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Sound Room of Fire Emblem: Thracia 776: Difference between revisions
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{{ | {{DISPLAYTITLE:Sound Room of ''Fire Emblem: Thracia 776''}} | ||
[[File:Ss fe05 sound room.png|thumb|256px|The Sound Room in use | [[File:Ss fe05 sound room.png|thumb|256px|The Sound Room in use.]] | ||
In {{FE5}}, the [[Sound Room]] is unlocked by completing the game once with an A rank or higher. This was the first formal Sound Room in the {{FES}}. | In {{FE5}}, the '''[[Sound Room]]''' is unlocked by completing the game once with an A rank or higher. This was the first formal Sound Room in the {{FES}}. | ||
This Sound Room | This Sound Room displayed a small set of [[:Category:CG images|CG images]] depicting events from the game's proceedings and its backstory. These images also appear in the game's credits. Within the Sound Room, the A button starts the selected song, the B button stops the song that is currently playing, and the Start button exits the Sound Room. Unlike the other Sound Rooms in the series, when entered, it immediately starts playing the first song, "Thracia 776 - Beginning", without any player input. | ||
This page also covers the track list from the Fire Emblem Sound Museum, a former part of the official Fire Emblem World website; said track list gave each song a brief descriptor of what the song is used for, like the [[Sound Room of Fire Emblem: The Binding Blade|Sound Room of ''The Binding Blade'']]. The track list numbered the tracks, as well, but the order of the track list was slightly different from that of the Sound Room, and it contained a few songs missing from the Sound Room. | This page also covers the track list from the Fire Emblem Sound Museum, a former part of the official Fire Emblem World website; said track list gave each song a brief descriptor of what the song is used for, like the [[Sound Room of Fire Emblem: The Binding Blade|Sound Room of ''The Binding Blade'']]. The track list numbered the tracks, as well, but the order of the track list was slightly different from that of the Sound Room, and it contained a few songs missing from the Sound Room. | ||
<small>'''Note:''' | <small>'''Note:''' Some of the names used here may differ from those used in the most proliferated [[fan translation]] patch.</small> | ||
==Songs appearing in the Sound Room and Sound Museum track list== | ==Songs appearing in the Sound Room and Sound Museum track list== | ||
{| | {| class="basic" style="padding: 3px; border-spacing: 4px; width: 100%" | ||
!style=" | ! style="background: none" colspan="6" | The soundtrack of {{FE5}} | ||
|- | |- | ||
!style=" | ! style="border-top-left-radius: 15px; width: 1%" | | ||
!style=" | ! style="width: 15%" | Name (part 1) | ||
!style=" | ! style="width: 15%" | Name (part 2) | ||
!style=" | ! style="width: 21%" | Sound Museum name | ||
!style=" | ! style="width: 15%" | Sound Museum descriptor | ||
!style=" | ! style="border-top-right-radius: 15px; width: 33%" | Description and uses | ||
|- | |- | ||
| 1 | |||
{{ | | {{jsn|トラキア776|Torakia nana nana roku|Thracia 776}} | ||
| {{jsn|始まり|Hajimari|Beginning}} | |||
| {{jsn|始まり|Hajimari|Beginning}} | |||
| {{jsn|オープニング|Ōpuningu|Opening}} | |||
| Music played during the game's opening. Its name was localized as "Thracia 776 Begins" in {{FEH}}. | |||
|- | |- | ||
| 2 | |||
{{ | | {{jsn|トラキア776|Torakia nana nana roku|Thracia 776}} | ||
| {{jsn|FEのテーマ|Efu ī no tēma|FE Theme}} | |||
| {{jsn|FEのテーマ(イントロ付き)|Efu ī no tēma (intoro tsuki)|FE Theme (with intro)}} | |||
| {{jsn|ファイアーエムブレムのテーマ|Faiā Emuburemu no tēma|Fire Emblem Theme}} | |||
| Music played on the title screen and main menu. Skips intro of the song when played in the Sound Room. | |||
|- | |- | ||
| 3 | |||
{{ | | {{jsn|トラキア776|Torakia nana nana roku|Thracia 776}} | ||
| {{jsn|地図画面A|Chizu gamen ē|Map Screen A}} | |||
| {{jsn|地図A|Chizu ē|Map A}} | |||
| {{jsn|全体マップ|Zentai mappu|Entire Map}} | |||
| World map narration music. | |||
|- | |- | ||
| 4-5 | |||
{{ | | {{jsn|トラキア776|Torakia nana nana roku|Thracia 776}} | ||
| {{jsn|地図画面B|Chizu gamen bī|Map Screen B}} | |||
| {{jsn|地図B-A|Chizu bī-ē|Map B-A}}<br>{{jsn|地図B-B|Chizu bī-bī|Map B-B}} | |||
| {{jsn|全体マップ|Zentai mappu|Entire Map}} | |||
| World map narration music. Has two versions in the Sound Museum track list, like in the [[Fire Emblem: Thracia 776 Original Sound Track|Original Sound Track]]. | |||
|- | |- | ||
| 6 | |||
{{ | | {{jsn|トラキア776|Torakia nana nana roku|Thracia 776}} | ||
| {{jsn|地図画面C|Chizu gamen shī|Map Screen C}} | |||
| {{jsn|地図C|Chizu shī|Map C}} | |||
| {{jsn|全体マップ|Zentai mappu|Entire Map}} | |||
| World map narration music. | |||
|- | |- | ||
| 7 | |||
{{ | | {{jsn|トラキア776|Torakia nana nana roku|Thracia 776}} | ||
| {{jsn|出撃|Shutsugeki|Sortie}} | |||
| {{jsn|出撃|Shutsugeki|Sortie}} | |||
| {{jsn|進撃準備|Shingeki junbi|Advance Preparation}} | |||
| Music played on the [[preparations]] menu. Arrangement of [[Sound Museum track list of Fire Emblem: Mystery of the Emblem|"Star and Savior"]] from {{title|Mystery of the Emblem}}. Its name was localized as "Thracia 776 Sally Forth" in {{FEH}}. | |||
|- | |- | ||
| 8 | |||
{{ | | {{jsn|リーフ軍、勝利を求めて|Rīfu-gun, shōri o motomete|Leaf's Army in Search of Victory}} | ||
| {{jsn|ベース|Bēsu|Base}} | |||
| {{jsn|リーフ軍,勝利を求めて ベース|Rīfu-gun, shōri o motomete - bēsu|Leaf's Army in Search of Victory - Base}} | |||
| {{jsn|自軍マップ|Jigun mappu|Own Army Map}} | |||
| Player/NPC phase map theme for chapters [[The Warrior of Fiana|1]], [[The Village of Iz|2]], [[Kelbeth's Gate|3]], [[Dagdar's Manor|8x]], [[The Banner of Njörun|9]], [[The Dandelion|12x]], [[Yearning to Breathe Free|14x]], [[Two Paths|15]], [[Norden Line|16A]], [[The Gates of Leonster|17A]], [[The Gathering Storm|17B]], [[The War of Liberation|21]], and [[The Prison Camp|21x]]. | |||
|- | |- | ||
| 9 | |||
{{ | | {{jsn|リーフ軍、勝利を求めて|Rīfu-gun, shōri o motomete|Leaf's Army in Search of Victory}} | ||
| {{jsn|進撃A|Shingeki ē|Advance A}} | |||
| {{jsn|リーフ軍,勝利を求めて 進撃A|Rīfu-gun, shōri o motomete - shingeki ē|Leaf's Army in Search of Victory - Advance A}} | |||
| {{jsn|自軍マップ|Jigun mappu|Own Army Map}} | |||
| Player/NPC phase map theme for chapters [[Noel Canyon|10]], [[Fort Dandrum|11]], [[Murder Holes|11x]], [[The Walled City|13]] and [[The Liberation of Leonster|18]]. | |||
|- | |- | ||
| 10 | |||
{{ | | {{jsn|リーフ軍、勝利を求めて|Rīfu-gun, shōri o motomete|Leaf's Army in Search of Victory}} | ||
| {{jsn|進撃B|Shingeki bī|Advance B}} | |||
| {{jsn|リーフ軍,勝利を求めて 進撃B|Rīfu-gun, shōri o motomete - shingeki bī|Leaf's Army in Search of Victory - Advance B}} | |||
| {{jsn|自軍マップ|Jigun mappu|Own Army Map}} | |||
| Player/NPC phase map theme for chapters [[The Onslaught|14]], [[Across the River|22]], [[The Baron in Black|24]], and [[The Loptrian Altar|24x]]. | |||
|- | |- | ||
| 11 | |||
{{ | | {{jsn|リーフ軍、勝利を求めて|Rīfu-gun, shōri o motomete|Leaf's Army in Search of Victory}} | ||
| {{jsn|逆境|Gyakkyō|Adversity}} | |||
| {{jsn|リーフ軍,勝利を求めて 逆境|Rīfu-gun, shōri o motomete - gyakkyō|Leaf's Army in Search of Victory - Adversity}} | |||
| {{jsn|自軍マップ|Jigun mappu|Own Army Map}} | |||
| Player/NPC phase map theme for chapters [[Mother and Daughter|5]], [[The Escape|6]], [[The Shield of Thracia|7]], [[Mount Violdrake|8]], and [[The Empire's Wrath|19]]. | |||
|- | |- | ||
| 12 | |||
{{ | | {{jsn|リーフ軍、勝利を求めて|Rīfu-gun, shōri o motomete|Leaf's Army in Search of Victory}} | ||
| {{jsn|勝利近し|Shōri chikashi|Near Victory}} | |||
| {{jsn|リーフ軍,勝利を求めて 勝利近し|Rīfu-gun, shōri o motomete - shōri chikashi|Leaf's Army in Search of Victory - Near Victory}} | |||
| {{jsn|自軍マップ|Jigun mappu|Own Army Map}} | |||
| Player/NPC phase map theme when six or fewer enemies remain. | |||
|- | |- | ||
| 13 | |||
{{ | | {{jsn|リーフ軍、勝利を求めて|Rīfu-gun, shōri o motomete|Leaf's Army in Search of Victory}} | ||
| {{jsn|敗北近し|Haiboku chikashi|Near Defeat}} | |||
| {{jsn|リーフ軍,勝利を求めて 敗北近し|Rīfu-gun, shōri o motomete - haiboku chikashi|Leaf's Army in Search of Victory - Near Defeat}} | |||
| {{jsn|自軍マップ|Jigun mappu|Own Army Map}} | |||
| Player<!--/NPC?--> phase map theme when a unit dies, or other situations. | |||
|- | |- | ||
| 14 | |||
{{ | | {{jsn|リーフ軍、勝利を求めて|Rīfu-gun, shōri o motomete|Leaf's Army in Search of Victory}} | ||
| {{jsn|索敵|Sakuteki|Searching for the Enemy}} | |||
| {{jsn|リーフ軍,勝利を求めて 索敵|Rīfu-gun, shōri o motomete - sakuteki|Leaf's Army in Search of Victory - Searching for the Enemy}} | |||
| {{jsn|自軍マップ|Jigun mappu|Own Army Map}} | |||
| Player/NPC phase map theme for chapters [[The Corsair Isles|2x]], [[The Dungeon|4]], [[Hero on the Wind|4x]], [[The Bandits of Dacia|12]], and [[Dark Forest|16B]]. | |||
|- | |- | ||
| 15 | |||
{{ | | {{jsn|リーフ軍、勝利を求めて|Rīfu-gun, shōri o motomete|Leaf's Army in Search of Victory}} | ||
| {{jsn|リーフ|Rīfu|Leaf}} | |||
| {{jsn|リーフ軍,勝利を求めて リーフ|Rīfu-gun, shōri o motomete - Rīfu|Leaf's Army in Search of Victory - Leaf}} | |||
| {{jsn|自軍マップ|Jigun mappu|Own Army Map}} | |||
| Player/NPC phase map theme for chapters [[The Scion of Light|20]] and [[The Fiend's Lair|23]], and [[Sworn Upon a Sword|the final chapter]]. | |||
|- | |- | ||
| 16 | |||
{{ | | {{jsn|脅威、迫りくる|Kyōi, semarikuru|A Threat Looms}} | ||
| {{jsn|ベースA|Bēsu ē|Base A}} | |||
| {{jsn|脅威,迫りくる ベースA|Kyōi, semarikuru - bēsu ē|A Threat Looms - Base A}} | |||
| {{jsn|敵軍マップ|Tekigun mappu|Enemy Army Map}} | |||
| Enemy phase map theme for chapters [[The Warrior of Fiana|1]], [[The Village of Iz|2]], [[Kelbeth's Gate|3]], [[Dagdar's Manor|8x]], [[The Dandelion|12x]], [[Yearning to Breathe Free|14x]], and [[Two Paths|15]]. Arrangement of [[Fire Emblem The Best Vol. 1|"Battle Map 6: Battle Map BGM 1 (CP Side)"]] from {{title|Gaiden}}. | |||
|- | |- | ||
| 17 | |||
{{ | | {{jsn|脅威、迫りくる|Kyōi, semarikuru|A Threat Looms}} | ||
| {{jsn|ベースB|Bēsu bī|Base B}} | |||
| {{jsn|脅威,迫りくる ベースB|Kyōi, semarikuru - bēsu bī|A Threat Looms - Base B}} | |||
| {{jsn|敵軍マップ|Tekigun mappu|Enemy Army Map}} | |||
| Enemy phase map theme for chapters [[The Dungeon|4]], [[Hero on the Wind|4x]], [[Mother and Daughter|5]], [[The Escape|6]], [[The Shield of Thracia|7]], [[Mount Violdrake|8]], [[The Banner of Njörun|9]], [[Noel Canyon|10]], [[Fort Dandrum|11]], [[Murder Holes|11x]], [[Norden Line|16A]], [[The Gates of Leonster|17A]], [[The Gathering Storm|17B]], [[The Liberation of Leonster|18]], [[The War of Liberation|21]], and [[The Prison Camp|21x]]. Parts of this song are taken from [[Sound Museum track list of Fire Emblem: Mystery of the Emblem|"Rebellion"]] from {{title|Mystery of the Emblem}}. | |||
|- | |- | ||
| 18 | |||
{{ | | {{jsn|脅威、迫りくる|Kyōi, semarikuru|A Threat Looms}} | ||
| {{jsn|進撃|Shingeki|Advance}} | |||
| {{jsn|脅威,迫りくる 進撃|Kyōi, semarikuru - shingeki|A Threat Looms - Advance}} | |||
| {{jsn|敵軍マップ|Tekigun mappu|Enemy Army Map}} | |||
| Enemy phase map theme for chapters [[The Walled City|13]], [[The Onslaught|14]], [[The Empire's Wrath|19]], [[The Scion of Light|20]], [[Across the River|22]], [[The Fiend's Lair|23]], and [[The Baron in Black|24]]. | |||
|- | |- | ||
| 19 | |||
{{ | | {{jsn|脅威、迫りくる|Kyōi, semarikuru|A Threat Looms}} | ||
| {{jsn|暗黒司祭|Ankoku shisai|Dark Bishop}} | |||
| {{jsn|脅威,迫りくる 暗黒司祭|Kyōi, semarikuru - ankoku shisai|A Threat Looms - Dark Bishop}} | |||
| {{jsn|敵軍マップ|Tekigun mappu|Enemy Army Map}} | |||
| Enemy phase map theme for chapters [[Dark Forest|16B]] and [[The Loptrian Altar|24x]]. | |||
|- | |- | ||
| 20 | |||
{{ | | {{jsn|脅威、迫りくる|Kyōi, semarikuru|A Threat Looms}} | ||
| {{jsn|索敵|Sakuteki|Searching for the Enemy}} | |||
| {{jsn|脅威,迫りくる 索敵|Kyōi, semarikuru - sakuteki|A Threat Looms - Searching for the Enemy}} | |||
| {{jsn|敵軍マップ|Tekigun mappu|Enemy Army Map}} | |||
| Enemy phase map theme for chapters [[The Corsair Isles|2x]] and [[The Bandits of Dacia|12]]. | |||
|- | |- | ||
| 21 | |||
{{ | | {{jsn|脅威、迫りくる|Kyōi, semarikuru|A Threat Looms}} | ||
| {{jsn|最終章|Saishūshō|Final Chapter}} | |||
| {{jsn|脅威,迫りくる 最終章|Kyōi, semarikuru - saishūshō|A Threat Looms - Final Chapter}} | |||
| {{jsn|敵軍マップ|Tekigun mappu|Enemy Army Map}} | |||
| Enemy phase map theme for [[Sworn Upon a Sword|the final chapter]]. | |||
|- | |- | ||
| 22 | |||
{{ | | {{jsn|正義をかけて|Seigi o kakete|Applying Justice}} | ||
| {{jsn|攻撃|Kōgeki|Attack}} | |||
| {{jsn|正義をかけて 攻撃|Seigi o kakete - kōgeki|Applying Justice - Attack}} | |||
| {{jsn|バトル 味方|Batoru - mikata|Battle - Ally}} | |||
| Player phase battle theme. | |||
|- | |- | ||
| 23 | |||
{{ | | {{jsn|正義をかけて|Seigi o kakete|Applying Justice}} | ||
| {{jsn|防御|Bōgyo|Defense}} | |||
| {{jsn|正義をかけて 防御|Seigi o kakete - bōgyo|Applying Justice - Defense}} | |||
| {{jsn|バトル 敵|Batoru - teki|Battle - Enemy}} | |||
| Enemy phase battle theme. | |||
|- | |- | ||
| 24 | |||
{{ | | {{jsn|正義をかけて|Seigi o kakete|Applying Justice}} | ||
| {{jsn|回復魔法A|Kaifuku mahō ē|Recovery Magic A}} | |||
| {{jsn|正義をかけて 回復魔法A|Seigi o kakete - kaifuku mahō ē|Applying Justice - Recovery Magic A}} | |||
| {{jsn|バトル 杖A|Batoru - tsue ē|Battle - Staff A}} | |||
| Music played when player units use [[staff|staves]] on allies. | |||
|- | |- | ||
| 25 | |||
{{ | | {{jsn|正義をかけて|Seigi o kakete|Applying Justice}} | ||
| {{jsn|回復魔法B|Kaifuku mahō bī|Recovery Magic B}} | |||
| {{jsn|正義をかけて 回復魔法B|Seigi o kakete - kaifuku mahō bī|Applying Justice - Recovery Magic B}} | |||
{{ | | {{jsn|バトル 杖B|Batoru - tsue ē|Battle - Staff B}} | ||
| Music played when enemy units use [[staff|staves]] on other enemies. | |||
|- | |- | ||
| 26 | |||
{{ | | {{jsn|正義をかけて|Seigi o kakete|Applying Justice}} | ||
| {{jsn|踊り子|Odoriko|Dancer}} | |||
| {{jsn|正義をかけて 踊り子|Seigi o kakete - odoriko|Applying Justice - Dancer}} | |||
| {{jsn|バトル 踊り子|Batoru - odoriko|Battle - Dancer}} | |||
| Music played when a [[dancer]] dances. | |||
|- | |- | ||
| 33 | |||
{{ | | {{jsn|正義をかけて|Seigi o kakete|Applying Justice}} | ||
| {{jsn|クラスチェンジ|Kurasu chenji|Class Change}} | |||
| {{jsn|正義をかけて クラスチェンジ|Seigi o kakete - kurasu chenji|Applying Justice - Class Change}} | |||
| {{jsn|クラスチェンジ|Kurasu chenji|Class Change}} | |||
| Music played when [[Class change|changing class]]. Placed in a different position in the Sound Museum track list than it is in the Sound Room. | |||
|- | |- | ||
| 27 | |||
{{ | | {{jsn|正義をかけて|Seigi o kakete|Applying Justice}} | ||
| {{jsn|ボス戦|Bosu sen|Boss Battle}} | |||
| {{jsn|正義をかけて ボス戦|Seigi o kakete - bosu sen|Applying Justice - Boss Battle}} | |||
| {{jsn|バトル ボス戦|Batoru - bosu sen|Battle - Boss Battle}} | |||
| Battle music when fighting most bosses. | |||
|- | |- | ||
| 28 | |||
{{ | | {{jsn|正義をかけて|Seigi o kakete|Applying Justice}} | ||
| {{jsn|レイドリック戦|Reidorikku sen|Leidrik Battle}} | |||
| {{jsn|正義をかけて レイドリック戦|Seigi o kakete - Reidorikku sen|Applying Justice - Leidrik Battle}} | |||
| {{jsn|バトル レイドリック戦|Batoru - Reidorikku sen|Battle - Leidrik Battle}} | |||
| Battle music when fighting [[Raydrik]]. | |||
|- | |- | ||
| 29 | |||
{{ | | {{jsn|正義をかけて|Seigi o kakete|Applying Justice}} | ||
| {{jsn|ベルド戦|Berudo sen|Veld Battle}} | |||
| {{jsn|正義をかけて ベルド戦|Seigi o kakete - Berudo sen|Applying Justice - Veld Battle}} | |||
| {{jsn|バトル ベルド戦|Batoru - Berudo sen|Battle - Veld Battle}} | |||
| Battle music when fighting [[Veld]]. | |||
|- | |- | ||
| 30 | |||
{{ | | {{jsn|正義をかけて|Seigi o kakete|Applying Justice}} | ||
| {{jsn|闘技場バトル|Tōgijō batoru|Arena Battle}} | |||
| {{jsn|正義をかけて 闘技場バトル|Seigi o kakete - tōgijō batoru|Applying Justice - Arena Battle}} | |||
| {{jsn|バトル 闘技場戦|Batoru - tōgijō sen|Battle - Arena Battle}} | |||
| Battle music when fighting in the [[arena]]. | |||
|- | |- | ||
| 31 | |||
{{ | | {{jsn|正義をかけて|Seigi o kakete|Applying Justice}} | ||
| {{jsn|レベルアップA|Reberu appu ē|Level Up A}} | |||
| {{jsn|正義をかけて レベルアップA|Seigi o kakete - reberu appu ē|Applying Justice - Level Up A}} | |||
| {{jsn|レベルアップA|Reberu appu ē|Level Up A}} | |||
| Music played when [[level|leveling up]]. | |||
|- | |- | ||
| 32 | |||
{{ | | {{jsn|正義をかけて|Seigi o kakete|Applying Justice}} | ||
| {{jsn|レベルアップB|Reberu appu bī|Level Up B}} | |||
| {{jsn|正義をかけて レベルアップB|Seigi o kakete - reberu appu bī|Applying Justice - Level Up B}} | |||
| {{jsn|レベルアップB|Reberu appu bī|Level Up B}} | |||
| Music played when [[level|leveling up]] in the [[arena]]. | |||
|- | |- | ||
| 34 | |||
{{ | | {{jsn|戦いの中で|Tatakai no naka de|During Battle}} | ||
| {{jsn|危機|Kiki|Crisis}} | |||
| {{jsn|戦いの中で 危機|Tatakai no naka de - kiki|During Battle - Crisis}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. Some notes are taken from [[Fire Emblem The Best Vol. 1|"Story 2: The Beginning of Each Map"]] from {{title|Shadow Dragon & the Blade of Light}}. | |||
|- | |- | ||
| 35 | |||
{{ | | {{jsn|戦いの中で|Tatakai no naka de|During Battle}} | ||
| {{jsn|進撃|Shingeki|Advance}} | |||
| {{jsn|戦いの中で 進撃|Tatakai no naka de - shingeki|During Battle - Advance}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. | |||
|- | |- | ||
| 36 | |||
{{ | | {{jsn|戦いの中で|Tatakai no naka de|During Battle}} | ||
| {{jsn|運命|Unmei|Fate}} | |||
| {{jsn|戦いの中で 運命|Tatakai no naka de - unmei|During Battle - Fate}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. | |||
|- | |- | ||
| 38 | |||
{{ | | {{jsn|戦いの中で|Tatakai no naka de|During Battle}} | ||
| {{jsn|軍隊A|Guntai ē|Military A}} | |||
| {{jsn|戦いの中で 軍隊A|Tatakai no naka de - guntai ē|During Battle - Military A}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. The beginning of the song is taken from [[Sound Museum track list of Fire Emblem: Mystery of the Emblem|"Rebellion"]] from {{title|Mystery of the Emblem}}. | |||
|- | |- | ||
| 39 | |||
{{ | | {{jsn|戦いの中で|Tatakai no naka de|During Battle}} | ||
| {{jsn|軍隊B|Guntai bī|Military B}} | |||
| {{jsn|戦いの中で 軍隊B|Tatakai no naka de - guntai bī|During Battle - Military B}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. The beginning of the song is taken from "A Threat Looms - Base A". | |||
|- | |- | ||
| 37 | |||
{{ | | {{jsn|戦いの中で|Tatakai no naka de|During Battle}} | ||
| {{jsn|蛮族|Banzoku|Barbarian Tribe}} | |||
| {{jsn|戦いの中で 蛮族|Tatakai no naka de - banzoku|During Battle - Barbarian Tribe}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. Placed in a different position in the Sound Museum track list than it is in the Sound Room. | |||
|- | |- | ||
| 41 | |||
{{ | | {{jsn|戦いの中で|Tatakai no naka de|During Battle}} | ||
| {{jsn|トラキア|Torakia|Thracia}} | |||
| {{jsn|戦いの中で トラキア|Tatakai no naka de - Torakia|During Battle - Thracia}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. Arrangement of [[Fire Emblem: Genealogy of Holy-War Original Sound Version|"Enemy Message 3"]] from {{title|Genealogy of the Holy War}}. | |||
|- | |- | ||
| 42 | |||
{{ | | {{jsn|戦いの中で|Tatakai no naka de|During Battle}} | ||
| {{jsn|ロプトA|Roputo ē|Lopt A}} | |||
| {{jsn|戦いの中で ロプトA|Tatakai no naka de - Roputo ē|During Battle - Lopt A}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. | |||
|- | |- | ||
| 43 | |||
{{ | | {{jsn|戦いの中で|Tatakai no naka de|During Battle}} | ||
| {{jsn|ロプトB|Roputo bī|Lopt B}} | |||
| {{jsn|戦いの中で ロプトB|Tatakai no naka de - Roputo bī|During Battle - Lopt B}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. The beginning is taken from [[Fire Emblem: Genealogy of Holy-War Original Sound Version|"Lopt"]] from {{title|Genealogy of the Holy War}}. | |||
|- | |- | ||
| 40 | |||
{{ | | {{jsn|戦いの中で|Tatakai no naka de|During Battle}} | ||
| {{jsn|レイドリック|Reidorikku|Leidrik}} | |||
| {{jsn|戦いの中で レイドリック|Tatakai no naka de - Reidorikku|During Battle - Leidrik}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. Placed in a different position in the Sound Museum track list than it is in the Sound Room. | |||
|- | |- | ||
| 44 | |||
{{ | | {{jsn|章終わり|Shō owari|Chapter Ending}} | ||
| {{jsn|勝利|Shōri|Victory}} | |||
| {{jsn|章終り 勝利|Shō owari - shōri|Chapter Ending - Victory}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. | |||
|- | |- | ||
| 45 | |||
{{ | | {{jsn|章終わり|Shō owari|Chapter Ending}} | ||
| {{jsn|勝利マイナー|Shōri mainā|Victory Minor}} | |||
| {{jsn|章終り 勝利マイナー|Shō owari - shōri mainā|Chapter Ending - Victory Minor}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. | |||
|- | |- | ||
| 46 | |||
{{ | | {{jsn|章終わり|Shō owari|Chapter Ending}} | ||
| {{jsn|アウグスト語るA|Augusuto kataru ē|August Speaks A}} | |||
| {{jsn|章終り アウグスト語るA|Shō owari - Augusuto kataru ē|Chapter Ending - August Speaks A}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. | |||
|- | |- | ||
| 47 | |||
{{ | | {{jsn|章終わり|Shō owari|Chapter Ending}} | ||
| {{jsn|アウグスト語るB|Augusuto kataru bī|August Speaks B}} | |||
| {{jsn|章終り アウグスト語るB|Shō owari - Augusuto kataru bī|Chapter Ending - August Speaks B}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. | |||
|- | |- | ||
| 48 | |||
{{ | | {{jsn|章終わり|Shō owari|Chapter Ending}} | ||
| {{jsn|ゆけゆけリーフ|Yuke yuke Rīfu|Go Go Leaf}} | |||
| {{jsn|章終り ゆけゆけリーフ|Shō owari - yuke yuke Rīfu|Chapter Ending - Go Go Leaf}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. Its name was localized as "Let's Go, Leif!" in {{FEH}} and {{title|Engage}}. | |||
|- | |- | ||
| 49 | |||
{{ | | {{jsn|章終わり|Shō owari|Chapter Ending}} | ||
| {{jsn|制覇|Seiha|Conquest}} | |||
| {{jsn|章終り 制覇|Shō owari - seiha|Chapter Ending - Conquest}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. | |||
|- | |- | ||
| 50 | |||
| N/A | |||
| N/A | |||
{{ | | {{jsn|章の中で 闘技場 受け付け|Shō no naka de - tōgijō - uketsuke|During Chapter - Arena - Reception}} | ||
| {{jsn|イベント|Ibento|Event}} | |||
| Music played in the lobby of an [[arena]]. Not present in the Sound Room. Arrangement of [[Sound Museum track list of Fire Emblem: Mystery of the Emblem|"Advance"]] from {{title|Mystery of the Emblem}} and [[Fire Emblem The Best Vol. 1|"Victory Song"]] from {{title|Shadow Dragon & the Blade of Light}}. | |||
|- | |- | ||
| 51 | |||
{{ | | {{jsn|章の中で|Shō no naka de|During Chapter}} | ||
| {{jsn|仲間入り|Nakama iri|Joining}} | |||
| {{jsn|章の中で 仲間入り|Shō no naka de - nakama iri|During Chapter - Joining}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Music played when [[recruitment|recruiting]] a new character. Arrangement of [[Fire Emblem: Genealogy of Holy-War Original Sound Version|"Joining"]] from {{title|Genealogy of the Holy War}}. | |||
|- | |- | ||
| 52 | |||
{{ | | {{jsn|章の中で|Shō no naka de|During Chapter}} | ||
| {{jsn|出会い、再会|Deai, saikai|Meeting, Reunion}} | |||
| {{jsn|章の中で 出会い,再会|Shō no naka de - deai, saikai|During Chapter - Meeting, Reunion}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. Its name was localized as "Encounters and Reunions" in {{FEH}}. | |||
|- | |- | ||
| 53 | |||
{{ | | {{jsn|章の中で|Shō no naka de|During Chapter}} | ||
| {{jsn|コミカル|Komikaru|Comical}} | |||
| {{jsn|章の中で コミカル|Shō no naka de - komikaru|During Chapter - Comical}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. | |||
|- | |- | ||
| 54 | |||
{{ | | {{jsn|章の中で|Shō no naka de|During Chapter}} | ||
| {{jsn|教会|Kyōkai|The Church}} | |||
| {{jsn|章の中で 教会|Shō no naka de - kyōkai|During Chapter - The Church}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. | |||
|- | |- | ||
| 55 | |||
{{ | | {{jsn|章の中で|Shō no naka de|During Chapter}} | ||
| {{jsn|悲しみ|Kanashimi|Sorrow}} | |||
| {{jsn|章の中で 悲しみ|Shō no naka de - kanashimi|During Chapter - Sorrow}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. Arrangement of [[Sound Museum track list of Fire Emblem: Mystery of the Emblem|"Theme of Love"]] from {{title|Mystery of the Emblem}}. | |||
|- | |- | ||
| 56 | |||
{{ | | {{jsn|章の中で|Shō no naka de|During Chapter}} | ||
| {{jsn|サラ|Sara|Sara}} | |||
| {{jsn|章の中で サラ|Shō no naka de - Sara|During Chapter - Sara}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. | |||
|- | |- | ||
| 57 | |||
{{ | | {{jsn|章の中で|Shō no naka de|During Chapter}} | ||
| {{jsn|エーヴェル|Ēveru|Eyvel}} | |||
| {{jsn|章の中で エーヴェル|Shō no naka de - Ēveru|During Chapter - Eyvel}} | |||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene music. | |||
|- | |- | ||
| 58 | |||
| N/A | |||
| N/A | |||
{{ | | {{jsn|ゲームオーバー|Gēmu ōbā|Game Over}} | ||
| {{jsn|ゲームオーバー|Gēmu ōbā|Game Over}} | |||
| Music played when getting a [[Death|game over]]. Not present in the Sound Room. | |||
|- | |- | ||
| 59 | |||
{{ | | {{jsn|エンディング|Endingu|Ending}} | ||
| {{jsn|戦績|Senseki|Results}} | |||
{{ | | {{jsn|エンディング 戦績|Endingu - senseki|Ending - Results}} | ||
| {{jsn|エンディング 戦績|Endingu - senseki|Ending - Results}} | |||
| Music played during the turn count overview and ranking display. | |||
|- | |- | ||
| 60 | |||
{{ | | {{jsn|エンディング|Endingu|Ending}} | ||
| {{jsn|その後|So no ato|Thereafter}} | |||
| {{jsn|エンディング その後|Endingu - so no ato|Ending - Thereafter}} | |||
| {{jsn|エンディング その後|Endingu - so no ato|Ending - Thereafter}} | |||
| Music played during character endings. Arrangement of "Leif's Army in Search of Victory - Base". | |||
|- | |- | ||
| 61 | |||
{{ | | {{jsn|エンディング|Endingu|Ending}} | ||
| {{jsn|バラード|Barādo|Ballade}} | |||
| {{jsn|エンディング バラード|Endingu - barādo|Ending - Ballade}} | |||
| {{jsn|エンディング バラード|Endingu - barādo|Ending - Ballade}} | |||
| Music played during the staff credits. Shortened, instrumental arrangement of "Blow'in in the Wind" (see below). | |||
|- | |- | ||
| 62 | |||
{{ | | {{jsn|エンディング|Endingu|Ending}} | ||
| {{jsn|オルゴール|Orugōru|Music Box}} | |||
| {{jsn|エンディング オルゴール|Endingu - orugōru|Ending - Music Box}} | |||
| {{jsn|エンディング オルゴール|Endingu - orugōru|Ending - Music Box}} | |||
| Music played on the Fin screen. | |||
|- | |- | ||
| 63 | |||
| N/A | |||
| N/A | |||
| [[Blow'in<!--sic--> in the Wind]] | |||
{{ | | {{jsn|イメージソング(歌:ユリアーナ・シャノー)|Imēji songu (uta: Yuriāna Shanō)|Image Song (Singer: Juliana Schano)}} | ||
| Vocal song from the [[Fire Emblem: Thracia 776 Original Sound Track|Original Sound Track]]. Not present in the game itself. | |||
|- | |- | ||
| style="border-bottom-left-radius: 15px" | 64 | |||
| N/A | |||
| N/A | |||
| [[Wind (song)|Wind]] | |||
| {{jsn|イメージソング(歌:ユリアーナ・シャノー)|Imēji songu (uta: Yuriāna Shanō)|Image Song (Singer: Juliana Schano)}} | |||
| style="border-bottom-right-radius: 15px" | Vocal song from the [[Fire Emblem: Thracia 776 Original Sound Track|Original Sound Track]]. Cover of "Wind", a song that originally appeared in {{BSFE}}, with different lyrics. Not present in the game itself. | |||
|} | |} | ||
==Gallery== | |||
<gallery> | |||
Cg fe05 quan ethlyn altena leif.png|CG image displayed in the Sound Room. | |||
Cg fe05 travant.png|CG image displayed in the Sound Room. | |||
Cg fe05 altena arion.png|CG image displayed in the Sound Room. | |||
Cg fe05 quan ethlyn.png|CG image displayed in the Sound Room. | |||
Cg fe05 leif raydrik.png|CG image displayed in the Sound Room. | |||
</gallery> | |||
==External links== | ==External links== | ||
*[https://web.archive.org/web/20140817225100/http://www.nintendo.co.jp/fe/sound_museum/thracia_page/siryou01.html Sound Museum track list (archived)] | *[https://web.archive.org/web/20140817225100/http://www.nintendo.co.jp/fe/sound_museum/thracia_page/siryou01.html Sound Museum track list (archived)] | ||
{{Nav5}} | {{Nav5}} | ||
{{NavMusic}} | {{NavMusic}} | ||
[[Category:Fire Emblem: Thracia 776]] [[Category:Music]] [[Category:Sound Room]] | {{DEFAULTSORT:Sound Room of Fire Emblem Thracia 776}} | ||
[[Category:Fire Emblem: Thracia 776]] | |||
[[Category:Music]] | |||
[[Category:Sound Room]] |
Latest revision as of 07:09, 20 April 2024
In Fire Emblem: Thracia 776, the Sound Room is unlocked by completing the game once with an A rank or higher. This was the first formal Sound Room in the Fire Emblem series.
This Sound Room displayed a small set of CG images depicting events from the game's proceedings and its backstory. These images also appear in the game's credits. Within the Sound Room, the A button starts the selected song, the B button stops the song that is currently playing, and the Start button exits the Sound Room. Unlike the other Sound Rooms in the series, when entered, it immediately starts playing the first song, "Thracia 776 - Beginning", without any player input.
This page also covers the track list from the Fire Emblem Sound Museum, a former part of the official Fire Emblem World website; said track list gave each song a brief descriptor of what the song is used for, like the Sound Room of The Binding Blade. The track list numbered the tracks, as well, but the order of the track list was slightly different from that of the Sound Room, and it contained a few songs missing from the Sound Room.
Note: Some of the names used here may differ from those used in the most proliferated fan translation patch.
Songs appearing in the Sound Room and Sound Museum track list
The soundtrack of Fire Emblem: Thracia 776 | |||||
---|---|---|---|---|---|
Name (part 1) | Name (part 2) | Sound Museum name | Sound Museum descriptor | Description and uses | |
1 | トラキア776 Thracia 776 |
始まり Beginning |
始まり Beginning |
オープニング Opening |
Music played during the game's opening. Its name was localized as "Thracia 776 Begins" in Fire Emblem Heroes. |
2 | トラキア776 Thracia 776 |
FEのテーマ FE Theme |
FEのテーマ(イントロ付き) FE Theme (with intro) |
ファイアーエムブレムのテーマ Fire Emblem Theme |
Music played on the title screen and main menu. Skips intro of the song when played in the Sound Room. |
3 | トラキア776 Thracia 776 |
地図画面A Map Screen A |
地図A Map A |
全体マップ Entire Map |
World map narration music. |
4-5 | トラキア776 Thracia 776 |
地図画面B Map Screen B |
地図B-A Map B-A 地図B-B Map B-B |
全体マップ Entire Map |
World map narration music. Has two versions in the Sound Museum track list, like in the Original Sound Track. |
6 | トラキア776 Thracia 776 |
地図画面C Map Screen C |
地図C Map C |
全体マップ Entire Map |
World map narration music. |
7 | トラキア776 Thracia 776 |
出撃 Sortie |
出撃 Sortie |
進撃準備 Advance Preparation |
Music played on the preparations menu. Arrangement of "Star and Savior" from Mystery of the Emblem. Its name was localized as "Thracia 776 Sally Forth" in Fire Emblem Heroes. |
8 | リーフ軍、勝利を求めて Leaf's Army in Search of Victory |
ベース Base |
リーフ軍,勝利を求めて ベース Leaf's Army in Search of Victory - Base |
自軍マップ Own Army Map |
Player/NPC phase map theme for chapters 1, 2, 3, 8x, 9, 12x, 14x, 15, 16A, 17A, 17B, 21, and 21x. |
9 | リーフ軍、勝利を求めて Leaf's Army in Search of Victory |
進撃A Advance A |
リーフ軍,勝利を求めて 進撃A Leaf's Army in Search of Victory - Advance A |
自軍マップ Own Army Map |
Player/NPC phase map theme for chapters 10, 11, 11x, 13 and 18. |
10 | リーフ軍、勝利を求めて Leaf's Army in Search of Victory |
進撃B Advance B |
リーフ軍,勝利を求めて 進撃B Leaf's Army in Search of Victory - Advance B |
自軍マップ Own Army Map |
Player/NPC phase map theme for chapters 14, 22, 24, and 24x. |
11 | リーフ軍、勝利を求めて Leaf's Army in Search of Victory |
逆境 Adversity |
リーフ軍,勝利を求めて 逆境 Leaf's Army in Search of Victory - Adversity |
自軍マップ Own Army Map |
Player/NPC phase map theme for chapters 5, 6, 7, 8, and 19. |
12 | リーフ軍、勝利を求めて Leaf's Army in Search of Victory |
勝利近し Near Victory |
リーフ軍,勝利を求めて 勝利近し Leaf's Army in Search of Victory - Near Victory |
自軍マップ Own Army Map |
Player/NPC phase map theme when six or fewer enemies remain. |
13 | リーフ軍、勝利を求めて Leaf's Army in Search of Victory |
敗北近し Near Defeat |
リーフ軍,勝利を求めて 敗北近し Leaf's Army in Search of Victory - Near Defeat |
自軍マップ Own Army Map |
Player phase map theme when a unit dies, or other situations. |
14 | リーフ軍、勝利を求めて Leaf's Army in Search of Victory |
索敵 Searching for the Enemy |
リーフ軍,勝利を求めて 索敵 Leaf's Army in Search of Victory - Searching for the Enemy |
自軍マップ Own Army Map |
Player/NPC phase map theme for chapters 2x, 4, 4x, 12, and 16B. |
15 | リーフ軍、勝利を求めて Leaf's Army in Search of Victory |
リーフ Leaf |
リーフ軍,勝利を求めて リーフ Leaf's Army in Search of Victory - Leaf |
自軍マップ Own Army Map |
Player/NPC phase map theme for chapters 20 and 23, and the final chapter. |
16 | 脅威、迫りくる A Threat Looms |
ベースA Base A |
脅威,迫りくる ベースA A Threat Looms - Base A |
敵軍マップ Enemy Army Map |
Enemy phase map theme for chapters 1, 2, 3, 8x, 12x, 14x, and 15. Arrangement of "Battle Map 6: Battle Map BGM 1 (CP Side)" from Gaiden. |
17 | 脅威、迫りくる A Threat Looms |
ベースB Base B |
脅威,迫りくる ベースB A Threat Looms - Base B |
敵軍マップ Enemy Army Map |
Enemy phase map theme for chapters 4, 4x, 5, 6, 7, 8, 9, 10, 11, 11x, 16A, 17A, 17B, 18, 21, and 21x. Parts of this song are taken from "Rebellion" from Mystery of the Emblem. |
18 | 脅威、迫りくる A Threat Looms |
進撃 Advance |
脅威,迫りくる 進撃 A Threat Looms - Advance |
敵軍マップ Enemy Army Map |
Enemy phase map theme for chapters 13, 14, 19, 20, 22, 23, and 24. |
19 | 脅威、迫りくる A Threat Looms |
暗黒司祭 Dark Bishop |
脅威,迫りくる 暗黒司祭 A Threat Looms - Dark Bishop |
敵軍マップ Enemy Army Map |
Enemy phase map theme for chapters 16B and 24x. |
20 | 脅威、迫りくる A Threat Looms |
索敵 Searching for the Enemy |
脅威,迫りくる 索敵 A Threat Looms - Searching for the Enemy |
敵軍マップ Enemy Army Map |
Enemy phase map theme for chapters 2x and 12. |
21 | 脅威、迫りくる A Threat Looms |
最終章 Final Chapter |
脅威,迫りくる 最終章 A Threat Looms - Final Chapter |
敵軍マップ Enemy Army Map |
Enemy phase map theme for the final chapter. |
22 | 正義をかけて Applying Justice |
攻撃 Attack |
正義をかけて 攻撃 Applying Justice - Attack |
バトル 味方 Battle - Ally |
Player phase battle theme. |
23 | 正義をかけて Applying Justice |
防御 Defense |
正義をかけて 防御 Applying Justice - Defense |
バトル 敵 Battle - Enemy |
Enemy phase battle theme. |
24 | 正義をかけて Applying Justice |
回復魔法A Recovery Magic A |
正義をかけて 回復魔法A Applying Justice - Recovery Magic A |
バトル 杖A Battle - Staff A |
Music played when player units use staves on allies. |
25 | 正義をかけて Applying Justice |
回復魔法B Recovery Magic B |
正義をかけて 回復魔法B Applying Justice - Recovery Magic B |
バトル 杖B Battle - Staff B |
Music played when enemy units use staves on other enemies. |
26 | 正義をかけて Applying Justice |
踊り子 Dancer |
正義をかけて 踊り子 Applying Justice - Dancer |
バトル 踊り子 Battle - Dancer |
Music played when a dancer dances. |
33 | 正義をかけて Applying Justice |
クラスチェンジ Class Change |
正義をかけて クラスチェンジ Applying Justice - Class Change |
クラスチェンジ Class Change |
Music played when changing class. Placed in a different position in the Sound Museum track list than it is in the Sound Room. |
27 | 正義をかけて Applying Justice |
ボス戦 Boss Battle |
正義をかけて ボス戦 Applying Justice - Boss Battle |
バトル ボス戦 Battle - Boss Battle |
Battle music when fighting most bosses. |
28 | 正義をかけて Applying Justice |
レイドリック戦 Leidrik Battle |
正義をかけて レイドリック戦 Applying Justice - Leidrik Battle |
バトル レイドリック戦 Battle - Leidrik Battle |
Battle music when fighting Raydrik. |
29 | 正義をかけて Applying Justice |
ベルド戦 Veld Battle |
正義をかけて ベルド戦 Applying Justice - Veld Battle |
バトル ベルド戦 Battle - Veld Battle |
Battle music when fighting Veld. |
30 | 正義をかけて Applying Justice |
闘技場バトル Arena Battle |
正義をかけて 闘技場バトル Applying Justice - Arena Battle |
バトル 闘技場戦 Battle - Arena Battle |
Battle music when fighting in the arena. |
31 | 正義をかけて Applying Justice |
レベルアップA Level Up A |
正義をかけて レベルアップA Applying Justice - Level Up A |
レベルアップA Level Up A |
Music played when leveling up. |
32 | 正義をかけて Applying Justice |
レベルアップB Level Up B |
正義をかけて レベルアップB Applying Justice - Level Up B |
レベルアップB Level Up B |
Music played when leveling up in the arena. |
34 | 戦いの中で During Battle |
危機 Crisis |
戦いの中で 危機 During Battle - Crisis |
イベント Event |
Cutscene music. Some notes are taken from "Story 2: The Beginning of Each Map" from Shadow Dragon & the Blade of Light. |
35 | 戦いの中で During Battle |
進撃 Advance |
戦いの中で 進撃 During Battle - Advance |
イベント Event |
Cutscene music. |
36 | 戦いの中で During Battle |
運命 Fate |
戦いの中で 運命 During Battle - Fate |
イベント Event |
Cutscene music. |
38 | 戦いの中で During Battle |
軍隊A Military A |
戦いの中で 軍隊A During Battle - Military A |
イベント Event |
Cutscene music. The beginning of the song is taken from "Rebellion" from Mystery of the Emblem. |
39 | 戦いの中で During Battle |
軍隊B Military B |
戦いの中で 軍隊B During Battle - Military B |
イベント Event |
Cutscene music. The beginning of the song is taken from "A Threat Looms - Base A". |
37 | 戦いの中で During Battle |
蛮族 Barbarian Tribe |
戦いの中で 蛮族 During Battle - Barbarian Tribe |
イベント Event |
Cutscene music. Placed in a different position in the Sound Museum track list than it is in the Sound Room. |
41 | 戦いの中で During Battle |
トラキア Thracia |
戦いの中で トラキア During Battle - Thracia |
イベント Event |
Cutscene music. Arrangement of "Enemy Message 3" from Genealogy of the Holy War. |
42 | 戦いの中で During Battle |
ロプトA Lopt A |
戦いの中で ロプトA During Battle - Lopt A |
イベント Event |
Cutscene music. |
43 | 戦いの中で During Battle |
ロプトB Lopt B |
戦いの中で ロプトB During Battle - Lopt B |
イベント Event |
Cutscene music. The beginning is taken from "Lopt" from Genealogy of the Holy War. |
40 | 戦いの中で During Battle |
レイドリック Leidrik |
戦いの中で レイドリック During Battle - Leidrik |
イベント Event |
Cutscene music. Placed in a different position in the Sound Museum track list than it is in the Sound Room. |
44 | 章終わり Chapter Ending |
勝利 Victory |
章終り 勝利 Chapter Ending - Victory |
イベント Event |
Cutscene music. |
45 | 章終わり Chapter Ending |
勝利マイナー Victory Minor |
章終り 勝利マイナー Chapter Ending - Victory Minor |
イベント Event |
Cutscene music. |
46 | 章終わり Chapter Ending |
アウグスト語るA August Speaks A |
章終り アウグスト語るA Chapter Ending - August Speaks A |
イベント Event |
Cutscene music. |
47 | 章終わり Chapter Ending |
アウグスト語るB August Speaks B |
章終り アウグスト語るB Chapter Ending - August Speaks B |
イベント Event |
Cutscene music. |
48 | 章終わり Chapter Ending |
ゆけゆけリーフ Go Go Leaf |
章終り ゆけゆけリーフ Chapter Ending - Go Go Leaf |
イベント Event |
Cutscene music. Its name was localized as "Let's Go, Leif!" in Fire Emblem Heroes and Engage. |
49 | 章終わり Chapter Ending |
制覇 Conquest |
章終り 制覇 Chapter Ending - Conquest |
イベント Event |
Cutscene music. |
50 | N/A | N/A | 章の中で 闘技場 受け付け During Chapter - Arena - Reception |
イベント Event |
Music played in the lobby of an arena. Not present in the Sound Room. Arrangement of "Advance" from Mystery of the Emblem and "Victory Song" from Shadow Dragon & the Blade of Light. |
51 | 章の中で During Chapter |
仲間入り Joining |
章の中で 仲間入り During Chapter - Joining |
イベント Event |
Music played when recruiting a new character. Arrangement of "Joining" from Genealogy of the Holy War. |
52 | 章の中で During Chapter |
出会い、再会 Meeting, Reunion |
章の中で 出会い,再会 During Chapter - Meeting, Reunion |
イベント Event |
Cutscene music. Its name was localized as "Encounters and Reunions" in Fire Emblem Heroes. |
53 | 章の中で During Chapter |
コミカル Comical |
章の中で コミカル During Chapter - Comical |
イベント Event |
Cutscene music. |
54 | 章の中で During Chapter |
教会 The Church |
章の中で 教会 During Chapter - The Church |
イベント Event |
Cutscene music. |
55 | 章の中で During Chapter |
悲しみ Sorrow |
章の中で 悲しみ During Chapter - Sorrow |
イベント Event |
Cutscene music. Arrangement of "Theme of Love" from Mystery of the Emblem. |
56 | 章の中で During Chapter |
サラ Sara |
章の中で サラ During Chapter - Sara |
イベント Event |
Cutscene music. |
57 | 章の中で During Chapter |
エーヴェル Eyvel |
章の中で エーヴェル During Chapter - Eyvel |
イベント Event |
Cutscene music. |
58 | N/A | N/A | ゲームオーバー Game Over |
ゲームオーバー Game Over |
Music played when getting a game over. Not present in the Sound Room. |
59 | エンディング Ending |
戦績 Results |
エンディング 戦績 Ending - Results |
エンディング 戦績 Ending - Results |
Music played during the turn count overview and ranking display. |
60 | エンディング Ending |
その後 Thereafter |
エンディング その後 Ending - Thereafter |
エンディング その後 Ending - Thereafter |
Music played during character endings. Arrangement of "Leif's Army in Search of Victory - Base". |
61 | エンディング Ending |
バラード Ballade |
エンディング バラード Ending - Ballade |
エンディング バラード Ending - Ballade |
Music played during the staff credits. Shortened, instrumental arrangement of "Blow'in in the Wind" (see below). |
62 | エンディング Ending |
オルゴール Music Box |
エンディング オルゴール Ending - Music Box |
エンディング オルゴール Ending - Music Box |
Music played on the Fin screen. |
63 | N/A | N/A | Blow'in in the Wind | イメージソング(歌:ユリアーナ・シャノー) Image Song (Singer: Juliana Schano) |
Vocal song from the Original Sound Track. Not present in the game itself. |
64 | N/A | N/A | Wind | イメージソング(歌:ユリアーナ・シャノー) Image Song (Singer: Juliana Schano) |
Vocal song from the Original Sound Track. Cover of "Wind", a song that originally appeared in Fire Emblem: Archanea Saga, with different lyrics. Not present in the game itself. |
Gallery
External links
Music of the Fire Emblem series | ||||||||||||
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