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Ragnell·Alondite: Difference between revisions
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{{ | {{Item Infobox | ||
|image=[[File:Is feh ragnell.png]] [[File:Is feh alondite.png]] | |image=[[File:Is feh ragnell.png]] [[File:Is feh alondite.png]] | ||
|caption=The Ragnell·Alondite as it appears in {{title|Heroes}}. | |caption=The Ragnell·Alondite as it appears in {{title|Heroes}}. | ||
| | |type=[[Sword]] | ||
| | |bearer=[[Altina]] | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Ragnell·Alondite''' (Japanese: {{hl|ラグネル&エタルド|Raguneru to Etarudo}} ''Ragnell & Ettard'') is a weapon [[Skills|skill]] in the [[sword]] category which debuted in {{FEH}} | '''Ragnell·Alondite''' (Japanese: {{hl|ラグネル&エタルド|Raguneru to Etarudo}} ''Ragnell & Ettard'') is a weapon [[Skills|skill]] in the [[sword]] category which debuted in {{FEH}}; it is a [[personal weapon]] of [[Altina]]. Ragnell·Alondite allows its user to [[Brave weapon|strike twice per attacking action]] regardless of which player has the active phase and to counterattack regardless of range, at the cost of a sizable drop to its user's [[speed]]. | ||
__TOC__ | |||
{{Clear}} | |||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
| | {{WeaponDataCell FEH | ||
| | |refine=Unrefined | ||
| | |type=Sword | ||
| | |mt=10 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |pre=[[Silver Sword]] | ||
| | |inherit=n | ||
| | |notes=User counterattacks regardless of [[range]].<br>Inflicts −5 [[speed]].<br>User [[Brave weapon|attacks twice consecutively]]. | ||
| | }} | ||
| | {{WeaponDataCell FEH | ||
| | |refine=Effect | ||
|type=Sword | |||
|mt=10 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=User counterattacks regardless of [[range]].<br>Inflicts −5 [[speed]].<br>User [[Brave weapon|attacks twice consecutively]].<br>Grants +3 [[HP]].<br>If foe initiates combat or foe's HP ≥ 75% at start of combat, grants +5 each to user's [[attack (stat)|attack]] and [[resistance]] during combat and +1 special cooldown charge per attack to user, and neutralizes bonuses to foe's attack and [[defense]] during combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Atk | |||
|type=Sword | |||
|mt=11 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=User counterattacks regardless of [[range]].<br>Inflicts −5 [[speed]].<br>User [[Brave weapon|attacks twice consecutively]].<br>Grants +5 [[HP]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Spd | |||
|type=Sword | |||
|mt=10 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=User counterattacks regardless of [[range]].<br>Inflicts −5 [[speed]].<br>User [[Brave weapon|attacks twice consecutively]].<br>Grants +5 [[HP]] and +3 speed. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Def | |||
|type=Sword | |||
|mt=10 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=User counterattacks regardless of [[range]].<br>Inflicts −5 [[speed]].<br>User [[Brave weapon|attacks twice consecutively]].<br>Grants +5 [[HP]] and +4 [[defense]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=Sword | |||
|mt=10 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=User counterattacks regardless of [[range]].<br>Inflicts −5 [[speed]].<br>User [[Brave weapon|attacks twice consecutively]].<br>Grants +5 [[HP]] and +4 [[resistance]]. | |||
}} | }} | ||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
| | ==Flavor text== | ||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|{{title|Heroes}} | |||
|Unit can counterattack regardless of foe's range.<br>Inflicts Spd-5. Unit attacks twice (even if foe<br>initiates combat). | |||
|2回攻撃(敵から攻撃された時も、2回攻撃可能)<br>速さ-5<br>敵から攻撃された時、距離に関係なく反撃する | |||
}} | }} | ||
{{DescriptionCell | |||
|{{title|Heroes}}<br><small>(Refined: +effect)</small> | |||
|If foe initiates combat or if foe's HP ≥ 75%<br>at start of combat, grants Atk/Res+5 to unit<br>during combat and Special cooldown charge +1<br>to unit per attack (only highest value applied;<br>does not stack), and neutralizes bonuses on<br>foe's Atk/Def during combat. | |||
|敵から攻撃された時、または、<br>戦闘開始時、敵のHPが75%以上の時、<br>戦闘中、攻撃、魔防+5、<br>自身の奥義発動カウント変動量+1<br>(同系統効果複数時、最大値適用)、かつ<br>戦闘中、敵の攻撃、守備の強化の+を無効<br>(無効になるのは、鼓舞や応援等の+効果) | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Ragnell·Alondite | |eng-name=Ragnell·Alondite | ||
| | |jpn-name={{h|ラグネル&エタルド|Raguneru to Etarudo}} | ||
|jpn-mean=Ragnell & Ettard; "Ettard" is Alondite's Japanese name. | |||
| | |span-name=Ragnell+Alondite | ||
|span-name= | |fren-name=Ragnell+Alondite | ||
|ger-name=Ragnell·Alondite | |||
|ital-name=Ragnell+Alondite | |||
|por-name=Ragnell+Alondite | |||
|ch-trad-name={{h|瑞格內爾&艾塔爾德|Ruìgénèi'ěr yǔ Àitǎ'ěrdé}} | |||
|ch-trad-mean=Ragnell and Ettard; "Ettard" is Alondite's Chinese name. | |||
|fren-name= | |||
|ger-name= | |||
|ital-name= | |||
|por | |||
|ch-trad-name= | |||
|ch-trad-mean= | |||
}} | }} | ||
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<gallery> | <gallery> | ||
Is feh ragnell.png|The Ragnell, one of the components of Ragnell·Alondite, as it appears in {{title|Heroes}}. | Is feh ragnell.png|The Ragnell, one of the components of Ragnell·Alondite, as it appears in {{title|Heroes}}. | ||
Is feh alondite.png|The Alondite, one of the components of Ragnell·Alondite, as it appears in | Is feh alondite.png|The Alondite, one of the components of Ragnell·Alondite, as it appears in ''Heroes''. | ||
</gallery> | </gallery> | ||
Latest revision as of 03:00, 14 September 2023
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Ragnell·Alondite (Japanese: ラグネル&エタルド Ragnell & Ettard) is a weapon skill in the sword category which debuted in Fire Emblem Heroes; it is a personal weapon of Altina. Ragnell·Alondite allows its user to strike twice per attacking action regardless of which player has the active phase and to counterattack regardless of range, at the cost of a sizable drop to its user's speed.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
10 | 1 | 400 | -- | Silver Sword | -- | ✗ | User counterattacks regardless of range. Inflicts −5 speed. User attacks twice consecutively. | ||
Heroes (refine: +Effect) |
10 | 1 | 400 | 500 200 |
-- | -- | ✗ | User counterattacks regardless of range. Inflicts −5 speed. User attacks twice consecutively. Grants +3 HP. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants +5 each to user's attack and resistance during combat and +1 special cooldown charge per attack to user, and neutralizes bonuses to foe's attack and defense during combat. | ||
Heroes (refine: +Atk) |
11 | 1 | 400 | 500 200 |
-- | -- | ✗ | User counterattacks regardless of range. Inflicts −5 speed. User attacks twice consecutively. Grants +5 HP. | ||
Heroes (refine: +Spd) |
10 | 1 | 400 | 500 200 |
-- | -- | ✗ | User counterattacks regardless of range. Inflicts −5 speed. User attacks twice consecutively. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
10 | 1 | 400 | 500 200 |
-- | -- | ✗ | User counterattacks regardless of range. Inflicts −5 speed. User attacks twice consecutively. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
10 | 1 | 400 | 500 200 |
-- | -- | ✗ | User counterattacks regardless of range. Inflicts −5 speed. User attacks twice consecutively. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Altina: Cross-Time Duo • Altina: Dawn's Trueblade |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | Unit can counterattack regardless of foe's range.
Inflicts Spd-5. Unit attacks twice (even if foe initiates combat). |
2回攻撃(敵から攻撃された時も、2回攻撃可能)
速さ-5 敵から攻撃された時、距離に関係なく反撃する |
Heroes (Refined: +effect) |
If foe initiates combat or if foe's HP ≥ 75%
at start of combat, grants Atk/Res+5 to unit during combat and Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and neutralizes bonuses on foe's Atk/Def during combat. |
敵から攻撃された時、または、
戦闘開始時、敵のHPが75%以上の時、 戦闘中、攻撃、魔防+5、 自身の奥義発動カウント変動量+1 (同系統効果複数時、最大値適用)、かつ 戦闘中、敵の攻撃、守備の強化の+を無効 (無効になるのは、鼓舞や応援等の+効果) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Ragnell·Alondite |
-- |
Japanese |
ラグネル&エタルド |
Ragnell & Ettard; "Ettard" is Alondite's Japanese name. |
Spanish |
Ragnell+Alondite |
-- |
French |
Ragnell+Alondite |
-- |
German |
Ragnell·Alondite |
-- |
Italian |
Ragnell+Alondite |
-- |
Portuguese |
Ragnell+Alondite |
-- |
Traditional Chinese |
瑞格內爾&艾塔爾德 |
Ragnell and Ettard; "Ettard" is Alondite's Chinese name. |
Gallery
The Ragnell, one of the components of Ragnell·Alondite, as it appears in Heroes.