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Sound Test of Fire Emblem Gaiden: Difference between revisions
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{{stub}} {{DISPLAYTITLE:Sound Test of ''Fire Emblem Gaiden''}} | |||
[[File:Ss fe02 sound test mode.png|thumb|Sound Test Mode in use.]] | [[File:Ss fe02 sound test mode.png|thumb|Sound Test Mode in use.]] | ||
The '''Sound Test Mode''' of {{FE2}} plays sound effects and music of the game. It can be accessed by pressing the following button combination on the title screen: "↑ ↓ ← → ↑". It is visually identical to the [[Sound Test of Fire Emblem: Shadow Dragon & the Blade of Light|sound test in Shadow Dragon & the Blade of Light]]. | |||
The '''Sound Test Mode''' of {{FE2}} plays sound effects and music of the game. It can be accessed by pressing the following button combination on the title screen: "↑ ↓ ← → ↑". It is visually identical to the [[Sound Test of Fire Emblem: Shadow Dragon | |||
After entering the screen use up and down to navigate the sounds and music. To play a sound or song, press A, sound effects generally play once, while songs will loop. To silence a song, press B (the song does not need to be selected). Sound effects can be played at the same time as songs. | After entering the screen use up and down to navigate the sounds and music. To play a sound or song, press A, sound effects generally play once, while songs will loop. To silence a song, press B (the song does not need to be selected). Sound effects can be played at the same time as songs. | ||
Line 8: | Line 8: | ||
{{clear}} | {{clear}} | ||
==Sounds appearing in the Sound Test Mode== | ==Sounds appearing in the Sound Test Mode== | ||
:''Blank | :''Blank entries are omitted.'' | ||
{| | {| class="cellpadding-3 basic" style="width: 60%; padding: 3px" | ||
!style=" | !style="background: none" colspan="5"|The sound test mode of {{FE2}} | ||
|- | |- | ||
!style=" | !style="border-top-left-radius: 15px; width: 10%"| Sound No. | ||
!style=" | !style="border-top-right-radius: 15px; width: 90%"| Description and uses | ||
|- | |- | ||
| 1 | |||
| Sound effect | |||
|- | |- | ||
| 2 | |||
| Sound effect | |||
|- | |- | ||
| 3 | |||
| Attack hit sound effect | |||
|- | |- | ||
| 4 | |||
| Sound effect | |||
|- | |- | ||
| 5 | |||
| Sound effect | |||
|- | |- | ||
| 6 | |||
| Sound effect | |||
|- | |- | ||
| 7 | |||
| Sound effect | |||
|- | |- | ||
| 8 | |||
| Sound effect when selecting a unit or something in a menu. | |||
|- | |- | ||
| 9 | |||
| Sound effect when backing out of a menu. | |||
|- | |- | ||
| 10 | |||
| Sound effect when moving the cursor on the world map or battle map. | |||
|- | |- | ||
| 11 | |||
| Sound effect | |||
|- | |- | ||
| 13 | |||
| Sound effect <!--Unused? Sounds completely unfamiliar--> | |||
|- | |- | ||
| 14 | |||
| Sound effect used when [[Alm]] or [[Celica]] falls down a hole in a dungeon. Also used for throwing ranged weapons. | |||
|- | |- | ||
| 15 | |||
| Plays when Alm tries move off of Draco Zombie mountain to indicate he cannot move. | |||
|- | |- | ||
| 17 | |||
| Sound effect used for [[Excalibur]]. | |||
|- | |- | ||
| 18 | |||
| Plays when opening a door in a dungeon. | |||
|- | |- | ||
| 19 | |||
| Sound effect <!--Used for a spell?--> | |||
|- | |- | ||
| 21 | |||
| Beeps that play when dialogue is being shown. | |||
|- | |- | ||
| 22 | |||
| Sound effect that plays when [[Duma]] attacks with [[tentacle]]s. | |||
|- | |- | ||
| 23 | |||
| Sound Effect <!--Think this plays for the Death spell--> | |||
|- | |- | ||
| 25 | |||
| Sound Effect | |||
|- | |- | ||
| 26 | |||
| Monster unit, [[Revenant]], [[Entombed]], [[Bonewalker]], and [[Lich]], movement sound effect. | |||
|- | |- | ||
| 27 | |||
| Flying unit movement sound effect. | |||
|- | |- | ||
| 30 | |||
| Horseback unit movement sound effect. | |||
|- | |- | ||
| 31 | |||
| On-foot unit movement sound effect. | |||
|- | |- | ||
| 32 | |||
| Sound effect used for spells <!-- I want to say it's used for Angel and Arrow--> | |||
|- | |- | ||
| 33 | |||
| Sound effect | |||
|- | |- | ||
| 34 | |||
| Sound effect, sounds like a higher pitched version of sound effect 33. | |||
|- | |- | ||
| 35 | |||
| "Attack miss" sound effect. | |||
|- | |- | ||
| 36 | |||
| "No damage" sound effect from {{FE1}}; this is unused, as all attacks in ''Gaiden'' do at least one point of damage. | |||
|- | |- | ||
| 37 | |||
| Sound effect | |||
|- | |- | ||
| 38 | |||
| Sound effect | |||
|- | |- | ||
| 39 | |||
| Sound effect used for the [[Miasma]] spell. | |||
|- | |- | ||
| 40 | |||
| Sound effect <!--Might be used for ragnarok?--> | |||
|- | |- | ||
| 41 | |||
| Sound effect <!--Might be used for ragnarok?--> | |||
|- | |- | ||
| 42 | |||
| Sound effect <!--Sounds somewhat similar to Medeus' FE1 death roar?--> | |||
|- | |- | ||
| 43 | |||
| "Shaking" sound effect, plays during some map changes, like when the room floods with lava in [[Together to the End|Act 5]]. | |||
|- | |- | ||
| 44 | |||
| Sound effect | |||
|- | |- | ||
| 45 | |||
| Sound effect | |||
|- | |- | ||
| 48 | |||
| Plays when walking down stairs in a dungeon. | |||
|- | |- | ||
| 49 | |||
| Plays when walking up stairs in a dungeon. | |||
|- | |- | ||
| 56 | |||
| Enemy phase theme for [[Alm]]'s maps. | |||
|- | |- | ||
| 57 | |||
| Title screen music. | |||
|- | |- | ||
| 58 | |||
| Credits music. | |||
|- | |- | ||
| 59 | |||
| Music that plays when walking around in a castle. <!--90 is a slower version of this, which one is used; if both are used, where?--> | |||
|- | |- | ||
| 62 | |||
| Boss music. | |||
|- | |- | ||
| 63 | |||
| Enemy phase theme for [[Celica]]'s maps. | |||
|- | |- | ||
| 64 | |||
| Plays during battle animations on the enemy phase. | |||
|- | |- | ||
{{ | | 65 | ||
| Level up sound effect. Called "Fanfare 1 (Level Up)" in ''[[Fire Emblem The Best Vol. 1]]''.<ref>{{cite web|url=http://www.game-ost.com/static/covers_soundtracks/1/5/15763_27472.jpg|title=''Fire Emblem The Best Vol. 1'' booklet pages 4 and 5|site=game-ost.com|retrieved=September 24, 2016}}</ref> | |||
|- | |- | ||
| 66 | |||
| Sound effect for getting item from a chest followed by the last music played. | |||
|- | |- | ||
| 67 | |||
| [[World map]] music that plays during [[Together to the End|Act 5]]. | |||
|- | |- | ||
| 68 | |||
| Plays when issuing an [[Auto-Battle]] command. | |||
|- | |- | ||
| 69 | |||
| Music that plays in [[Lost Treescape]] and some other dungeons. <!--I forget the other specific places it plays--> | |||
|- | |- | ||
| 70 | |||
| Player phase battle animation music. Appears in {{FE8}} as the battle theme that plays in [[arena]]s. Appears in {{SSB4}}, simply dubbed "Fight 1". | |||
|- | |- | ||
| 71 | |||
| Music that plays in [[Mila Shrine]]s. | |||
|- | |- | ||
| 72 | |||
| Short tune that plays during a player unit's death quote. | |||
|- | |- | ||
| 73 | |||
| [[Game over]] music. | |||
|- | |- | ||
| 75 | |||
| Music <!--Where this specifically plays completely slips my mind--> | |||
|- | |- | ||
| 76 | |||
| World map music that plays during [[War of Deliverance|Act 3]]. | |||
|- | |- | ||
| 77 | |||
| Dungeon music. <!--Not sure of all the specific instances it plays--> | |||
|- | |- | ||
| 78 | |||
| World map music that plays during [[Land of Sorrow (Gaiden)|Act 4]]. | |||
|- | |- | ||
| 80 | |||
| World map music that plays during [[Zofia's Call|Act 1]]. | |||
|- | |- | ||
| 81 | |||
| Player phase music for [[Alm]]'s maps. Appears in {{FE6}} as "FE Gaiden Player Map". | |||
|- | |- | ||
| 82 | |||
| Music that plays when [[white magic]] is being used. | |||
|- | |- | ||
| 83 | |||
| Music that plays when [[Alm]] is near victory; when few enemy units remain. | |||
|- | |- | ||
| 84 | |||
| Player phase music for [[Celica]]'s maps. Dubbed "With Mila's Divine Protection (Celica Map 1)" in {{SSBB}}. | |||
|- | |- | ||
| 85 | |||
| [[Duma]]'s battle theme, also plays in some dialogue scenes featuring [[Jedah]]. | |||
|- | |- | ||
| 86 | |||
| Music that plays when [[Alm]] or [[Celica]] are walking around a village. | |||
|- | |- | ||
| 87 | |||
| Music that plays when [[Celica]] is near victory; when few enemy units remain. | |||
|- | |- | ||
| 88 | |||
| Battle animation music that only plays in the final map. Is a slightly higher pitched version of music 70. | |||
|- | |- | ||
| 90 | |||
| Music that plays when walking around in a castle. <!--59 is a faster version of this, which one is used; if both are used, where?--> | |||
|- | |- | ||
| 91 | |||
| Music that plays in some towns. | |||
|- | |- | ||
| 92 | |||
| Music that plays on the player phase of the final map; also plays during some dialogue scenes. | |||
|- | |- | ||
| 93 | |||
| Music that plays on the enemy phase of the final map and when Alm is exploring Rigel castle's dungeon. | |||
|- | |- | ||
| 94 | |||
| Sound effect for getting an item from a chest, then plays the song last played. | |||
|- | |- | ||
|style="border-bottom-left-radius: 15px;"| 95 | |||
|style="border-bottom-right-radius: 15px;"| World map music that plays during [[The Pilgrimage|Act 2]]. | |||
|} | |} | ||
Latest revision as of 21:37, 28 March 2024
This page has been marked as a stub. Please help improve the page by adding information. |
The Sound Test Mode of Fire Emblem Gaiden plays sound effects and music of the game. It can be accessed by pressing the following button combination on the title screen: "↑ ↓ ← → ↑". It is visually identical to the sound test in Shadow Dragon & the Blade of Light.
After entering the screen use up and down to navigate the sounds and music. To play a sound or song, press A, sound effects generally play once, while songs will loop. To silence a song, press B (the song does not need to be selected). Sound effects can be played at the same time as songs.
Sounds appearing in the Sound Test Mode
- Blank entries are omitted.
The sound test mode of Fire Emblem Gaiden | ||||
---|---|---|---|---|
Sound No. | Description and uses | |||
1 | Sound effect | |||
2 | Sound effect | |||
3 | Attack hit sound effect | |||
4 | Sound effect | |||
5 | Sound effect | |||
6 | Sound effect | |||
7 | Sound effect | |||
8 | Sound effect when selecting a unit or something in a menu. | |||
9 | Sound effect when backing out of a menu. | |||
10 | Sound effect when moving the cursor on the world map or battle map. | |||
11 | Sound effect | |||
13 | Sound effect | |||
14 | Sound effect used when Alm or Celica falls down a hole in a dungeon. Also used for throwing ranged weapons. | |||
15 | Plays when Alm tries move off of Draco Zombie mountain to indicate he cannot move. | |||
17 | Sound effect used for Excalibur. | |||
18 | Plays when opening a door in a dungeon. | |||
19 | Sound effect | |||
21 | Beeps that play when dialogue is being shown. | |||
22 | Sound effect that plays when Duma attacks with tentacles. | |||
23 | Sound Effect | |||
25 | Sound Effect | |||
26 | Monster unit, Revenant, Entombed, Bonewalker, and Lich, movement sound effect. | |||
27 | Flying unit movement sound effect. | |||
30 | Horseback unit movement sound effect. | |||
31 | On-foot unit movement sound effect. | |||
32 | Sound effect used for spells | |||
33 | Sound effect | |||
34 | Sound effect, sounds like a higher pitched version of sound effect 33. | |||
35 | "Attack miss" sound effect. | |||
36 | "No damage" sound effect from Fire Emblem: Shadow Dragon & the Blade of Light; this is unused, as all attacks in Gaiden do at least one point of damage. | |||
37 | Sound effect | |||
38 | Sound effect | |||
39 | Sound effect used for the Miasma spell. | |||
40 | Sound effect | |||
41 | Sound effect | |||
42 | Sound effect | |||
43 | "Shaking" sound effect, plays during some map changes, like when the room floods with lava in Act 5. | |||
44 | Sound effect | |||
45 | Sound effect | |||
48 | Plays when walking down stairs in a dungeon. | |||
49 | Plays when walking up stairs in a dungeon. | |||
56 | Enemy phase theme for Alm's maps. | |||
57 | Title screen music. | |||
58 | Credits music. | |||
59 | Music that plays when walking around in a castle. | |||
62 | Boss music. | |||
63 | Enemy phase theme for Celica's maps. | |||
64 | Plays during battle animations on the enemy phase. | |||
65 | Level up sound effect. Called "Fanfare 1 (Level Up)" in Fire Emblem The Best Vol. 1.[1] | |||
66 | Sound effect for getting item from a chest followed by the last music played. | |||
67 | World map music that plays during Act 5. | |||
68 | Plays when issuing an Auto-Battle command. | |||
69 | Music that plays in Lost Treescape and some other dungeons. | |||
70 | Player phase battle animation music. Appears in Fire Emblem: The Sacred Stones as the battle theme that plays in arenas. Appears in Super Smash Bros. for Nintendo 3DS and Wii U, simply dubbed "Fight 1". | |||
71 | Music that plays in Mila Shrines. | |||
72 | Short tune that plays during a player unit's death quote. | |||
73 | Game over music. | |||
75 | Music | |||
76 | World map music that plays during Act 3. | |||
77 | Dungeon music. | |||
78 | World map music that plays during Act 4. | |||
80 | World map music that plays during Act 1. | |||
81 | Player phase music for Alm's maps. Appears in Fire Emblem: The Binding Blade as "FE Gaiden Player Map". | |||
82 | Music that plays when white magic is being used. | |||
83 | Music that plays when Alm is near victory; when few enemy units remain. | |||
84 | Player phase music for Celica's maps. Dubbed "With Mila's Divine Protection (Celica Map 1)" in Super Smash Bros. Brawl. | |||
85 | Duma's battle theme, also plays in some dialogue scenes featuring Jedah. | |||
86 | Music that plays when Alm or Celica are walking around a village. | |||
87 | Music that plays when Celica is near victory; when few enemy units remain. | |||
88 | Battle animation music that only plays in the final map. Is a slightly higher pitched version of music 70. | |||
90 | Music that plays when walking around in a castle. | |||
91 | Music that plays in some towns. | |||
92 | Music that plays on the player phase of the final map; also plays during some dialogue scenes. | |||
93 | Music that plays on the enemy phase of the final map and when Alm is exploring Rigel castle's dungeon. | |||
94 | Sound effect for getting an item from a chest, then plays the song last played. | |||
95 | World map music that plays during Act 2. |
References
- ↑ Fire Emblem The Best Vol. 1 booklet pages 4 and 5, game-ost.com, Retrieved: September 24, 2016
Music of the Fire Emblem series | ||||||||||||
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