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Inveterate Axe: Difference between revisions

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{{Skill Infobox
{{Item Infobox
|name=Inveterate Axe
|image=[[File:Is feh inveterate axe.png]]
|image=[[File:Is feh inveterate axe.png]]
|caption=The Inveterate Axe as it appears in {{title|Heroes}}.
|caption=The Inveterate Axe as it appears in {{title|Heroes}}.
|help_text=
|type=[[Axe]]
|type=Offensive ([[Axe]])
|bearer=[[Gunter]]
|games=
|first={{title|Heroes}}
*{{title|Heroes}}
}}
}}


'''Inveterate Axe''' <!--(Japanese: {{hover|???|???}} ''???'')--> is an offensive [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}.  It is a [[personal weapon]] of [[Gunter]]. Full details about this skill are currently unknown, and are likely to remain unknown until it is formally added to the game at some point in April 2020.
'''Inveterate Axe''' (Japanese: {{hl|老騎士の古斧|Rōkishi no kofu}} ''Aged Knight's Old Axe'') is a weapon [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}; it is a [[personal weapon]] of [[Gunter]]. When its user's [[HP]] is high, Inveterate Axe reduces the [[attack (stat)|attack]] and [[defense]] of the enemy with the lowest [[speed]].


==Stats==
==Stats==
<!--Change the "o" prior to the = in the unrefined entry to a 1 once refinery data becomes known.  Additionally, "effect" in the filename of the +Effect refine's icon is a placeholder, and should be ideally swapped out to reflect the actual filename of the icon that reflects its +Effect effect; such filenames are determined on uploader whim, so it's best to wait for the icon to actually be uploaded before finalizing the icon name.-->
{{WeaponDataHdr FEH}}
{{WeaponStats
{{WeaponDataCell FEH
|gameo={{title|Heroes}}<!--<br>(Unrefined)-->
|refine=Unrefined
|spriteo=[[File:Is feh skill offense.png|20px]]
|type=Axe
|ranko={{AxeFEH}} 5{{star}}
|mt=16
|mto=??
|rng=1
|wto=--
|sp=400
|hito=--
|inherit=n
|crto=--
|notes=If user's [[HP]] ≥ 50% at start of combat, inflicts −5 each to [[attack (stat)|attack]] and [[defense]] to foes on enemy team with lowest [[speed]] through their next actions.
|rngo=1
|useso=Infinite
|wortho=???<!--400--> SP
|wexo=--
|noteso=Currently unknown
<!--|-
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect)
|sprite2=[[File:Is feh wpn effect refined.png|20px]]
|rank2={{AxeFEH}} 5{{star}}
|mt2=??
|wt2=--
|hit2=--
|crt2=--
|rng2=1
|uses2=Infinite
|worth2=400 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>200 [[File:Is feh divine dew.png|15px|link=Divine Dew]]
|wex2=--
|notes2=Currently unknown<br>Grants +3 [[Hit point|HP]].<br>Insert bonus effect here.
|-
|game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Attack (stat)|Atk]])
|sprite3=[[File:Is feh wpn atk refined.png|20px]]
|rank3={{AxeFEH}} 5{{star}}
|mt3=??
|wt3=--
|hit3=--
|crt3=--
|rng3=1
|uses3=Infinite
|worth3=400 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>200 [[File:Is feh divine dew.png|15px|link=Divine Dew]]
|wex3=--
|notes3=Currently unknown<br>Grants +5 [[Hit point|HP]].
|-
|game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Speed|Spd]])
|sprite4=[[File:Is feh wpn spd refined.png|20px]]
|rank4={{AxeFEH}} 5{{star}}
|mt4=??
|wt4=--
|hit4=--
|crt4=--
|rng4=1
|uses4=Infinite
|worth4=400 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>200 [[File:Is feh divine dew.png|15px|link=Divine Dew]]
|wex4=--
|notes4=Currently unknown<br>Grants +5 [[Hit point|HP]] and +3 [[Speed]].
|-
|game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Defense|Def]])
|sprite5=[[File:Is feh wpn def refined.png|20px]]
|rank5={{AxeFEH}} 5{{star}}
|mt5=??
|wt5=--
|hit5=--
|crt5=--
|rng5=1
|uses5=Infinite
|worth5=400 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>200 [[File:Is feh divine dew.png|15px|link=Divine Dew]]
|wex5=--
|notes5=Currently unknown<br>Grants +5 [[Hit point|HP]] and +4 [[Defense]].
|-
|gamee={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Resistance|Res]])
|spritee=[[File:Is feh wpn res refined.png|20px]]
|ranke={{AxeFEH}} 5{{star}}
|mte=??
|wte=--
|hite=--
|crte=--
|rnge=1
|usese=Infinite
|worthe=400 SP<br>500 [[File:Is feh arena medal.png|15px|link=Arena Medal]]<br>200 [[File:Is feh divine dew.png|15px|link=Divine Dew]]
|wexe=--
|notese=Currently unknown<br>Grants +5 [[Hit point|HP]] and +4 [[Resistance]].-->
}}
}}
{{WeaponDataCell FEH
|refine=Effect
|type=Axe
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=If user's [[HP]] ≥ 50% at start of combat, inflicts −5 each to [[attack (stat)|attack]] and [[defense]] to foes on enemy team with lowest [[speed]] through their next actions.<br>Grants +3&nbsp;HP.<br>Grants +4 each to attack and defense to infantry and cavalry allies within 2&nbsp;spaces of user during combat.<br>If user is within 2&nbsp;spaces of an infantry or cavalry ally, grants +4 each to attack and defense to user during combat.
}}
{{WeaponDataCell FEH
|refine=Atk
|type=Axe
|mt=18
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=If user's [[HP]] ≥ 50% at start of combat, inflicts −5 each to [[attack (stat)|attack]] and [[defense]] to foes on enemy team with lowest [[speed]] through their next actions.<br>Grants +5&nbsp;HP.
}}
{{WeaponDataCell FEH
|refine=Spd
|type=Axe
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=If user's [[HP]] ≥ 50% at start of combat, inflicts −5 each to [[attack (stat)|attack]] and [[defense]] to foes on enemy team with lowest [[speed]] through their next actions.<br>Grants +5&nbsp;HP and +3&nbsp;speed.
}}
{{WeaponDataCell FEH
|refine=Def
|type=Axe
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=If user's [[HP]] ≥ 50% at start of combat, inflicts −5 each to [[attack (stat)|attack]] and [[defense]] to foes on enemy team with lowest [[speed]] through their next actions.<br>Grants +5&nbsp;HP and +4&nbsp;defense.
}}
{{WeaponDataCell FEH
|refine=Res
|type=Axe
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=If user's [[HP]] ≥ 50% at start of combat, inflicts −5 each to [[attack (stat)|attack]] and [[defense]] to foes on enemy team with lowest [[speed]] through their next actions.<br>Grants +5&nbsp;HP and +4&nbsp;[[resistance]].
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability}}
|method=Units
 
|data=[[Gunter|Gunter:  Inveterate Soldier]]
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}
|english=At start of turn, if unit's HP ≥ 50%, inflicts<br>Atk/Def-5 on foe on the enemy team with<br>the lowest Spd through its next action.
|japanese=ターン開始時、自分のHPが50%以上なら、<br>敵軍内で最も速さが低い敵の攻撃、守備-5<br>(敵の次回行動終了まで)
}}
}}
 
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined: +effect)</small>
|english=Grants Atk/Def+4 to infantry and cavalry allies<br>within 2 spaces during combat. If unit is within<br>2 spaces of an infantry or cavalry ally, grants<br>Atk/Def+4 to unit during combat.
|japanese=周囲2マス以内の歩行、騎馬の味方は、<br>戦闘中、攻撃、守備+4<br>周囲2マス以内に歩行、騎馬の味方がいる時、<br>戦闘中、自身の攻撃、守備+4
}}
{{DescriptionFtr}}
<!--
==Trivia==
==Trivia==
 
-->
 
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Inveterate Axe
|eng-name=Inveterate Axe
|eng-mean=
|jpn-name={{h|老騎士の古斧|Rōkishi no kofu}}
|jap-name=<!--{{hover|???|???}}-->
|jpn-mean=Aged Knight's Old Axe
|jap-mean=
|span-name=Hacha vetusta
|span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.  If the Spanish name is not the same between the NoA and NoE regions, use span-sp-name/span-sp-mean for the NoE region and span-la-name/span-la-mean for the NoA region.-->
|span-mean=Age-old axe
|span-mean=
|fren-name=Hache invétérée
|span-sp-name=<!--Use this and span-sp-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoE Spanish name.  If the Spanish name is the same between the NoA and NoE regions, use span-name and span-mean instead.-->
|fren-mean=Established axe
|span-sp-mean=
|ger-name=Eherne Axt
|span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name.  If the Spanish name is the same between the NoA and NoE regions, use span-name and span-mean instead.-->
|ger-mean=Inflexible Axe
|span-la-mean=
|ital-name=Ascia veterano
|fren-name=
|ital-mean=Veteran axe
|fren-mean=
|por-name=Machado antigo
|ger-name=
|por-mean=Old axe
|ger-mean=
|ch-trad-name={{h|老邁騎士的古斧|lǎomài qíshì de gǔ fǔ}}
|ital-name=
|ch-trad-mean=Aged knight's old axe
|ital-mean=
|por-br-name=
|por-br-mean=
|ch-trad-name=<!--{{hover|???|Mandarin: ???; Cantonese: ???}}-->
|ch-trad-mean=
}}
}}


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Is feh inveterate axe.png|The Inveterate Axe as it appears in {{title|Heroes}}.
Is feh inveterate axe.png|The Inveterate Axe as it appears in {{title|Heroes}}.
</gallery>
</gallery>
 
<!--
==See also==
==See also==
 
-->
 
{{NavAxeH}}
{{NavAxeH}}

Latest revision as of 18:09, 26 October 2023

Inveterate Axe

Is feh inveterate axe.png
The Inveterate Axe as it appears in Heroes.

Type

Axe

Wielder(s)

Gunter

First game

Heroes

Inveterate Axe (Japanese: 老騎士の古斧 Aged Knight's Old Axe) is a weapon skill in the axe category which debuted in Fire Emblem Heroes; it is a personal weapon of Gunter. When its user's HP is high, Inveterate Axe reduces the attack and defense of the enemy with the lowest speed.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(refine: Unrefined)
Is feh skill weapon.png Axes 16 1 400 -- -- -- If user's HP ≥ 50% at start of combat, inflicts −5 each to attack and defense to foes on enemy team with lowest speed through their next actions.
Heroes
(refine: +Effect)
Is feh wpn inveterate axe refined.png Axes 16 1 400 500 Arena Medal
200 Divine Dew
-- -- If user's HP ≥ 50% at start of combat, inflicts −5 each to attack and defense to foes on enemy team with lowest speed through their next actions.
Grants +3 HP.
Grants +4 each to attack and defense to infantry and cavalry allies within 2 spaces of user during combat.
If user is within 2 spaces of an infantry or cavalry ally, grants +4 each to attack and defense to user during combat.
Heroes
(refine: +Atk)
Is feh wpn atk refined.png Axes 18 1 400 500 Arena Medal
200 Divine Dew
-- -- If user's HP ≥ 50% at start of combat, inflicts −5 each to attack and defense to foes on enemy team with lowest speed through their next actions.
Grants +5 HP.
Heroes
(refine: +Spd)
Is feh wpn spd refined.png Axes 16 1 400 500 Arena Medal
200 Divine Dew
-- -- If user's HP ≥ 50% at start of combat, inflicts −5 each to attack and defense to foes on enemy team with lowest speed through their next actions.
Grants +5 HP and +3 speed.
Heroes
(refine: +Def)
Is feh wpn def refined.png Axes 16 1 400 500 Arena Medal
200 Divine Dew
-- -- If user's HP ≥ 50% at start of combat, inflicts −5 each to attack and defense to foes on enemy team with lowest speed through their next actions.
Grants +5 HP and +4 defense.
Heroes
(refine: +Res)
Is feh wpn res refined.png Axes 16 1 400 500 Arena Medal
200 Divine Dew
-- -- If user's HP ≥ 50% at start of combat, inflicts −5 each to attack and defense to foes on enemy team with lowest speed through their next actions.
Grants +5 HP and +4 resistance.

Availability

Heroes

Method Data
Unit (★★★★★) Gunter: Inveterate Soldier

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
At start of turn, if unit's HP ≥ 50%, inflicts
Atk/Def-5 on foe on the enemy team with
the lowest Spd through its next action.
ターン開始時、自分のHPが50%以上なら、
敵軍内で最も速さが低い敵の攻撃、守備-5
(敵の次回行動終了まで)
Heroes
(Refined: +effect)
Grants Atk/Def+4 to infantry and cavalry allies
within 2 spaces during combat. If unit is within
2 spaces of an infantry or cavalry ally, grants
Atk/Def+4 to unit during combat.
周囲2マス以内の歩行、騎馬の味方は、
戦闘中、攻撃、守備+4
周囲2マス以内に歩行、騎馬の味方がいる時、
戦闘中、自身の攻撃、守備+4

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Inveterate Axe

--

Japanese

老騎士の古斧

Aged Knight's Old Axe

Spanish

Hacha vetusta

Age-old axe

French

Hache invétérée

Established axe

German

Eherne Axt

Inflexible Axe

Italian

Ascia veterano

Veteran axe

Portuguese

Machado antigo

Old axe

Traditional Chinese

老邁騎士的古斧

Aged knight's old axe

Gallery

Axe skills in Heroes
Basic axe skills Iron AxeSilver AxeSteel Axe
Axe skills with secondary effects Allied AxeArcane DownfallArcane ÞrimaArdent ServiceAxe of DevotionBarrier AxeBeach BannerBrave AxeCarrot AxeDeck SwabberDefier's AxeEmerald AxeFaithful AxeFiresweep AxeGiant SpoonGuard AxeHack-o'-LanternHagoitaHammerHandbellHelmsman AxeHuge FanInstant AxeKiller AxeLegion's AxeLilith FloatieLove CandelabraMelon CrusherNinja MasakariPetalfall VasePlegian AxePoleaxeRearguardRein AxeReprisal AxeSack o' GiftsSeahorse AxeShoreline RakeShuriken CleaverSlaying AxeSlaying HammerSpirited AxeSpringy AxeSteadfast AxeStout AxeUmbra BurstUnbound AxeVictorfishVulture AxeWind Tribe ClubWo GùnWooden Tackle
Regalia and personal axe skills Arcadian AxesArmadsArthur's AxeAurgelmirAuto-LofnheiðrAxe BreidablikAxe of AdorationAxe of DespairAxe of VirilityAymrBasilikosBeruka's AxeBlazing PolearmsBlue Yule AxeBun-Bun BatonBýleistrCamilla's AxeCherche's AxeCorsair CleaverCrimson AxeCrimson War-AxeCrusherDead-Fang AxeDesert-Tiger AxeDevil AxeDolphin-Dive AxeDraconic PoleaxDragoon AxeEbon BölverkEldhrímnirFair-Fury AxeFather's-Son AxeFlame BattleaxeFlower HauteclereFlower of CaringFrederick's AxeFreikugelFuming FreikugelGarmGate-Anchor AxeGerbera AxeGlitnirGoddess AxeGrado PoleaxGuardian's AxeHauteclereHeadsman GlitnirHeavy War AxeHel ScytheHel's ReaperHippity-Hop AxeInveterate AxeInviolable AxeLarge War AxeLofnheiðrLoyalist AxeMasking AxeMirage AxeNew War AxeNifl's BiteNóatúnPastel PoleaxePayday PouchRinkah's ClubRuneaxeScepter of LoveSeafoam SplitterSinmaraSisterly War AxeSkinfaxiSneering AxeSolemn AxeStout TomahawkTalregan AxeTempest's ClawTiger-Roar AxeTri-Path SplitterTwin Star AxeUnyielding OarUrðrUrvanValiant War AxeVictorious AxeVougeWar-God MjölnirWedding-Bell AxeWestern AxeWhirling GraceWolf BergWyvern HatchetWyvern Ono