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Mirror Stance: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is feh mirror stance 1.png]] | |image=[[File:Is feh mirror stance 1.png]] | ||
|caption=Icon of the Mirror Stance 1 skill in {{title|Heroes}}. | |caption=Icon of the Mirror Stance 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type A) | |type=Passive (Type A) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Mirror Stance''' (Japanese: {{ | '''Mirror Stance''' (Japanese: {{hl|鬼神明鏡の構え|Kijin meikyō no kamae}} ''Fierce God Clear Mirror Stance'') is a three-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Mirror Stance 1''', '''Mirror Stance 2''', and '''Mirror Stance 3''' in order from lowest to highest. Mirror Stance boosts its user's [[attack (stat)|attack]] and [[resistance]] whenever a foe initiates combat; the size of this boost increases with the skill's tier, and the third tier additionally reduces the foe's special cooldown charge. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |tier=1 | ||
| | |type=A | ||
| | |effect=If foe initiates combat, grants +2 each to [[attack (stat)|attack]] and [[resistance]] to user during combat. | ||
| | |sp=120 | ||
| | |pre=[[Fierce Stance 1]] or [[Warding Stance 1]] | ||
| | |use={{StaffFEH}} | ||
| | }} | ||
| | {{PassiveDataCell FEH | ||
| | |tier=2 | ||
| | |type=A | ||
| | |effect=If foe initiates combat, grants +4 each to [[attack (stat)|attack]] and [[resistance]] to user during combat. | ||
| | |sp=240 | ||
|pre=[[Mirror Stance|Mirror Stance 1]] | |||
|use={{StaffFEH}} | |||
}} | |||
{{PassiveDataCell FEH | |||
|tier=3 | |||
|type=A | |||
|effect=If foe initiates combat, grants +6 each to [[attack (stat)|attack]] and [[resistance]] to user and inflicts −1 special cooldown charge on foe per attack during combat. | |||
|sp=300 | |||
|pre=[[Mirror Stance|Mirror Stance 2]] | |||
|use={{StaffFEH}} | |||
}} | }} | ||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=3 | ||
| | |- | ||
| | |trial1=[[Mirage Vortex]]: 10,000 points | ||
|- | |||
|seal1=100 {{Badge|Transparent}}, 20 {{GreatBadge|Transparent}}, 20 {{SacredCoin}} | |||
|seal2=1,000 {{Badge|Transparent}}, 400 {{GreatBadge|Transparent}}, 100 {{SacredCoin}}, [[Mirror Stance|Mirror Stance 1]] seal | |||
}} | }} | ||
==== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Mirror Stance 1)</small> | ||
|english=If foe initiates combat, grants Atk/Res+2 during<br>combat. | |||
|japanese=敵から攻撃された時、戦闘中、<br>攻撃、魔防+2 | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Mirror Stance 2)</small> | |||
|english=If foe initiates combat, grants Atk/Res+4 during<br>combat. | |||
|japanese=敵から攻撃された時、戦闘中、<br>攻撃、魔防+4 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Mirror Stance 3)</small> | |||
|english=If foe initiates combat, grants Atk/Res+6 during<br>combat and inflicts Special cooldown charge -1<br>on foe per attack. (Only highest value applied.<br>Does not stack.) | |||
|japanese=敵から攻撃された時、戦闘中、攻撃、魔防+6<br>かつ、敵の奥義発動カウント変動量-1<br>(同系統効果複数時、最大値適用) | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Mirror Stance | |eng-name=Mirror Stance | ||
|jpn-name={{h|鬼神明鏡の構え|Kijin meikyō no kamae}} | |||
| | |jpn-mean=Fierce God Clear Mirror Stance. "Fierce God" is from the Japanese name of [[Fierce Stance]] and "Clear Mirror" from the Japanese name of [[Warding Stance]]; "Fierce God Stance" and "Clear Mirror Stance" respectively. | ||
| | |span-name=Postura espejo | ||
|span-name= | |span-mean=Mirror posture | ||
|span-mean= | |fren-name=Posture résolue | ||
| | |fren-mean=Resolute posture | ||
| | |ger-name=Spiegelstand | ||
| | |ger-mean=Mirror Standing | ||
| | |ital-name=Posa specchio | ||
| | |ital-mean=Mirror pose | ||
| | |por-name=Postura espelho | ||
| | |por-mean=Mirror posture | ||
| | |ch-trad-name={{h|鬼神明鏡架勢|guǐ shén míngjìng jiàshi}} | ||
| | |ch-trad-mean=Fierce god mirror stance | ||
| | |||
| | |||
| | |||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
{{div col}} | |||
*[[Bracing Stance]] | *[[Bracing Stance]] | ||
*[[Darting Stance]] | *[[Darting Stance]] | ||
*[[Fierce Stance]] | *[[Fierce Stance]] | ||
*[[Kestrel Stance]] | *[[Kestrel Stance]] | ||
*[[Steady Posture]] | |||
*[[Steady Stance]] | *[[Steady Stance]] | ||
*[[Sturdy Stance]] | *[[Sturdy Stance]] | ||
*[[Swift Stance]] | *[[Swift Stance]] | ||
*[[Warding Stance]] | *[[Warding Stance]] | ||
*[[Guard]] | |||
{{div col end}} | |||
{{ | {{NavPassiveAH}} | ||
{{NavPassiveSH}} |
Latest revision as of 16:50, 24 October 2023
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Mirror Stance (Japanese: 鬼神明鏡の構え Fierce God Clear Mirror Stance) is a three-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Mirror Stance 1, Mirror Stance 2, and Mirror Stance 3 in order from lowest to highest. Mirror Stance boosts its user's attack and resistance whenever a foe initiates combat; the size of this boost increases with the skill's tier, and the third tier additionally reduces the foe's special cooldown charge.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Mirror Stance 1) |
A | If foe initiates combat, grants +2 each to attack and resistance to user during combat. | 120 | Fierce Stance 1 or Warding Stance 1 | ✓ | -- | ||
Heroes (Mirror Stance 2) |
A | If foe initiates combat, grants +4 each to attack and resistance to user during combat. | 240 | Mirror Stance 1 | ✓ | -- | ||
Heroes (Mirror Stance 3) |
A | If foe initiates combat, grants +6 each to attack and resistance to user and inflicts −1 special cooldown charge on foe per attack during combat. | 300 | Mirror Stance 2 | ✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Mirror Stance 1 | Mirror Stance 2 | Mirror Stance 3 | |
Unit (★★★) | Gharnef: Dark Pontifex | — | — |
Unit (★★★★) | Silvia: Traveling Dancer | Gharnef: Dark Pontifex | — |
Unit (★★★★★) | Fjorm: Princess of Ice • Leanne: Forest's Song • Lugh: Anima Child • Morgan: Lass from Afar • Osian: Scolded Soldier • Tiki: Bridal Reflections | Fjorm: Princess of Ice • Leanne: Forest's Song • Lugh: Anima Child • Morgan: Lass from Afar • Osian: Scolded Soldier • Silvia: Traveling Dancer • Tiki: Bridal Reflections | Fjorm: Princess of Ice • Osian: Scolded Soldier • Tiki: Bridal Reflections |
Tempest Trials | Mirage Vortex: 10,000 points | — | — |
Sacred Seal Forge | 100 , 20 , 20 | 1,000 , 400 , 100 , Mirror Stance 1 seal | — |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Mirror Stance 1) |
If foe initiates combat, grants Atk/Res+2 during
combat. |
敵から攻撃された時、戦闘中、
攻撃、魔防+2 |
Heroes (Mirror Stance 2) |
If foe initiates combat, grants Atk/Res+4 during
combat. |
敵から攻撃された時、戦闘中、
攻撃、魔防+4 |
Heroes (Mirror Stance 3) |
If foe initiates combat, grants Atk/Res+6 during
combat and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) |
敵から攻撃された時、戦闘中、攻撃、魔防+6
かつ、敵の奥義発動カウント変動量-1 (同系統効果複数時、最大値適用) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Mirror Stance |
-- |
Japanese |
鬼神明鏡の構え |
Fierce God Clear Mirror Stance. "Fierce God" is from the Japanese name of Fierce Stance and "Clear Mirror" from the Japanese name of Warding Stance; "Fierce God Stance" and "Clear Mirror Stance" respectively. |
Spanish |
Postura espejo |
Mirror posture |
French |
Posture résolue |
Resolute posture |
German |
Spiegelstand |
Mirror Standing |
Italian |
Posa specchio |
Mirror pose |
Portuguese |
Postura espelho |
Mirror posture |
Traditional Chinese |
鬼神明鏡架勢 |
Fierce god mirror stance |
See also
Sacred Seal skills in Heroes | ||||||||||||||||||||
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