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Sturdy Blow: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is feh sturdy blow 1.png]] | |image=[[File:Is feh sturdy blow 1.png]] | ||
|caption=Icon of the Sturdy Blow 1 skill in {{title|Heroes}}. | |caption=Icon of the Sturdy Blow 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type A) | |type=Passive (Type A) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Sturdy Blow''' (Japanese: {{ | '''Sturdy Blow''' (Japanese: {{hl|鬼神金剛の一撃|Kishin kongō no ichigeki}} ''Fierce God Diamond Blow'') is a two-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Sturdy Blow 1''' and '''Sturdy Blow 2''' in order from lowest to highest. Sturdy Blow boosts its user's [[speed]] and [[defense]] when they initiate combat; the size of the stat boosts increases with the skill's tier. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |tier=1 | ||
| | |type=A | ||
| | |effect=If user initiates combat, grants +2 each to [[speed]] and [[defense]] to user during combat. | ||
| | |sp=120 | ||
| | |pre=[[Darting Blow 1]] or [[Armored Blow 1]] | ||
|use={{StaffFEH}} | |||
}} | |||
| | {{PassiveDataCell FEH | ||
| | |tier=2 | ||
| | |type=A | ||
| | |effect=If user initiates combat, grants +4 each to [[speed]] and [[defense]] to user during combat. | ||
| | |sp=240 | ||
|pre=[[Sturdy Blow|Sturdy Blow 1]] | |||
|use={{StaffFEH}} | |||
}} | }} | ||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=2 | ||
| | |- | ||
|trial1=[[A Hero's Mettle]]: 10,000 points | |||
|- | |||
|seal1=100 {{Badge|Verdant}}, 20 {{GreatBadge|Verdant}}, 20 {{SacredCoin}} | |||
|seal2=1,000 {{Badge|Verdant}}, 400 {{GreatBadge|Verdant}}, 100 {{SacredCoin}}, [[Sturdy Blow|Sturdy Blow 1]] seal | |||
}} | }} | ||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Sturdy Blow 1)</small> | |||
|english=If unit initiates combat, grants Atk/Def+2 during<br>combat. | |||
|japanese=自分から攻撃した時、戦闘中の攻撃、守備+2 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Sturdy Blow 2)</small> | |||
|english=If unit initiates combat, grants Atk/Def+4 during<br>combat. | |||
|japanese=自分から攻撃した時、戦闘中の攻撃、守備+4 | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Sturdy Blow | |eng-name=Sturdy Blow | ||
|jpn-name={{h|鬼神金剛の一撃|Kishin kongō no ichigeki}} | |||
| | |jpn-mean=Fierce God Diamond Blow | ||
| | |span-name=Golpe duro | ||
|span-name= | |span-mean=Firm blow | ||
|span-mean= | |fren-name=Coup robuste | ||
| | |fren-mean=Robust blow | ||
| | |ger-name=Krafthieb | ||
| | |ger-mean=Force blow | ||
| | |ital-name=Colpo ferreo | ||
| | |ital-mean=Robust blow | ||
| | |por-name=Golpe robusto | ||
| | |por-mean=Robust blow | ||
| | |ch-trad-name={{h|鬼神金剛擊|guǐ shén jīngāng jī}} | ||
| | |ch-trad-mean=Fierce god diamond strike | ||
| | |||
| | |||
| | |||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
*[[Mirror Strike]] | |||
*[[Steady Blow]] | |||
*[[Swift Strike]] | |||
*[[Swift Sparrow]] | |||
{{ | {{NavPassiveAH}} | ||
{{NavPassiveSH}} |
Latest revision as of 13:46, 18 December 2023
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Sturdy Blow (Japanese: 鬼神金剛の一撃 Fierce God Diamond Blow) is a two-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Sturdy Blow 1 and Sturdy Blow 2 in order from lowest to highest. Sturdy Blow boosts its user's speed and defense when they initiate combat; the size of the stat boosts increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Sturdy Blow 1) |
A | If user initiates combat, grants +2 each to speed and defense to user during combat. | 120 | Darting Blow 1 or Armored Blow 1 | ✓ | -- | ||
Heroes (Sturdy Blow 2) |
A | If user initiates combat, grants +4 each to speed and defense to user during combat. | 240 | Sturdy Blow 1 | ✓ | -- |
Availability
Heroes
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Sturdy Blow 1) |
If unit initiates combat, grants Atk/Def+2 during
combat. |
自分から攻撃した時、戦闘中の攻撃、守備+2
|
Heroes (Sturdy Blow 2) |
If unit initiates combat, grants Atk/Def+4 during
combat. |
自分から攻撃した時、戦闘中の攻撃、守備+4
|
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Sturdy Blow |
-- |
Japanese |
鬼神金剛の一撃 |
Fierce God Diamond Blow |
Spanish |
Golpe duro |
Firm blow |
French |
Coup robuste |
Robust blow |
German |
Krafthieb |
Force blow |
Italian |
Colpo ferreo |
Robust blow |
Portuguese |
Golpe robusto |
Robust blow |
Traditional Chinese |
鬼神金剛擊 |
Fierce god diamond strike |
See also
Sacred Seal skills in Heroes | ||||||||||||||||||||
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