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Hikami: Difference between revisions
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{{ | {{Item Infobox | ||
|image=[[File:Is feh hikami.png]] | |image=[[File:Is feh hikami.png]] | ||
|caption=The Hikami as it appears in {{title|Heroes}}. | |caption=The Hikami as it appears in {{title|Heroes}}. | ||
| | |type=[[Sword]] | ||
| | |bearer=[[Gunnthrá]] | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Hikami''' (Japanese: {{hl|氷神刀|Hikamitō}} ''Ice God Katana'') is a weapon [[Skills|skill]] in the [[sword]] category which debuted in {{FEH}} | '''Hikami''' (Japanese: {{hl|氷神刀|Hikamitō}} ''Ice God Katana'') is a weapon [[Skills|skill]] in the [[sword]] category which debuted in {{FEH}}; it is a [[personal weapon]] of the New Year's variation of [[Gunnthrá]]. Hikami boosts its user's [[speed]] and reduces the stats of the nearest foes. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
|refine=Unrefined | |||
|type=Sword | |||
| | |mt=16 | ||
|rng=1 | |||
|sp=400 | |||
|pre=[[Silver Sword]] | |||
|inherit=n | |||
|notes=Grants +3 [[speed]].<br>At start of turn, inflicts −4 each to [[attack (stat)|attack]], speed, [[defense]], and [[resistance]] on nearest foes within 4 spaces through their next actions. | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|refine=Effect | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[speed]].<br>At start of turn, inflicts −6 each to [[attack (stat)|attack]], speed, [[defense]], and [[resistance]] on nearest foes within 4 spaces through their next actions.<br>If user's [[HP]] ≥ 25% at start of combat, inflicts −4 each to attack, speed, defense, and resistance on foe during combat.<br>Grants +3 [[HP]].<br>If user initiates combat or is within 2 spaces of an ally, inflicts −4 each to attack, speed, and defense on foe during combat and grants +⁠(total penalties on foe) attack to user. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Atk | |||
|type=Sword | |||
|mt=18 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[speed]].<br>At start of turn, inflicts −6 each to [[attack (stat)|attack]], speed, [[defense]], and [[resistance]] on nearest foes within 4 spaces through their next actions.<br>If user's [[HP]] ≥ 25% at start of combat, inflicts −4 each to attack, speed, defense, and resistance on foe during combat.<br>Grants +5 [[HP]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Spd | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[speed]].<br>At start of turn, inflicts −6 each to [[attack (stat)|attack]], speed, [[defense]], and [[resistance]] on nearest foes within 4 spaces through their next actions.<br>If user's [[HP]] ≥ 25% at start of combat, inflicts −4 each to attack, speed, defense, and resistance on foe during combat.<br>Grants +5 [[HP]] and +3 speed. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Def | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[speed]].<br>At start of turn, inflicts −6 each to [[attack (stat)|attack]], speed, [[defense]], and [[resistance]] on nearest foes within 4 spaces through their next actions.<br>If user's [[HP]] ≥ 25% at start of combat, inflicts −4 each to attack, speed, defense, and resistance on foe during combat.<br>Grants +5 [[HP]] and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[speed]].<br>At start of turn, inflicts −6 each to [[attack (stat)|attack]], speed, [[defense]], and [[resistance]] on nearest foes within 4 spaces through their next actions.<br>If user's [[HP]] ≥ 25% at start of combat, inflicts −4 each to attack, speed, defense, and resistance on foe during combat.<br>Grants +5 [[HP]] and +4 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
| | |||
| | ==Flavor text== | ||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Unrefined) | |||
|english=Grants Spd+3. At start of turn, inflicts<br>Atk/Spd/Def/Res-4 on nearest foes within 4<br>spaces through their next actions. | |||
|japanese=速さ+3<br>ターン開始時、周囲4マス以内にいる、最も近い敵の<br>攻撃、速さ、守備、魔防-4(敵の次回行動終了まで) | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined) | |||
|english=Grants Spd+3. At start of turn, inflicts<br>Atk/Spd/Def/Res-6 on nearest foes within<br>4 spaces of unit through their next actions.<br>At start of combat, if unit's HP ≥ 25%, inflicts<br>Atk/Spd/Def-4 on foe during combat. | |||
|japanese=速さ+3<br><br>ターン開始時、<br>自分の周囲4マス以内にいる最も近い敵の<br>攻撃、速さ、守備、魔防-6<br>(敵の次回行動終了まで)<br><br>戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、敵の攻撃、速さ、守備-4 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined: +effect) | |||
|english=If unit initiates combat or is within 2 spaces<br>of an ally, inflicts Atk/Spd/Def-4 on foe during<br>combat and grants bonus to unit's Atk = total<br>penalties on foe. | |||
|japanese=自分から攻撃した時、または、<br>周囲2マス以内に味方がいる時、<br>戦闘中、敵の攻撃、速さ、守備-4、<br>かつ、<br>敵が受けている弱化の合計値を<br>自分の攻撃に加算 | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Hikami | |eng-name=Hikami | ||
|eng-mean=Transliteration of the Japanese name though slightly shortened by removing | |eng-mean=Transliteration of the Japanese name though slightly shortened by removing ''katana''. Translates to "Ice God". | ||
|jpn-name={{h|氷神刀|Hikamitō}} | |jpn-name={{h|氷神刀|Hikamitō}} | ||
|jpn-mean=Ice God Katana | |jpn-mean=Ice God Katana | ||
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|ger-name=Hikami | |ger-name=Hikami | ||
|ital-name=Hikami | |ital-name=Hikami | ||
|por | |por-name=Hikami | ||
|ch-trad-name={{h|冰神刀|Bīng shén dāo}} | |ch-trad-name={{h|冰神刀|Bīng shén dāo}} | ||
|ch-trad-mean=Ice God Katana | |ch-trad-mean=Ice God Katana | ||
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Is feh hikami.png|The Hikami as it appears in {{title|Heroes}}. | Is feh hikami.png|The Hikami as it appears in {{title|Heroes}}. | ||
</gallery> | </gallery> | ||
<!-- | |||
==See also== | ==See also== | ||
--> | |||
{{NavSwordH}} | {{NavSwordH}} | ||
Latest revision as of 15:06, 19 October 2023
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Hikami (Japanese: 氷神刀 Ice God Katana) is a weapon skill in the sword category which debuted in Fire Emblem Heroes; it is a personal weapon of the New Year's variation of Gunnthrá. Hikami boosts its user's speed and reduces the stats of the nearest foes.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | Silver Sword | -- | ✗ | Grants +3 speed. At start of turn, inflicts −4 each to attack, speed, defense, and resistance on nearest foes within 4 spaces through their next actions. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. At start of turn, inflicts −6 each to attack, speed, defense, and resistance on nearest foes within 4 spaces through their next actions. If user's HP ≥ 25% at start of combat, inflicts −4 each to attack, speed, defense, and resistance on foe during combat. Grants +3 HP. If user initiates combat or is within 2 spaces of an ally, inflicts −4 each to attack, speed, and defense on foe during combat and grants +(total penalties on foe) attack to user. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. At start of turn, inflicts −6 each to attack, speed, defense, and resistance on nearest foes within 4 spaces through their next actions. If user's HP ≥ 25% at start of combat, inflicts −4 each to attack, speed, defense, and resistance on foe during combat. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. At start of turn, inflicts −6 each to attack, speed, defense, and resistance on nearest foes within 4 spaces through their next actions. If user's HP ≥ 25% at start of combat, inflicts −4 each to attack, speed, defense, and resistance on foe during combat. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. At start of turn, inflicts −6 each to attack, speed, defense, and resistance on nearest foes within 4 spaces through their next actions. If user's HP ≥ 25% at start of combat, inflicts −4 each to attack, speed, defense, and resistance on foe during combat. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 speed. At start of turn, inflicts −6 each to attack, speed, defense, and resistance on nearest foes within 4 spaces through their next actions. If user's HP ≥ 25% at start of combat, inflicts −4 each to attack, speed, defense, and resistance on foe during combat. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Gunnthrá: Year's First Dream |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Grants Spd+3. At start of turn, inflicts
Atk/Spd/Def/Res-4 on nearest foes within 4 spaces through their next actions. |
速さ+3
ターン開始時、周囲4マス以内にいる、最も近い敵の 攻撃、速さ、守備、魔防-4(敵の次回行動終了まで) |
Heroes (Refined) |
Grants Spd+3. At start of turn, inflicts
Atk/Spd/Def/Res-6 on nearest foes within 4 spaces of unit through their next actions. At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-4 on foe during combat. |
速さ+3
ターン開始時、 自分の周囲4マス以内にいる最も近い敵の 攻撃、速さ、守備、魔防-6 (敵の次回行動終了まで) 戦闘開始時、自身のHPが25%以上なら、 戦闘中、敵の攻撃、速さ、守備-4 |
Heroes (Refined: +effect) |
If unit initiates combat or is within 2 spaces
of an ally, inflicts Atk/Spd/Def-4 on foe during combat and grants bonus to unit's Atk = total penalties on foe. |
自分から攻撃した時、または、
周囲2マス以内に味方がいる時、 戦闘中、敵の攻撃、速さ、守備-4、 かつ、 敵が受けている弱化の合計値を 自分の攻撃に加算 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Hikami |
Transliteration of the Japanese name though slightly shortened by removing katana. Translates to "Ice God". |
Japanese |
氷神刀 |
Ice God Katana |
Spanish |
Hikami |
-- |
French |
Hikami |
-- |
German |
Hikami |
-- |
Italian |
Hikami |
-- |
Portuguese |
Hikami |
-- |
Traditional Chinese |
冰神刀 |
Ice God Katana |
Gallery
The Hikami as it appears in Heroes.