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Luminous Grace: Difference between revisions
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{{ | {{Item Infobox | ||
|image=[[File:Is feh luminous grace open.png]] | |image=[[File:Is feh luminous grace open.png]] | ||
|caption=The Luminous Grace as it appears in {{title|Heroes}}. | |caption=The Luminous Grace as it appears in {{title|Heroes}}. | ||
|type=[[Red tome]] | |||
|type= | |||
|first={{title|Heroes}} | |first={{title|Heroes}} | ||
}} | }} | ||
'''Luminous Grace''' (Japanese: {{hl|聖祭の光炎|Seisai no kōen}} ''Holy ceremony light and flame'') is a weapon [[Skills|skill]] in the [[red tome]] category which debuted in {{FEH}}. Luminous Grace heals its user at the start of their phase and boosts their [[ | '''Luminous Grace''' (Japanese: {{hl|聖祭の光炎|Seisai no kōen}} ''Holy ceremony light and flame'') is a weapon [[Skills|skill]] in the [[red tome]] category which debuted in {{FEH}}. Luminous Grace heals its user at the start of their phase and boosts their [[attack (stat)|attack]] and [[speed]] when their [[HP]] is not low. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |skill=Luminous Grace | ||
| | |type=RedTome | ||
| | |mt=8 | ||
| | |rng=2 | ||
| | |sp=200 | ||
| | |pre=[[Elfire]] or [[Ruin]] | ||
|notes=At start of turn, restores 10 [[HP]].<br>If user's HP ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[speed]] to user during combat. | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|skill=Luminous Grace+ | |||
|refine=Unrefined | |||
|type=RedTome | |||
|mt=12 | |||
|rng=2 | |||
|sp=300 | |||
|pre=[[Luminous Grace]] | |||
|notes=At start of turn, restores 10 [[HP]].<br>If user's HP ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[speed]] to user during combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Luminous Grace+ | |||
|refine=Atk | |||
|type=RedTome | |||
|mt=13 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=At start of turn, restores 10 [[HP]].<br>If user's HP ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[speed]] to user during combat.<br>Grants +2 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Luminous Grace+ | |||
|refine=Spd | |||
|type=RedTome | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=At start of turn, restores 10 [[HP]].<br>If user's HP ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[speed]] to user during combat.<br>Grants +2 HP and +2 speed. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Luminous Grace+ | |||
|refine=Def | |||
|type=RedTome | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=At start of turn, restores 10 [[HP]].<br>If user's HP ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[speed]] to user during combat.<br>Grants +2 HP and +3 [[defense]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Luminous Grace+ | |||
|refine=Res | |||
|type=RedTome | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=At start of turn, restores 10 [[HP]].<br>If user's HP ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]] and [[speed]] to user during combat.<br>Grants +2 HP and +3 [[resistance]]. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=+ | ||
| | |||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}} | ||
| | |english=At start of turn, restores 10 HP. At start<br>of combat, if unit's HP ≥ 25%, grants<br>Atk/Spd+5 to unit during combat. | ||
|japanese=ターン開始時、HP10回復<br><br>戦闘開始時、自身のHPが25%以上なら<br>戦闘中、攻撃、速さ+5 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
Line 96: | Line 105: | ||
|ital-name=Grazia fulgida | |ital-name=Grazia fulgida | ||
|ital-mean=Shining grace | |ital-mean=Shining grace | ||
|por | |por-name=Brilho gracioso | ||
|por | |por-mean=Graceful shine | ||
|ch-trad-name={{h|聖祭光炎|shèng jì guāng yán}} | |ch-trad-name={{h|聖祭光炎|shèng jì guāng yán}} | ||
|ch-trad-mean=Holy ceremony light and flame | |ch-trad-mean=Holy ceremony light and flame | ||
Line 105: | Line 114: | ||
<gallery> | <gallery> | ||
Is feh luminous grace closed.png|The Luminous Grace as it appears in {{title|Heroes}}. | Is feh luminous grace closed.png|The Luminous Grace as it appears in {{title|Heroes}}. | ||
Is feh luminous grace open.png|The Luminous Grace as it appears in | Is feh luminous grace open.png|The Luminous Grace as it appears in ''Heroes''. | ||
</gallery> | </gallery> | ||
Latest revision as of 13:33, 8 November 2023
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Luminous Grace (Japanese: 聖祭の光炎 Holy ceremony light and flame) is a weapon skill in the red tome category which debuted in Fire Emblem Heroes. Luminous Grace heals its user at the start of their phase and boosts their attack and speed when their HP is not low.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Luminous Grace) |
8 | 2 | 200 | -- | Elfire or Ruin | -- | ✓ | At start of turn, restores 10 HP. If user's HP ≥ 25% at start of combat, grants +5 each to attack and speed to user during combat. | ||
Heroes (Luminous Grace+; refine: Unrefined) |
12 | 2 | 300 | -- | Luminous Grace | -- | ✓ | At start of turn, restores 10 HP. If user's HP ≥ 25% at start of combat, grants +5 each to attack and speed to user during combat. | ||
Heroes (Luminous Grace+; refine: +Atk) |
13 | 2 | 350 | 500 50 |
-- | -- | ✗ | At start of turn, restores 10 HP. If user's HP ≥ 25% at start of combat, grants +5 each to attack and speed to user during combat. Grants +2 HP. | ||
Heroes (Luminous Grace+; refine: +Spd) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | At start of turn, restores 10 HP. If user's HP ≥ 25% at start of combat, grants +5 each to attack and speed to user during combat. Grants +2 HP and +2 speed. | ||
Heroes (Luminous Grace+; refine: +Def) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | At start of turn, restores 10 HP. If user's HP ≥ 25% at start of combat, grants +5 each to attack and speed to user during combat. Grants +2 HP and +3 defense. | ||
Heroes (Luminous Grace+; refine: +Res) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | At start of turn, restores 10 HP. If user's HP ≥ 25% at start of combat, grants +5 each to attack and speed to user during combat. Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Luminous Grace | Luminous Grace+ | |
Unit (★★★★★) | Julia: Scion of the Saint | Julia: Scion of the Saint |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | At start of turn, restores 10 HP. At start
of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit during combat. |
ターン開始時、HP10回復
戦闘開始時、自身のHPが25%以上なら 戦闘中、攻撃、速さ+5 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Luminous Grace |
-- |
Japanese |
聖祭の光炎 |
Holy ceremony light and flame |
Spanish |
Brillo grácil |
Shining grace |
French |
Grâce brillante |
Brilliant grace |
German |
Helle Grazie |
Bright Grace |
Italian |
Grazia fulgida |
Shining grace |
Portuguese |
Brilho gracioso |
Graceful shine |
Traditional Chinese |
聖祭光炎 |
Holy ceremony light and flame |
Gallery
The Luminous Grace as it appears in Heroes.