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Instant Axe: Difference between revisions
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{{ | {{Item Infobox | ||
|image=[[File:Is feh instant axe.png]] | |image=[[File:Is feh instant axe.png]] | ||
|caption=The Instant Axe as it appears in {{title|Heroes}}. | |caption=The Instant Axe as it appears in {{title|Heroes}}. | ||
|type=[[Axe]] | |||
|type= | |first={{title|Heroes}} | ||
| | |||
}} | }} | ||
'''Instant Axe''' (Japanese: {{hl|瞬撃の斧|Shungeki no ono}} ''Instant Attack Axe'') is a weapon [[Skills|skill]] in the [[Axe (weapon)|axe]] category which debuted in {{FEH}}. When its user initiates combat, Instant Axe boosts its user's [[ | '''Instant Axe''' (Japanese: {{hl|瞬撃の斧|Shungeki no ono}} ''Instant Attack Axe'') is a weapon [[Skills|skill]] in the [[Axe (weapon)|axe]] category which debuted in {{FEH}}. When its user initiates combat, Instant Axe boosts its user's [[attack (stat)|attack]] and [[defense]] and denies the foe's [[follow-up attack]]. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |skill=Instant Axe | ||
| | |type=Axe | ||
| | |mt=10 | ||
| | |rng=1 | ||
| | |sp=200 | ||
|pre=[[Steel Axe]] | |||
|notes=If user initiates combat, grants +4 each to [[attack (stat)|attack]] and [[defense]] during combat and foe cannot make [[follow-up attack]]s. | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|skill=Instant Axe+ | |||
|refine=Unrefined | |||
|type=Axe | |||
|mt=14 | |||
|rng=1 | |||
|sp=300 | |||
|pre=[[Instant Axe]] | |||
|notes=If user initiates combat, grants +4 each to [[attack (stat)|attack]] and [[defense]] during combat and foe cannot make [[follow-up attack]]s. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Instant Axe+ | |||
|refine=Atk | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user initiates combat, grants +4 each to [[attack (stat)|attack]] and [[defense]] during combat and foe cannot make [[follow-up attack]]s.<br>Grants +5 [[HP]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Instant Axe+ | |||
|refine=Spd | |||
|type=Axe | |||
|mt=14 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user initiates combat, grants +4 each to [[attack (stat)|attack]] and [[defense]] during combat and foe cannot make [[follow-up attack]]s.<br>Grants +5 [[HP]] and +3 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Instant Axe+ | |||
|refine=Def | |||
|type=Axe | |||
|mt=14 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user initiates combat, grants +4 each to [[attack (stat)|attack]] and [[defense]] during combat and foe cannot make [[follow-up attack]]s.<br>Grants +5 [[HP]] and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Instant Axe+ | |||
|refine=Res | |||
|type=Axe | |||
|mt=14 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user initiates combat, grants +4 each to [[attack (stat)|attack]] and [[defense]] during combat and foe cannot make [[follow-up attack]]s.<br>Grants +5 [[HP]] and +4 [[resistance]]. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=+ | ||
| | |||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}} | ||
| | |english=If unit initiates combat, grants Atk/Def+4<br>during combat and foe cannot make a<br>follow-up attack. | ||
|japanese=自分から攻撃した時、戦闘中の攻撃、守備+4<br>かつ、敵は追撃不可 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
Line 98: | Line 105: | ||
|ital-name=Ascia rapida | |ital-name=Ascia rapida | ||
|ital-mean=Quick axe | |ital-mean=Quick axe | ||
|por | |por-name=Machado imediato | ||
|por | |por-mean=Immediate axe; abbreviated as ''{{lang|pt|Mach. imediato}}''. | ||
|ch-trad-name={{h|瞬擊之斧|shùn jī zhī fǔ}} | |ch-trad-name={{h|瞬擊之斧|shùn jī zhī fǔ}} | ||
|ch-trad-mean=Quick strike axe | |ch-trad-mean=Quick strike axe |
Latest revision as of 13:33, 8 November 2023
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Instant Axe (Japanese: 瞬撃の斧 Instant Attack Axe) is a weapon skill in the axe category which debuted in Fire Emblem Heroes. When its user initiates combat, Instant Axe boosts its user's attack and defense and denies the foe's follow-up attack.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Instant Axe) |
10 | 1 | 200 | -- | Steel Axe | -- | ✓ | If user initiates combat, grants +4 each to attack and defense during combat and foe cannot make follow-up attacks. | ||
Heroes (Instant Axe+; refine: Unrefined) |
14 | 1 | 300 | -- | Instant Axe | -- | ✓ | If user initiates combat, grants +4 each to attack and defense during combat and foe cannot make follow-up attacks. | ||
Heroes (Instant Axe+; refine: +Atk) |
16 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user initiates combat, grants +4 each to attack and defense during combat and foe cannot make follow-up attacks. Grants +5 HP. | ||
Heroes (Instant Axe+; refine: +Spd) |
14 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user initiates combat, grants +4 each to attack and defense during combat and foe cannot make follow-up attacks. Grants +5 HP and +3 speed. | ||
Heroes (Instant Axe+; refine: +Def) |
14 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user initiates combat, grants +4 each to attack and defense during combat and foe cannot make follow-up attacks. Grants +5 HP and +4 defense. | ||
Heroes (Instant Axe+; refine: +Res) |
14 | 1 | 350 | 500 50 |
-- | -- | ✗ | If user initiates combat, grants +4 each to attack and defense during combat and foe cannot make follow-up attacks. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Instant Axe | Instant Axe+ | |
Unit (★★★) | Balthus: King of Grappling | — |
Unit (★★★★★) | — | Balthus: King of Grappling |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | If unit initiates combat, grants Atk/Def+4
during combat and foe cannot make a follow-up attack. |
自分から攻撃した時、戦闘中の攻撃、守備+4
かつ、敵は追撃不可 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Instant Axe |
-- |
Japanese |
瞬撃の槍 |
Instant Attack Axe; references the "impact" series of skills (i.e. Sturdy Impact, Mirror Impact, etc.), both having 瞬撃 ("Instant Attack") in their respective names. |
Spanish |
Hacha fugaz |
Fleeting axe |
French |
Hache vive |
Brisk axe |
German |
Sekundenaxt |
Seconds Axe |
Italian |
Ascia rapida |
Quick axe |
Portuguese |
Machado imediato |
Immediate axe; abbreviated as Mach. imediato. |
Traditional Chinese |
瞬擊之斧 |
Quick strike axe |
Gallery
The Instant Axe as it appears in Heroes.