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Melon Crusher: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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'''Melon Crusher''' (Japanese: {{hl|スイカ割りの棍棒|Suikawari no konbō}} '' | '''Melon Crusher''' (Japanese: {{hl|スイカ割りの棍棒|Suikawari no konbō}} ''Suikawari Club'') is an offensive [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}. Melon Crusher allows the user to boost all of their non-[[Hit point|HP]] stats at the start of a fight if their HP is full, in exchange for taking slight damage after the fight if the user is the one who initiated. | ||
==Stats== | ==Stats== | ||
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|eng-mean=Derived from ''[[wikipedia:Suikawari|suikawari]]'' (lit. watermelon splitting), a Japanese beach game in which one must try to smash a watermelon with a stick while blindfolded. | |eng-mean=Derived from ''[[wikipedia:Suikawari|suikawari]]'' (lit. watermelon splitting), a Japanese beach game in which one must try to smash a watermelon with a stick while blindfolded. | ||
|jap-name={{hover|スイカ割りの棍棒|Suikawari no konbō}} | |jap-name={{hover|スイカ割りの棍棒|Suikawari no konbō}} | ||
|jap-mean= | |jap-mean=Suikawari club | ||
|span-name= | |span-name= | ||
|span-mean= | |span-mean= |
Revision as of 17:39, 9 July 2020
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Melon Crusher (Japanese: スイカ割りの棍棒 Suikawari Club) is an offensive skill in the axe category which debuted in Fire Emblem Heroes. Melon Crusher allows the user to boost all of their non-HP stats at the start of a fight if their HP is full, in exchange for taking slight damage after the fight if the user is the one who initiated.
Stats
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Heroes | File:Is feh skill offense.png | 3★ | 10 | -- | -- | -- | 1 | Infinite | 200 SP | -- | Grants user +2 each to Attack, Speed, Defense, and Resistance at start of combat if their HP is full User takes 2 damage after end of combat when initiating attack |
Heroes (+, unrefined) |
File:Is feh skill offense.png | 5★ | 14 | -- | -- | -- | 1 | Infinite | 300 SP | -- | Grants user +2 each to Attack, Speed, Defense, and Resistance at start of combat if their HP is full User takes 2 damage after end of combat when initiating attack |
Heroes (+, refined: +Atk) |
5★ | 16 | -- | -- | -- | 1 | Infinite | 350 SP 500 50 |
-- | Grants user +2 each to Attack, Speed, Defense, and Resistance at start of combat if their HP is full User takes 2 damage after end of combat when initiating attack Grants +5 HP at all times. | |
Heroes (+, refined: +Spd) |
5★ | 14 | -- | -- | -- | 1 | Infinite | 350 SP 500 50 |
-- | Grants user +2 each to Attack, Speed, Defense, and Resistance at start of combat if their HP is full User takes 2 damage after end of combat when initiating attack Grants +5 HP and +3 Speed at all times. | |
Heroes (+, refined: +Def) |
5★ | 14 | -- | -- | -- | 1 | Infinite | 350 SP 500 50 |
-- | Grants user +2 each to Attack, Speed, Defense, and Resistance at start of combat if their HP is full User takes 2 damage after end of combat when initiating attack Grants +5 HP and +4 Defense at all times. |
Availability
Heroes
Melon Crusher
Units | Tiki: Summering Scion |
Melon Crusher+
Units | Tiki: Summering Scion |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Melon Crusher |
Derived from suikawari (lit. watermelon splitting), a Japanese beach game in which one must try to smash a watermelon with a stick while blindfolded. |
Gallery
A Melon Crusher as it appears in Heroes.