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Steady Blow: Difference between revisions
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|image=[[File:Is feh steady blow 1.png]] | |image=[[File:Is feh steady blow 1.png]] | ||
|caption=Icon of the Steady Blow 1 skill in {{title|Heroes}}. | |caption=Icon of the Steady Blow 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type A) | |type=Passive (Type A) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Steady Blow''' (Japanese: {{hl|飛燕金剛の一撃|Hien-kongō no ichigeki}} ''Flying Sparrow Diamond Blow'') is a two-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Steady Blow 1''' and '''Steady Blow 2''' in order from lowest to highest. | '''Steady Blow''' (Japanese: {{hl|飛燕金剛の一撃|Hien-kongō no ichigeki}} ''Flying Sparrow Diamond Blow'') is a two-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Steady Blow 1''' and '''Steady Blow 2''' in order from lowest to highest. Steady Blow boosts its user's [[speed]] and [[defense]] when they initiate combat; the size of the stat boosts increases with the skill's tier. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |tier=1 | ||
| | |type=A | ||
|effect=If user initiates combat, grants +2 each to [[speed]] and [[defense]] to user during combat. | |||
| | |sp=120 | ||
| | |pre=[[Darting Blow 1]] or [[Armored Blow 1]] | ||
| | |use={{StaffFEH}} | ||
| | }} | ||
| | {{PassiveDataCell FEH | ||
| | |tier=2 | ||
| | |type=A | ||
|effect=If user initiates combat, grants +4 each to [[speed]] and [[defense]] to user during combat. | |||
|sp=240 | |||
|pre=[[Steady Blow|Steady Blow 1]] | |||
|use={{StaffFEH}} | |||
}} | }} | ||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=2 | ||
| | |- | ||
| | |trial1=[[New Treasures]]: 10,000 points | ||
| | |- | ||
|seal1=100 {{Badge|Verdant}}, 20 {{GreatBadge|Verdant}}, 20 {{SacredCoin}} | |||
| | |seal2=1,000 {{Badge|Verdant}}, 400 {{GreatBadge|Verdant}}, 100 {{SacredCoin}}, [[Steady Blow|Steady Blow 1]] seal | ||
| | |||
}} | }} | ||
== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
{{DescriptionCell | |||
| | |game={{title|Heroes}}<br><small>(Steady Blow 1)</small> | ||
|english=If unit initiates combat, grants Spd/Def+2 during<br>combat. | |||
| | |japanese=自分から攻撃した時、戦闘中の速さ、守備+2 | ||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Steady Blow 2)</small> | |||
|english=If unit initiates combat, grants Spd/Def+4 during<br>combat. | |||
|japanese=自分から攻撃した時、戦闘中の速さ、守備+4 | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
Line 60: | Line 58: | ||
{{Names | {{Names | ||
|eng-name=Steady Blow | |eng-name=Steady Blow | ||
| | |jpn-name={{h|飛燕金剛の一撃|Hien-kongō no ichigeki}} | ||
| | |jpn-mean=Flying Sparrow Diamond Blow | ||
|span-name=Golpe firme | |span-name=Golpe firme | ||
|span-mean=Firm blow | |span-mean=Firm blow | ||
Line 70: | Line 68: | ||
|ital-name=Colpo deciso | |ital-name=Colpo deciso | ||
|ital-mean=Resolute blow | |ital-mean=Resolute blow | ||
|por | |por-name=Golpe firme | ||
|por | |por-mean=Firm blow | ||
|ch-trad-name={{h|飛燕金剛擊|fēi yàn jīngāng jī}} | |ch-trad-name={{h|飛燕金剛擊|fēi yàn jīngāng jī}} | ||
|ch-trad-mean=Flying swallow diamond strike | |ch-trad-mean=Flying swallow diamond strike |
Latest revision as of 19:52, 18 December 2023
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Steady Blow (Japanese: 飛燕金剛の一撃 Flying Sparrow Diamond Blow) is a two-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Steady Blow 1 and Steady Blow 2 in order from lowest to highest. Steady Blow boosts its user's speed and defense when they initiate combat; the size of the stat boosts increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Steady Blow 1) |
A | If user initiates combat, grants +2 each to speed and defense to user during combat. | 120 | Darting Blow 1 or Armored Blow 1 | ✓ | -- | ||
Heroes (Steady Blow 2) |
A | If user initiates combat, grants +4 each to speed and defense to user during combat. | 240 | Steady Blow 1 | ✓ | -- |
Availability
Heroes
Method | Data | |
---|---|---|
Steady Blow 1 | Steady Blow 2 | |
Unit (★★★★) | Python: Apathetic Archer | — |
Unit (★★★★★) | Brigid: Orgahil Pirate • Eirika: Beach Restorer • Leif: Prince of Leonster • Roy: Brave Lion • Tana: Frelian Starlight | Brigid: Orgahil Pirate • Eirika: Beach Restorer • Leif: Prince of Leonster • Python: Apathetic Archer • Roy: Brave Lion • Tana: Frelian Starlight |
Tempest Trials | New Treasures: 10,000 points | — |
Sacred Seal Forge | 100 , 20 , 20 | 1,000 , 400 , 100 , Steady Blow 1 seal |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Steady Blow 1) |
If unit initiates combat, grants Spd/Def+2 during
combat. |
自分から攻撃した時、戦闘中の速さ、守備+2
|
Heroes (Steady Blow 2) |
If unit initiates combat, grants Spd/Def+4 during
combat. |
自分から攻撃した時、戦闘中の速さ、守備+4
|
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Steady Blow |
-- |
Japanese |
飛燕金剛の一撃 |
Flying Sparrow Diamond Blow |
Spanish |
Golpe firme |
Firm blow |
French |
Coup stable |
Stable blow |
German |
Fester Hieb |
Firm Blow |
Italian |
Colpo deciso |
Resolute blow |
Portuguese |
Golpe firme |
Firm blow |
Traditional Chinese |
飛燕金剛擊 |
Flying swallow diamond strike |
See also
Sacred Seal skills in Heroes | ||||||||||||||||||||
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