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Dark Reunion
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“
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Very well. My mother lives in a small village a few miles from here. She's old and frail, and I'm told the end could come at any moment. I really need to go and see her right away, but there's a problem... I'm a singer, and I have a performance scheduled today...for King Garon.
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— Layla
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Dark Reunion (Japanese: 楽園の再会 Reunion in Paradise) is the twelfth chapter of the Birthright campaign in Fire Emblem Fates. In this chapter, Corrin and his/her army finally arrive on Nohrian shores in Cyrkensia, in the kingdom of Nestra, en route toward Cheve in search of Ryoma. After Azura attempts to ring-in for a famous local singer, only to fail to deceive the intended target, Corrin's army find themselves in battle against the Nohrians--and the man he/she knew as his/her older brother.
Plot
- Main article: Dark Reunion/Script
Corrin's army finally arrives on Nohrian shores in Cyrkensia, a city in the kingdom of Nestra; Corrin, mistaking this area as being Cheve, deduces that Ryoma probably doesn't need their help if he's in the area, to which Hinoka explains their actual location to Corrin--Nestra being another neutral kingdom much like Izumo, people from both Hoshido and Nohr vacation in Cyrkensia even during times of war, after which Corrin and Azura start to discuss the city's nightlife. Kaden runs into the group and introduces himself to them, to which he and Corrin discuss shapeshifting and Azura revealing him to be a Hoshidan kitsune; Kaden's MO for being in the area is revealed to be performin a favor for a human who was nice to him, after which we meet Layla. Layla's plight involves wanting to return home to visit her mother right away, yet a performance is scheduled for that evening and Garon will be in attendance; Azura offers to perform in Layla's stead as an opportunity to take the Nohrians by surprise, and when Kaden reveals that Azura and Layla look nothing alike, Azura reveals that Zola can rectify that. Azura reveals that, while Garon is distracted by her song, others can approach undetected--and should they manage to capture Garon, Nohr would have no choice but to negotiate for peace; Zola, despite being hesitant at what Garon might do should he found out, agrees to help and states that he can change Azura's appearance but not her voice, after which Corrin and Hinoka bring up Azura's skill at singing. After Layla leaves the scene, Kaden asks Corrin if he could join his/her army and reveals how he can transform with his beaststone; Sakura states that there isn't much time left before the show begins, after which Corrin asks Zola to work his magic.
Inside the opera house, Takumi asks where Garon is, to which Corrin points to a roped-off area; Takumi then asks who's with Garon, after which we spot Elise states that she hopes the music will distract her from what's going on, to which Corrin, introducing Elise as his/her sister, notices the change in her demeanor, apologizes to her for deciding to stand against her, and states that he/she hopes she understands the decisions he/she made. As the show starts, Elise and Garon discuss the upcoming performance, as Azura begins singing Lost in Thoughts All Alone to Corrin's shock; (Cutscene: "Light Song") Azura performs the first verse of the song, to which we see Garon visibly discomforted. Once the cutscene ends, Corrin starts to prepare for a sneak operation when Garon notices him/her and orders his soldiers to capture him/her, revealing that Garon was not deceived by the ring-in; after Elise shows concern for Corrin, and Corrin asks how Garon could have anticipated this. Garon states that he couldn't believe Corrin would willingly let Zola travel with him/her, revealing that Zola was behind the deception falling apart. Zola attempts to beg for mercy, hoping Leo could spare him and Corrin could be pardoned, only to be immediately killed by Garon, much to Elise's horror. Corrin calls him out for being heartless and using his own men for his selfish needs, and dispose them like it's nothing. Takumi suggests that the group go after Garon, to which Corrin states it's too risky as there are too many Nohrians, to which he/she states that they need to retreat and regroup. The battle begins at this point.
At the end of turn 3 on player phase, Corrin notices arriving reinforcements, after which Xander, Laslow and Peri arrive; Xander announces his anger towards Corrin for daring to attack Garon, who he/she once called "Father". Corrin and Silas attempt to reason with Xander, stating that Garon's dark ambition is the sole cause of this war and he must be stopped or both kingdoms with continue to suffer, but Xander declares that their words mean nothing and denounce them both as traitors and dares Corrin to take him on in battle. At the start of turn 5, Azura points out the escape route Corrin is supposed to use to escape the area and tells him/her to hurry before they get overwhelm.
Once the battle ends, Corrin states that he/she believes they're safe where they've ended up, only for Xander to quickly catch up, telling Corrin that he/she cannot escape from him; Xander once again scolds him/her for betraying Garon and their family, and express regret at once calling him/her, Brother/Sister and attempts to engage Corrin again, but Elise arrives to distract him and offer herself in his/her stead. Corrin attempts to stop her, but Azura suggests that Corrin and the rest of the army take advantage of the situation and run away. Xander warns Corrin he/she can't run forever and that he will always find him/her, because it is his/her destiny to face him. Over at the docks, Takumi states that he believes the army really has shaken the Nohrians this time, but Corrin states they're gonna have to settle the score with Xander once and for all and he/she's got alot of work to do before he'll/she'll be his equal in battle. Corrin goes to seek out Azura only to find her visibly tired; once Azura recovers a bit, she quickly changes the subject and states that Ryoma is still out there and leaves the scene to Corrin's notice.
Summary
Having narrowly survived a vicious attack at sea, Corrin arrives at the port city of Cyrkensia. A chance encounter offers the group an unexpected opportunity.
Chapter data
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Victory: Have Corrin escape
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Corrin dies
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12
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{{{partner}}}
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{{{other}}}
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27+3
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{{{third}}}
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Victory: Have Corrin escape
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Corrin dies
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12
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{{{partner}}}
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{{{other}}}
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34+3
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{{{third}}}
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Victory: Have Corrin escape
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Corrin dies
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12
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{{{partner}}}
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{{{other}}}
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37+3
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{{{third}}}
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This chapter's map is 25 columns by 20 rows.
Character data
Note: Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. The returning characters list does not include any characters recruitable in paralogues or xenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.
Item data
There are no event tiles during the events of the chapter. When returning to the area for skirmishes, the following event tiles appear:
- Column 2, row 18: One square east of the southwesternmost non-ice tile on the map
- Column 24, row 7: One square north, one square west of the northeasternmost bridge tile on the map
The Dragon Vein in this chapter is stated to have the effect "Freeze the water to make it passable". It is located as follows:
Enemy data
Reinforcements
- At the start of enemy phase 1 (Hard/Lunatic)/3 (Normal)
Boss data
Main boss
- Main article: Garon
Sub-bosses
- Main article: Xander
- Main article: Laslow
- Main article: Peri
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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- The objective of the mission can be accomplished extremely fast if Corrin is paired with a flying unit like Reina (who holds a movement score of 8). However, it means the player forfeits a lot of experience as well as the hammer dropped by the Great Knight and the Dracoshield from the chest (though this item can prove difficult to get before it is swiped by the Outlaw).
- The Armorslayer obtained during A Vow Upheld and the Sting Shuriken equipped by Kagero can be useful to defeat the Great Knight at the beginning of the mission should a fight be desired.
- Garon is a formidable enemy, equally resilient and powerful. Though he can technically be beaten, players who haven't specifically prepared their army for this trial should stay out of his attack range as he will not move.
- Xander, Laslow and Peri will not move unless provoked on Normal difficulty. Though they are not as challenging as Garon, they should be avoided if the player hasn't trained his or her army beforehand, as they wield superior weapons and benefit from many buffing skills.
Trivia
- This is the only chapter in Birthright that does not have a Rout the Enemy or Defeat the Boss objective to complete it.
- This chapter's map is reused in Conquest Chapter 14, but with some different map layouts.
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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Dark Reunion
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--
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French
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Sombre retrouvailles
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Dark Reunion
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German
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Dunkles Wiedersehen
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Dark Reunion
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Korean
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낙원에서의 재회
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Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References