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Judge
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The Judge is a unique weapon in the Fire Emblem series, appearing exclusively in Fire Emblem: Radiant Dawn. The signature weapon of Ashera, Order Incarnate herself, the Judge is a weapon with multiple variants and combinations of effects. Many of these combinations are powerful, including the use of physical damage as well as light magic, yet none are capable of landing a critical hit.
In addition to the variations Ashera herself actually uses, two unused dark magic variations intended for Ashera's use also exist in the game's code. There are also four secret variations used by three other bosses: one for Lekain, one for Dheginsea, and two for Sephiran.
Stats
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Radiant Dawn (Close-quarters variation) |
-- | 50 | 16 | 100 | -- | 1-2 | -- | -- | 1 | Light magic The unit cannot deal a critical hit with this weapon. | |
Radiant Dawn (Multi-physical variation) |
-- | 52 | 1 | 100 | -- | 1-(Magic/2) | -- | -- | 1 | Physical damage Damages all enemies in range; does 3 less damage to an enemy for each square between user and enemy The unit cannot deal a critical hit with this weapon. | |
Radiant Dawn (Multi-light variation) |
-- | 50 | 1 | 100 | -- | 1-(Magic/2) | -- | -- | 1 | Light magic Damages all enemies in range; does 3 less damage to an enemy for each square between user and enemy The unit cannot deal a critical hit with this weapon. | |
Radiant Dawn (Multi-dark variation) |
-- | 1 | 1 | 100 | -- | 1-(Magic/2) | -- | -- | 1 | Unused Dark magic Damages all enemies in range; does 3 less damage to an enemy for each square between user and enemy The unit cannot deal a critical hit with this weapon. | |
Radiant Dawn (Single-light variation) |
-- | 50 | 20 | 100 | -- | 1-(Magic/2) | -- | -- | 1 | Light magic The unit cannot deal a critical hit with this weapon. | |
Radiant Dawn (Single-physical variation) |
-- | 50 | 20 | 100 | -- | 1-(Magic/2) | -- | -- | 1 | Physical damage The unit cannot deal a critical hit with this weapon. | |
Radiant Dawn (Single-dark variation) |
-- | 1 | 10 | 100 | -- | 1-(Magic/2) | -- | -- | 1 | Unused Dark magic The unit cannot deal a critical hit with this weapon. | |
Radiant Dawn (Multi-silence variation) |
-- | 1 | 1 | 100 | 0 | 1-(Magic/2) | -- | -- | 1 | Attempts to silence all enemies in range | |
Radiant Dawn (Multi-stun variation) |
-- | 1 | 1 | 100 | 0 | 1-(Magic/2) | -- | -- | 1 | Attempts to stun all enemies in range | |
Radiant Dawn (Lekain's multi-silence variation) |
SS | 1 | 1 | 100 | 0 | 1-(Magic/2) | -- | -- | 1 | Attempts to silence all enemies in range | |
Radiant Dawn (Dheginsea's multi-physical variation) |
SS | 10 | 1 | 100 | -- | 1-(Magic/2) | -- | -- | 1 | Physical damage Damages all enemies in range; does 5 less damage to an enemy for each square between user and enemy The unit cannot deal a critical hit with this weapon. | |
Radiant Dawn (Sephiran's multi-light variation) |
SS | 25 | 1 | 100 | -- | 1-(Magic/2) | -- | -- | 1 | Light magic Damages all enemies in range; does 5 less damage to an enemy for each square between user and enemy The unit cannot deal a critical hit with this weapon. |
Locations
Radiant Dawn
Unobtainable | Most variants: Usable only by Ashera as an enemy Dark variants: Unused, and not usable by the player even if hacked into the game Secret variants: Usable only by Lekain, Dheginsea, and Sephiran as enemies |
Etymology and other languages
Trivia
- Despite Ashera's variants of the Judge not making use of a weapon type, all of her variants give 1 weapon experience. The secret variants not used by Ashera also give 1 weapon experience, but they make use of traditional weapon types and weapon ranks (albeit at the maximum SS rank).