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Oracle's Breath: Difference between revisions

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{{Skill Infobox
{{Item Infobox
|name=Oracle's Breath
|image=[[File:Is feh oracle's breath.png]]
|image=[[File:Is feh oracle's breath.png]]
|caption=The Oracle's Breath as it appears in {{title|Heroes}}.
|caption=The Oracle's Breath as it appears in {{title|Heroes}}.
|help_text=Grants Atk+3. IF a bonus granted by a skill like Rally or Hone is active on unit, foe cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res.
|type=[[Breath]]
|type=Offensive ([[Red breath]])
|bearer=[[Nah]]
|games=
|first={{title|Heroes}}
*{{title|Heroes}}
}}
}}


'''Oracle's Breath''' <!--(Japanese: {{hover|???|???}} ''???'')--> is an offensive [[Skills|skill]] in the [[red breath]] category which debuted in {{FEH}}.  It is a [[personal weapon]] of [[Nah]]. Oracle's Breath is a skill that, in addition to boosting its user's [[Attack (stat)|Attack]], denies the target a follow-up strike if the user has an active bonus granted by a skill such as a Rally or a Hone.
'''Oracle's Breath''' (Japanese: {{hl|神託のブレス|Shintaku no buresu}} ''Oracle's breath'') is a weapon [[Skills|skill]] in the [[breath]] category which debuted in {{FEH}}; it is a [[personal weapon]] of [[Nah]]. Oracle's Breath is a skill that, in addition to boosting its user's [[Attack (stat)|attack]], denies the target a follow-up strike if the user has an active bonus granted by a skill such as a Rally or a Hone.


==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|gameo={{title|Heroes}}
{{WeaponDataCell FEH
|spriteo=[[File:Is feh skill offense.png|20px]]
|refine=Unrefined
|ranko={{RedBreathFEH}} 5{{star}}
|type=Breath
|mto=16
|mt=16
|wto=--
|rng=1
|hito=--
|sp=400
|crto=--
|pre=[[Flametongue]]
|rngo=1
|inherit=n
|useso=Infinite
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If bonus is active on user, foe cannot make a [[follow-up attack]].<br>If foe's [[range]] = 2, attack deals damage based on lower of their [[defense]] or [[resistance]].
|wortho=???<!--400--> SP
|wexo=--
|noteso=Boosts user's [[Attack (stat)|Attack]] by +3.<br>If user has a bonus granted by an ally's skill (i.e. Rally, Hone) active, target cannot make a follow-up strike.<br>If target is a ranged unit, attack deals damage based on whichever of the enemy's [[Defense]] or [[Resistance]] is the lower value.
}}
}}
{{WeaponDataCell FEH
|refine=Effect
|type=Breath
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If user's [[HP]] ≥ 50% or bonus is active on user at start of combat, grants +4 each to user's attack, [[speed]], [[defense]], and [[resistance]] during combat and foe cannot make a [[follow-up attack]].<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.<br>Grants +3&nbsp;HP.<br>If user is within 2&nbsp;spaces of an ally at start of turn, grants +6 each to defense and resistance and +1&nbsp;special cooldown charge per attack to user and allies within 2&nbsp;spaces of user for 1&nbsp;turn.<br>If user initiates combat or is within 2&nbsp;spaces of an ally, grants +4 each to user's attack, speed, defense, and resistance during combat and grants +&NoBreak;(highest bonus to stat on allies within 2&nbsp;spaces of user; calculated independently) each to user's attack, speed, defense, and resistance.
}}
{{WeaponDataCell FEH
|refine=Atk
|type=Breath
|mt=18
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If user's [[HP]] ≥ 50% or bonus is active on user at start of combat, grants +4 each to user's attack, [[speed]], [[defense]], and [[resistance]] during combat and foe cannot make a [[follow-up attack]].<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.<br>Grants +5&nbsp;HP.
}}
{{WeaponDataCell FEH
|refine=Spd
|type=Breath
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If user's [[HP]] ≥ 50% or bonus is active on user at start of combat, grants +4 each to user's attack, [[speed]], [[defense]], and [[resistance]] during combat and foe cannot make a [[follow-up attack]].<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.<br>Grants +5&nbsp;HP and +3&nbsp;[[speed]].
}}
{{WeaponDataCell FEH
|refine=Def
|type=Breath
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If user's [[HP]] ≥ 50% or bonus is active on user at start of combat, grants +4 each to user's attack, [[speed]], [[defense]], and [[resistance]] during combat and foe cannot make a [[follow-up attack]].<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.<br>Grants +5&nbsp;HP and +4&nbsp;defense.
}}
{{WeaponDataCell FEH
|refine=Res
|type=Breath
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If user's [[HP]] ≥ 50% or bonus is active on user at start of combat, grants +4 each to user's attack, [[speed]], [[defense]], and [[resistance]] during combat and foe cannot make a [[follow-up attack]].<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.<br>Grants +5&nbsp;HP and +4&nbsp;resistance.
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability}}
|method=Units
 
|data=[[Nah|Nah: Little Miss]]
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Unrefined)</small>
|english=Grants Atk+3. If a bonus granted by a skill like<br>Rally or Hone is active on unit, foe cannot make<br>a follow-up attack. If foe's Range = 2, calculates<br>damage using the lower of foe's Def or Res.
|japanese=攻撃+3<br>自身が強化(応援、鼓舞等)を受けている時、<br>敵は追撃不可<br>射程2の敵に、敵の守備か魔防の低い方でダメージ計算
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined)</small>
|english=Grants Atk+3. At start of combat, if unit's<br>HP ≥ 50% or if【Bonus】is active on unit, grants<br>Atk/Spd/Def/Res+4 to unit during combat and<br>foe cannot make a follow-up attack. If foe's<br>Range = 2, calculates damage using the lower<br>of foe's Def or Res.<br><br>【Bonus】<br>All effects that last "for 1 turn" or "that turn<br>only." Includes bonuses granted by a skill<br>like Rally or Hone and positive status effects<br>(extra movement or effects like Dominance).
|japanese=攻撃+3<br>射程2の敵に、敵の守備か魔防の低い方でダメージ計算<br><br>戦闘開始時、自身のHPが50%以上の時、または、<br>自身が【有利な状態】を受けている時、<br>戦闘中、攻撃、速さ、守備、魔防+4、<br>敵は追撃不可<br><br>【有利な状態】<br>「1ターン」の効果全般<br>(強化、移動+1、敵弱化ダメージ+等)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined: +effect)</small>
|english=At start of turn, if unit is within 2 spaces of an<br>ally, grants Def/Res+6 and the following status<br>to unit and allies within 2 spaces for 1 turn:<br>"Grants Special cooldown charge +1 per attack<br>during combat (only highest value applied;<br>does not stack)." If unit initiates combat or is<br>within 2 spaces of an ally, grants<br>Atk/Spd/Def/Res+4 to unit during combat and<br>grants bonus to unit's Atk/Spd/Def/Res during<br>combat = highest bonus on allies within 2<br>spaces of unit. Calculates each stat bonus<br>independently.
|japanese=ターン開始時、周囲2マス以内に味方がいる時、<br>自分と周囲2マス以内の味方の<br>守備、魔防+6、<br>「戦闘中、自身の奥義発動カウント変動量+1<br>(同系統効果複数時、最大値適用)」<br>を付与(1ターン)<br><br>自分から攻撃した時、または、<br>周囲2マス以内に味方がいる時、戦闘中、<br>攻撃、速さ、守備、魔防+4、かつ、戦闘中、<br>攻撃、速さ、守備、魔防が、周囲2マス以内の味方の<br>攻撃、速さ、守備、魔防の強化の最大値だけ上昇<br>(最大値は各能力値ごとに計算)
}}
}}
 
{{DescriptionFtr}}
<!--
==Trivia==
==Trivia==
 
-->
 
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Oracle's Breath
|eng-name=Oracle's Breath
|eng-mean=
|jpn-name={{h|神託のブレス|Shintaku no buresu}}
|jap-name=<!--{{hover|???|???}}-->
|jpn-mean=Oracle's breath
|jap-mean=
|span-sp-name=Aliento oráculo
|span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.  If the Spanish name is not the same between the NoA and NoE regions, use span-sp-name/span-sp-mean for the NoE region and span-la-name/span-la-mean for the NoA region.-->
|span-sp-mean=Oracle breath
|span-mean=
|span-la-name=Soplo oráculo
|span-sp-name=<!--Use this and span-sp-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoE Spanish name.  If the Spanish name is the same between the NoA and NoE regions, use span-name and span-mean instead.-->
|span-la-mean=Oracle breath
|span-sp-mean=
|fren-name=Souffle d'oracle
|span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name.  If the Spanish name is the same between the NoA and NoE regions, use span-name and span-mean instead.-->
|fren-mean=Oracle's breath
|span-la-mean=
|ger-name=Orakelatem
|fren-name=
|ger-mean=Oracle Breath
|fren-mean=
|ital-name=Soffio dell'oracolo
|ger-name=
|ital-mean=Breath of the oracle
|ger-mean=
|por-name=Sopro do oráculo
|ital-name=
|por-mean=Breath of the oracle
|ital-mean=
|ch-trad-name={{h|神諭吐息|shényù tǔ xī}}
|por-br-name=
|ch-trad-mean=Oracle breath
|por-br-mean=
|ch-trad-name=<!--{{hover|???|Mandarin: ???; Cantonese: ???}}-->
|ch-trad-mean=
}}
}}


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Is feh oracle's breath.png|The Oracle's Breath as it appears in {{title|Heroes}}.
Is feh oracle's breath.png|The Oracle's Breath as it appears in {{title|Heroes}}.
</gallery>
</gallery>
 
<!--
==See also==
==See also==
 
-->
 
{{NavBreathH}}
{{NavBreathH}}

Latest revision as of 21:27, 22 September 2023

Oracle's Breath

Is feh oracle's breath.png
The Oracle's Breath as it appears in Heroes.

Type

Breath

Wielder(s)

Nah

First game

Heroes

Oracle's Breath (Japanese: 神託のブレス Oracle's breath) is a weapon skill in the breath category which debuted in Fire Emblem Heroes; it is a personal weapon of Nah. Oracle's Breath is a skill that, in addition to boosting its user's attack, denies the target a follow-up strike if the user has an active bonus granted by a skill such as a Rally or a Hone.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(refine: Unrefined)
Is feh skill weapon.png Breaths 16 1 400 -- Flametongue -- Grants +3 attack.
If bonus is active on user, foe cannot make a follow-up attack.
If foe's range = 2, attack deals damage based on lower of their defense or resistance.
Heroes
(refine: +Effect)
Is feh wpn oracle's breath refined.png Breaths 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If user's HP ≥ 50% or bonus is active on user at start of combat, grants +4 each to user's attack, speed, defense, and resistance during combat and foe cannot make a follow-up attack.
If foe's range = 2, attack deals damage based on lower of their defense or resistance.
Grants +3 HP.
If user is within 2 spaces of an ally at start of turn, grants +6 each to defense and resistance and +1 special cooldown charge per attack to user and allies within 2 spaces of user for 1 turn.
If user initiates combat or is within 2 spaces of an ally, grants +4 each to user's attack, speed, defense, and resistance during combat and grants +⁠(highest bonus to stat on allies within 2 spaces of user; calculated independently) each to user's attack, speed, defense, and resistance.
Heroes
(refine: +Atk)
Is feh wpn atk refined.png Breaths 18 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If user's HP ≥ 50% or bonus is active on user at start of combat, grants +4 each to user's attack, speed, defense, and resistance during combat and foe cannot make a follow-up attack.
If foe's range = 2, attack deals damage based on lower of their defense or resistance.
Grants +5 HP.
Heroes
(refine: +Spd)
Is feh wpn spd refined.png Breaths 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If user's HP ≥ 50% or bonus is active on user at start of combat, grants +4 each to user's attack, speed, defense, and resistance during combat and foe cannot make a follow-up attack.
If foe's range = 2, attack deals damage based on lower of their defense or resistance.
Grants +5 HP and +3 speed.
Heroes
(refine: +Def)
Is feh wpn def refined.png Breaths 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If user's HP ≥ 50% or bonus is active on user at start of combat, grants +4 each to user's attack, speed, defense, and resistance during combat and foe cannot make a follow-up attack.
If foe's range = 2, attack deals damage based on lower of their defense or resistance.
Grants +5 HP and +4 defense.
Heroes
(refine: +Res)
Is feh wpn res refined.png Breaths 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If user's HP ≥ 50% or bonus is active on user at start of combat, grants +4 each to user's attack, speed, defense, and resistance during combat and foe cannot make a follow-up attack.
If foe's range = 2, attack deals damage based on lower of their defense or resistance.
Grants +5 HP and +4 resistance.

Availability

Heroes

Method Data
Unit (★★★★★) Nah: Little Miss

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Unrefined)
Grants Atk+3. If a bonus granted by a skill like
Rally or Hone is active on unit, foe cannot make
a follow-up attack. If foe's Range = 2, calculates
damage using the lower of foe's Def or Res.
攻撃+3
自身が強化(応援、鼓舞等)を受けている時、
敵は追撃不可
射程2の敵に、敵の守備か魔防の低い方でダメージ計算
Heroes
(Refined)
Grants Atk+3. At start of combat, if unit's
HP ≥ 50% or if【Bonus】is active on unit, grants
Atk/Spd/Def/Res+4 to unit during combat and
foe cannot make a follow-up attack. If foe's
Range = 2, calculates damage using the lower
of foe's Def or Res.

【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
攻撃+3
射程2の敵に、敵の守備か魔防の低い方でダメージ計算

戦闘開始時、自身のHPが50%以上の時、または、
自身が【有利な状態】を受けている時、
戦闘中、攻撃、速さ、守備、魔防+4、
敵は追撃不可

【有利な状態】
「1ターン」の効果全般
(強化、移動+1、敵弱化ダメージ+等)
Heroes
(Refined: +effect)
At start of turn, if unit is within 2 spaces of an
ally, grants Def/Res+6 and the following status
to unit and allies within 2 spaces for 1 turn:
"Grants Special cooldown charge +1 per attack
during combat (only highest value applied;
does not stack)." If unit initiates combat or is
within 2 spaces of an ally, grants
Atk/Spd/Def/Res+4 to unit during combat and
grants bonus to unit's Atk/Spd/Def/Res during
combat = highest bonus on allies within 2
spaces of unit. Calculates each stat bonus
independently.
ターン開始時、周囲2マス以内に味方がいる時、
自分と周囲2マス以内の味方の
守備、魔防+6、
「戦闘中、自身の奥義発動カウント変動量+1
(同系統効果複数時、最大値適用)」
を付与(1ターン)

自分から攻撃した時、または、
周囲2マス以内に味方がいる時、戦闘中、
攻撃、速さ、守備、魔防+4、かつ、戦闘中、
攻撃、速さ、守備、魔防が、周囲2マス以内の味方の
攻撃、速さ、守備、魔防の強化の最大値だけ上昇
(最大値は各能力値ごとに計算)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Oracle's Breath

--

Japanese

神託のブレス

Oracle's breath

Spanish
(Spain)

Aliento oráculo

Oracle breath

Spanish
(Latin America)

Soplo oráculo

Oracle breath

French

Souffle d'oracle

Oracle's breath

German

Orakelatem

Oracle Breath

Italian

Soffio dell'oracolo

Breath of the oracle

Portuguese

Sopro do oráculo

Breath of the oracle

Traditional Chinese

神諭吐息

Oracle breath

Gallery

Breath skills in Heroes
Basic breath skills Fire BreathFire Breath+Flametongue
Breath skills with secondary effects Arcane GrimaBlackfire BreathDark BreathDragon's StoneGlittering BreathLantern BreathLight BreathLightning BreathNew-Sun StonePale BreathSerenity BreathSurprise BreathUmbra BurstWater Breath
Personal breath skills Astral BreathAurora BreathAwoken BreathBreath of BlightBreath of FlameBreath of FogBrutal BreathChilled BreathDazzling BreathDemonic BreathDew DragonstoneDivine BreathDivine MistDivine One's ArtsDraconic RageDragon's FistDusk DragonstoneEerie ScriptureEnveloping BreathEternal BreathEthereal BreathEverliving BreathExpirationFaithful BreathFell BreathFlamelick BreathFrost BreathFrostbite BreathFrostfire BreathGhostly LanternsGloom BreathGodly BreathGreat FlameLilac-Jade BreathLoving BreathMonarch's StoneMoonless BreathMoonlight StoneMoonstrike BreathNurturing BreathOracle's BreathPrimordial BreathPurifying BreathRazing BreathRemote BreathRevealing BreathRuinous FrostSavage BreathScalding BreathShadow BreathSilent BreathSilent PowerSnow's GraceSpirit BreathStarlight StoneSublime SurgeSummer's BreathSun DragonstoneTwin DivinestoneVallastoneWitch BreathWizened BreathZephyr Breath