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Lyngheiðr
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Lyngheiðr (Japanese: リュングヘイズ Lyngheiðr) is a weapon skill in the sword category which debuted in Fire Emblem Heroes. It is a personal weapon of Reginn. When its user initiates combat, Lyngheiðr boosts their attack and speed and reduces the damage of the foe's first strike. Additionally, during the first four turns, Lyngheiðr allows its user to move up to three additional spaces after acting.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | Silver Sword | -- | ✗ | Grants +3 speed. Enables Canto (3) (Unit can move 3 spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 3 spaces) on turns 1–4. If user initiates combat, grants +6 each to attack and speed during combat and foe's first attack deals −30% damage. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. Enables Canto (3) (Unit can move 3 spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 3 spaces) on turns 1–4. If user initiates combat or is within 2 spaces of an ally, grants +6 each to attack and speed and +4 each to defense and resistance to user during combat, neutralizes user's penalties to attack and speed, and foe's first attack deals −40% damage during combat. Grants +3 HP. If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance to user, neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks, and user deals +(user's speed × 20%) damage during combat. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. Enables Canto (3) (Unit can move 3 spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 3 spaces) on turns 1–4. If user initiates combat or is within 2 spaces of an ally, grants +6 each to attack and speed and +4 each to defense and resistance to user during combat, neutralizes user's penalties to attack and speed, and foe's first attack deals −40% damage during combat. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. Enables Canto (3) (Unit can move 3 spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 3 spaces) on turns 1–4. If user initiates combat or is within 2 spaces of an ally, grants +6 each to attack and speed and +4 each to defense and resistance to user during combat, neutralizes user's penalties to attack and speed, and foe's first attack deals −40% damage during combat. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. Enables Canto (3) (Unit can move 3 spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 3 spaces) on turns 1–4. If user initiates combat or is within 2 spaces of an ally, grants +6 each to attack and speed and +4 each to defense and resistance to user during combat, neutralizes user's penalties to attack and speed, and foe's first attack deals −40% damage during combat. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. Enables Canto (3) (Unit can move 3 spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 3 spaces) on turns 1–4. If user initiates combat or is within 2 spaces of an ally, grants +6 each to attack and speed and +4 each to defense and resistance to user during combat, neutralizes user's penalties to attack and speed, and foe's first attack deals −40% damage during combat. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Reginn: Bearing Hope |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Grants Spd+3. Enables【Canto (3)】during turns
1 through 4. If unit initiates combat, grants Atk/Spd+6 during combat and reduces damage from foe's first attack by 30%. 【Canto (3)】 After an attack, Assist skill, or structure destruction, unit can move 3 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) |
速さ+3
1~4ターン目の間、【再移動(3)】を発動可能 自分から攻撃した時、 戦闘中、攻撃、速さ+6、かつ 最初に受けた攻撃のダメージを30%軽減 【再移動(3)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に3マス移動できる (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (再移動の距離の上限を超えたワープ移動はできない) |
Heroes (Refined) |
Grants Spd+3. Enables【Canto (3)】during turns
1 through 4. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd+6 and Def/Res+4 to unit, neutralizes unit's penalties to Atk/Spd, and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). 【Canto (3)】 After an attack, Assist skill, or structure destruction, unit can move 3 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) |
速さ+3
1~4ターン目の間、【再移動(3)】を発動可能 自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中、攻撃、速さ+6、守備、魔防+4、 攻撃、速さの弱化を無効、かつ 最初に受けた攻撃と2回攻撃のダメージを40%軽減 (最初に受けた攻撃と2回攻撃: 通常の攻撃は、1回目の攻撃のみ 「2回攻撃」は、1~2回目の攻撃) 【再移動(3)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に3マス移動できる (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (再移動の距離の上限を超えたワープ移動はできない) |
Heroes (Refined: +effect) |
At start of combat, if unit's HP ≥ 25%,
grants Atk/Spd/Def/Res+4 to unit and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat, and also, if unit's attack can trigger unit's Special and unit's Spd+Res ≥ foe's Spd+Res-5 during combat (excluding effects from【Phantom】), grants Special cooldown count-2 to unit before unit's first attack during combat. At start of combat, if unit's HP ≥ 25%, restores 7 HP to unit after combat. 【Phantom】 If a skill effect compares unit's stats to a foe's stats, treats unit's stats as if granted +X. |
戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ、守備、魔防+4、 敵の奥義発動カウント変動量+を無効、かつ 自身の奥義発動カウント変動量-を無効 戦闘開始時、自身のHPが25%以上で、 攻撃時に発動する奥義を装備している時、 戦闘中、【虚勢】の効果無しで 自分の速さ+魔防が「敵の速さ+魔防-5」以上であれば、 自分の最初の攻撃前に奥義発動カウント-2 戦闘開始時、自身のHPが25%以上なら、 戦闘後、7回復 【虚勢】 能力値の差を比較する比較判定時、 自身の能力を+して判定する効果 |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Lyngheiðr |
In Norse mythology, Lyngheiðr is a daughter of the dwarf king Hreiðmarr and sister of Reginn, Fáfnir, Ótr, and Lofnheiðr. |
Japanese |
リュングヘイズ |
Lyngheiðr |
Spanish |
Lyngheiðr |
-- |
French |
Lyngheiðr |
-- |
German |
Lyngheiðr |
-- |
Italian |
Lyngheiðr |
-- |
Portuguese |
Lyngheiðr |
-- |
Traditional Chinese |
倫格赫茲 |
Lyngheiðr |
Gallery
The Lyngheiðr as it appears in Heroes.