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Joint Hone Defense: Difference between revisions

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{{Skill Infobox
{{Skill Infobox
|name=Joint Hone Defense
|image=[[File:Is feh joint hone def.png]]
|image=[[File:Is feh joint hone def.png]]
|caption=Icon of the Joint Hone Def skill in {{title|Heroes}}.
|caption=Icon of the Joint Hone Def skill in {{title|Heroes}}.
|help_text=At the start of the turn, grants user and adjacent allies +5 to Def until their actions complete.
|type=Passive (Type C)
|type=Passive (Type C)
|games=
|first={{title|Heroes}}
*{{title|Heroes}}
}}
}}


'''Joint Hone Defense''' (Japanese: {{hl|守備の相互鼓舞|Shubi no sōgo-kobu}} ''Mutual Defense Inspiration'') is a passive type C [[Skills|skill]] which debuted in {{FEH}}; unlike most passive skills in ''Heroes'', Joint Hone Defense comes in only one tier, contracted to '''Joint Hone Def''' in-game. Joint Hone Defense is a greatly-enhanced fourth-tier equivalent of [[Fortify Defense]] (contrary to its name implying the existence of a skill called "Hone Defense") in that users with it grant drastic temporary boosts to the [[Defense]] of the user's adjacent allies in the same fashion as Hone Attack, as well as the skill's user.
'''Joint Hone Defense''' (abbreviated: ''Joint Hone Def''; Japanese: {{hl|守備の相互鼓舞|Shubi no sōgo-kobu}} ''Mutual Defense Inspiration'') is a passive type C [[Skills|skill]] which debuted in {{FEH}}; Joint Hone Defense comes in only one tier. Joint Hone Def is similar to [[Fortify Def]], as it boosts the [[defense]] of the user and their adjacent allies.


==Data==
==Data==
{{SkillData
{{PassiveDataHdr FEH}}
|game1={{title|Heroes}}
{{PassiveDataCell FEH
|sprite1=[[File:Is feh joint hone def.png|20px]]
|icon=[[File:Is feh joint hone def.png|20px]]
|effect1=At the start of the turn, grants user and adjacent allies +5 to [[Defense]] until their actions complete.
|type=C
|notes1=Cost: 300 SP
|effect=If user is adjacent to ally at start of turn, grants +5 [[defense]] to user and adjacent allies for 1 turn.
|sp=300
|pre=[[Fortify Def 3]]
}}
}}
{{PassiveDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability}}
|method=Units
|data=[[Forsyth|Forsyth: Loyal Lieutenant]] • [[Quan|Quan: Lightfoot Prince]] • [[Seliph|Seliph: Scion of Light]]
}}


==Flavor text==
==Flavor text==
{{Flavor Text
{{DescriptionHdr}}
|game1={{title|Heroes}}
{{DescriptionCell
|english1=At the start of the turn, grants user and adjacent allies +5 to Def until their actions complete.
|game={{title|Heroes}}
|japanese1=??
|english=At start of turn, if unit is adjacent to an ally,<br>grants Def+5 to unit and adjacent allies for<br>1 turn.
|japanese=ターン開始時、周囲1マスに味方がいる場合、<br>自分と周囲1マスの味方の<br>守備+5(1ターン)
}}
}}
 
{{DescriptionFtr}}
<!--
==Trivia==
==Trivia==
 
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Joint Hone Defense
|eng-name=Joint Hone Defense
|eng-mean=
|eng-mean=Abbreviated as ''Joint Hone Def''.
|jap-name={{hl|守備の相互鼓舞|Shubi no sōgo-kobu}}
|jpn-name={{h|守備の相互鼓舞|Shubi no sōgo-kobu}}
|jap-mean=Mutual Defense Inspiration
|jpn-mean=Mutual Defense Inspiration
|span-name=
|span-name=Omnimpulso Defensa
|span-mean=
|span-mean=Defense omni-pulse; abbreviated as ''{{lang|es|Omnimpulso Def}}'' in the European localization and as '''{{lang|es|Omnipulso Def.}}''' in the American localization.
|fren-name=
|fren-name=Entraide Défense
|fren-mean=
|fren-mean=Mutual aid Defense; abbreviated as ''{{lang|fr|Entraide Déf}}''.
|ger-name=
|ger-name=Nachbar-Verteidigung
|ger-mean=
|ger-mean=Neighbor Defense; abbreviated as ''{{lang|de|Nachbar-Ver.}}''
|ital-name=
|ital-name=Incita Difesa gruppo
|ital-mean=
|ital-mean=Group incite Defense; abbreviated as ''{{lang|it|Incita Dif gruppo}}''.
|por-br-name=
|por-name=Defesa omnielevada
|por-br-mean=
|por-mean=Omni-elevated Defense; abbreviated as ''{{lang|pt|Def. omnielevada}}''.
|ch-trad-name=
|ch-trad-name={{h|防守相互鼓舞|fángshǒu xiānghù gǔwǔ}}
|ch-trad-mean=
|ch-trad-mean=Defense mutual inspiration
}}
}}
 
<!--
==Gallery==
==Gallery==
-->
==See also==
*[[Joint Hone Atk]]
*[[Joint Hone Spd]]
*[[Joint Hone Res]]


==See also==
{{NavPassiveCH}}
*[[Joint Hone Attack]]
*[[Joint Hone Speed]]
*[[Joint Hone Resistance]]
{{NavPassiveH}}

Latest revision as of 18:11, 23 November 2023

Joint Hone Defense

Is feh joint hone def.png
Icon of the Joint Hone Def skill in Heroes.

Type(s)

Passive (Type C)

First game

Heroes

Joint Hone Defense (abbreviated: Joint Hone Def; Japanese: 守備の相互鼓舞 Mutual Defense Inspiration) is a passive type C skill which debuted in Fire Emblem Heroes; Joint Hone Defense comes in only one tier. Joint Hone Def is similar to Fortify Def, as it boosts the defense of the user and their adjacent allies.

Data

Game Icon Type Effect SP cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
Is feh joint hone def.png C If user is adjacent to ally at start of turn, grants +5 defense to user and adjacent allies for 1 turn. 300 Fortify Def 3 -- --

Availability

Heroes

Method Data
Unit (★★★★★) Forsyth: Loyal LieutenantQuan: Lightfoot PrinceSeliph: Scion of Light

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
At start of turn, if unit is adjacent to an ally,
grants Def+5 to unit and adjacent allies for
1 turn.
ターン開始時、周囲1マスに味方がいる場合、
自分と周囲1マスの味方の
守備+5(1ターン)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Joint Hone Defense

Abbreviated as Joint Hone Def.

Japanese

守備の相互鼓舞

Mutual Defense Inspiration

Spanish

Omnimpulso Defensa

Defense omni-pulse; abbreviated as Omnimpulso Def in the European localization and as Omnipulso Def. in the American localization.

French

Entraide Défense

Mutual aid Defense; abbreviated as Entraide Déf.

German

Nachbar-Verteidigung

Neighbor Defense; abbreviated as Nachbar-Ver.

Italian

Incita Difesa gruppo

Group incite Defense; abbreviated as Incita Dif gruppo.

Portuguese

Defesa omnielevada

Omni-elevated Defense; abbreviated as Def. omnielevada.

Traditional Chinese

防守相互鼓舞

Defense mutual inspiration

See also

Type C passive skills in Heroes
Debuffing skills Atk PloyAtk/Spd PloyAtk SmokeAtk/Def ReinAtk/Res PloyAtk/Res ReinAtk/Spd ReinA/S Rein SnapChaos NamedDef PloyDef SmokeDef/Res PloyDef/Res ReinGlarePanic PloyRes PloyRes SmokeSpd PloySpd SmokeSpd/Def ReinS/D Rein SnapSpd/Res CruxSpd/Res Rein
Experience-related skills Axe ExperienceAxe ValorBeast Exp.Beast ValorB Tome Exp.B Tome ValorBow Exp.Bow ValorDagger Exp.Dagger ValorDragon Exp.Dragon ValorG Tome Exp.G Tome ValorLance Exp.Lance ValorR Tome Exp.R Tome ValorStaff Exp.Staff ValorSword Exp.Sword Valor
Healing skills Breath of LifeEven RecoveryOdd RecoverySparkling Boost
Mobility skills Air OrdersArmor MarchArmored StrideAssault TroopA/D Near SaveA/R Far SaveA/R Near SaveA/S Far SaveA/S Near SaveCanto ControlD/R Far SaveD/R Near SaveEven TempestFanged TiesFetters of DromiFlier GuidanceGround OrdersGuidanceOdd TempestOpening RetainerSoaring GuidanceSolitary Dream
Proximity skills Alarm Atk/DefAlarm Atk/SpdAlarm Def/ResAlarm Spd/DefArmor MarchArmored StrideAtk TacticA/D Far SaveAtk/Def GapAtk/Def HoldAtk/Def MenaceA/D Near SaveAtk/Def OathAtk/Def ReinA/R Far SaveAtk/Res GapAtk/Res HoldAtk/Res MenaceA/R Near SaveAtk/Res OathAtk/Res ReinAtk SmokeA/S Far SaveAtk/Spd GapAtk/Spd HoldAtk/Spd MenaceA/S Near SaveAtk/Spd OathAtk/Spd PledgeAtk/Spd ReinA/S Rein SnapBern's New WayBreath of LifeChaos NamedClose GuardCross Spur AtkCross Spur SpdCross Spur ResDarkling DragonDarkling GuardianDeadly MiasmaDef TacticDef/Res GapDef/Res HoldDef/Res MenaceD/R Near SaveDef/Res OathDef/Res PledgeDef/Res ReinDef SmokeDistant GuardDivine DeceitDivine FangDomain of FlameDomain of IceDragon MonarchDream DelivererDrive AtkDrive DefDrive ResDrive SpdEven RecoveryEverliving DomainFaith in HumanityFatal SmokeFortify ArmorFortify BeastsFortify CavalryFortify DefFortify DragonsFortify FliersFortify ResGlareGlittering AnimaGoad ArmorGoad BeastsGoad CavalryGoad DragonsGoad FliersGoddess BearerHeart of CrimeaHeir to LightHoly GroundHone ArmorHone AtkHone BeastsHone CavalryHone DragonsHone FliersHone SpdHuman VirtueIncite Atk/ResIncite Atk/SpdInevitable DeathInfantry BreathInfantry FlashInf. HexbladeInf. Null FollowInfantry PulseInfantry RushInf. Spd TacticJoint Close GuardJoint Dist. GuardJoint Drive AtkJoint Drive DefJoint Drive ResJoint Drive SpdJoint Hone AtkJoint Hone DefJoint Hone ResJoint Hone SpdOdd RecoveryOpened DomainOrder's RestraintOstia's PulsePanic SmokePulse SmokeRallying CryRes SmokeRes TacticRouse Atk/DefRouse Atk/ResRouse Atk/SpdRouse Def/ResRouse Spd/DefRouse Spd/ResSavage BlowSeveranceSolitary DreamSpd/Def GapSpd/Def HoldSpd/Def MenaceSpd/Def OathSpd/Def ReinS/D Rein SnapSpd/Res GapSpd/Res HoldSpd/Res MenaceSpd/Res OathSpd/Res ReinSpd SmokeSpd TacticSpur AtkSpur Atk/DefSpur Atk/ResSpur Atk/SpdSpur DefSpur Def/ResSpur ResSpur SpdSpur Spd/DefSpur Spd/ResStall PloySurtr's MenaceSurtr's PortentThreaten AtkThreat. Atk/DefThreat. Atk/ResThreat. Atk/SpdThreaten DefThreat. Def/ResThreaten ResThreaten SpdThreat. Spd/DefThreat. Spd/ResWard ArmorWard BeastsWard CavalryWard DragonsWard FliersWith Everyone!
Stat-boosting skills All Together!Atk OpeningDef OpeningInborn IdealismRes OpeningSpd OpeningVision of ArcadiaWings of Light
Turn-related skills A/D Near SaveA/R Far SaveA/S Near SaveBreath of LifeD/R Near SaveEven Atk WaveEven Def WaveEven RecoveryEven Res WaveEven Spd WaveEven TempestFatal SmokeFuture-FocusedFuture-SightedOdd Atk WaveOdd Def WaveOdd RecoveryOdd Res WaveOdd Spd WaveOdd TempestSavage BlowTip the Scales!
Miscellaneous skills Blue FeudC FeudCorrupted DragonDivine FangFell ProtectionFell SuccessorGreen FeudImpenetrable DarkImpenetrable VoidMending HeartPulse Up: BladesRed FeudTime's PulseUpheavalWorldbreaker