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Revision as of 03:11, 10 April 2018
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“ | Here, Ace! Come to Percy. Come on, come to Percy. Good dragon. You're my only real friend. 'Specially since Pop never visits... Uh? What, Ace? Trying to make me feel better? Golly, thanks a bunch, Ace! You always know just what to roar! You're the best buddy ever. With you as my sidekick, nothing's gonna get me down! I'm done obeying Pop's dumb rules. Which includes staying here in my Deeprealm. Let's get outta here, Ace! | ” | — Percy |
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Great Heroism is the nineteenth paralogue chapter of Fire Emblem Fates. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after both clearing chapter 7 in Conquest or clearing chapter 14 in Revelation, and have Arthur married.
In this chapter, Percy, tired of his father Arthur's neglect, flees his Deeprealm and convinces a band of mercenaries that Arthur is the criminal Gazak.
Plot
- Main article:
Great Heroism/Script
During a routine visit to his son Percy's Deeprealm, Arthur discovers that Percy has abandoned the Deeprealm. He tracks him down and attempts to convince him to return, but Percy, tired of Arthur's neglect, declares him his archnemesis and flees. Arthur attempts to enlist the aid of some nearby mercenaries, but they mistake him for the notorious bandit leader Gazak. Arthur attempts to have Percy clear up the confusion, but Percy confirms their story and attacks them. A dumbfounded Silas realizes they have no choice but to bail Arthur out.
Dragon Veins are scattered throughout the map. When the first one is triggered, a mercenary immediately recognizes that whoever activated it is part of the royal family and apologizes for the misunderstanding. He pays the army in gold and reveals that his allies may be convinced in the same way.
After Percy is defeated, Arthur apologizes to his son for not visiting because he thought leaving Percy in the Deeprealms was for the best. He offers Percy the opportunity to leave his Deeprealm for good, which Percy accepts. After this conversation, Ace, Percy's wyvern, attacks Arthur, but Percy convinces him not to eat him. Silas is glad that this conflict got resolved and hopes that this is the last father-son conflict the army will have.
Summary
Percy, frustrated that his father, Arthur, doesn't visit often, tricks mercenaries into attacking Arthur after convincing them he's a bandit leader.
Chapter data
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Victory: Rout the enemy. | Player | Other | Enemy | |||
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Defeat: Corrin is defeated (Classic), or the army is routed (Casual). | 12 | 0 | 31+8 | |||
The chapter's map is 27 columns by 26 rows.
Character data
Conquest Revelation
Characters | |||||||||||
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New units
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Available characters
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Avatar m-default |
Note: Felicia is available if Corrin is male, Jakob is also available after Chapter 15 is completed.
Note 2: The returning characters list only those recruited by the time this chapter can first be unlocked (after completing chapter 7 in Conquest or after completing chapter 14 in Revelation). As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other paralogues, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.
Note 3: If Arthur is still alive, he is a required party member for this chapter.
Item data
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Dragon Vein data
Dragon Veins in this chapter are stated to have the effect "Intimidate area foes, forcing them to flee.". They are as follows:
- Column 4, row 10: Three squares west of a Steel Axe Wyvern Rider, within the Vein's range
- Column 10, row 14: Three squares south, two squares west of a Steel Lance/Javelin Lancer
- Column 4, row 18: Three squares north of an Iron Lance Cavalier, within the Vein's range
- Column 10, row 22: Three squares south of an Iron Lance Lancer, within the Vein's range
- Column 17, row 16: Three squares south and one space either east or west from Mercenaries
- Column 22, row 22: Two squares south, one square west of an Iron Lance Lancer, within the Vein's range
- Column 24, row 13: Three squares north, two squares west ofan Iron Lance/Javelin Cavalier
When any of these Dragon Veins are triggered, any enemy within 3 spaces of the Vein will automatically flee the map and pay 500 gold to the player.
Enemy data
- Note: The following enemies' levels are those assuming the player plays this chapter closer to chapter 7 than closer to the final chapter. Levels may be higher depending on progress along the main story path.
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Boss data
- Main article:
Percy
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Trivia
- It is possible to actually deploy the actual Gazak in this chapter alongside the character Percy has led the mercenary group to believe is Gazak. As Gazak is a bonus unit, nothing special happens in such an instance.
In other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Great Heroism |
Percy wishes to be a great hero, like his father. |
Gallery
← Nutty Family • | Great Heroism | • Ultimate Power → |
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