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Sound Room of Fire Emblem: The Binding Blade: Difference between revisions
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{{DISPLAYTITLE:Sound Room of ''Fire Emblem: The Binding Blade''}} | |||
[[File:Ss fe06 sound room.png|thumb|right|240px|The Sound Room in use, playing song 45]] | [[File:Ss fe06 sound room.png|thumb|right|240px|The Sound Room in use, playing song 45]] | ||
In {{FE6}}, the [[Sound Room]] is unlocked by completing the game once on any difficulty with either ending. There are no further requirements for unlocking the game's songs, as all are automatically accessible from the beginning. Theoretically, almost all songs in the game are encountered by the player on the average playthrough of the game, with a small few appearing only in the good and perfect endings. Many songs from the game later reappeared in a redone form in the game's successor and prequel, {{FE7}}; in the Japanese version these songs are marked in [[Sound Room of Fire Emblem: The Blazing Blade|''The Blazing Blade''{{'}}s Sound Room]] as "{{hl|烈火|Rekka}}Ver ''Blazing Version''", a reference omitted in the game's international releases. | |||
The '' | Like [[Sound Room of Fire Emblem: Thracia 776|the preceding Sound Room of]] {{title|Thracia 776}}, this Sound Room displays a small set of [[:Category:CG images|CG images]] depicting events from the game's proceedings and its backstory. Like ''Thracia'' and unlike all subsequent games, these images exist exclusively in the game's credits and in the Sound Room, and do not appear in story scenes. | ||
The ''Binding Blade'' soundtrack was the subject of two albums: the [[Fire Emblem: The Binding Blade Original Soundtrack|''The Binding Blade'' Original Soundtrack]], an album of arrangements of select songs from the game, and the [[Fire Emblem: The Binding Blade and The Blazing Blade Original Soundtrack|''The Binding Blade'' & ''The Blazing Blade'' Original Sound Track]], a collection of unmodified songs from both this game and its prequel {{FE7}}. | |||
<small>'''Note:''' For accuracy, some of the names used here may differ from those used in the most proliferated [[fan translation]] patch.</small> | <small>'''Note:''' For accuracy, some of the names used here may differ from those used in the most proliferated [[fan translation]] patch.</small> | ||
==Songs appearing in the Sound Room== | ==Songs appearing in the Sound Room== | ||
{| | {| class="cellpadding-3 basic" style="width: 75%" | ||
!style=" | ! style="background: none" colspan="5" | The soundtrack of {{FE6}} | ||
|- | |- | ||
!style=" | ! style="border-top-left-radius: 15px; width: 1%" | | ||
!style=" | ! style="width: 31%" | Name | ||
!style=" | ! style="width: 18%" | Descriptor | ||
!style=" | ! style="border-top-right-radius: 15px; width: 50%" | Description and uses | ||
|- | |- | ||
| 1 | |||
{{ | | {{jsn|ファイアーエムブレム・メインテーマ|Faiāemuburemu meintēma|[[Fire Emblem Theme|Fire Emblem Main Theme]]}} | ||
| | |||
| The game's title theme. | |||
|- | |- | ||
| 2 | |||
{{ | | {{jsn|中原の鹿~リキア、エトルリア|Chūgen no shika ~ rikia, etoruria|Deer of the Central Plain ~ [[Lycia]], [[Etruria]]}} | ||
| {{jsn|敵軍マップ1|Tekigun mappu ichi|Enemy Army Map 1}} | |||
| Enemy phase map theme on chapters 1–8 and 15–17. | |||
|- | |- | ||
| 3 | |||
{{ | | {{jsn|Frontier~西方三島、ミスル半島|Frontier ~ nishikata mishima, misuru hantō|Frontier ~ Three [[Western Isles]], [[Missur|Missur Peninsula]]}} | ||
| {{jsn|敵軍マップ2|Tekigun mappu ni|Enemy Army Map 2}} | |||
| Enemy phase map theme on chapters 9–14. | |||
|- | |- | ||
| 4 | |||
{{ | | {{jsn|Polar Region~イリア、サカ|Polar Region ~ iria, saka|Polar Region ~ [[Ilia]], [[Sacae]] }} | ||
| {{jsn|敵軍マップ3|Tekigun mappu san|Enemy Army Map 3}} | |||
| Enemy phase map theme on chapters 18–20 ([[Alternate route|both routes]]). | |||
|- | |- | ||
| 5 | |||
{{ | | {{jsn|竜の地~ベルン|Ryū no ji ~ berun|Land of Dragons ~ [[Bern]]}} | ||
| {{jsn|敵軍マップ4|Tekigun mappu yon|Enemy Army Map 4}} | |||
| Enemy phase map theme on chapters 21–23. | |||
|- | |- | ||
| 6 | |||
{{ | | {{jsn|Sanctuary of Dragon|3=Sanctuary of Dragon}} | ||
| {{jsn|敵軍マップ5|Tekigun mappu go|Enemy Army Map 5}} | |||
| Enemy phase map theme on chapters 24–Final. | |||
|- | |- | ||
| 7 | |||
{{ | | {{jsn|伝説の遺産|Densetsu no isan|Legendary Inheritance}} | ||
| {{jsn|敵軍マップ6|Tekigun mappu roku|Enemy Army Map 6}} | |||
| Enemy phase map theme on [[side quest]] chapters. Its name was localized as "Legendary Inheritance" in {{FE7}}. | |||
|- | |- | ||
| 8 | |||
{{ | | {{jsn|『FE外伝CPマップより』|"FE gaiden CP mappu yori"|"From the [[FE2|FE Gaiden]] CP Map"}} | ||
| {{jsn|敵軍マップ7|Tekigun mappu nana|Enemy Army Map 7}} | |||
| Enemy phase map theme on [[Trial Map]]s. Arrangement of [[Fire Emblem The Best Vol. 1|"Battle Map 7 - Battle Map BGM 2 (CP Side)"]] from {{title|Gaiden}}, which was the first enemy phase map theme for [[Celica]]'s part of the game. | |||
|- | |- | ||
| 9 | |||
{{ | | {{jsn|闇からの使者|Yamikara no shisha|Messenger from the Darkness}} | ||
| {{jsn|敵軍マップ8|Tekigun mappu hachi|Enemy Army Map 8}} | |||
| Enemy phase map theme on maps with [[fog of war]] in effect. Its name was localized as "Messenger from the Darkness" in {{FE7}}. | |||
|- | |- | ||
| 10 | |||
{{ | | {{jsn|あの空の向こうに(ロイの旅立ち)|Ano sora no mukō ni (roi no tabidachi)|Beyond that Sky (Roy's Departure)}} | ||
| {{jsn|自軍マップ1|Jigun mappu ichi|Own Army Map 1}} | |||
| Player phase map theme on chapters 1–8 and 15–17. Its name was localized as "Beyond Distant Skies - Roy's Departure" in {{SSBU}}. | |||
|- | |- | ||
| 11 | |||
{{ | | {{jsn|志ひとしき者たち(ロイの戦い)|Kokorozashi hitoshiki sha-tachi (roi no tatakai)|Will-Equal People (Roy's Battle)}} | ||
| {{jsn|自軍マップ2|Jigun mappu ni|Own Army Map 2}} | |||
| Player phase map theme on chapters 9–14. | |||
|- | |- | ||
| 12 | |||
{{ | | {{jsn|雄大なる自然の中へ(ロイの遠征)|Yūdainaru shizen no naka e (roi no ensei)|Into Magnificent Nature (Roy's Expedition)}} | ||
| {{jsn|自軍マップ3|Jigun mappu san|Own Army Map 3}} | |||
| Player phase map theme on chapters 18–20 ([[Alternate route|both routes]]). | |||
|- | |- | ||
| 13 | |||
{{ | | {{jsn|新たなる光の下へ(ロイの勇気)|Aratanaru-kō no shita e (roi no yūki)|Beneath a New Light (Roy's Courage)}} | ||
| {{jsn|自軍マップ4|Jigun mappu yon|Own Army Map 4}} | |||
| Player phase map theme on chapters 21–23. Its name was partially localized as "Beneath a New Light" in {{FE7}} and "Beneath a New Light (Roy)" in {{title|Engage}}. | |||
|- | |- | ||
| 14 | |||
{{ | | {{jsn|『神将』をつぐ道(ロイの挑戦)|"Shinshō" o tsugu michi (roi no chōsen)|Path of the "[[Eight Generals|Divine Generals]]" (Roy's Challenge)}} | ||
| {{jsn|自軍マップ5|Jigun mappu go|Own Army Map 5}} | |||
| Player phase map theme on chapters 24–Final. Its name was partially localized as "The Path to Greatness" in {{FE7}}. | |||
|- | |- | ||
| 15 | |||
{{ | | {{jsn|人竜戦役のきずあと(ロイの畏れ)|Jinryūsen'eki no kizuato (roi no osore)|Scars of [[The Scouring|the Human-Dragon War]] (Roy's Fear)}} | ||
| {{jsn|自軍マップ6|Jigun mappu roku|Own Army Map 6}} | |||
| Player phase map theme on [[side quest]] chapters. Its name was partially localized as "Scars of the Scouring" in {{FE7}}. | |||
|- | |- | ||
| 16 | |||
{{ | | {{jsn|『FE外伝プレイヤーマップより』|"FE gaiden pureiyāmappu yori"|"From the [[FE2|FE Gaiden]] Player Map"}} | ||
| {{jsn|自軍マップ7|Jigun mappu nana|Own Army Map 7}} | |||
| Player phase map theme on [[Trial Map]]s. Arrangement of [[Fire Emblem The Best Vol. 1|"Battle Map 1 - Battle Map 1–1 (Alm 1)"]] from {{title|Gaiden}}, which was [[Alm]]'s first player-phase map theme. | |||
|- | |- | ||
| 17 | |||
{{ | | {{jsn|せまりくる影(ロイの混迷)|Semarikuru kage (roi no konmei)|Impending Shadows (Roy's Confusion)}} | ||
| {{jsn|自軍マップ8|Jigun mappu hachi|Own Army Map 8}} | |||
| Player phase map theme on maps with [[fog of war]] in effect. Its name was partially localized as "Shadow Approaches" in {{FE7}}. | |||
|- | |- | ||
| 18 | |||
{{ | | {{jsn|むすばれた約束(ロイの友情)|Musubareta yakusoku (roi no yūjō)|Binding Promise (Roy's Friendship)}} | ||
| {{jsn|三軍マップ9|Sangun mappu kyū|Third Army Map 9}} | |||
| Other phase map theme, for neutral units. Its name was partially localized as "Binding Ties" in {{FE7}}. | |||
|- | |- | ||
| 19 | |||
{{ | | {{jsn|Winning Road(ロイの希望)|Winning Road (roi no kibou)|Winning Road (Roy's Hope)}} | ||
| {{jsn|自軍マップ(勝利近し)|Jigun mappu (shōri chikashi)|Own Army Map (Near Victory)}} | |||
| Player phase map theme when few enemies remain (varies per chapter). Its name was localized as "Winning Road - Roy's Hope" in the ''Super Smash Bros.'' series. | |||
|- | |- | ||
| 20 | |||
{{ | | {{jsn|微風の詩|Soyokaze no uta|Song of the Gentle Breeze}} | ||
| {{jsn|戦闘(エルフィン)|Sentō (Erufin)|Battle ([[Elffin]])}} | |||
| Elffin's "battle" theme, used when [[Play|playing]]. | |||
|- | |- | ||
| 21 | |||
{{ | | {{jsn|最後の『竜』へ|Saigo no "ryū" e|To the Final "Dragon"}} | ||
| {{jsn|戦闘(ヤアン)|Sentō (Yān)|Battle ([[Jahn]])}} | |||
| [[Jahn]]'s battle theme. | |||
|- | |- | ||
| 22 | |||
{{ | | {{jsn|明日への戦い|Ashita e no tatakai|Battle for Tomorrow}} | ||
| {{jsn|戦闘(面ボス)|Sentō (men bosu)|Battle (Facing a Boss)}} | |||
| Battle theme for most bosses. | |||
|- | |- | ||
| 23 | |||
{{ | | {{jsn|ベルンの名のもとに|Berun no na no moto ni|In the Name of Bern}} | ||
| {{jsn|戦闘(三竜将)|Sentō (sanryūshō)|Battle (Three [[Wyvern Generals|Dragon Generals]])}} | |||
| Battle theme for [[Narcian]], [[Brunnya]] and [[Murdock]]. Its name was localized as "In the Name of Bern" in {{FE7}}. | |||
|- | |- | ||
| 24 | |||
{{ | | {{jsn|誰がための戦い|Darega tame no tatakai|Battle for Whose Sake}} | ||
| {{jsn|戦闘(ゼフィール)|Sentō (Zefīru)|Battle ([[Zephiel]])}} | |||
| [[Zephiel]]'s battle theme. | |||
|- | |- | ||
| 25 | |||
{{ | | {{jsn|Shaman in the dark|3=Shaman in the Dark}} | ||
| {{jsn|戦闘(イドゥン)|Sentō (Idun)|Battle ([[Idunn]])}} | |||
| [[Idunn]]'s battle theme. | |||
|- | |- | ||
| 26 | |||
{{ | | {{jsn|Curing|3=Curing}} | ||
{{ | | {{jsn|戦闘(状態変化系)|Sentō (jōtai henka kei)|Battle (Status Alteration-Type)}} | ||
| Battle theme for when a unit is using a status-inflicting [[staff]]. Arrangement of [[Fire Emblem: Genealogy of Holy-War Original Sound Version|"Valkyrie Staff"]] from {{title|Genealogy of the Holy War}}. | |||
|- | |- | ||
| 27 | |||
{{ | | {{jsn|Healing|3=Healing}} | ||
{{ | | {{jsn|戦闘(白魔法・回復系)|Sentō (shiro mahō - kaifuku kei)|Battle (White Magic, Recovery-Type)}} | ||
| Battle theme for when a unit is using a healing [[staff]]. Arrangement of [[Fire Emblem: Genealogy of Holy-War Original Sound Version|"White Magic"]] from {{title|Genealogy of the Holy War}}. | |||
|- | |- | ||
| 28 | |||
{{ | | {{jsn|更なる高みへ|Saranaru takami e|To a Higher Place}} | ||
| {{jsn|クラスチェンジ|Kurasu chenji|[[Class change|Class Change]]}} | |||
| [[Class change]] theme. Its name was localized as "To the Heights" in {{FE7}}. Arrangement of [[Fire Emblem: Genealogy of Holy-War Original Sound Version|"Unit Change"]] from {{title|Genealogy of the Holy War}} with the addition of a short loop from "II - Reclaiming the Capital". | |||
|- | |- | ||
| 29 | |||
{{ | | {{jsn|I 進撃|Ichi - shingeki|I - Advance}} | ||
| {{jsn|全体マップ1|Zentai mappu ichi|Entire Map 1}} | |||
| World map theme for chapters 1–8x. Its name was localized as "Advance" in {{FEH}}. | |||
|- | |- | ||
| 30 | |||
{{ | | {{jsn|II 王都奪還|Ni - Ōto dakkan|II - Reclaim the Capital}} | ||
| {{jsn|全体マップ2|Zentai mappu ni|Entire Map 2}} | |||
| World map theme for chapters 9–16x. Its name was localized as "II - Reclaim the Capital" in {{FEH}}. | |||
|- | |- | ||
| 31 | |||
{{ | | {{jsn|III 見えない敵|San - mienai teki|III - Invisible Enemy}} | ||
| {{jsn|全体マップ3|Zentai mappu san|Entire Map 3}} | |||
| World map theme for chapters 17–20x ([[Alternate route|both routes]]) and all [[side quest]]s (except 16x and 21x). | |||
|- | |- | ||
| 32 | |||
{{ | | {{jsn|IV 最終章|Shi - saishūshō|IV - The Final Chapter}} | ||
| {{jsn|全体マップ4|Zentai mappu yon|Entire Map 4}} | |||
| World map theme for chapters 21–Final. | |||
|- | |- | ||
| 33 | |||
{{ | | {{jsn|進撃準備|Shingeki junbi|Advance Preparation}} | ||
| {{jsn|進撃準備|Shingeki junbi|Advance Preparation}} | |||
| Theme for the [[battle preparations]] screen, and the map theme when in the [[Link Arena]]. Its name was localized as "Prepare to Charge" in {{FE7}} and as "Combat Preparation" in {{FEH}}. | |||
|- | |- | ||
| 34 | |||
{{ | | {{jsn|突然の来訪者|Totsuzen no raihō-sha|An Unexpected Caller}} | ||
| {{jsn|オープニング、エンディングイベント|Ōpuningu, endingu ibento|Opening, Ending Event}} | |||
| Cutscene event theme. Its name was localized as "An Unexpected Caller" in {{FE7}}. | |||
|- | |- | ||
| 35 | |||
{{ | | {{jsn|躍進のときを|Yakushin no toki o|When the Rush Comes}} | ||
| {{jsn|オープニング、エンディングイベント|Ōpuningu, endingu ibento|Opening, Ending Event}} | |||
| Cutscene event theme. Its name was localized as "When the Rush Comes" in {{FE7}}. | |||
|- | |- | ||
| 36 | |||
{{ | | {{jsn|見えない糸|Mienai ito|Invisible Thread}} | ||
| {{jsn|オープニング、エンディングイベント|Ōpuningu, endingu ibento|Opening, Ending Event}} | |||
| Cutscene event theme. | |||
|- | |- | ||
| 37 | |||
{{ | | {{jsn|はるかなる理想郷|Harukanaru risōkyō|Distant Utopia}} | ||
| {{jsn|オープニング、エンディングイベント|Ōpuningu, endingu ibento|Opening, Ending Event}} | |||
| Cutscene event theme, associated with [[Arcadia (location)|Arcadia]]. Its name was localized as "Distant Utopia" in {{FE7}}, and as "Far from Arcadia" in {{FEH}}. | |||
|- | |- | ||
| 38 | |||
{{ | | {{jsn|勝利|Shōri|Victory}} | ||
{{ | | {{jsn|オープニング、エンディングイベント|Ōpuningu, endingu ibento|Opening, Ending Event}} | ||
| Cutscene event theme. Its name was localized as "Triumph" in {{FE7}}. | |||
|- | |- | ||
| 39 | |||
{{ | | {{jsn|勝利の影に|Shōri no kage ni|In Victory's Shadow}} | ||
| {{jsn|オープニング、エンディングイベント|Ōpuningu, endingu ibento|Opening, Ending Event}} | |||
| Cutscene event theme. Its name was localized as "Into the Shadow of Triumph" in {{FE7}}. | |||
|- | |- | ||
| 40 | |||
{{ | | {{jsn|暗闇の巫女|Ankoku no miko|Miko of Darkness}} | ||
| {{jsn|イドゥンのテーマ|Idun no tēma|Idunn's Theme}} | |||
| Cutscene event theme, associated with [[Idunn]]. | |||
|- | |- | ||
| 41 | |||
{{ | | {{jsn|The King of Bern|3=The King of Bern}} | ||
| {{jsn|ゼフィールのテーマ|Zefīru no tēma|Zephiel's Theme}} | |||
| Cutscene event theme, associated with [[Zephiel]]. | |||
|- | |- | ||
| 42 | |||
{{ | | {{jsn|運命の王女|Unmei no ōjo|Princess of Fate}} | ||
| {{jsn|ギネヴィアのテーマ|Ginevia no tēma|Guinivere's Theme}} | |||
| Cutscene event theme, associated with [[Guinivere]]. | |||
|- | |- | ||
| 43 | |||
{{ | | {{jsn|Suspicious~三竜将のテーマ|Suspicious ~ Sanryūshō no tēma|Suspicious ~ Three [[Wyvern General|Dragon General]] Theme}} | ||
| {{jsn|ナーシェンのテーマ|Nāshen no tēma|Narcian's Theme}} | |||
| Cutscene event theme, associated with [[Narcian]]. Its name was localized as "Suspicious: Wyvern Generals Theme" in {{FEH}}. | |||
|- | |- | ||
| 44 | |||
{{ | | {{jsn|Dignity~三竜将のテーマ|Dignity ~ Sanryūshō no tēma|Dignity ~ Three Dragon General Theme}} | ||
| {{jsn|マードックのテーマ|Mādokku no tēma|Murdock's Theme}} | |||
| Cutscene event theme, associated with [[Murdock]]. | |||
|- | |- | ||
| 45 | |||
{{ | | {{jsn|Melancholy~三竜将のテーマ|Melancholy ~ Sanryūshō no tēma|Melancholy ~ Three Dragon General Theme}} | ||
| {{jsn|ブルーニャのテーマ|Brūnya no tēma|Brunnya's Theme}} | |||
| Cutscene event theme, associated with [[Brunnya]]. Its name was localized as "Melancholy: Wyvern Generals Theme" in {{FEH}}. | |||
|- | |- | ||
| 46 | |||
{{ | | {{jsn|悲しみのとき|Kanashimi no toki|Time of Sorrow}} | ||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene event theme. | |||
|- | |- | ||
| 47 | |||
{{ | | {{jsn|キャス|Kyasu|Cath}} | ||
{{ | | {{jsn|イベント|Ibento|Event}} | ||
| Cutscene event theme, associated with [[Cath]]. | |||
|- | |- | ||
| 48 | |||
{{ | | {{jsn|Join Us!|3=Join Us!}} | ||
| {{jsn|仲間入り|Nakama iri|Joining}} | |||
| [[Recruitment]] theme. Arrangement of [[Fire Emblem: Genealogy of Holy-War Original Sound Version|"Joining"]] from {{title|Genealogy of the Holy War}}, which was the recruitment theme of said game. | |||
|- | |- | ||
| 49 | |||
{{ | | {{jsn|Epilogue|3=Epilogue}} | ||
{{ | | {{jsn|エピローグ|Epirōgu|Epilogue}} | ||
| Theme played in the game's epilogue. | |||
|- | |- | ||
| 50 | |||
{{ | | {{jsn|戦績|Senseki|Results}} | ||
{{ | | {{jsn|スコア表示|Sukoa hyōji|Score Display}} | ||
| Theme played in the [[rankings]] screens for both the main game and [[Trial Map]]s. Its name was localized as "Results" in {{FE7}}. | |||
|- | |- | ||
| 51 | |||
{{ | | {{jsn|After the War|3=After the War}} | ||
| {{jsn|その後|So no ato|Thereafter}} | |||
| Theme played in the game's epilogue during the character endings. | |||
|- | |- | ||
| 52 | |||
{{ | | {{jsn|ゲームオーバー|Gēmu ōbā|Game Over}} | ||
| {{jsn|ゲームオーバー|Gēmu ōbā|Game Over}} | |||
| Theme played when a [[game over]] occurs. | |||
|- | |- | ||
| 53 | |||
{{ | | {{jsn|秘密のお店|Himitsu no omise|Secret Shop}} | ||
| {{jsn|秘密の店|Himutsu no mise|Secret Shop}} | |||
| Theme played in [[armory|armories]], [[vendor]]s and [[Secret Shop]]s. Arrangement of [[Fire Emblem The Best Vol. 1|"Shop 1 - Armory, Storage Room, Village"]] from {{title|Shadow Dragon & the Blade of Light}}. | |||
|- | |- | ||
| 54 | |||
{{ | | {{jsn|闘技場~受付|Tōgijō ~ uketsuke|Arena ~ Reception}} | ||
| {{jsn|闘技場1(受付)|Tōgijō ichi (uketsuke)|Arena 1 (Reception)}} | |||
| Theme played in the entrance to the [[arena]] and on the [[Link Arena]] menu. Arrangement of [[Sound Museum track list of Fire Emblem: Mystery of the Emblem|"Armory"]] from {{FE3}}. Its name was localized as "Arena Entrance" in {{FE7}}. | |||
|- | |- | ||
| 55 | |||
{{ | | {{jsn|闘技場~バトル|Tōgijō ~ batoru|Arena ~ Battle}} | ||
| {{jsn|闘技場2(戦闘)|Tōgijō ni (sentō)|Arena 2 (Battle)}} | |||
| Battle theme played when fighting in the [[arena]] and [[Link Arena]]. Arrangement of [[Fire Emblem: Genealogy of Holy-War Original Sound Version|"Ally's Attack"]] from {{title|Genealogy of the Holy War}}, which was the player phase battle theme. | |||
|- | |- | ||
| 56 | |||
{{ | | {{jsn|ゆかいな面々|Yukaina menmen|Delightful Faces}} | ||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene event theme. Its name was localized as "Happiness Abounds" in {{FE7}}. | |||
|- | |- | ||
| 57 | |||
{{ | | {{jsn|メインテーマ・モチーフ|Meintēma mochīfu|Main Theme Motif}} | ||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene event theme. | |||
|- | |- | ||
| 58 | |||
{{ | | {{jsn|驚愕I|Kyōgaku ichi|Shock I}} | ||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene event theme. | |||
|- | |- | ||
| 59 | |||
{{ | | {{jsn|驚愕II|Kyōgaku ni|Shock II}} | ||
| {{jsn|イベント|Ibento|Event}} | |||
| Cutscene event theme. | |||
|- | |- | ||
| 60 | |||
{{ | | {{jsn|語り|Katari|Talking}} | ||
{{ | | {{jsn|イベント|Ibento|Event}} | ||
| Cutscene event theme. | |||
|- | |- | ||
| 61 | |||
{{ | | {{jsn|魅惑の踊り|Miwaku no odori|Enchanting Dance}} | ||
| {{jsn|戦闘(ララムおどる)|Sentō (Raramu odoru)|Battle (Larum Dances)}} | |||
| [[Larum]]'s "battle" theme, used when [[dance|dancing]]. Its name was localized as "Enticing Dance" in {{FEH}}. | |||
|- | |- | ||
| 62 | |||
{{ | | {{jsn|Prelude~語りつがれる物語|Kataritsugareru monogatari|Prelude ~ Passed-Down Tale}} | ||
| {{jsn|オープニング|Ōpuningu|Opening}} | |||
| Theme used for the opening sequence. | |||
|- | |- | ||
| 63 | |||
{{ | | {{jsn|Eternal wind|3=Eternal Wind}} | ||
| | |||
| Cutscene event theme, used for the perfect ending's closing scene with [[Fae]] and [[Idunn]]. Also used during the game's credits and the character endings of units present in the final battle. | |||
|- | |- | ||
| 64 | |||
{{ | | {{jsn|始まりの時|Hajimari no toki|Time of Beginning}} | ||
| | |||
| Theme used in the game's prologue text sequence. | |||
|- | |- | ||
| 65 | |||
{{ | | {{jsn|Attack!|3=Attack!}} | ||
{{ | | {{jsn|戦闘(プレイヤー)|Sentō (pureiyā)|Battle (Player)}} | ||
| Battle theme for normal player attacks. | |||
|- | |- | ||
| style="border-bottom-left-radius: 15px" | 66 | |||
{{ | | {{jsn|Revenge!|3=Revenge!}} | ||
{{ | | {{jsn|戦闘(CP)|Sentō (shī pī)|Battle (CP)}} | ||
| style="border-bottom-right-radius: 15px" | Battle theme for normal enemy attacks. | |||
|} | |} | ||
==Songs not appearing in the Sound Room== | ==Songs not appearing in the Sound Room== | ||
There are a small number of songs present in ''The Binding Blade'' which, while | There are a small number of songs present in ''The Binding Blade'' which, while present in gameplay, do not appear in the Sound Room for unknown reasons. | ||
{| | {| class="cellpadding-3 basic" style="width: 70%" | ||
!style=" | ! style="background: none" colspan="2" |The soundtrack of {{FE6}} | ||
|- | |- | ||
!style=" | ! style="border-top-left-radius: 15px; width: 25%" | "Name" | ||
!style=" | ! style="border-top-right-radius: 15px; width: 75%" | Description and uses | ||
|- | |- | ||
| Ally falls | |||
| Theme played when a playable character other than [[Roy]] is killed. | |||
|- | |- | ||
| Arena victory | |||
| Theme played after winning in the [[arena]], and in the results screen of the [[Link Arena]]. | |||
|- | |- | ||
| style="border-bottom-left-radius: 15px" | Larum | |||
| style="border-bottom-right-radius: 15px" | Theme played when [[Larum]] gets in a non-dancing fight. | |||
|} | |} | ||
{{Nav6}} | {{Nav6}} | ||
{{NavMusic}} | {{NavMusic}} | ||
[[Category:Fire Emblem: The Binding Blade]] [[Category:Music]] [[Category:Sound Room]] | {{DEFAULTSORT:Sound Room of Fire Emblem Binding Blade}} | ||
[[Category:Fire Emblem: The Binding Blade]] | |||
[[Category:Music]] | |||
[[Category:Sound Room]] |
Latest revision as of 07:09, 20 April 2024
In Fire Emblem: The Binding Blade, the Sound Room is unlocked by completing the game once on any difficulty with either ending. There are no further requirements for unlocking the game's songs, as all are automatically accessible from the beginning. Theoretically, almost all songs in the game are encountered by the player on the average playthrough of the game, with a small few appearing only in the good and perfect endings. Many songs from the game later reappeared in a redone form in the game's successor and prequel, Fire Emblem: The Blazing Blade; in the Japanese version these songs are marked in The Blazing Blade's Sound Room as "烈火Ver Blazing Version", a reference omitted in the game's international releases.
Like the preceding Sound Room of Thracia 776, this Sound Room displays a small set of CG images depicting events from the game's proceedings and its backstory. Like Thracia and unlike all subsequent games, these images exist exclusively in the game's credits and in the Sound Room, and do not appear in story scenes.
The Binding Blade soundtrack was the subject of two albums: the The Binding Blade Original Soundtrack, an album of arrangements of select songs from the game, and the The Binding Blade & The Blazing Blade Original Sound Track, a collection of unmodified songs from both this game and its prequel Fire Emblem: The Blazing Blade.
Note: For accuracy, some of the names used here may differ from those used in the most proliferated fan translation patch.
Songs appearing in the Sound Room
The soundtrack of Fire Emblem: The Binding Blade | ||||
---|---|---|---|---|
Name | Descriptor | Description and uses | ||
1 | ファイアーエムブレム・メインテーマ Fire Emblem Main Theme |
The game's title theme. | ||
2 | 中原の鹿~リキア、エトルリア Deer of the Central Plain ~ Lycia, Etruria |
敵軍マップ1 Enemy Army Map 1 |
Enemy phase map theme on chapters 1–8 and 15–17. | |
3 | Frontier~西方三島、ミスル半島 Frontier ~ Three Western Isles, Missur Peninsula |
敵軍マップ2 Enemy Army Map 2 |
Enemy phase map theme on chapters 9–14. | |
4 | Polar Region~イリア、サカ Polar Region ~ Ilia, Sacae |
敵軍マップ3 Enemy Army Map 3 |
Enemy phase map theme on chapters 18–20 (both routes). | |
5 | 竜の地~ベルン Land of Dragons ~ Bern |
敵軍マップ4 Enemy Army Map 4 |
Enemy phase map theme on chapters 21–23. | |
6 | Sanctuary of Dragon Sanctuary of Dragon |
敵軍マップ5 Enemy Army Map 5 |
Enemy phase map theme on chapters 24–Final. | |
7 | 伝説の遺産 Legendary Inheritance |
敵軍マップ6 Enemy Army Map 6 |
Enemy phase map theme on side quest chapters. Its name was localized as "Legendary Inheritance" in Fire Emblem: The Blazing Blade. | |
8 | 『FE外伝CPマップより』 "From the FE Gaiden CP Map" |
敵軍マップ7 Enemy Army Map 7 |
Enemy phase map theme on Trial Maps. Arrangement of "Battle Map 7 - Battle Map BGM 2 (CP Side)" from Gaiden, which was the first enemy phase map theme for Celica's part of the game. | |
9 | 闇からの使者 Messenger from the Darkness |
敵軍マップ8 Enemy Army Map 8 |
Enemy phase map theme on maps with fog of war in effect. Its name was localized as "Messenger from the Darkness" in Fire Emblem: The Blazing Blade. | |
10 | あの空の向こうに(ロイの旅立ち) Beyond that Sky (Roy's Departure) |
自軍マップ1 Own Army Map 1 |
Player phase map theme on chapters 1–8 and 15–17. Its name was localized as "Beyond Distant Skies - Roy's Departure" in Super Smash Bros. Ultimate. | |
11 | 志ひとしき者たち(ロイの戦い) Will-Equal People (Roy's Battle) |
自軍マップ2 Own Army Map 2 |
Player phase map theme on chapters 9–14. | |
12 | 雄大なる自然の中へ(ロイの遠征) Into Magnificent Nature (Roy's Expedition) |
自軍マップ3 Own Army Map 3 |
Player phase map theme on chapters 18–20 (both routes). | |
13 | 新たなる光の下へ(ロイの勇気) Beneath a New Light (Roy's Courage) |
自軍マップ4 Own Army Map 4 |
Player phase map theme on chapters 21–23. Its name was partially localized as "Beneath a New Light" in Fire Emblem: The Blazing Blade and "Beneath a New Light (Roy)" in Engage. | |
14 | 『神将』をつぐ道(ロイの挑戦) Path of the "Divine Generals" (Roy's Challenge) |
自軍マップ5 Own Army Map 5 |
Player phase map theme on chapters 24–Final. Its name was partially localized as "The Path to Greatness" in Fire Emblem: The Blazing Blade. | |
15 | 人竜戦役のきずあと(ロイの畏れ) Scars of the Human-Dragon War (Roy's Fear) |
自軍マップ6 Own Army Map 6 |
Player phase map theme on side quest chapters. Its name was partially localized as "Scars of the Scouring" in Fire Emblem: The Blazing Blade. | |
16 | 『FE外伝プレイヤーマップより』 "From the FE Gaiden Player Map" |
自軍マップ7 Own Army Map 7 |
Player phase map theme on Trial Maps. Arrangement of "Battle Map 1 - Battle Map 1–1 (Alm 1)" from Gaiden, which was Alm's first player-phase map theme. | |
17 | せまりくる影(ロイの混迷) Impending Shadows (Roy's Confusion) |
自軍マップ8 Own Army Map 8 |
Player phase map theme on maps with fog of war in effect. Its name was partially localized as "Shadow Approaches" in Fire Emblem: The Blazing Blade. | |
18 | むすばれた約束(ロイの友情) Binding Promise (Roy's Friendship) |
三軍マップ9 Third Army Map 9 |
Other phase map theme, for neutral units. Its name was partially localized as "Binding Ties" in Fire Emblem: The Blazing Blade. | |
19 | Winning Road(ロイの希望) Winning Road (Roy's Hope) |
自軍マップ(勝利近し) Own Army Map (Near Victory) |
Player phase map theme when few enemies remain (varies per chapter). Its name was localized as "Winning Road - Roy's Hope" in the Super Smash Bros. series. | |
20 | 微風の詩 Song of the Gentle Breeze |
戦闘(エルフィン) Battle (Elffin) |
Elffin's "battle" theme, used when playing. | |
21 | 最後の『竜』へ To the Final "Dragon" |
戦闘(ヤアン) Battle (Jahn) |
Jahn's battle theme. | |
22 | 明日への戦い Battle for Tomorrow |
戦闘(面ボス) Battle (Facing a Boss) |
Battle theme for most bosses. | |
23 | ベルンの名のもとに In the Name of Bern |
戦闘(三竜将) Battle (Three Dragon Generals) |
Battle theme for Narcian, Brunnya and Murdock. Its name was localized as "In the Name of Bern" in Fire Emblem: The Blazing Blade. | |
24 | 誰がための戦い Battle for Whose Sake |
戦闘(ゼフィール) Battle (Zephiel) |
Zephiel's battle theme. | |
25 | Shaman in the dark Shaman in the Dark |
戦闘(イドゥン) Battle (Idunn) |
Idunn's battle theme. | |
26 | Curing Curing |
戦闘(状態変化系) Battle (Status Alteration-Type) |
Battle theme for when a unit is using a status-inflicting staff. Arrangement of "Valkyrie Staff" from Genealogy of the Holy War. | |
27 | Healing Healing |
戦闘(白魔法・回復系) Battle (White Magic, Recovery-Type) |
Battle theme for when a unit is using a healing staff. Arrangement of "White Magic" from Genealogy of the Holy War. | |
28 | 更なる高みへ To a Higher Place |
クラスチェンジ Class Change |
Class change theme. Its name was localized as "To the Heights" in Fire Emblem: The Blazing Blade. Arrangement of "Unit Change" from Genealogy of the Holy War with the addition of a short loop from "II - Reclaiming the Capital". | |
29 | I 進撃 I - Advance |
全体マップ1 Entire Map 1 |
World map theme for chapters 1–8x. Its name was localized as "Advance" in Fire Emblem Heroes. | |
30 | II 王都奪還 II - Reclaim the Capital |
全体マップ2 Entire Map 2 |
World map theme for chapters 9–16x. Its name was localized as "II - Reclaim the Capital" in Fire Emblem Heroes. | |
31 | III 見えない敵 III - Invisible Enemy |
全体マップ3 Entire Map 3 |
World map theme for chapters 17–20x (both routes) and all side quests (except 16x and 21x). | |
32 | IV 最終章 IV - The Final Chapter |
全体マップ4 Entire Map 4 |
World map theme for chapters 21–Final. | |
33 | 進撃準備 Advance Preparation |
進撃準備 Advance Preparation |
Theme for the battle preparations screen, and the map theme when in the Link Arena. Its name was localized as "Prepare to Charge" in Fire Emblem: The Blazing Blade and as "Combat Preparation" in Fire Emblem Heroes. | |
34 | 突然の来訪者 An Unexpected Caller |
オープニング、エンディングイベント Opening, Ending Event |
Cutscene event theme. Its name was localized as "An Unexpected Caller" in Fire Emblem: The Blazing Blade. | |
35 | 躍進のときを When the Rush Comes |
オープニング、エンディングイベント Opening, Ending Event |
Cutscene event theme. Its name was localized as "When the Rush Comes" in Fire Emblem: The Blazing Blade. | |
36 | 見えない糸 Invisible Thread |
オープニング、エンディングイベント Opening, Ending Event |
Cutscene event theme. | |
37 | はるかなる理想郷 Distant Utopia |
オープニング、エンディングイベント Opening, Ending Event |
Cutscene event theme, associated with Arcadia. Its name was localized as "Distant Utopia" in Fire Emblem: The Blazing Blade, and as "Far from Arcadia" in Fire Emblem Heroes. | |
38 | 勝利 Victory |
オープニング、エンディングイベント Opening, Ending Event |
Cutscene event theme. Its name was localized as "Triumph" in Fire Emblem: The Blazing Blade. | |
39 | 勝利の影に In Victory's Shadow |
オープニング、エンディングイベント Opening, Ending Event |
Cutscene event theme. Its name was localized as "Into the Shadow of Triumph" in Fire Emblem: The Blazing Blade. | |
40 | 暗闇の巫女 Miko of Darkness |
イドゥンのテーマ Idunn's Theme |
Cutscene event theme, associated with Idunn. | |
41 | The King of Bern The King of Bern |
ゼフィールのテーマ Zephiel's Theme |
Cutscene event theme, associated with Zephiel. | |
42 | 運命の王女 Princess of Fate |
ギネヴィアのテーマ Guinivere's Theme |
Cutscene event theme, associated with Guinivere. | |
43 | Suspicious~三竜将のテーマ Suspicious ~ Three Dragon General Theme |
ナーシェンのテーマ Narcian's Theme |
Cutscene event theme, associated with Narcian. Its name was localized as "Suspicious: Wyvern Generals Theme" in Fire Emblem Heroes. | |
44 | Dignity~三竜将のテーマ Dignity ~ Three Dragon General Theme |
マードックのテーマ Murdock's Theme |
Cutscene event theme, associated with Murdock. | |
45 | Melancholy~三竜将のテーマ Melancholy ~ Three Dragon General Theme |
ブルーニャのテーマ Brunnya's Theme |
Cutscene event theme, associated with Brunnya. Its name was localized as "Melancholy: Wyvern Generals Theme" in Fire Emblem Heroes. | |
46 | 悲しみのとき Time of Sorrow |
イベント Event |
Cutscene event theme. | |
47 | キャス Cath |
イベント Event |
Cutscene event theme, associated with Cath. | |
48 | Join Us! Join Us! |
仲間入り Joining |
Recruitment theme. Arrangement of "Joining" from Genealogy of the Holy War, which was the recruitment theme of said game. | |
49 | Epilogue Epilogue |
エピローグ Epilogue |
Theme played in the game's epilogue. | |
50 | 戦績 Results |
スコア表示 Score Display |
Theme played in the rankings screens for both the main game and Trial Maps. Its name was localized as "Results" in Fire Emblem: The Blazing Blade. | |
51 | After the War After the War |
その後 Thereafter |
Theme played in the game's epilogue during the character endings. | |
52 | ゲームオーバー Game Over |
ゲームオーバー Game Over |
Theme played when a game over occurs. | |
53 | 秘密のお店 Secret Shop |
秘密の店 Secret Shop |
Theme played in armories, vendors and Secret Shops. Arrangement of "Shop 1 - Armory, Storage Room, Village" from Shadow Dragon & the Blade of Light. | |
54 | 闘技場~受付 Arena ~ Reception |
闘技場1(受付) Arena 1 (Reception) |
Theme played in the entrance to the arena and on the Link Arena menu. Arrangement of "Armory" from Fire Emblem: Mystery of the Emblem. Its name was localized as "Arena Entrance" in Fire Emblem: The Blazing Blade. | |
55 | 闘技場~バトル Arena ~ Battle |
闘技場2(戦闘) Arena 2 (Battle) |
Battle theme played when fighting in the arena and Link Arena. Arrangement of "Ally's Attack" from Genealogy of the Holy War, which was the player phase battle theme. | |
56 | ゆかいな面々 Delightful Faces |
イベント Event |
Cutscene event theme. Its name was localized as "Happiness Abounds" in Fire Emblem: The Blazing Blade. | |
57 | メインテーマ・モチーフ Main Theme Motif |
イベント Event |
Cutscene event theme. | |
58 | 驚愕I Shock I |
イベント Event |
Cutscene event theme. | |
59 | 驚愕II Shock II |
イベント Event |
Cutscene event theme. | |
60 | 語り Talking |
イベント Event |
Cutscene event theme. | |
61 | 魅惑の踊り Enchanting Dance |
戦闘(ララムおどる) Battle (Larum Dances) |
Larum's "battle" theme, used when dancing. Its name was localized as "Enticing Dance" in Fire Emblem Heroes. | |
62 | Prelude~語りつがれる物語 Prelude ~ Passed-Down Tale |
オープニング Opening |
Theme used for the opening sequence. | |
63 | Eternal wind Eternal Wind |
Cutscene event theme, used for the perfect ending's closing scene with Fae and Idunn. Also used during the game's credits and the character endings of units present in the final battle. | ||
64 | 始まりの時 Time of Beginning |
Theme used in the game's prologue text sequence. | ||
65 | Attack! Attack! |
戦闘(プレイヤー) Battle (Player) |
Battle theme for normal player attacks. | |
66 | Revenge! Revenge! |
戦闘(CP) Battle (CP) |
Battle theme for normal enemy attacks. |
Songs not appearing in the Sound Room
There are a small number of songs present in The Binding Blade which, while present in gameplay, do not appear in the Sound Room for unknown reasons.
The soundtrack of Fire Emblem: The Binding Blade | |
---|---|
"Name" | Description and uses |
Ally falls | Theme played when a playable character other than Roy is killed. |
Arena victory | Theme played after winning in the arena, and in the results screen of the Link Arena. |
Larum | Theme played when Larum gets in a non-dancing fight. |
Music of the Fire Emblem series | ||||||||||||
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|