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Spurn: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is feh spurn 1.png]] | |image=[[File:Is feh spurn 1.png]] | ||
|caption=Icon of the Spurn 1 skill in {{title|Heroes}} | |caption=Icon of the Spurn 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type B) | |type=Passive (Type B) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Spurn''' (Japanese: {{hl|回避・怒り|Kaihi · ikari}} ''Avoidance · Wrath'') is a | '''Spurn''' (Japanese: {{hl|回避・怒り|Kaihi · ikari}} ''Avoidance · Wrath'') is a four-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Spurn 1''', '''Spurn 2''', '''Spurn 3''', and '''Spurn 4''' in order from lowest to highest. Spurn reduces the damage its user takes based on the difference between their [[speed]] and their foe's, and boosts their damage when triggering a special skill at low [[HP]]; the maximum damage reduction and the HP threshold required to activate the secondary effect increases with the skill's tier. | ||
__toc__ | |||
{{clear}} | |||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH|y}} | ||
{{PassiveDataCell FEH | |||
| | |tier=1 | ||
| | |type=B | ||
| | |effect=If user's [[speed]] > foe's speed, user takes −⁠([user's speed − foe's speed] × 2; maximum: 20)% damage (excluding from [[Røkkr Sieges|Røkkr]] area-of-effect specials).<br>If user's [[HP]] ≤ 25% and user's attack can trigger special, user deals +5 damage when special triggers. | ||
| | |sp=60 | ||
|use=[[File:Is feh infantry.png|20px]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}} | |||
| | }} | ||
| | {{PassiveDataCell FEH | ||
| | |tier=2 | ||
| | |type=B | ||
| | |effect=If user's [[speed]] > foe's speed, user takes −⁠([user's speed − foe's speed] × 3; maximum: 30)% damage (excluding from [[Røkkr Sieges|Røkkr]] area-of-effect specials).<br>If user's [[HP]] ≤ 50% and user's attack can trigger special, user deals +5 damage when special triggers. | ||
|sp=120 | |||
|pre=[[Spurn|Spurn 1]] | |||
| | |use=[[File:Is feh infantry.png|20px]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}} | ||
| | }} | ||
{{PassiveDataCell FEH | |||
| | |tier=3 | ||
|type=B | |||
|effect=If user's [[speed]] > foe's speed, user takes −⁠([user's speed − foe's speed] × 4; maximum: 40)% damage (excluding from [[Røkkr Sieges|Røkkr]] area-of-effect specials).<br>If user's [[HP]] ≤ 75% and user's attack can trigger special, user deals +5 damage when special triggers. | |||
|sp=240 | |||
|pre=[[Spurn|Spurn 2]] | |||
|use=[[File:Is feh infantry.png|20px]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}} | |||
}} | |||
{{PassiveDataCell FEH | |||
|tier=4 | |||
|type=B | |||
|effect=Inflicts −4 each to foe's [[speed]] and [[defense]] during combat.<br>If user's speed is compared to another unit's, treats user's speed as if granted +7.<br>If user's speed > foe's speed, user takes −⁠([user's speed − foe's speed] × 5; maximum: 50)% damage (excluding from [[Røkkr Sieges|Røkkr]] area-of-effect specials).<br>If user's [[HP]] ≤ 75% and user's attack can trigger special, user deals +5 damage when special triggers.<br>If foe's attack triggers user's special, user's next attack deals +5 damage. | |||
|sp=300 | |||
|pre=[[Spurn|Spurn 3]] | |||
|use=[[File:Is feh infantry.png|20px]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}} | |||
}} | }} | ||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=4 | ||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Spurn 1)</small> | ||
| | |english=If unit's Spd > foe's Spd, reduces damage from<br>attacks during combat and from area-of-effect<br>Specials (excluding Røkkr area-of-effect<br>Specials) by percentage = difference between<br>stats × 2 (max 20%). If unit's HP ≤ 25% and<br>unit's attack can trigger their Special, deals +5<br>damage when Special triggers. | ||
|japanese=速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×2%軽減(最大20%)<br>(巨影の範囲奥義を除く)<br><br>自身のHP25%以下で、攻撃時発動の奥義装備時、<br>奥義発動時、奥義によるダメージ+5 | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Spurn 2)</small> | |||
|english=If unit's Spd > foe's Spd, reduces damage from<br>attacks during combat and from area-of-effect<br>Specials (excluding Røkkr area-of-effect<br>Specials) by percentage = difference between<br>stats × 3 (max 30%). If unit's HP ≤ 50% and<br>unit's attack can trigger their Special, deals +5<br>damage when Special triggers. | |||
|japanese=速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×3%軽減(最大30%)<br>(巨影の範囲奥義を除く)<br><br>自身のHP50%以下で、攻撃時発動の奥義装備時、<br>奥義発動時、奥義によるダメージ+5 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Spurn 3)</small> | |||
|english=If unit's Spd > foe's Spd, reduces damage from<br>attacks during combat and from area-of-effect<br>Specials (excluding Røkkr area-of-effect<br>Specials) by percentage = difference between<br>stats × 4 (max 40%). If unit's HP ≤ 75% and<br>unit's attack can trigger their Special, deals +5<br>damage when Special triggers. | |||
|japanese=速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×4%軽減(最大40%)<br>(巨影の範囲奥義を除く)<br><br>自身のHP75%以下で、攻撃時発動の奥義装備時、<br>奥義発動時、奥義によるダメージ+5 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Spurn 4)</small> | |||
|english=Inflicts Spd/Def-4 on foe during combat. If a<br>skill compares unit's Spd to foe or ally's Spd,<br>treats unit's Spd as if granted +7. If unit's<br>Spd > foe's Spd, reduces damage from<br>attacks during combat and from area-of-effect<br>Specials (excluding Røkkr area-of-effect<br>Specials) by percentage = difference between<br>stats × 5 (max 50%). If unit's HP ≤ 75% and<br>unit's attack can trigger unit's Special, deals +5<br>damage when Special triggers. If foe's attack<br>triggers unit's Special, unit's next attack deals<br>+5 damage (resets at end of combat). | |||
|japanese=戦闘中、敵の速さ、守備-4<br><br>速さの差を比較するスキルの比較判定時、<br>自身の速さ+7として判定<br><br>速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×5%軽減(最大50%)<br>(巨影の範囲奥義を除く)<br><br>自身のHP75%以下で、攻撃時発動の奥義装備時、<br>奥義発動時、奥義によるダメージ+5<br><br>敵から攻撃を受ける際に発動する奥義発動時、<br>次の自分の攻撃のダメージ+5(その戦闘中のみ) | |||
}} | |||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== | ||
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{{Names | {{Names | ||
|eng-name=Spurn | |eng-name=Spurn | ||
| | |jpn-name={{h|回避・怒り|Kaihi · ikari}} | ||
| | |jpn-mean=Avoidance · Wrath; a combination of other speed-based damage reduction skills (e.g. [[Close Call]] and [[Repel]]) and Wrath. | ||
|span-name=Aversión | |span-name=Aversión | ||
|span-mean=Aversion | |span-mean=Aversion | ||
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|ital-name=Sdegno | |ital-name=Sdegno | ||
|ital-mean=Resentment | |ital-mean=Resentment | ||
|por | |por-name=Aversão | ||
|por | |por-mean=Aversion | ||
|ch-trad-name={{h|迴避・憤怒|huíbì · fènnù}} | |ch-trad-name={{h|迴避・憤怒|huíbì · fènnù}} | ||
|ch-trad-mean=Avoid · wrath | |ch-trad-mean=Avoid · wrath | ||
}} | }} | ||
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==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
*[[Repel]] | *[[Repel]] |
Latest revision as of 00:34, 3 September 2023
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Spurn (Japanese: 回避・怒り Avoidance · Wrath) is a four-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Spurn 1, Spurn 2, Spurn 3, and Spurn 4 in order from lowest to highest. Spurn reduces the damage its user takes based on the difference between their speed and their foe's, and boosts their damage when triggering a special skill at low HP; the maximum damage reduction and the HP threshold required to activate the secondary effect increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Spurn 1) |
B | If user's speed > foe's speed, user takes −([user's speed − foe's speed] × 2; maximum: 20)% damage (excluding from Røkkr area-of-effect specials). If user's HP ≤ 25% and user's attack can trigger special, user deals +5 damage when special triggers. |
60 | -- | ✓ | -- | ||
Heroes (Spurn 2) |
B | If user's speed > foe's speed, user takes −([user's speed − foe's speed] × 3; maximum: 30)% damage (excluding from Røkkr area-of-effect specials). If user's HP ≤ 50% and user's attack can trigger special, user deals +5 damage when special triggers. |
120 | Spurn 1 | ✓ | -- | ||
Heroes (Spurn 3) |
B | If user's speed > foe's speed, user takes −([user's speed − foe's speed] × 4; maximum: 40)% damage (excluding from Røkkr area-of-effect specials). If user's HP ≤ 75% and user's attack can trigger special, user deals +5 damage when special triggers. |
240 | Spurn 2 | ✓ | -- | ||
Heroes (Spurn 4) |
B | Inflicts −4 each to foe's speed and defense during combat. If user's speed is compared to another unit's, treats user's speed as if granted +7. If user's speed > foe's speed, user takes −([user's speed − foe's speed] × 5; maximum: 50)% damage (excluding from Røkkr area-of-effect specials). If user's HP ≤ 75% and user's attack can trigger special, user deals +5 damage when special triggers. If foe's attack triggers user's special, user's next attack deals +5 damage. |
300 | Spurn 3 | ✓ | -- |
Availability
Heroes
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Spurn 1) |
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 2 (max 20%). If unit's HP ≤ 25% and unit's attack can trigger their Special, deals +5 damage when Special triggers. |
速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを 速さの差×2%軽減(最大20%) (巨影の範囲奥義を除く) 自身のHP25%以下で、攻撃時発動の奥義装備時、 奥義発動時、奥義によるダメージ+5 |
Heroes (Spurn 2) |
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 3 (max 30%). If unit's HP ≤ 50% and unit's attack can trigger their Special, deals +5 damage when Special triggers. |
速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを 速さの差×3%軽減(最大30%) (巨影の範囲奥義を除く) 自身のHP50%以下で、攻撃時発動の奥義装備時、 奥義発動時、奥義によるダメージ+5 |
Heroes (Spurn 3) |
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit's HP ≤ 75% and unit's attack can trigger their Special, deals +5 damage when Special triggers. |
速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを 速さの差×4%軽減(最大40%) (巨影の範囲奥義を除く) 自身のHP75%以下で、攻撃時発動の奥義装備時、 奥義発動時、奥義によるダメージ+5 |
Heroes (Spurn 4) |
Inflicts Spd/Def-4 on foe during combat. If a
skill compares unit's Spd to foe or ally's Spd, treats unit's Spd as if granted +7. If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 5 (max 50%). If unit's HP ≤ 75% and unit's attack can trigger unit's Special, deals +5 damage when Special triggers. If foe's attack triggers unit's Special, unit's next attack deals +5 damage (resets at end of combat). |
戦闘中、敵の速さ、守備-4
速さの差を比較するスキルの比較判定時、 自身の速さ+7として判定 速さが敵より高い時、受けた範囲奥義のダメージと、 戦闘中に攻撃を受けた時のダメージを 速さの差×5%軽減(最大50%) (巨影の範囲奥義を除く) 自身のHP75%以下で、攻撃時発動の奥義装備時、 奥義発動時、奥義によるダメージ+5 敵から攻撃を受ける際に発動する奥義発動時、 次の自分の攻撃のダメージ+5(その戦闘中のみ) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Spurn |
-- |
Japanese |
回避・怒り |
Avoidance · Wrath; a combination of other speed-based damage reduction skills (e.g. Close Call and Repel) and Wrath. |
Spanish |
Aversión |
Aversion |
French |
Refus |
Refusal |
German |
Zurückweisung |
Refusal |
Italian |
Sdegno |
Resentment |
Portuguese |
Aversão |
Aversion |
Traditional Chinese |
迴避・憤怒 |
Avoid · wrath |