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Throwing Club: Difference between revisions
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{{Item Infobox | {{Item Infobox | ||
|image=[[File:FEF Throwing Club concept.png|x300px]] | |image=[[File:FEF Throwing Club concept.png|x300px]] | ||
|caption=Concept artwork of the Throwing Club from {{title|Fates}}. | |caption=Concept artwork of the Throwing Club from {{title|Fates}}. | ||
Line 8: | Line 7: | ||
}} | }} | ||
'''Throwing Club''' (Japanese: {{ | '''Throwing Club''' (Japanese: {{hl|投げ棒|Nage bō}} ''Throwing Bō'') is a [[club]] that debuted in {{FE14}}. The Throwing Club is a rather basic ranged club, trading some of the [[Hit rate|accuracy]] of the [[Iron Club]] for the ability to hit from 2 range; the ranged capability, however, comes with some drawbacks of its own, barring its user from follow-up attacking, landing a [[critical hit]], or launching an offensive trigger [[Skills|skill]], and also making its user more vulnerable to being follow-up attacked. Compared to the Nohrian [[Hand Axe]], it is weaker but more accurate. | ||
{{toclimit}} | |||
{{clear}} | |||
==Stats== | ==Stats== | ||
{{WeaponStats | {{WeaponStats | ||
| | |game1={{title|Fates}} | ||
| | |sprite1=[[File:Is 3ds02 club.png]] | ||
| | |rank1={{Axe14}} D | ||
| | |mt1=6 | ||
| | |hit1=70 | ||
|rng1=1–2 | |||
| | |worth1=1,800 | ||
|wex1=1 | |||
|notes1=Cannot inflict [[critical hit]]s, trigger [[offensive skill]]s, or make [[follow-up attack]]s.<br>+5 to foe's ability to make follow-up attacks.<br>Sells for 650 [[gold]]. | |||
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}} | }} | ||
==Locations== | ==Locations== | ||
===''Fates''=== | ===''Fates''=== | ||
{{ItemLoc | {{ItemLoc | ||
|method1=Dropped by | |method1=Dropped by | ||
|data1=''Birthright'': [[To the Sea|Chapter 11]], enemy [[Wyvern Rider]] | |data1=''Birthright'': [[To the Sea|Chapter 11]], enemy [[Wyvern Rider]] | ||
|method2=[[Lottery Shop]] | |||
|data2=Dawn Lottery: Silver Prize | |||
|methodlast=[[Armory]] | |methodlast=[[Armory]] | ||
|datalast=[[Dawn Armory]]: Level 1 (limit 2) • Level 2 (limit 5) • Level 3 (limit 10) | |datalast=[[Dawn Armory]]: Level 1 (limit 2) • Level 2 (limit 5) • Level 3 (limit 10) | ||
}} | }} | ||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Fates}} | |||
|english=Weak to follow-ups (-5 eff. Spd). Cannot<br>crit, trigger offensive skills, or follow up. | |||
|japanese=追撃不可/追撃されやすい(-5)/必殺なし | |||
}} | |||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Throwing Club | |eng-name=Throwing Club | ||
| | |jpn-name={{h|投げ棒|Nage bō}} | ||
| | |jpn-mean=Throwing Bō | ||
|span-name= | |span-name=Porra arrojadiza | ||
|span-mean=Throwing truncheon | |span-mean=Throwing truncheon. Abbreviated to '''{{lang|es|P. arrojadiza}}''' in gameplay due to space restrictions. | ||
|fren-name=Batte de jet | |fren-name=Batte de jet | ||
|fren-mean=Throwing bat | |fren-mean=Throwing bat | ||
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|ital-name=Clava da lancio | |ital-name=Clava da lancio | ||
|ital-mean=Throwing club | |ital-mean=Throwing club | ||
|kor-name= | |kor-name={{h|투척곤봉|tucheoggonbong}} | ||
|kor-mean= | |kor-mean=Throwing club | ||
}} | }} | ||
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{{refbar}} | {{refbar}} | ||
== See also == | ==See also== | ||
* [[Hand Axe]] | {{div col|11em}} | ||
* [[Short Axe]] | *[[Battering Club]] | ||
* [[Tomahawk]] | *[[Hand Axe]] | ||
*[[Short Axe]] | |||
*[[Tomahawk]] | |||
{{div col end}} | |||
{{NavClub}} | {{NavClub}} | ||
{{NavWeaponFE14}} | |||
[[Category:Enhanced-range weapons]] | [[Category:Enhanced-range weapons]] | ||
[[Category:Clubs of Fire Emblem Fates]] |
Latest revision as of 21:27, 28 March 2024
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Throwing Club (Japanese: 投げ棒 Throwing Bō) is a club that debuted in Fire Emblem Fates. The Throwing Club is a rather basic ranged club, trading some of the accuracy of the Iron Club for the ability to hit from 2 range; the ranged capability, however, comes with some drawbacks of its own, barring its user from follow-up attacking, landing a critical hit, or launching an offensive trigger skill, and also making its user more vulnerable to being follow-up attacked. Compared to the Nohrian Hand Axe, it is weaker but more accurate.
Stats
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Fates | D | 6 | -- | 70 | -- | 1–2 | -- | 1,800 | 1 | Cannot inflict critical hits, trigger offensive skills, or make follow-up attacks. +5 to foe's ability to make follow-up attacks. Sells for 650 gold. |
Locations
Fates
Dropped by | Birthright: Chapter 11, enemy Wyvern Rider |
Lottery Shop | Dawn Lottery: Silver Prize |
Armory | Dawn Armory: Level 1 (limit 2) • Level 2 (limit 5) • Level 3 (limit 10) |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Fates | Weak to follow-ups (-5 eff. Spd). Cannot
crit, trigger offensive skills, or follow up. |
追撃不可/追撃されやすい(-5)/必殺なし
|
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Throwing Club |
-- |
Japanese |
投げ棒 |
Throwing Bō |
Spanish |
Porra arrojadiza |
Throwing truncheon. Abbreviated to P. arrojadiza in gameplay due to space restrictions. |
French |
Batte de jet |
Throwing bat |
German |
Wurfkeule |
Throw club |
Italian |
Clava da lancio |
Throwing club |
Korean |
투척곤봉 |
Throwing club |
Gallery
Concept artwork of the Throwing Club from Fates.
References
See also
Clubs | ||||||
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