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Speed⁄Resistance Gap: Difference between revisions
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'''Speed/Resistance Gap''' (Japanese: {{hl|速さ魔防の大開放|Hayasa-mabō no daikaihō}} ''Great Speed/Resistance Opening'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are | '''Speed/Resistance Gap''' (Japanese: {{hl|速さ魔防の大開放|Hayasa-mabō no daikaihō}} ''Great Speed/Resistance Opening'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Spd/Res Gap 1''', '''Spd/Res Gap 2''' and '''Spd/Res Gap 3''' in order from lowest to highest. Spd/Res Gap boosts the [[speed]] and [[resistance]] of the ally with the highest total of the two; the size of the boost increases with the skill's tier. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |skill=Spd/Res Gap 1 | ||
| | |type=C | ||
|effect=At start of turn, grants +1 each to [[speed]] and [[resistance]] to ally with highest speed + resistance (excluding user) for 1 turn. | |||
|sp=60 | |||
| | |||
}} | }} | ||
{{PassiveDataCell FEH | |||
|skill=Spd/Res Gap 2 | |||
|type=C | |||
|effect=At start of turn, grants +3 each to [[speed]] and [[resistance]] to ally with highest speed + resistance (excluding user) for 1 turn. | |||
|sp=120 | |||
|pre=[[Speed⁄Resistance Gap|Spd/Res Gap 1]] | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Spd/Res Gap 3 | |||
|type=C | |||
|effect=At start of turn, grants +5 each to [[speed]] and [[resistance]] to ally with highest speed + resistance (excluding user) for 1 turn. | |||
|sp=240 | |||
|pre=[[Speed⁄Resistance Gap|Spd/Res Gap 2]] | |||
}} | |||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=3 | ||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Spd/Res Gap 1)</small> | ||
| | |english=At start of turn, grants Spd/Res+1 to ally<br>with the highest Spd+Res total for 1 turn.<br>(Excludes unit.) | ||
|japanese=ターン開始時、<br>自分を除く最も速さ+魔防の合計値が高い味方の<br>速さ、魔防+1(1ターン) | |||
| | }} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Spd/Res Gap 2)</small> | ||
|english=At start of turn, grants Spd/Res+3 to ally<br>with the highest Spd+Res total for 1 turn.<br>(Excludes unit.) | |||
| | |japanese=ターン開始時、<br>自分を除く最も速さ+魔防の合計値が高い味方の<br>速さ、魔防+3(1ターン) | ||
| | }} | ||
| | {{DescriptionCell | ||
|game={{title|Heroes}}<br><small>(Spd/Res Gap 3)</small> | |||
|english=At start of turn, grants Spd/Res+5 to ally<br>with the highest Spd+Res total for 1 turn.<br>(Excludes unit.) | |||
|japanese=ターン開始時、<br>自分を除く最も速さ+魔防の合計値が高い味方の<br>速さ、魔防+5(1ターン) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
Line 56: | Line 65: | ||
{{Names | {{Names | ||
|eng-name=Speed/Resistance Gap | |eng-name=Speed/Resistance Gap | ||
|eng-mean=Abbreviated as | |eng-mean=Abbreviated as ''Spd/Res Gap''. | ||
|jpn-name={{h|速さ魔防の大開放|Hayasa-mabō no daikaihō}} | |jpn-name={{h|速さ魔防の大開放|Hayasa-mabō no daikaihō}} | ||
|jpn-mean=Great Speed/Resistance Opening | |jpn-mean=Great Speed/Resistance Opening | ||
|span-name=Lapso Velocidad/Resistencia | |span-name=Lapso Velocidad/Resistencia | ||
|span-mean=Speed/Resistance lapse; abbreviated as | |span-mean=Speed/Resistance lapse; abbreviated as ''{{lang|es|Lapso Vel/Res}}'' in the European localization and as ''{{lang|es|Lapso Vel./Res.}}'' in the American localization. | ||
|fren-name=Brèche Vitesse/Résistance | |fren-name=Brèche Vitesse/Résistance | ||
|fren-mean=Speed/Resistance gap; abbreviated as | |fren-mean=Speed/Resistance gap; abbreviated as ''{{lang|fr|Brèche Vit/Rés}}''. | ||
|ger-name=Geschwindigkeit/Resistenz-Lücke | |ger-name=Geschwindigkeit/Resistenz-Lücke | ||
|ger-mean=Speed/Resistance Gap; abbreviated as | |ger-mean=Speed/Resistance Gap; abbreviated as ''{{lang|de|Ges./Res.-Lücke}}''. | ||
|ital-name=Occhiatura Velocità/Resistenza | |ital-name=Occhiatura Velocità/Resistenza | ||
|ital-mean=Speed/Resistance hole; abbreviated as | |ital-mean=Speed/Resistance hole; abbreviated as ''{{lang|it|Occ. Vel/Res}}''. | ||
|por | |por-name=Lapso Velocidade/Resistência | ||
|por | |por-mean=Speed/Resistance lapse; abbreviated as ''{{lang|pt|Lapso Vel./Res.}}'' | ||
|ch-trad-name={{h|速度魔防大開放|sùdù mó fáng dà kāifàng}} | |ch-trad-name={{h|速度魔防大開放|sùdù mó fáng dà kāifàng}} | ||
|ch-trad-mean=Speed/Magic defense great opening | |ch-trad-mean=Speed/Magic defense great opening | ||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
*[[ | *[[Atk/Spd Gap]] | ||
*[[ | *[[Atk/Def Gap]] | ||
*[[ | *[[Atk/Res Gap]] | ||
*[[ | *[[Spd/Def Gap]] | ||
*[[ | *[[Def/Res Gap]] | ||
{{NavPassiveCH}} | {{NavPassiveCH}} |
Latest revision as of 20:02, 23 November 2023
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Speed/Resistance Gap (Japanese: 速さ魔防の大開放 Great Speed/Resistance Opening) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Spd/Res Gap 1, Spd/Res Gap 2 and Spd/Res Gap 3 in order from lowest to highest. Spd/Res Gap boosts the speed and resistance of the ally with the highest total of the two; the size of the boost increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Spd/Res Gap 1) |
C | At start of turn, grants +1 each to speed and resistance to ally with highest speed + resistance (excluding user) for 1 turn. | 60 | -- | -- | ✓ | -- | |
Heroes (Spd/Res Gap 2) |
C | At start of turn, grants +3 each to speed and resistance to ally with highest speed + resistance (excluding user) for 1 turn. | 120 | Spd/Res Gap 1 | -- | ✓ | -- | |
Heroes (Spd/Res Gap 3) |
C | At start of turn, grants +5 each to speed and resistance to ally with highest speed + resistance (excluding user) for 1 turn. | 240 | Spd/Res Gap 2 | -- | ✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Spd/Res Gap 1 | Spd/Res Gap 2 | Spd/Res Gap 3 | |
Unit (★★★) | Miranda: Willful Princess | Miranda: Willful Princess | — |
Unit (★★★★) | Tormod: Indomitable Will | Tormod: Indomitable Will | Miranda: Willful Princess • Tormod: Indomitable Will |
Unit (★★★★★) | Larum: Sprightly Dancer | Larum: Sprightly Dancer | Larum: Sprightly Dancer |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Spd/Res Gap 1) |
At start of turn, grants Spd/Res+1 to ally
with the highest Spd+Res total for 1 turn. (Excludes unit.) |
ターン開始時、
自分を除く最も速さ+魔防の合計値が高い味方の 速さ、魔防+1(1ターン) |
Heroes (Spd/Res Gap 2) |
At start of turn, grants Spd/Res+3 to ally
with the highest Spd+Res total for 1 turn. (Excludes unit.) |
ターン開始時、
自分を除く最も速さ+魔防の合計値が高い味方の 速さ、魔防+3(1ターン) |
Heroes (Spd/Res Gap 3) |
At start of turn, grants Spd/Res+5 to ally
with the highest Spd+Res total for 1 turn. (Excludes unit.) |
ターン開始時、
自分を除く最も速さ+魔防の合計値が高い味方の 速さ、魔防+5(1ターン) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Speed/Resistance Gap |
Abbreviated as Spd/Res Gap. |
Japanese |
速さ魔防の大開放 |
Great Speed/Resistance Opening |
Spanish |
Lapso Velocidad/Resistencia |
Speed/Resistance lapse; abbreviated as Lapso Vel/Res in the European localization and as Lapso Vel./Res. in the American localization. |
French |
Brèche Vitesse/Résistance |
Speed/Resistance gap; abbreviated as Brèche Vit/Rés. |
German |
Geschwindigkeit/Resistenz-Lücke |
Speed/Resistance Gap; abbreviated as Ges./Res.-Lücke. |
Italian |
Occhiatura Velocità/Resistenza |
Speed/Resistance hole; abbreviated as Occ. Vel/Res. |
Portuguese |
Lapso Velocidade/Resistência |
Speed/Resistance lapse; abbreviated as Lapso Vel./Res. |
Traditional Chinese |
速度魔防大開放 |
Speed/Magic defense great opening |