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Attack/Speed Push

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Attack/Speed Push

Is feh atk spd push 1.png
Icon of the Atk/Spd Push 1 skill in Heroes.


At start of combat, if unit's HP = 100%, grants Atk/Spd+3, but if unit attacked, deals 1 damage to unit after combat.

Type(s)

Passive (Type A)

Game(s)

Heroes

Attack/Speed Push (Japanese: 攻撃速さの渾身 Attack/Speed with All One's Might) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Atk/Spd Push 1, Atk/Spd Push 2, Atk/Spd Push 3, and Atk/Spd Push 4 in order from lowest to highest. Units with an Atk/Spd Push skill boost their Attack and Speed during combat if their HP is full at the start, at the cost of taking recoil damage after combat; the size of the Attack and Speed boosts increase with the skill's tier, with the fourth tier reducing the HP threshold needed for activation but also increasing the recoil.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Atk/Spd Push 1)
Is feh atk spd push 1.png Boosts user's Attack and Speed by +3 each during combat, but deals 1 damage recoil to user after combat if user attacked during combat. User has full HP at start of combat -- Cost: 60 SP
Heroes
(Atk/Spd Push 2)
Is feh atk spd push 2.png Boosts user's Attack and Speed by +4 each during combat, but deals 1 damage recoil to user after combat if user attacked during combat. User has full HP at start of combat -- Cost: 120 SP
Heroes
(Atk/Spd Push 3)
Is feh atk spd push 3.png Boosts user's Attack and Speed by +5 each during combat, but deals 1 damage recoil to user after combat if user attacked during combat. User has full HP at start of combat -- Cost: 240 SP
Heroes
(Atk/Spd Push 4)
Is feh atk spd push 4.png Boosts user's Attack and Speed by +7 each during combat, but deals 5 damage recoil to user after combat if user attacked during combat. User has at least 25% HP at start of combat -- Cost: 300 SP

Availability

Heroes

Atk/Spd Push 1

Units Bernadetta: Eternal LonerByleth: Fell Star's DuoCamilla: Light of NohrCatria: Azure Wing PairConstance: Fallen NobleDagr: ​Sun's RadianceEleonora: Shooting StarletElincia: Estival PrincessHilda: Deer's Two-PieceHinoka: Fair Pirate PairJill: Fiery DracoknightJulia: Scion of the SaintL'Arachel: Seeker of JusticeLeonie: Relentless RaysLysithea: Earnest SeekerPetrine: Icy Flame-LancerSara: Lady of LoptrSelena: Sandbar FluorsparTana: Noble and NimbleTiki: Harmonic HopeTriandra: Nightmare

Atk/Spd Push 2

Units Bernadetta: Eternal LonerByleth: Fell Star's DuoCamilla: Light of NohrCatria: Azure Wing PairConstance: Fallen NobleDagr: ​Sun's RadianceEleonora: Shooting StarletElincia: Estival PrincessHilda: Deer's Two-PieceHinoka: Fair Pirate PairJill: Fiery DracoknightJulia: Scion of the SaintL'Arachel: Seeker of JusticeLeonie: Relentless RaysLysithea: Earnest SeekerPetrine: Icy Flame-LancerSara: Lady of LoptrSelena: Sandbar FluorsparTana: Noble and NimbleTiki: Harmonic HopeTriandra: Nightmare

Atk/Spd Push 3

Units Bernadetta: Eternal LonerByleth: Fell Star's DuoCamilla: Light of NohrCatria: Azure Wing PairConstance: Fallen NobleDagr: ​Sun's RadianceEleonora: Shooting StarletElincia: Estival PrincessHilda: Deer's Two-PieceHinoka: Fair Pirate PairJill: Fiery DracoknightJulia: Scion of the SaintL'Arachel: Seeker of JusticeLeonie: Relentless RaysLysithea: Earnest SeekerPetrine: Icy Flame-LancerSara: Lady of LoptrSelena: Sandbar FluorsparTana: Noble and NimbleTiki: Harmonic HopeTriandra: Nightmare

Atk/Spd Push 4

Units Bernadetta: Eternal LonerByleth: Fell Star's DuoCamilla: Light of NohrCatria: Azure Wing PairConstance: Fallen NobleDagr: ​Sun's RadianceEleonora: Shooting StarletHilda: Deer's Two-PieceHinoka: Fair Pirate PairJill: Fiery DracoknightJulia: Scion of the SaintL'Arachel: Seeker of JusticeLysithea: Earnest SeekerSara: Lady of LoptrSelena: Sandbar FluorsparTiki: Harmonic HopeTriandra: Nightmare

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Atk/Spd Push 1)
At start of combat, if unit's HP = 100%,
grants Atk/Spd+3, but if unit attacked, deals
1 damage to unit after combat.
戦闘開始時、自身のHPが100%なら攻撃、速さ+3
その状態で攻撃した時、戦闘後、自分に1ダメージ
Heroes
(Atk/Spd Push 2)
At start of combat, if unit's HP = 100%,
grants Atk/Spd+4, but if unit attacked, deals
1 damage to unit after combat.
戦闘開始時、自身のHPが100%なら攻撃、速さ+4
その状態で攻撃した時、戦闘後、自分に1ダメージ
Heroes
(Atk/Spd Push 3)
At start of combat, if unit's HP = 100%,
grants Atk/Spd+5, but if unit attacked, deals
1 damage to unit after combat.
戦闘開始時、自身のHPが100%なら攻撃、速さ+5
その状態で攻撃した時、戦闘後、自分に1ダメージ
Heroes
(Atk/Spd Push 4)
At start of combat, if unit's HP ≥ 25%,
grants Atk/Spd+7, but after combat, if unit
attacked, deals 5 damage to unit.
戦闘開始時、自身のHPが25%以上なら
攻撃、速さ+7
その状態で攻撃した時、戦闘後、自分に5ダメージ

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Attack/Speed Push

Abbreviated as Atk/Spd Push.

Japanese

攻撃速さの渾身

Attack/Speed with All One's Might

Spanish

Empuje Ataque/Velocidad

Attack/Speed thrust; abbreviated as Empuje Ata/Vel in the European localization and as Empuj. Atq./Vel. in the Latin American localization.

French

Effort Attaque/Vitesse

Attack/Speed effort; abbreviated as Effort Atq/Vit.

German

Angriff/Geschwindigkeit-Zug

Attack/Speed Pull; abbreviated as Angr./Ges.-Zug.

Italian

Slancio Attacco/Velocità

Attack/Speed surge; abbreviated as Slancio Att/Vel.

Portuguese
(Brazil)

Ataque/Velocidade pulso

Attack/Speed pulse; abbreviated as Atq./Vel. pulso.

Traditional Chinese

攻擊速度的奮擊

Attack/Speed exterting strike

See also

Type A passive skills in Heroes
Aether Raids skills AR-D Atk/DefAR-D Atk/ResAR-D Atk/SpdAR-D Def/ResAR-D Spd/DefAR-D Spd/ResAR-O Atk/DefAR-O Atk/SpdAR-O Spd/Res
Bonus damage skills Ashera's ChosenDragonskinDragoon ShieldGrani's ShieldIote's ShieldSvalinn Shield
Counter-attack skills Close CounterClose FoilClose ReversalClose WardDistant CounterDistant FoilDistant PressureDistant WardOstian Counter
Proximity skills Ashera's ChosenAtk/Def BondAtk/Def FormAtk/Def SoloAtk/Def UnityAtk/Res BondAtk/Res FormAtk/Res SoloAtk/Res UnityAtk/Spd BondAtk/Spd FormAtk/Spd SoloAtk/Spd UnityDef/Res BondDef/Res FormDef/Res SoloLaws of SacaeSorcery BladeSpd/Def BondSpd/Def FormSpd/Def SoloSpd/Res BondSpd/Res FormSpd/Res Solo
Stat boosting skills Attack +Attack/Def +Atk/Def CatchAtk/Def IdealAtk/Def PushAttack/ResAtk/Res CatchAtk/Res IdealAtk/Res PushAtk/SpdAtk/Spd CatchAtk/Spd IdealAtk/Spd PushB Duel CavalryB Duel FlyingB Duel InfantryBonus DoublerBrazen Atk/DefBrazen Atk/ResBrazen Atk/SpdBrazen Def/ResBrazen Spd/DefBrazen Spd/ResC Duel CavalryC Duel InfantryDefense +Def/Res CatchDef/Res IdealDef/ResDefiant AtkDefiant DefDefiant ResDefiant SpdDistant PressureDragoon ShieldEarth BoostFire BoostFortress DefFort. Def/ResFortress ResFuryG Duel FlyingG Duel InfantryHP +HP/AtkHP/DefHP/ResHP/SpdLife and DeathR Duel CavalryR Duel FlyingR Duel InfantryResistance +ScendscaleSpeed +Spd/DefSpd/ResTriangle AdeptWater BoostWind Boost
Turn-related skills Armored BlowBlade SessionBracing BlowBracing StanceClose DefClose FoilClose ReversalClose WardDarting BlowDarting BreathDarting StanceDeath BlowDistant DefDistant FoilDistant WardDragonskinFierce BreathFierce StanceKestrel StanceLaws of SacaeMirror ImpactMirror StanceMirror StrikeShield SessionSteady BlowSteady BreathSteady ImpactSteady PostureSteady StanceSturdy BlowSturdy ImpactSturdy StanceSurge SparrowSwift SparrowSwift StanceSwift StrikeWarding BlowWarding BreathWarding Stance
Miscellaneous skills Flashing BladeHeavy BladeMila's Turnwheel