener |
Traditional Chinese |
打西瓜的棍棒 |
Watermelon-splitting club |
Gallery
A Melon Crusher as it appears in Heroes.