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Joint Hone Speed: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is feh joint hone spd.png]] | |image=[[File:Is feh joint hone spd.png]] | ||
|caption=Icon of the Joint Hone Spd skill in {{title|Heroes}}. | |caption=Icon of the Joint Hone Spd skill in {{title|Heroes}}. | ||
|type=Passive (Type C) | |type=Passive (Type C) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Joint Hone Speed''' (Japanese: {{hl|速さの相互鼓舞|Hayasa no sōgo kobu}} ''Adjacent Speed Strengthening'') is a passive type C [[Skills|skill]] which debuted in {{FEH}}; | '''Joint Hone Speed''' (abbreviated: ''Joint Hone Spd''; Japanese: {{hl|速さの相互鼓舞|Hayasa no sōgo kobu}} ''Adjacent Speed Strengthening'') is a passive type C [[Skills|skill]] which debuted in {{FEH}}; Joint Hone Speed comes in only one tier. Joint Hone Spd is similar to a fourth-tier of [[Hone Spd]], as it boosts the [[speed]] of the user and adjacent allies in the same fashion as Hone Speed. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |icon=[[File:Is feh joint hone spd.png|20px]] | ||
| | |type=C | ||
| | |effect=If user is adjacent to ally at start of turn, grants +5 [[speed]] to user and adjacent allies for 1 turn. | ||
| | |sp=300 | ||
|pre=[[Hone Spd 3]] | |||
}} | }} | ||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
| | |||
| | ==Flavor text== | ||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}} | |||
|english=At start of turn, if unit is adjacent to an ally,<br>grants Spd+5 to unit and adjacent allies for<br>1 turn. | |||
|japanese=ターン開始時、周囲1マスに味方がいる場合、<br>自分と周囲1マスの味方の<br>速さ+5(1ターン) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Joint Hone Spd | |eng-name=Joint Hone Speed | ||
| | |eng-mean=Abbreviated as ''Joint Hone Spd''. | ||
| | |jpn-name={{h|速さの相互鼓舞|Hayasa no sōgo kobu}} | ||
|span-name=Omnimpulso | |jpn-mean=Adjacent Speed Strengthening | ||
|span-mean= | |span-sp-name=Omnimpulso Velocidad | ||
| | |span-sp-mean=Speed omni-pulse; abbreviated as ''{{lang|es|Omnimpulso Vel}}'' in the European localization and as ''{{lang|es|Omnipulso Vel.}}'' in the American localization. | ||
|fren-name=Entraide Vitesse | |||
|fren-name=Entraide | |fren-mean=Mutual aid Speed; abbreviated as ''{{lang|fr|Entraide Vit}}''. | ||
|fren-mean= | |ger-name=Nachbar-Geschwindigkeit | ||
|ger-name=Nachbar- | |ger-mean=Adjacent Speed; abbreviated as ''{{lang|de|Nachbar-Ges.}}'' | ||
|ger-mean=Adjacent Speed | |ital-name=Incita Velocità gruppo | ||
|ital-name=Incita | |ital-mean=Group Speed enhancement; abbreviated as ''{{lang|it|Incita Vel gruppo}}''. | ||
|ital-mean=Group Speed | |por-name=Velocidade omnielevada | ||
|por | |por-mean=Omni-elevated Speed; abbreviated as ''{{lang|pt|Vel. omnielevada}}''. | ||
|por | |ch-trad-name={{h|速度相互鼓舞|Sùdù xiānghù gǔwǔ}} | ||
|ch-trad-name={{ | |ch-trad-mean=Adjacent Speed strengthening | ||
|ch-trad-mean=Adjacent Speed | |||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | |||
*[[Joint Hone Atk]] | |||
*[[Joint Hone Def]] | |||
*[[Joint Hone Res]] | |||
{{NavPassiveCH}} | |||
{{ | |||
Latest revision as of 20:14, 9 November 2023
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Joint Hone Speed (abbreviated: Joint Hone Spd; Japanese: 速さの相互鼓舞 Adjacent Speed Strengthening) is a passive type C skill which debuted in Fire Emblem Heroes; Joint Hone Speed comes in only one tier. Joint Hone Spd is similar to a fourth-tier of Hone Spd, as it boosts the speed of the user and adjacent allies in the same fashion as Hone Speed.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes |
C | If user is adjacent to ally at start of turn, grants +5 speed to user and adjacent allies for 1 turn. | 300 | Hone Spd 3 | -- | ✓ | -- |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Ashe: Fabled Sea Knight • Azelle: Youthful Flame • Gunnthrá: Year's First Dream • Marth: Royal Altean Duo |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | At start of turn, if unit is adjacent to an ally,
grants Spd+5 to unit and adjacent allies for 1 turn. |
ターン開始時、周囲1マスに味方がいる場合、
自分と周囲1マスの味方の 速さ+5(1ターン) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Joint Hone Speed |
Abbreviated as Joint Hone Spd. |
Japanese |
速さの相互鼓舞 |
Adjacent Speed Strengthening |
Spanish (Spain) |
Omnimpulso Velocidad |
Speed omni-pulse; abbreviated as Omnimpulso Vel in the European localization and as Omnipulso Vel. in the American localization. |
French |
Entraide Vitesse |
Mutual aid Speed; abbreviated as Entraide Vit. |
German |
Nachbar-Geschwindigkeit |
Adjacent Speed; abbreviated as Nachbar-Ges. |
Italian |
Incita Velocità gruppo |
Group Speed enhancement; abbreviated as Incita Vel gruppo. |
Portuguese |
Velocidade omnielevada |
Omni-elevated Speed; abbreviated as Vel. omnielevada. |
Traditional Chinese |
速度相互鼓舞 |
Adjacent Speed strengthening |