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Sword Valor: Difference between revisions
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|image=[[File:Is feh sword valor 1.png]] | |image=[[File:Is feh sword valor 1.png]] | ||
|caption=Icon of the Sword valor 1 skill in {{title|Heroes}}. | |caption=Icon of the Sword valor 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type C) | |type=Passive (Type C) | ||
|first={{title|Heroes}} | |first={{title|Heroes}} | ||
}} | }} | ||
'''Sword Valor''' (Japanese: {{hl|剣の技量|Tsurugi no giryō}} ''Sword Ability'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are | '''Sword Valor''' (Japanese: {{hl|剣の技量|Tsurugi no giryō}} ''Sword Ability'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Sword Valor 1''', '''Sword Valor 2''', and '''Sword Valor 3''' in order from lowest to highest. Sword Valor boosts the [[SP]] gained by wielders of [[sword]] weapons; tier 1 affects only the skill's user, tier 2 affects the whole team, and tier 3 provides a greater boost. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH|y}} | ||
{{PassiveDataCell FEH | |||
|skill=Sword Valor 1 | |||
| | |type=C | ||
|effect=While user is alive, user gains +50% [[SP]]. | |||
|sp=30 | |||
| | |use={{SwordFEH}} | ||
| | |notes=Does not stack with additional instances of Sword Valor | ||
| | |||
| | |||
| | |||
}} | }} | ||
{{PassiveDataCell FEH | |||
|skill=Sword Valor 2 | |||
|type=C | |||
|effect=While user is alive, all [[sword]] units on team gain +50% [[SP]]. | |||
|sp=60 | |||
|use={{SwordFEH}} | |||
|pre=[[Sword Valor|Sword Valor 1]] | |||
|notes=Does not stack with additional instances of Sword Valor | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Sword Valor 3 | |||
|type=C | |||
|effect=While user is alive, all [[sword]] units on team gain +100% [[SP]]. | |||
|sp=120 | |||
|use={{SwordFEH}} | |||
|pre=[[Sword Valor|Sword Valor 2]] | |||
|notes=Does not stack with additional instances of Sword Valor | |||
}} | |||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=3 | ||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Sword Valor 1)</small> | ||
| | |english=While unit lives and uses a sword, unit gets<br>1.5x SP. (Only highest value applied. Does<br>not stack.) | ||
|japanese=生存時、自身が武器種・剣なら戦闘で入手SP1.5倍<br>(同系統スキル効果が複数の時は、累積せず最大値適用) | |||
| | }} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Sword Valor 2)</small> | ||
|english=While unit lives, all sword allies on team get 1.5x<br>SP. (Only highest value applied. Does not stack.) | |||
| | |japanese=生存時、自軍の武器種・剣は全員、戦闘で入手SP1.5倍<br>(同系統スキル効果が複数の時は、累積せず最大値適用) | ||
| | }} | ||
| | {{DescriptionCell | ||
|game={{title|Heroes}}<br><small>(Sword Valor 3)</small> | |||
|english=While unit lives, all sword allies on team get 2x SP.<br>(Only highest value applied. Does not stack.) | |||
|japanese=生存時、自軍の武器種・剣は全員、戦闘で入手SP2倍<br>(同系統スキル効果が複数の時は、累積せず最大値適用) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
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|jpn-mean=Sword Ability | |jpn-mean=Sword Ability | ||
|span-name=Espada heroica | |span-name=Espada heroica | ||
|span-mean=Heroic sword; abbreviated as | |span-mean=Heroic sword; abbreviated as ''{{lang|es|Esp. heroica}}'' in the European localization. | ||
|fren-name=Technique épée | |fren-name=Technique épée | ||
|fren-mean=Sword technique; abbreviated as | |fren-mean=Sword technique; abbreviated as ''{{lang|fr|Tech. épée}}''. | ||
|ger-name=Schwertmut | |ger-name=Schwertmut | ||
|ger-mean=Sword Bravery | |ger-mean=Sword Bravery | ||
|ital-name=Eroismo spada | |ital-name=Eroismo spada | ||
|ital-mean=Sword heroism | |ital-mean=Sword heroism | ||
|por | |por-name=Espada épica | ||
|por | |por-mean=Epic sword | ||
|ch-trad-name={{h|劍之技巧|jiàn zhī jìqiǎo}} | |ch-trad-name={{h|劍之技巧|jiàn zhī jìqiǎo}} | ||
|ch-trad-mean=Sword skill | |ch-trad-mean=Sword skill | ||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
{{div col}} | |||
*[[Lance Valor]] | *[[Lance Valor]] | ||
*[[Axe Valor]] | *[[Axe Valor]] | ||
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*[[Dragon Valor]] | *[[Dragon Valor]] | ||
*[[Beast Valor]] | *[[Beast Valor]] | ||
{{div col end}} | |||
{{NavPassiveCH}} | {{NavPassiveCH}} |
Latest revision as of 15:53, 18 December 2023
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Sword Valor (Japanese: 剣の技量 Sword Ability) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Sword Valor 1, Sword Valor 2, and Sword Valor 3 in order from lowest to highest. Sword Valor boosts the SP gained by wielders of sword weapons; tier 1 affects only the skill's user, tier 2 affects the whole team, and tier 3 provides a greater boost.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Sword Valor 1) |
C | While user is alive, user gains +50% SP. | 30 | -- | ✓ | Does not stack with additional instances of Sword Valor | ||
Heroes (Sword Valor 2) |
C | While user is alive, all sword units on team gain +50% SP. | 60 | Sword Valor 1 | ✓ | Does not stack with additional instances of Sword Valor | ||
Heroes (Sword Valor 3) |
C | While user is alive, all sword units on team gain +100% SP. | 120 | Sword Valor 2 | ✓ | Does not stack with additional instances of Sword Valor |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Sword Valor 1 | Sword Valor 2 | Sword Valor 3 | |
Unit (★★★★★) | Chrom: Knight Exalt • Gray: Wry Comrade • Lene: Yearning Dancer | Chrom: Knight Exalt • Gray: Wry Comrade • Lene: Yearning Dancer | Chrom: Knight Exalt • Gray: Wry Comrade • Lene: Yearning Dancer |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Sword Valor 1) |
While unit lives and uses a sword, unit gets
1.5x SP. (Only highest value applied. Does not stack.) |
生存時、自身が武器種・剣なら戦闘で入手SP1.5倍
(同系統スキル効果が複数の時は、累積せず最大値適用) |
Heroes (Sword Valor 2) |
While unit lives, all sword allies on team get 1.5x
SP. (Only highest value applied. Does not stack.) |
生存時、自軍の武器種・剣は全員、戦闘で入手SP1.5倍
(同系統スキル効果が複数の時は、累積せず最大値適用) |
Heroes (Sword Valor 3) |
While unit lives, all sword allies on team get 2x SP.
(Only highest value applied. Does not stack.) |
生存時、自軍の武器種・剣は全員、戦闘で入手SP2倍
(同系統スキル効果が複数の時は、累積せず最大値適用) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Sword Valor |
-- |
Japanese |
剣の技量 |
Sword Ability |
Spanish |
Espada heroica |
Heroic sword; abbreviated as Esp. heroica in the European localization. |
French |
Technique épée |
Sword technique; abbreviated as Tech. épée. |
German |
Schwertmut |
Sword Bravery |
Italian |
Eroismo spada |
Sword heroism |
Portuguese |
Espada épica |
Epic sword |
Traditional Chinese |
劍之技巧 |
Sword skill |