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Incite Attack⁄Resistance: Difference between revisions
Thecornerman (talk | contribs) (Created page with "{{DISPLAYTITLE:Incite Attack/Resistance}} {{Skill Infobox |image=File:Is feh incite atk res.png |caption=Icon of the Incite Atk/Res skill in {{title|Heroes}}. |type=Passive (Type C) |first={{title|Heroes}} }} '''Incite Attack/Resistance''' (abbreviated: ''Incite Atk/Res''<!--; Japanese: {{hl|攻撃魔防の奮激|Kōgeki-mabō no fungeki}} ''Attack/Magic defense inspire''-->) is a passive type C skill which debuted in {{FEH}}; it has only one tier. Incite...") |
Thecornerman (talk | contribs) No edit summary |
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'''Incite Attack/Resistance''' (abbreviated: ''Incite Atk/Res'' | '''Incite Attack/Resistance''' (abbreviated: ''Incite Atk/Res''; Japanese: {{hl|攻撃魔防の奮激|Kōgeki-mabō no fungeki}} ''Attack/Magic defense inspire'') is a passive type C [[Skills|skill]] which debuted in {{FEH}}; it has only one tier. Incite Atk/Res boosts its user's [[attack (stat)|attack]] and [[resistance]] if they are not adjacent to any allies. | ||
==Data== | ==Data== | ||
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==Flavor text== | ==Flavor text== | ||
{{DescriptionHdr}} | {{DescriptionHdr}} | ||
{{DescriptionCell | {{DescriptionCell | ||
|game={{title|Heroes}} | |game={{title|Heroes}} | ||
|english= | |english=At start of turn, if number of allies adjacent<br>to unit ≤ 2, grants Atk/Res+6 and【Incited】<br>to unit for 1 turn. If number of allies adjacent<br>to unit ≤ 1, grants Atk/Res+3 to unit<br>during combat.<br><br>【Incited】<br>If unit initiates combat, grants bonus to unit's<br>Atk/Spd/Def/Res = number of spaces from<br>start position to end position of unit during<br>combat (max 3; that turn only). | ||
|japanese= | |japanese=ターン開始時、周囲1マス以内の味方が2体以下の時、<br>自分の攻撃、魔防+6、【奮激】を付与<br><br>周囲1マス以内の味方が1体以下の時、<br>戦闘中、攻撃、魔防+3<br><br>【奮激】<br>自分から攻撃した時、<br>戦闘中、攻撃、速さ、守備、魔防が、<br>自分の移動前と移動後のマスの距離(最大3)だけ増加<br>(1ターン) | ||
}} | }} | ||
{{DescriptionFtr}} | {{DescriptionFtr}} | ||
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--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Incite Attack/Resistance | |eng-name=Incite Attack/Resistance | ||
|eng-mean=Abbreviated as ''Incite Atk/Res''. | |eng-mean=Abbreviated as ''Incite Atk/Res''. | ||
|jpn-name={{h|攻撃魔防の奮激|Kōgeki-mabō no fungeki}} | |jpn-name={{h|攻撃魔防の奮激|Kōgeki-mabō no fungeki}} | ||
|jpn-mean=Attack/Magic defense inspire | |jpn-mean=Attack/Magic defense inspire | ||
|span-name=Ímpetu Ataque/Resistencia | |span-name=Ímpetu Ataque/Resistencia | ||
|span-mean=Attack/Resistance impetus; abbreviated as ''{{lang|es|Ímpetu Ata/Res}}'' in the European localization and as ''{{lang|es|Ímpetu Atq./ | |span-mean=Attack/Resistance impetus; abbreviated as ''{{lang|es|Ímpetu Ata/Res}}'' in the European localization and as ''{{lang|es|Ímpetu Atq./Res.}}'' in the American localization. | ||
|fren-name=Incitation Attaque/Résistance | |fren-name=Incitation Attaque/Résistance | ||
|fren-mean=Attack/Resistance incitation; abbreviated as ''{{lang|fr| | |fren-mean=Attack/Resistance incitation; abbreviated as ''{{lang|fr|Incit. Atq/Rés}}''. | ||
|ger-name=Angriff/Resistenz beflügeln | |ger-name=Angriff/Resistenz beflügeln | ||
|ger-mean=Inspire Attack/Resistance; abbreviated as ''{{lang|de| | |ger-mean=Inspire Attack/Resistance; abbreviated as ''{{lang|de|A/R beflügeln}}''. | ||
|ital-name=Ispira Attacco/Resistenza | |ital-name=Ispira Attacco/Resistenza | ||
|ital-mean=Inspire Attack/Resistance; abbreviated as ''{{lang|it|Ispira Att/Res}}''. | |ital-mean=Inspire Attack/Resistance; abbreviated as ''{{lang|it|Ispira Att/Res}}''. | ||
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|por-mean=Incite Attack/Resistance; abbreviated as ''{{lang|pt|Incitar Atq./Res.}}''. | |por-mean=Incite Attack/Resistance; abbreviated as ''{{lang|pt|Incitar Atq./Res.}}''. | ||
|ch-trad-name={{h|攻擊魔防的奮激|Gōngjī mófáng de fènjī}} | |ch-trad-name={{h|攻擊魔防的奮激|Gōngjī mófáng de fènjī}} | ||
|ch-trad-mean=Attack/Magic defense great excitation | |ch-trad-mean=Attack/Magic defense great excitation | ||
}} | }} | ||
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Latest revision as of 00:32, 8 February 2024
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Incite Attack/Resistance (abbreviated: Incite Atk/Res; Japanese: 攻撃魔防の奮激 Attack/Magic defense inspire) is a passive type C skill which debuted in Fire Emblem Heroes; it has only one tier. Incite Atk/Res boosts its user's attack and resistance if they are not adjacent to any allies.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Incite Atk/Res) |
C | If number of allies adjacent to user ≤ 2 at start of turn, grants +6 each to attack and resistance and Incited (If unit initiates combat, grants +(number of spaces from start position to end position; maximum: 3) each to attack, resistance, defense, and resistance to unit during combat) to user for 1 turn. If number of number of allies adjacent to user ≤ 1, grants +3 each to attack and resistance to user during combat. |
300 | Incite Atk/Res 3 | ✓ | -- |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Lyon: Esteemed Royals |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | At start of turn, if number of allies adjacent
to unit ≤ 2, grants Atk/Res+6 and【Incited】 to unit for 1 turn. If number of allies adjacent to unit ≤ 1, grants Atk/Res+3 to unit during combat. 【Incited】 If unit initiates combat, grants bonus to unit's Atk/Spd/Def/Res = number of spaces from start position to end position of unit during combat (max 3; that turn only). |
ターン開始時、周囲1マス以内の味方が2体以下の時、
自分の攻撃、魔防+6、【奮激】を付与 周囲1マス以内の味方が1体以下の時、 戦闘中、攻撃、魔防+3 【奮激】 自分から攻撃した時、 戦闘中、攻撃、速さ、守備、魔防が、 自分の移動前と移動後のマスの距離(最大3)だけ増加 (1ターン) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Incite Attack/Resistance |
Abbreviated as Incite Atk/Res. |
Japanese |
攻撃魔防の奮激 |
Attack/Magic defense inspire |
Spanish |
Ímpetu Ataque/Resistencia |
Attack/Resistance impetus; abbreviated as Ímpetu Ata/Res in the European localization and as Ímpetu Atq./Res. in the American localization. |
French |
Incitation Attaque/Résistance |
Attack/Resistance incitation; abbreviated as Incit. Atq/Rés. |
German |
Angriff/Resistenz beflügeln |
Inspire Attack/Resistance; abbreviated as A/R beflügeln. |
Italian |
Ispira Attacco/Resistenza |
Inspire Attack/Resistance; abbreviated as Ispira Att/Res. |
Portuguese |
Incitar Ataque/Resistência |
Incite Attack/Resistance; abbreviated as Incitar Atq./Res.. |
Traditional Chinese |
攻擊魔防的奮激 |
Attack/Magic defense great excitation |