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Lantern Breath: Difference between revisions
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|notes=If foe initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +5 [[attack (stat)|attack]] to user, inflicts −5 attack to foe, and inflicts −1 special cooldown charge on foe per attack during combat.<br>If foe's [[range]] = 2, attack deals damage based on lower of their [[defense]] or [[resistance]].<br>Grants +5 HP. | |notes=If foe initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +5 [[attack (stat)|attack]] to user, inflicts −5 attack to foe, and inflicts −1 special cooldown charge on foe per attack during combat.<br>If foe's [[range]] = 2, attack deals damage based on lower of their [[defense]] or [[resistance]].<br>Grants +5 HP. | ||
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|notes=If foe initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +5 [[attack (stat)|attack]] to user, inflicts −5 attack to foe, and inflicts −1 special cooldown charge on foe per attack during combat.<br>If foe's [[range]] = 2, attack deals damage based on lower of their [[defense]] or [[resistance]].<br>Grants +5 HP and +3 [[speed]]. | |notes=If foe initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +5 [[attack (stat)|attack]] to user, inflicts −5 attack to foe, and inflicts −1 special cooldown charge on foe per attack during combat.<br>If foe's [[range]] = 2, attack deals damage based on lower of their [[defense]] or [[resistance]].<br>Grants +5 HP and +3 [[speed]]. | ||
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|notes=If foe initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +5 [[attack (stat)|attack]] to user, inflicts −5 attack to foe, and inflicts −1 special cooldown charge on foe per attack during combat.<br>If foe's [[range]] = 2, attack deals damage based on lower of their [[defense]] or [[resistance]].<br>Grants +5 HP and +4 defense. | |notes=If foe initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +5 [[attack (stat)|attack]] to user, inflicts −5 attack to foe, and inflicts −1 special cooldown charge on foe per attack during combat.<br>If foe's [[range]] = 2, attack deals damage based on lower of their [[defense]] or [[resistance]].<br>Grants +5 HP and +4 defense. | ||
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|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | ||
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|notes=If foe initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +5 [[attack (stat)|attack]] to user, inflicts −5 attack to foe, and inflicts −1 special cooldown charge on foe per attack during combat.<br>If foe's [[range]] = 2, attack deals damage based on lower of their [[defense]] or [[resistance]].<br>Grants +5 HP and +4 resistance. | |notes=If foe initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +5 [[attack (stat)|attack]] to user, inflicts −5 attack to foe, and inflicts −1 special cooldown charge on foe per attack during combat.<br>If foe's [[range]] = 2, attack deals damage based on lower of their [[defense]] or [[resistance]].<br>Grants +5 HP and +4 resistance. | ||
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Latest revision as of 13:30, 8 November 2023
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Lantern Breath (Japanese: 提灯の竜石 Lantern dragonstone) is a weapon skill in the breath category which debuted in Fire Emblem Heroes. Lantern Breath boosts the user's attack and drops the foe's if the foe initiates combat or has high HP, and reduces the target's special cooldown charge with each strike the user makes.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Lantern Breath) |
10 | 1 | 200 | -- | Fire Breath+ | -- | ✓ | If foe initiates combat or foe's HP ≥ 75% at start of combat, grants +5 attack to user, inflicts −5 attack to foe, and inflicts −1 special cooldown charge on foe per attack during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. | ||
Heroes (Lantern Breath+; refine: Unrefined) |
14 | 1 | 300 | -- | Lantern Breath | -- | ✓ | If foe initiates combat or foe's HP ≥ 75% at start of combat, grants +5 attack to user, inflicts −5 attack to foe, and inflicts −1 special cooldown charge on foe per attack during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. | ||
Heroes (Lantern Breath+; refine: +Atk) |
16 | 1 | 350 | 500 50 |
-- | -- | ✗ | If foe initiates combat or foe's HP ≥ 75% at start of combat, grants +5 attack to user, inflicts −5 attack to foe, and inflicts −1 special cooldown charge on foe per attack during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP. | ||
Heroes (Lantern Breath+; refine: +Spd) |
14 | 1 | 350 | 500 50 |
-- | -- | ✗ | If foe initiates combat or foe's HP ≥ 75% at start of combat, grants +5 attack to user, inflicts −5 attack to foe, and inflicts −1 special cooldown charge on foe per attack during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +3 speed. | ||
Heroes (Lantern Breath+; refine: +Def) |
14 | 1 | 350 | 500 50 |
-- | -- | ✗ | If foe initiates combat or foe's HP ≥ 75% at start of combat, grants +5 attack to user, inflicts −5 attack to foe, and inflicts −1 special cooldown charge on foe per attack during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 defense. | ||
Heroes (Lantern Breath+; refine: +Res) |
14 | 1 | 350 | 500 50 |
-- | -- | ✗ | If foe initiates combat or foe's HP ≥ 75% at start of combat, grants +5 attack to user, inflicts −5 attack to foe, and inflicts −1 special cooldown charge on foe per attack during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Lantern Breath | Lantern Breath+ | |
Unit (★★★★) | Kurthnaga: Autumn Goldoan | — |
Unit (★★★★★) | — | Kurthnaga: Autumn Goldoan |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | If foe initiates combat or if foe's HP ≥ 75% at
start of combat, grants Atk+5 to unit, inflicts Atk-5 on foe, and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
射程2の敵に、敵の守備か魔防の低い方でダメージ計算
敵から攻撃された時、または 戦闘開始時、敵のHPが75%以上の時、 戦闘中、攻撃+5、敵の攻撃-5、かつ 敵の奥義発動カウント変動量-1 (同系統効果複数時、最大値適用) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Lantern Breath |
-- |
Japanese |
提灯の竜石 |
Lantern dragonstone |
Spanish (Spain) |
Aliento farol |
Lantern breath |
Spanish (Latin America) |
Soplo farol |
Lantern breath |
French |
Souffle lanterne |
Lantern breath |
German |
Laternenatem |
Lantern Breath |
Italian |
Soffio lucente |
Shining breath |
Portuguese |
Sopro abóbora |
Gourd breath |
Traditional Chinese |
提燈的龍石 |
Lantern dragonstone |
Gallery
The Lantern Breath as it appears in Heroes.