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Rauðrlion: Difference between revisions
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|inherit=n | |||
|notes=At start of turn, grants +6 [[attack (stat)|attack]] to adjacent allies for 1 turn.<br>If foe's [[HP]] ≥ 75% at start of combat, grants +5 each to attack and [[resistance]] to user during combat.<br>Grants +2 HP. | |notes=At start of turn, grants +6 [[attack (stat)|attack]] to adjacent allies for 1 turn.<br>If foe's [[HP]] ≥ 75% at start of combat, grants +5 each to attack and [[resistance]] to user during combat.<br>Grants +2 HP. | ||
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|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | ||
|inherit=n | |||
|notes=At start of turn, grants +6 [[attack (stat)|attack]] to adjacent allies for 1 turn.<br>If foe's [[HP]] ≥ 75% at start of combat, grants +5 each to attack and [[resistance]] to user during combat.<br>Grants +2 HP and +2 [[speed]]. | |notes=At start of turn, grants +6 [[attack (stat)|attack]] to adjacent allies for 1 turn.<br>If foe's [[HP]] ≥ 75% at start of combat, grants +5 each to attack and [[resistance]] to user during combat.<br>Grants +2 HP and +2 [[speed]]. | ||
}} | }} | ||
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|sp=350 | |sp=350 | ||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | ||
|inherit=n | |||
|notes=At start of turn, grants +6 [[attack (stat)|attack]] to adjacent allies for 1 turn.<br>If foe's [[HP]] ≥ 75% at start of combat, grants +5 each to attack and [[resistance]] to user during combat.<br>Grants +2 HP and +3 [[defense]]. | |notes=At start of turn, grants +6 [[attack (stat)|attack]] to adjacent allies for 1 turn.<br>If foe's [[HP]] ≥ 75% at start of combat, grants +5 each to attack and [[resistance]] to user during combat.<br>Grants +2 HP and +3 [[defense]]. | ||
}} | }} | ||
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|sp=350 | |sp=350 | ||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | ||
|inherit=n | |||
|notes=At start of turn, grants +6 [[attack (stat)|attack]] to adjacent allies for 1 turn.<br>If foe's [[HP]] ≥ 75% at start of combat, grants +5 each to attack and [[resistance]] to user during combat.<br>Grants +2 HP and +3 resistance. | |notes=At start of turn, grants +6 [[attack (stat)|attack]] to adjacent allies for 1 turn.<br>If foe's [[HP]] ≥ 75% at start of combat, grants +5 each to attack and [[resistance]] to user during combat.<br>Grants +2 HP and +3 resistance. | ||
}} | }} |
Latest revision as of 13:30, 8 November 2023
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Rauðrlion (Japanese: ラウアライオン Rauðrlion) is a weapon skill in the red tome category which debuted in Fire Emblem Heroes. Rauðrlion boosts adjacent allies' attack, and boosts its user's attack and resistance in combat against enemies with high HP.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Rauðrlion) |
8 | 2 | 200 | -- | Elfire or Ruin | -- | ✓ | At start of turn, grants +6 attack to adjacent allies for 1 turn. If foe's HP ≥ 75% at start of combat, grants +5 each to attack and resistance to user during combat. | ||
Heroes (Rauðrlion+; refine: Unrefined) |
12 | 2 | 300 | -- | Rauðrlion | -- | ✓ | At start of turn, grants +6 attack to adjacent allies for 1 turn. If foe's HP ≥ 75% at start of combat, grants +5 each to attack and resistance to user during combat. | ||
Heroes (Rauðrlion+; refine: +Atk) |
13 | 2 | 350 | 500 50 |
-- | -- | ✗ | At start of turn, grants +6 attack to adjacent allies for 1 turn. If foe's HP ≥ 75% at start of combat, grants +5 each to attack and resistance to user during combat. Grants +2 HP. | ||
Heroes (Rauðrlion+; refine: +Spd) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | At start of turn, grants +6 attack to adjacent allies for 1 turn. If foe's HP ≥ 75% at start of combat, grants +5 each to attack and resistance to user during combat. Grants +2 HP and +2 speed. | ||
Heroes (Rauðrlion+; refine: +Def) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | At start of turn, grants +6 attack to adjacent allies for 1 turn. If foe's HP ≥ 75% at start of combat, grants +5 each to attack and resistance to user during combat. Grants +2 HP and +3 defense. | ||
Heroes (Rauðrlion+; refine: +Res) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | At start of turn, grants +6 attack to adjacent allies for 1 turn. If foe's HP ≥ 75% at start of combat, grants +5 each to attack and resistance to user during combat. Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Rauðrlion | Rauðrlion+ | |
Unit (★★★) | Pelleas: Ashnard's Orphan | — |
Unit (★★★★★) | — | Pelleas: Ashnard's Orphan |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | At start of turn, grants Atk+6 to adjacent allies
for 1 turn. At start of combat, if foe's HP ≥ 75%, grants Atk/Res+5 to unit during combat. |
ターン開始時、周囲1マスの味方の攻撃+6(1ターン)
戦闘開始時、敵のHPが75%以上なら、 戦闘中、攻撃、魔防+5 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Rauðrlion |
From rauðr, Old Norse for "red". |
Japanese |
ラウアライオン |
Rauðrlion |
Spanish (Spain) |
León carmesí |
Crimson lion |
Spanish (Latin America) |
|
|
French |
Lion rubis |
Ruby lion |
German |
Rauðrlöwe |
Rauðrlion |
Italian |
Rubinleone |
Ruby lion |
Portuguese |
Leão rubro |
Ruby lion |
Traditional Chinese |
赤紅之獅 |
Crimson lion |
Gallery
The Rauðrlion as it appears in Heroes.