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Resolve: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is wii resolve.png]] | |||
|image | |caption=Icon of the Resolve skill in {{title|Radiant Dawn}}. | ||
|help_text=Will multiply skill and speed by 1.5 when the unit has less than 50% of its HP left. | |||
|caption | |||
|help_text= | |||
|type=Personal | |type=Personal | ||
|capacity=10 <small>(in ''Path of Radiance'')</small> | |capacity=*10 <small>(in ''Path of Radiance'')</small> | ||
| | *15 <small>(in ''Radiant Dawn'')</small> | ||
|first={{title|Path of Radiance}} | |||
}} | |||
'''Resolve''' ({{ | '''Resolve''' (Japanese: {{hl|勇将|Yūshō}} ''Brave General'') is a combat [[Skills|skill]] which debuted in {{FE9}}. It gives its user significant increases to their stats when they have taken significant damage and have low remaining [[Hit point|health]]. | ||
==Data== | ==Data== | ||
Line 19: | Line 15: | ||
|game1={{title|Path of Radiance}} | |game1={{title|Path of Radiance}} | ||
|sprite1=[[File:Is gcn resolve.png]] | |sprite1=[[File:Is gcn resolve.png]] | ||
|effect1=Multiplies [[strength]], [[Skill (stat)|skill]] and [[speed]] by | |effect1=Multiplies the user's [[strength]], [[Skill (stat)|skill]], and [[speed]] by ×1.5 when active. | ||
|active1= | |active1=If user's [[HP]] ≤ 50% | ||
|capacity1=10 | |capacity1=10 | ||
|notes1=-- | |notes1=Activation rate = 100%<br>Stat changes are effective immediately if user receives enough damage mid-combat to activate Resolve; [[damage]], [[Hit]], [[Avoid]], [[Crit]], [[skills|skill]] activation chance and ability for units to make [[Attack speed|follow up attacks]] are reevaluated as soon as the user receives the requisite damage; consequently, combat may proceed completely differently compared to the [[combat forecast]]. | ||
|- | |||
|game2={{title|Radiant Dawn}} | |||
|sprite2=[[File:Is wii resolve.png]] | |||
|effect2=Multiplies the user's [[Skill (stat)|skill]] and [[speed]] by ×1.5 when active. | |||
|active2=If user's [[HP]] ≤ {{h|50%|20% in the Japanese version}} | |||
|capacity2=15 | |||
|notes2=Activation rate = {{h|100%|Strength% (Japanese version)}}<br>Stat changes are effective immediately if user receives enough damage mid-combat to activate Resolve (and in the Japanese version, succeeds the Strength% check); [[Hit]], [[Avoid]], [[Crit]], [[skills|skill]] activation chance and ability for units to make [[Attack speed|follow up attacks]] are reevaluated as soon as the user receives the requisite damage; consequently, combat may proceed completely differently compared to the [[combat forecast]]. | |||
|- | |||
|game3={{title|Engage}}<br>(Resolve) | |||
|sprite3=[[File:Is ns02 resolve.png|24px]] | |||
|effect3=+5 [[defense]], +5 [[resistance]] when active. | |||
|active3=If user's [[HP]] ≤ 75% at start of combat | |||
|notes3=Cost: 1,000 SP | |||
|- | |- | ||
| | |game4={{title|Engage}}<br>(Resolve+) | ||
| | |sprite4=[[File:Is ns02 resolve+.png|24px]] | ||
| | |effect4=+7 [[defense]], +7 [[resistance]] when active. | ||
| | |active4=If user's [[HP]] ≤ 75% at start of combat | ||
| | |notes4=Cost: 2,000 SP | ||
}} | |||
==Availability== | ==Availability== | ||
===''Path of Radiance''=== | ===''Path of Radiance''=== | ||
{{ItemLoc | {{ItemLoc | ||
|method1=Units | |method1=Units | ||
|data1=[[Tauroneo]] | |data1=[[Tauroneo]] | ||
|methodlast= | |methodlast=Items | ||
|datalast=[[Skill items#Skill items in Path of Radiance|Resolve]]}} | |datalast=[[Skill items#Skill items in Path of Radiance|Resolve]] | ||
}} | |||
===''Radiant Dawn''=== | ===''Radiant Dawn''=== | ||
{{ | {{ItemLoc | ||
| | |method1=Units | ||
| | |data1=[[Skrimir]] • [[Tauroneo]] | ||
|methodlast=Items | |||
|datalast=[[Skill items#Skill items in Radiant Dawn|Resolve]] | |||
}} | |||
===''Engage''=== | |||
====Resolve==== | |||
{{ItemLoc | |||
|methodlast=[[Emblem Rings]] | |||
|datalast=[[Ike]] <small>(bond level 1)</small> | |||
}} | |||
====Resolve+==== | |||
{{ItemLoc | |||
|methodlast=[[Emblem Rings]] | |||
|datalast=[[Ike]] <small>(bond level 18)</small> | |||
}} | |||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Path of Radiance}}<br><small>(skill assignment menu)</small> | |||
|english=Increases strength,<br>skill, and speed<br>whenever unit's HP<br>are at half or less.<br> {{color|#0f0|All units}} | |||
|japanese=HPが半分になった時<br>力、技、速さが上がる<br>{{color|#0f0|取得可能<br>全ユニット}} | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Path of Radiance}}<br><small>(help)</small> | |||
|english=Increases strength, skill,<br>and speed whenever unit's<br>HP are at half or less. | |||
|japanese=HPが半分になった時<br>力、技、速さが上がります | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Radiant Dawn}}<br><small>(skill assignment menu, NTSC)</small> | |||
|english=Can raise strength, skill,<br>and speed by 1.5 times<br>when the unit has less<br>than 20% of its HP left. | |||
|japanese=HPの残り20%未満で<br>発動する場合があり『力』<br>『技』『速さ』が1.5倍に | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Radiant Dawn}}<br><small>(skill assignment menu, PAL)</small> | |||
|english=Will multiply skill and<br>speed by 1.5 when<br>the unit has less than<br>50% of its HP left. | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Radiant Dawn}}<br><small>(help, NTSC)</small> | |||
|english=Can raise strength, skill, and speed by<br>one and a half times when the unit has<br>less than 20% of its HP left. | |||
|japanese=HPが残り20%未満になると<br>発動する場合がある<br>『力』『技』『速さ』が1.5倍になる | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Radiant Dawn}}<br><small>(help, PAL)</small> | |||
|english=Will multiply skill and speed by<br>one and a half when the unit has<br>less than 50% of its HP left. | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Engage}}<br><small>(Resolve)</small> | |||
|english=If unit's HP is 75% or less after<br>combat, grants Def/Res+5 as long<br>as unit's HP stays below 75%. | |||
|japanese=HPが75%以下の時<br>守備・魔防+5 | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Engage}}<br><small>(Resolve+)</small> | |||
|english=If unit's HP is 75% or less after<br>combat, grants Def/Res+7 as long<br>as unit's HP stays below 75%. | |||
|japanese=HPが75%以下の時<br>守備・魔防+7 | |||
}} | |||
{{DescriptionFtr}} | |||
==Trivia== | ==Trivia== | ||
* In the Japanese and North American versions of ''Radiant Dawn'', Resolve's descriptions erroneously claim that it increases strength as it did in ''Path of Radiance''. Additionally, the North American version erroneously claims Resolve activates when the unit has 20% or less of its HP, which is only true for the Japanese version. Furthermore, the North American version says that it only has a certain chance of activating, even though the activation rate for the skill is 100% in the North American and PAL versions of the game. [[List of version differences/Fire Emblem: Radiant Dawn#Help text strings|These were corrected in the PAL releases]]. | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Resolve | |eng-name=Resolve | ||
| | |jpn-name={{h|勇将|Yūshō}} | ||
|jpn-mean=Brave General. Referred to as '''BLAVE''' in its internal file name in ''Path of Radiance'', which is presumably a misspelling of "brave". | |||
| | |span-name=*Decisión | ||
|fren-name=Bravoure | *Tenacidad | ||
|span-mean=*Decision; used in ''Path of Radiance'' and ''Radiant Dawn''. | |||
*Tenacity; used in ''Engage''. | |||
|fren-name=Bravoure | |||
|fren-mean=Courage | |fren-mean=Courage | ||
|ger-name=Kühnheit | |ger-name=Kühnheit | ||
|ger-mean=Daring | |ger-mean=Daring | ||
|ital-name=Tempra | |ital-name=Tempra | ||
|ital-mean=Tempering | |ital-mean=Tempering | ||
|kor-name={{h|용장|Yongjang}} | |||
|kor-mean=Brave general | |||
|ch-simp-name={{h|勇将|Yǒngjiāng}} | |||
|ch-simp-mean=Brave general | |||
|ch-trad-name={{h|勇將|Yǒngjiāng}} | |||
|ch-trad-mean=Brave general | |||
}} | }} | ||
==Gallery== | |||
<gallery> | |||
File:Ss fe09 nephenee activating resolve.png|[[Nephenee]] activating Resolve in {{title|Path of Radiance}}. | |||
File:Ss fe10 skrimir activating resolve.png|[[Ilyana]] activating Resolve in {{title|Radiant Dawn}}. | |||
</gallery> | |||
{{Refbar}} | |||
==See also== | ==See also== | ||
* [[Wrath]] | *[[Will to Win]] | ||
*[[Wrath]] | |||
{{ | {{NavSkillFE9}} | ||
{{NavSkillFE10}} | |||
{{NavSkillFE17}} | |||
[[Category:Skills]] | [[Category:Skills]] |
Latest revision as of 00:41, 31 March 2024
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Resolve (Japanese: 勇将 Brave General) is a combat skill which debuted in Fire Emblem: Path of Radiance. It gives its user significant increases to their stats when they have taken significant damage and have low remaining health.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Path of Radiance | Multiplies the user's strength, skill, and speed by ×1.5 when active. | If user's HP ≤ 50% | 10 | Activation rate = 100% Stat changes are effective immediately if user receives enough damage mid-combat to activate Resolve; damage, Hit, Avoid, Crit, skill activation chance and ability for units to make follow up attacks are reevaluated as soon as the user receives the requisite damage; consequently, combat may proceed completely differently compared to the combat forecast. | |
Radiant Dawn | Multiplies the user's skill and speed by ×1.5 when active. | If user's HP ≤ 50% | 15 | Activation rate = 100% Stat changes are effective immediately if user receives enough damage mid-combat to activate Resolve (and in the Japanese version, succeeds the Strength% check); Hit, Avoid, Crit, skill activation chance and ability for units to make follow up attacks are reevaluated as soon as the user receives the requisite damage; consequently, combat may proceed completely differently compared to the combat forecast. | |
Engage (Resolve) |
+5 defense, +5 resistance when active. | If user's HP ≤ 75% at start of combat | -- | Cost: 1,000 SP | |
Engage (Resolve+) |
+7 defense, +7 resistance when active. | If user's HP ≤ 75% at start of combat | -- | Cost: 2,000 SP |
Availability
Path of Radiance
Units | Tauroneo |
Items | Resolve |
Radiant Dawn
Units | Skrimir • Tauroneo |
Items | Resolve |
Engage
Resolve
Emblem Rings | Ike (bond level 1) |
Resolve+
Emblem Rings | Ike (bond level 18) |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Path of Radiance (skill assignment menu) |
Increases strength,
skill, and speed whenever unit's HP are at half or less. All units |
HPが半分になった時
力、技、速さが上がる 取得可能 全ユニット |
Path of Radiance (help) |
Increases strength, skill,
and speed whenever unit's HP are at half or less. |
HPが半分になった時
力、技、速さが上がります |
Radiant Dawn (skill assignment menu, NTSC) |
Can raise strength, skill,
and speed by 1.5 times when the unit has less than 20% of its HP left. |
HPの残り20%未満で
発動する場合があり『力』 『技』『速さ』が1.5倍に |
Radiant Dawn (skill assignment menu, PAL) |
Will multiply skill and
speed by 1.5 when the unit has less than 50% of its HP left. |
--
|
Radiant Dawn (help, NTSC) |
Can raise strength, skill, and speed by
one and a half times when the unit has less than 20% of its HP left. |
HPが残り20%未満になると
発動する場合がある 『力』『技』『速さ』が1.5倍になる |
Radiant Dawn (help, PAL) |
Will multiply skill and speed by
one and a half when the unit has less than 50% of its HP left. |
--
|
Engage (Resolve) |
If unit's HP is 75% or less after
combat, grants Def/Res+5 as long as unit's HP stays below 75%. |
HPが75%以下の時
守備・魔防+5 |
Engage (Resolve+) |
If unit's HP is 75% or less after
combat, grants Def/Res+7 as long as unit's HP stays below 75%. |
HPが75%以下の時
守備・魔防+7 |
Trivia
- In the Japanese and North American versions of Radiant Dawn, Resolve's descriptions erroneously claim that it increases strength as it did in Path of Radiance. Additionally, the North American version erroneously claims Resolve activates when the unit has 20% or less of its HP, which is only true for the Japanese version. Furthermore, the North American version says that it only has a certain chance of activating, even though the activation rate for the skill is 100% in the North American and PAL versions of the game. These were corrected in the PAL releases.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Resolve |
-- |
Japanese |
勇将 |
Brave General. Referred to as BLAVE in its internal file name in Path of Radiance, which is presumably a misspelling of "brave". |
Spanish |
|
|
French |
Bravoure |
Courage |
German |
Kühnheit |
Daring |
Italian |
Tempra |
Tempering |
Korean |
용장 |
Brave general |
Simplified Chinese |
勇将 |
Brave general |
Traditional Chinese |
勇將 |
Brave general |
Gallery
Nephenee activating Resolve in Path of Radiance.
Ilyana activating Resolve in Radiant Dawn.
References
See also
Skills in Fire Emblem: Path of Radiance | ||||||||||||||
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|
Skills in Fire Emblem Engage | ||||||||||||||||
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