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Unused content in Fire Emblem Warriors: Difference between revisions
(There are also name strings for weapons and stuff that have come out in dlc but I dunno where to find a good compilation of that information...) |
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Little detailed research has gone into the unused content of {{ | {{DISPLAYTITLE:Unused content in ''Fire Emblem Warriors''}} | ||
Little detailed research has gone into the unused content of {{FEWA1}}, though even a cursory look reveals some unused dialogue. The content on this page is taken from the [[Nintendo Switch]] release of the game unless otherwise stated. | |||
==Text== | ==Text== | ||
The Japanese release of the game also contains the game's localized script in all relevant languages.<ref>{{Cite web| quote=There probably isn't a lot of text in the game to translate, so the translation was finished before the Japanese launch. In fact, all the other European languages are in the game too. (The reason for the later release date for the North America/European/etc. version is probably due to marketing or certification.) | author=VincentASM | published= September 29 2017 | retrieved = December 29 2017| url=https://serenesforest.net/forums/index.php?/topic/75709-few-support-compilation/&page=3&tab=comments#comment-5001987 | title= | site=Serenesforest.net }}</ref> In the Japanese version these are unused as | The Japanese release of the game also contains the game's localized script in all relevant languages.<ref>{{Cite web| quote=There probably isn't a lot of text in the game to translate, so the translation was finished before the Japanese launch. In fact, all the other European languages are in the game too. (The reason for the later release date for the North America/European/etc. version is probably due to marketing or certification.) | author=VincentASM | published= September 29 2017 | retrieved = December 29 2017| url=https://serenesforest.net/forums/index.php?/topic/75709-few-support-compilation/&page=3&tab=comments#comment-5001987 | title=comment on FEW Support Compilation | site=Serenesforest.net }}</ref> In the Japanese version these are unused as the language of the text cannot be changed, only voices. | ||
===Support conversations=== | ===Support conversations=== | ||
Known dialogue files for two [[support conversation]]s have been present in the files since the game's initial Japanese release. | Known dialogue files for two unused [[support conversation]]s have been present in the files since the game's initial Japanese release. | ||
Despite [[Niles]]'s release as a [[Downloadable content in Fire Emblem Warriors|downloadable character]], these conversations remain unused and Niles does not have any accessible support conversations with [[Sakura]] or [[Lianna]].<ref>{{cite web|url=http://serenesforest.net/download/few/Sakura-Niles.txt|type=text file|site=Serenes Forest|retrieved=December 29, 2017}}</ref><ref>{{cite web|url=http://serenesforest.net/download/few/Lianna-Niles.txt|type=text file|site=Serenes Forest|retrieved=December 29, 2017}}</ref><ref>{{cite web|author=Corbin|url=https://serenesforest.net/forums/index.php?/topic/75709-few-support-compilation/|title=FEW Support Compilation|site=Serenes Forest forums|published=September 27, 2017|retrieved=December 29, 2017}}</ref> | |||
====Niles and Sakura==== | ====Niles and Sakura==== | ||
{{Nav|Niles and Sakura support conversation script| | |||
'''Sakura:''' *Sniff!* Oh, all those people...<br> | '''Sakura:''' *Sniff!* Oh, all those people...<br> | ||
'''Niles:''' (Is that Princess Sakura? She's even prettier when she cries...) Princess Sakura? What's the matter?<br> | '''Niles:''' (Is that Princess Sakura? She's even prettier when she cries...) Princess Sakura? What's the matter?<br> | ||
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'''Niles:''' Oh, you'll find out eventually.<br> | '''Niles:''' Oh, you'll find out eventually.<br> | ||
'''Sakura:''' O-OK...I-I'll look forward to it. See you later!<br> | '''Sakura:''' O-OK...I-I'll look forward to it. See you later!<br> | ||
'''Niles:''' Hmm... She sure keeps me on my toes. Let's see where this little relationship takes us, shall we? Maybe one day she'll come crying right into my arms... <br> | '''Niles:''' Hmm... She sure keeps me on my toes. Let's see where this little relationship takes us, shall we? Maybe one day she'll come crying right into my arms... <br>|}} | ||
====Niles and Lianna==== | ====Niles and Lianna==== | ||
{{Nav|Niles and Lianna support conversation script| | |||
'''Niles:''' Well, well, well... Look who it is!<br> | '''Niles:''' Well, well, well... Look who it is!<br> | ||
'''Lianna:''' Make it quick, Niles. I'm really not in the mood to deal with you right now. I've already had to put up with all the ghastly jokes you've taught my brother.<br> | '''Lianna:''' Make it quick, Niles. I'm really not in the mood to deal with you right now. I've already had to put up with all the ghastly jokes you've taught my brother.<br> | ||
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'''Niles:''' I am. Prince Leo would be pretty upset if something happened to you.<br> | '''Niles:''' I am. Prince Leo would be pretty upset if something happened to you.<br> | ||
'''Lianna:''' Oh. So you ARE capable of respect! Then are we agreed that you'll leave my brother alone from now on?<br> | '''Lianna:''' Oh. So you ARE capable of respect! Then are we agreed that you'll leave my brother alone from now on?<br> | ||
'''Niles:''' Hmm... I don't know about that. Prince Shion; | '''Niles:''' Hmm... I don't know about that. Prince Shion;{{sic}} really does love my jokes.<br> | ||
'''Lianna:''' Enough about the jokes! Who thinks knock-knock jokes are THAT funny?<br> | '''Lianna:''' Enough about the jokes! Who thinks knock-knock jokes are THAT funny?<br> | ||
'''Niles:''' Obviously not you.<br> | '''Niles:''' Obviously not you.<br> | ||
'''Lianna:''' Do you want me to pass out again? Listen... Could you at least throw in a one-liner or riddle every now and then?<br> | '''Lianna:''' Do you want me to pass out again? Listen... Could you at least throw in a one-liner or riddle every now and then?<br> | ||
'''Niles:''' It's a deal, Princess.<br> | '''Niles:''' It's a deal, Princess.<br> | ||
'''Lianna:''' Good! And you know I'm going to hold you to it.<br> | '''Lianna:''' Good! And you know I'm going to hold you to it.<br>|}} | ||
==Graphics== | |||
<!--Feel free to split this into categories if more are found but for now it's just this one section due to the small amount of content--> | |||
In addition to the unused graphics here it may be notable that enemy characters like [[Gharnef]],<ref>{{cite web|author=CorruptTurret|url=https://www.spriters-resource.com/nintendo_switch/fireemblemwarriors/sheet/104291/|title=Nintendo Switch - Fire Emblem Warriors - Gharnef|site=The Spriters Resource|retrieved=April 29, 2018}}</ref> [[Iago]],<ref>{{cite web|author=CorruptTurret|url=https://www.spriters-resource.com/nintendo_switch/fireemblemwarriors/sheet/104288/|title=Nintendo Switch - Fire Emblem Warriors - Iago|site=The Spriters Resource|retrieved=April 29, 2018}}</ref> and [[Validar]]<ref>{{cite web|author=CorruptTurret|url=https://www.spriters-resource.com/nintendo_switch/fireemblemwarriors/sheet/104290/|title=Nintendo Switch - Fire Emblem Warriors - Validar|site=The Spriters Resource|retrieved=April 29, 2018}}</ref> do not have player palettes for their map sprites, while NPC characters made playable through DLC, [[Oboro]],<ref>{{cite web|author=CorruptTurret|url=https://www.spriters-resource.com/nintendo_switch/fireemblemwarriors/sheet/104338/|title=Nintendo Switch - Fire Emblem Warriors - Oboro|site=The Spriters Resource|retrieved=April 29, 2018}}</ref> [[Niles]],<ref>{{cite web|author=CorruptTurret|url=https://www.spriters-resource.com/nintendo_switch/fireemblemwarriors/sheet/104333/|title=Nintendo Switch - Fire Emblem Warriors - Niles|site=The Spriters Resource|retrieved=April 29, 2018}}</ref> [[Navarre]],<ref>{{cite web|author=Corrupt Turret|url=https://www.spriters-resource.com/nintendo_switch/fireemblemwarriors/sheet/104280/|title=Nintendo Switch - Fire Emblem Warriors - Navarre|site=The Spriters Resource|retrieved=April 29, 2018}}</ref> and [[Owain]],<ref>{{cite web|author=CorruptTurret|url=https://www.spriters-resource.com/nintendo_switch/fireemblemwarriors/sheet/104276/|title=Nintendo Switch - Fire Emblem Warriors - Owain|site=The Spriters Resource|retrieved=April 29, 2018}}</ref> do have player palettes in the base game though they never appear using their player palettes unless the DLC making them playable has been purchased. This may imply that the NPC characters were intended to be eventually playable from the start of development while the villains were not planned to be playable from the start and remain unplayable as of writing. The villains do have yellow colored [[Unit#Partner_units|other]] affiliation palettes in the base game, which are used in some DLC missions. | |||
{| class="unused" | |||
| style="width: 20%" | [[File:Ma fewa darios sheet playable.png|200px]] | |||
| Player palette map sprites for Darios exist in the game files; however he only ever appears as an allied NPC or enemy unit. The developers have said in an interview that they had intended to make him playable in a free downloadable scenario but ended up not having the development time to do so.<Ref>{{Cite web| quote='''ND:''' Why did you not make Darios a playable character?<br>'''Usuda:''' When we were writing the game's main story, we were planning for Darios to be rescued via DLC... Originally, we considered removing a character from the main game to add Darios.<br>'''Hayashi:''' While we were trying to add all the characters we needed, we couldn't find an opportunity to add Darios.<br>'''Usuda:''' It's not so simple to make a playable character even if they already exist as a NPC in the main game. There's a lot more dialogue and animations that we need to create. | author=Jedi | published=May 3 2018 | retrieved =May 4 2018 | url=https://serenesforest.net/2018/05/03/fire-emblem-warriors-final-interview-nintendo-dream/ | title=Fire Emblem Warriors: Final Interview with Nintendo Dream | site=Serenesforest.net }} </ref> | |||
|- | |||
| [[File:Portrait tiki dragon fewa.png|200px]] | |||
| A portrait graphic for [[Tiki]]'s dragon form exists though isn't used anywhere ingame. It may have been planned for a cutscene but the developers never ended up using it; [[Corrin]] uses [[:File:Portrait corrin dragon fewa.png|a dragon form portrait]] in some of the game's downloadable content. The graphic is based off of Tiki's default dragon form, a variant for her Divine Dragon costume version of her dragon form does not appear to exist. | |||
|- | |||
| [[File:Portrait velezark unused fewa.png|200px]] | |||
| A work-in-progress version of [[Velezark]]'s portrait. It says "{{hl|諾々調整中|Dakudaku chōsei chū}}" ''Adjustment under review'' and "{{hl|仮|Kari}}" ''Temporary''. The portrait does not have the gradient fade other large portraits have and has slightly different lighting. | |||
|} | |||
{{refbar}} | {{refbar}} | ||
{{ | |||
{{NavWA1}} | |||
{{NavPreliminary}} | {{NavPreliminary}} | ||
[[Category:Unused content]] | [[Category:Unused content|Fire Emblem Warriors]] | ||
[[Category:Fire Emblem | [[Category:Fire Emblem Warriors]] |
Latest revision as of 23:57, 9 February 2022
Little detailed research has gone into the unused content of Fire Emblem Warriors, though even a cursory look reveals some unused dialogue. The content on this page is taken from the Nintendo Switch release of the game unless otherwise stated.
Text
The Japanese release of the game also contains the game's localized script in all relevant languages.[1] In the Japanese version these are unused as the language of the text cannot be changed, only voices.
Support conversations
Known dialogue files for two unused support conversations have been present in the files since the game's initial Japanese release.
Despite Niles's release as a downloadable character, these conversations remain unused and Niles does not have any accessible support conversations with Sakura or Lianna.[2][3][4]
Niles and Sakura
Niles and Sakura support conversation script | |
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|
Niles and Lianna
Niles and Lianna support conversation script | |
---|---|
|
Graphics
In addition to the unused graphics here it may be notable that enemy characters like Gharnef,[5] Iago,[6] and Validar[7] do not have player palettes for their map sprites, while NPC characters made playable through DLC, Oboro,[8] Niles,[9] Navarre,[10] and Owain,[11] do have player palettes in the base game though they never appear using their player palettes unless the DLC making them playable has been purchased. This may imply that the NPC characters were intended to be eventually playable from the start of development while the villains were not planned to be playable from the start and remain unplayable as of writing. The villains do have yellow colored other affiliation palettes in the base game, which are used in some DLC missions.
Player palette map sprites for Darios exist in the game files; however he only ever appears as an allied NPC or enemy unit. The developers have said in an interview that they had intended to make him playable in a free downloadable scenario but ended up not having the development time to do so.[12] | |
A portrait graphic for Tiki's dragon form exists though isn't used anywhere ingame. It may have been planned for a cutscene but the developers never ended up using it; Corrin uses a dragon form portrait in some of the game's downloadable content. The graphic is based off of Tiki's default dragon form, a variant for her Divine Dragon costume version of her dragon form does not appear to exist. | |
A work-in-progress version of Velezark's portrait. It says "諾々調整中" Adjustment under review and "仮" Temporary. The portrait does not have the gradient fade other large portraits have and has slightly different lighting. |
References
- ↑ "There probably isn't a lot of text in the game to translate, so the translation was finished before the Japanese launch. In fact, all the other European languages are in the game too. (The reason for the later release date for the North America/European/etc. version is probably due to marketing or certification.)" — VincentASM, comment on FEW Support Compilation, Serenesforest.net, Published: September 29 2017, Retrieved: December 29 2017
- ↑ [1] (text file), Serenes Forest, Retrieved: December 29, 2017
- ↑ [2] (text file), Serenes Forest, Retrieved: December 29, 2017
- ↑ Corbin, FEW Support Compilation, Serenes Forest forums, Published: September 27, 2017, Retrieved: December 29, 2017
- ↑ CorruptTurret, Nintendo Switch - Fire Emblem Warriors - Gharnef, The Spriters Resource, Retrieved: April 29, 2018
- ↑ CorruptTurret, Nintendo Switch - Fire Emblem Warriors - Iago, The Spriters Resource, Retrieved: April 29, 2018
- ↑ CorruptTurret, Nintendo Switch - Fire Emblem Warriors - Validar, The Spriters Resource, Retrieved: April 29, 2018
- ↑ CorruptTurret, Nintendo Switch - Fire Emblem Warriors - Oboro, The Spriters Resource, Retrieved: April 29, 2018
- ↑ CorruptTurret, Nintendo Switch - Fire Emblem Warriors - Niles, The Spriters Resource, Retrieved: April 29, 2018
- ↑ Corrupt Turret, Nintendo Switch - Fire Emblem Warriors - Navarre, The Spriters Resource, Retrieved: April 29, 2018
- ↑ CorruptTurret, Nintendo Switch - Fire Emblem Warriors - Owain, The Spriters Resource, Retrieved: April 29, 2018
- ↑ "ND: Why did you not make Darios a playable character?
Usuda: When we were writing the game's main story, we were planning for Darios to be rescued via DLC... Originally, we considered removing a character from the main game to add Darios.
Hayashi: While we were trying to add all the characters we needed, we couldn't find an opportunity to add Darios.
Usuda: It's not so simple to make a playable character even if they already exist as a NPC in the main game. There's a lot more dialogue and animations that we need to create." — Jedi, Fire Emblem Warriors: Final Interview with Nintendo Dream, Serenesforest.net, Published: May 3 2018, Retrieved: May 4 2018
Preliminary data and content | ||||||||
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